Updates to BellEngine, ClientManager, ConfigManager, and Telemetry Logging
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@@ -131,7 +131,7 @@ void BellEngine::stop() {
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}
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void BellEngine::emergencyStop() {
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LOG_INFO("BellEngine 🛑 EMERGENCY STOP ACTIVATED");
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LOG_INFO("BellEngine - 🛑 Forcing Stop Immediately");
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_emergencyStop.store(true);
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_engineRunning.store(false);
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emergencyShutdown();
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@@ -142,7 +142,7 @@ void BellEngine::setMelodyData(const std::vector<uint16_t>& melodySteps) {
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_melodySteps = melodySteps;
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_melodyDataReady.store(true);
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portEXIT_CRITICAL(&_melodyMutex);
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LOG_DEBUG("BellEngine loaded melody: %d steps", melodySteps.size());
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LOG_DEBUG("BellEngine - Loaded melody: %d steps", melodySteps.size());
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}
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void BellEngine::clearMelodyData() {
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@@ -150,7 +150,7 @@ void BellEngine::clearMelodyData() {
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_melodySteps.clear();
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_melodyDataReady.store(false);
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portEXIT_CRITICAL(&_melodyMutex);
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LOG_DEBUG("BellEngine melody data cleared");
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LOG_DEBUG("BellEngine - Melody data cleared");
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}
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// ================== CRITICAL TIMING SECTION ==================
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@@ -158,7 +158,7 @@ void BellEngine::clearMelodyData() {
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void BellEngine::engineTask(void* parameter) {
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BellEngine* engine = static_cast<BellEngine*>(parameter);
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LOG_DEBUG("🔥 BellEngine task started on Core %d with MAXIMUM priority", xPortGetCoreID());
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LOG_DEBUG("BellEngine - 🔥 Engine task started on Core %d with MAXIMUM priority", xPortGetCoreID());
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while (true) {
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if (engine->_engineRunning.load() && !engine->_emergencyStop.load()) {
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@@ -186,7 +186,7 @@ void BellEngine::engineLoop() {
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// Pause handling AFTER complete loop - never interrupt mid-melody!
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while (_player.isPaused && _player.isPlaying && !_player.hardStop) {
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LOG_DEBUG("⏸️ Pausing between melody loops");
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LOG_VERBOSE("BellEngine - ⏸️ Pausing between melody loops");
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vTaskDelay(pdMS_TO_TICKS(10)); // Wait during pause
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}
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@@ -207,17 +207,17 @@ void BellEngine::playbackLoop() {
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portEXIT_CRITICAL(&_melodyMutex);
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if (melodySteps.empty()) {
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LOG_ERROR("Empty melody in playback loop!");
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LOG_ERROR("BellEngine - ❌ Empty melody in playback loop!");
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return;
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}
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LOG_DEBUG("🎵 Starting melody loop (%d steps)", melodySteps.size());
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LOG_DEBUG("BellEngine - 🎵 Starting melody loop (%d steps)", melodySteps.size());
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// CRITICAL TIMING LOOP - Complete the entire melody without interruption
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for (uint16_t note : melodySteps) {
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// Emergency exit check (only emergency stops can interrupt mid-loop)
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if (_emergencyStop.load() || _player.hardStop) {
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LOG_DEBUG("Emergency exit from playback loop");
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LOG_DEBUG("BellEngine - Emergency exit from playback loop");
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return;
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}
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@@ -225,8 +225,9 @@ void BellEngine::playbackLoop() {
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activateNote(note);
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// Precise timing delay - validate speed to prevent division by zero
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// I THINK this should be moved outside the Bell Engine
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if (_player.speed == 0) {
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LOG_ERROR("❌ Invalid speed=0 detected, stopping playback");
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LOG_ERROR("BellEngine - ❌ Invalid Speed (0) detected, stopping playback");
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_player.hardStop = true;
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_engineRunning.store(false);
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return;
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@@ -241,9 +242,9 @@ void BellEngine::playbackLoop() {
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_player.onMelodyLoopCompleted(); // 🔥 Notify Player that melody actually finished!
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if ((_player.continuous_loop && _player.segment_duration == 0) || _player.total_duration == 0) {
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vTaskDelay(pdMS_TO_TICKS(500)); //Give Player time to pause/stop
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LOG_VERBOSE("Melody loop completed for SINGLE Mode - waiting for Player to handle pause/stop");
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LOG_VERBOSE("BellEngine - Loop completed in SINGLE Mode - waiting for Player to handle pause/stop");
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}
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LOG_DEBUG("🎵 Melody loop completed with PRECISION");
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LOG_DEBUG("BellEngine - 🎵 Melody loop completed with PRECISION");
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}
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@@ -267,26 +268,26 @@ void BellEngine::activateNote(uint16_t note) {
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// Additional safety check to prevent underflow crashes
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if (bellIndex >= 255) {
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LOG_ERROR("🚨 UNDERFLOW ERROR: bellIndex underflow for noteIndex %d", noteIndex);
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LOG_ERROR("BellEngine - 🚨 UNDERFLOW ERROR: bellIndex underflow for noteIndex %d", noteIndex);
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continue;
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}
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// Bounds check (CRITICAL SAFETY)
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if (bellIndex >= 16) {
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LOG_ERROR("🚨 BOUNDS ERROR: bellIndex %d >= 16", bellIndex);
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LOG_ERROR("BellEngine - 🚨 BOUNDS ERROR: bellIndex %d >= 16", bellIndex);
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continue;
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}
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// Check for duplicate bell firing in this note
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if (bellFired[bellIndex]) {
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LOG_DEBUG("⚠️ DUPLICATE BELL: Skipping duplicate firing of bell %d for note %d", bellIndex, noteIndex);
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LOG_DEBUG("BellEngine - ⚠️ DUPLICATE BELL: Skipping duplicate firing of bell %d for note %d", bellIndex, noteIndex);
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continue;
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}
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// Check if bell is configured (OutputManager will validate this)
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uint8_t physicalOutput = _outputManager.getPhysicalOutput(bellIndex);
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if (physicalOutput == 255) {
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LOG_DEBUG("⚠️ UNCONFIGURED: Bell %d not configured, skipping", bellIndex);
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LOG_DEBUG("BellEngine - ⚠️ UNCONFIGURED: Bell %d not configured, skipping", bellIndex);
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continue;
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}
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@@ -305,14 +306,14 @@ void BellEngine::activateNote(uint16_t note) {
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// Record telemetry
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_telemetry.recordBellStrike(bellIndex);
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LOG_VERBOSE("🔨 STRIKE! Note:%d → Bell:%d for %dms", noteIndex, bellIndex, durationMs);
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LOG_VERBOSE("BellEngine - 🔨 STRIKE! Note:%d → Bell:%d for %dms", noteIndex, bellIndex, durationMs);
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}
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}
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// 🚀 FIRE ALL BELLS SIMULTANEOUSLY!
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if (!bellDurations.empty()) {
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_outputManager.fireOutputsBatchForDuration(bellDurations);
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LOG_VERBOSE("🔥🔥 BATCH FIRED %d bells SIMULTANEOUSLY!", bellDurations.size());
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LOG_VERBOSE("BellEngine - 🔥 Batch Fired %d bells Simultaneously !", bellDurations.size());
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// 🔔 NOTIFY WEBSOCKET CLIENTS OF BELL DINGS!
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// * deactivated currently, since unstable and causes performance issues *
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@@ -338,7 +339,7 @@ void BellEngine::preciseDelay(uint32_t microseconds) {
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}
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void BellEngine::emergencyShutdown() {
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LOG_INFO("🚨 EMERGENCY SHUTDOWN - Using OutputManager");
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LOG_INFO("BellEngine - 🚨 Emergency Shutdown - Notifying OutputManager");
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_outputManager.emergencyShutdown();
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}
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@@ -363,10 +364,10 @@ void BellEngine::notifyBellsFired(const std::vector<uint8_t>& bellIndices) {
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// Send notification to WebSocket clients only (not MQTT)
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_communicationManager->broadcastToAllWebSocketClients(dingMsg);
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LOG_DEBUG("🔔 DING notification sent for %d bells", bellIndices.size());
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LOG_DEBUG("BellEngine - 🔔 DING notification sent for %d bells", bellIndices.size());
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} catch (...) {
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LOG_ERROR("Failed to send ding notification");
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LOG_WARNING("BellEngine - ❌ Failed to send ding notification");
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}
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}
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