Complete Rebuild, with Subsystems for each component. RTOS Tasks. (help by Claude)

This commit is contained in:
2025-10-01 12:42:00 +03:00
parent 104c1d04d4
commit f696984cd1
57 changed files with 11757 additions and 2290 deletions

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@@ -1,148 +0,0 @@
#pragma once
TimerHandle_t mqttReconnectTimer;
TimerHandle_t wifiReconnectTimer;
String GetPayloadContent(char * data, size_t len) {
String content = "";
for(size_t i = 0; i < len; i++)
{
content.concat(data[i]);
}
return content;
}
void ConnectToMqtt() {
LOG_INFO("Connecting to MQTT...");
mqttClient.connect();
}
void OnMqttConnect(bool sessionPresent) {
LOG_INFO("Connected to MQTT.");
SuscribeMqtt();
}
void OnMqttDisconnect(AsyncMqttClientDisconnectReason reason) {
LOG_WARNING("Disconnected from MQTT.");
if(WiFi.isConnected())
{
xTimerStart(mqttReconnectTimer, 0);
}
}
void OnMqttSubscribe(uint16_t packetId, uint8_t qos) {
LOG_INFO("Subscribe acknowledged. PacketID: %d / QoS: %d", packetId, qos);
}
void OnMqttUnsubscribe(uint16_t packetId) {
LOG_INFO("Unsubscribe Acknowledged. PacketID: %d",packetId);
}
void OnMqttPublish(uint16_t packetId) {
LOG_INFO("Publish Acknowledged. PacketID: %d", packetId);
}
void ConnectWiFi_STA(bool useStaticIP = true) {
WiFi.mode(WIFI_STA);
if(useStaticIP) {
WiFi.config(ip, gateway, subnet);
WiFi.setHostname(hostname);
}
//WiFi.begin(ssid, password);
WiFi.begin();
while (WiFi.status() != WL_CONNECTED) {
delay(10);
}
if (LOG_LEVEL_ENABLED(LOG_LEVEL_INFO)){
Serial.println("");
Serial.print("NIGGA - Initiating STA:\t");
Serial.println(ssid);
Serial.print("IP address:\t");
Serial.println(WiFi.localIP());
}
}
void ConnectWiFi_AP(bool useStaticIP = false) {
Serial.println("");
WiFi.mode(WIFI_AP);
while(!WiFi.softAP(ssid, password)) {
Serial.println(".");
delay(100);
}
if(useStaticIP) WiFi.softAPConfig(ip, gateway, subnet);
if (LOG_LEVEL_ENABLED(LOG_LEVEL_INFO)){
Serial.println("");
Serial.print("Iniciado AP:\t");
Serial.println(ssid);
Serial.print("IP address:\t");
Serial.println(WiFi.softAPIP());
}
}
void NetworkEvent(arduino_event_id_t event, arduino_event_info_t info) {
LOG_INFO("(NET) event: %d\n", event);
IPAddress ip = WiFi.localIP();
switch(event)
{
case ARDUINO_EVENT_WIFI_STA_GOT_IP:
LOG_DEBUG("WiFi connected. IP Address: %d.%d.%d.%d", ip[0], ip[1], ip[2], ip[3]);
//xTimerStop(wifiReconnectTimer, 0);
ConnectToMqtt();
break;
case ARDUINO_EVENT_WIFI_STA_DISCONNECTED:
LOG_WARNING("WiFi Lost Connection! :(");
xTimerStop(mqttReconnectTimer, 0);
xTimerStart(wifiReconnectTimer, 0);
break;
case ARDUINO_EVENT_ETH_START:
LOG_DEBUG("ETH Started");
ETH.setHostname(hostname);
break;
case ARDUINO_EVENT_ETH_CONNECTED:
LOG_DEBUG("ETH Connected !");
break;
case ARDUINO_EVENT_ETH_GOT_IP:
LOG_INFO("ETH Got IP: '%s'\n", esp_netif_get_desc(info.got_ip.esp_netif));
WiFi.disconnect(true);
ConnectToMqtt();
break;
case ARDUINO_EVENT_ETH_LOST_IP:
LOG_WARNING("ETH Lost IP");
break;
case ARDUINO_EVENT_ETH_DISCONNECTED:
LOG_WARNING("ETH Disconnected");
xTimerStop(mqttReconnectTimer, 0);
xTimerStart(wifiReconnectTimer, 0);
break;
case ARDUINO_EVENT_ETH_STOP:
LOG_INFO("ETH Stopped");
xTimerStop(mqttReconnectTimer, 0);
xTimerStart(wifiReconnectTimer, 0);
break;
default:
break;
}
}
void InitMqtt() {
mqttReconnectTimer = xTimerCreate("mqttTimer", pdMS_TO_TICKS(2000), pdFALSE, (void*)0, reinterpret_cast<TimerCallbackFunction_t>(ConnectToMqtt));
wifiReconnectTimer = xTimerCreate("wifiTimer", pdMS_TO_TICKS(5000), pdFALSE, (void*)0, reinterpret_cast<TimerCallbackFunction_t>(ConnectWiFi_STA));
mqttClient.onConnect(OnMqttConnect);
mqttClient.onDisconnect(OnMqttDisconnect);
mqttClient.onSubscribe(OnMqttSubscribe);
mqttClient.onUnsubscribe(OnMqttUnsubscribe);
mqttClient.onMessage(OnMqttReceived);
mqttClient.onPublish(OnMqttPublish);
mqttClient.setServer(MQTT_HOST, MQTT_PORT);
mqttClient.setCredentials(MQTT_USER, MQTT_PASS);
}

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@@ -1,40 +0,0 @@
#pragma once
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// MQTT Functions.
// Both for Incoming and Outgoing MQTT Messages
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Publishes a message on the MQTT server. Message passed as an argument.
void PublishMqtt(const char * data) {
if (mqttClient.connected()){
String topicData = String("vesper/") + DEV_ID + "/data";
mqttClient.publish(topicData.c_str(), 0, true, data);
} else {
LOG_ERROR("MQTT Not Connected ! Message Failed.");
}
}
// Subscribes to certain topics on the MQTT Server.
void SuscribeMqtt() {
String topic = String("vesper/") + DEV_ID + "/control";
uint16_t topic_id = mqttClient.subscribe(topic.c_str(), 2);
LOG_INFO("Subscribing to Command topic, QoS 2, packetId: %d", topic_id);
}
// Handles incoming MQTT messages on subscribed topics.
// Could move logic out of this into a dedicated function.
void OnMqttReceived(char * topic, char * payload, AsyncMqttClientMessageProperties properties, size_t len, size_t index, size_t total) {
String inc_topic = String("vesper/") + DEV_ID + "/control";
// Don't know what this is. Check it out later.
//String payloadContent = String(payload).substring(0, len);
if (String(topic) == inc_topic){
JsonDocument command = payload2json(payload);
handleCommand(command);
}
}

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@@ -1,68 +0,0 @@
#pragma once
extern Player melody;
bool timeToStop(unsigned long now);
bool timeToPause(unsigned long now);
bool timeToResume(unsigned long now);
void durationTimer(void *param);
// Timer TASK to control playback state
void durationTimer(void *param) {
// Task Setup
// Task Loop
while (true) {
unsigned long now = millis();
if (timeToStop(now)) {
player.stop();
} else if (timeToPause(now)) {
player.pause();
} else if (timeToResume(now)) {
player.unpause();
}
vTaskDelay(pdMS_TO_TICKS(500)); // Check every 500ms
}
}
// Check if it's time to stop playback
bool timeToStop(unsigned long now) {
if (player.isPlaying && !player.infinite_play) {
uint64_t stopTime = player.startTime + player.total_duration;
if (now >= stopTime) {
LOG_DEBUG("(TimerFunction) Total Run Duration Reached. Soft Stopping.");
return true;
}
}
return false;
}
// Check if it's time to pause playback
bool timeToPause(unsigned long now) {
if (player.isPlaying && player.continuous_loop) {
uint64_t timeToPause = player.segmentStartTime + player.segment_duration;
LOG_DEBUG("PTL: %llu // NOW: %lu", timeToPause, now);
if (now >= timeToPause && !player.isPaused) {
LOG_DEBUG("(TimerFunction) Segment Duration Reached. Pausing.");
player.pauseTime = now;
return true;
}
}
return false;
}
// Check if it's time to resume playback
bool timeToResume(unsigned long now) {
if (player.isPaused) {
uint64_t timeToResume = player.segmentCmpltTime + player.pause_duration;
if (now >= timeToResume) {
LOG_DEBUG("(TimerFunction) Pause Duration Reached. Resuming");
return true;
}
}
return false;
}

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@@ -1,49 +0,0 @@
#pragma once
void sendToApp(String jsonMessage) {
if (activeClient && activeClient->status() == WS_CONNECTED) {
activeClient->text(jsonMessage);
} else {
Serial.println("No active WebSocket client connected.");
}
}
void replyOnWebSocket(AsyncWebSocketClient *client, String list) {
LOG_DEBUG("Sending WebSocket reply: %s", list.c_str());
client->text(list);
}
// Handles incoming WebSocket messages on subscribed topics.
// Could move logic out of this into a dedicated function.
void onWebSocketReceived(AsyncWebSocketClient *client, void *arg, uint8_t *data, size_t len) {
AwsFrameInfo *info = (AwsFrameInfo*)arg;
if (info->final && info->index == 0 && info->len == len && info->opcode == WS_TEXT) {
data[len] = '\0'; // Null-terminate the received data
Serial.printf("Received message: %s\n", (char*)data);
JsonDocument json = payload2json((char*)data);
handleCommand(json, client);
}
}
void onWebSocketEvent(AsyncWebSocket *server, AsyncWebSocketClient *client, AwsEventType type, void *arg, uint8_t *data, size_t len) {
if (type == WS_EVT_DATA) {
onWebSocketReceived(client, arg, data, len);
Serial.println("WebSocket Message Received");
}
if (type == WS_EVT_CONNECT) {
Serial.printf("WebSocket client #%u connected from %s\n", client->id(), client->remoteIP().toString().c_str());
activeClient = client; // Save the connected client
}
if (type == WS_EVT_DISCONNECT) {
Serial.printf("WebSocket client #%u disconnected\n", client->id());
if (client == activeClient) {
activeClient = nullptr; // Clear it if it's the one we saved
}
}
if (type == WS_EVT_ERROR) {
Serial.printf("WebSocket client #%u error(%u): %s\n", client->id(), *((uint16_t*)arg), (char*)data);
}
}

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@@ -1,165 +0,0 @@
// MELODY PLAYBACK WILL BE HANDLED HERE
#include <vector>
extern Player player;
// Define a structure to track active solenoids
struct ActiveRelay {
uint8_t relayIndex; // Physical relay index (0-15)
uint8_t bellIndex; // Bell index for duration lookup
uint64_t activationTime; // Activation start time
uint16_t duration; // Duration for which it should remain active
};
// Duration per BELL (not per relay output)
uint16_t bellDurations[16] = {90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90};
// Level 1: Bell to Physical Output mapping (bell index -> relay index)
// bellOutputs[0] = which relay controls Bell #0, etc.
uint16_t bellOutputs[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; // 0-based indexing
// Vector to track active solenoids
std::vector<ActiveRelay> activeRelays;
// Locks for Writing the Counters
portMUX_TYPE mySpinlock = portMUX_INITIALIZER_UNLOCKED;
void loop_playback(std::vector<uint16_t> &melody_steps);
void bellEngine(void *parameter);
void relayControlTask(void *param);
void itsHammerTime(uint16_t note);
void turnOffRelays(uint64_t now);
// Main Bell Engine. Activates Relays on the exact timing required.
void bellEngine(void *parameter) {
// SETUP TASK
for (;;) {
// Playback until stopped (Completes AT LEAST 1 full loop)
loop_playback(melody_steps);
/*
UBaseType_t highWaterMark = uxTaskGetStackHighWaterMark(NULL);
Serial.print("Stack high water mark: ");
Serial.println(highWaterMark);
*/
}
}
// Task to deactivate relays dynamically after set timers
void relayControlTask(void *param) {
while (true) {
uint64_t now = millis();
// Iterate through active relays and deactivate those whose duration has elapsed
for (auto it = activeRelays.begin(); it != activeRelays.end();) {
if (now - it->activationTime >= it->duration) {
relays.digitalWrite(it->relayIndex, HIGH); // Deactivate the relay
it = activeRelays.erase(it); // Remove from the active list
} else {
++it; // Move to the next relay
}
}
vTaskDelay(pdMS_TO_TICKS(10)); // Check every 10ms
}
}
// Function to wait for tempo, then loop to the next beat.
void loop_playback(std::vector<uint16_t> &melody_steps) {
while(player.isPlaying && !player.isPaused){
LOG_DEBUG("(BellEngine) Single Loop Starting.");
// iterate through the beats and call the bell mechanism on each beat
for (uint16_t note : melody_steps) {
if (player.hardStop) return;
itsHammerTime(note);
int tempo = player.speed;
vTaskDelay(pdMS_TO_TICKS(tempo));
}
player.segmentCmpltTime = millis();
LOG_DEBUG("(BellEngine) Single Full Loop Complete");
}
}
// Function to activate relays for a specific note
void itsHammerTime(uint16_t note) {
uint64_t now = millis();
// First, determine which bells should ring based on the note pattern
for (uint8_t noteIndex = 0; noteIndex < 16; noteIndex++) {
if (note & (1 << noteIndex)) { // This note should be played
// Level 2: Map note to bell using noteAssignments
uint8_t bellIndex = player.noteAssignments[noteIndex];
// Skip if no bell assigned to this note (0 means no assignment)
if (bellIndex == 0) continue;
// Convert to 0-based indexing (noteAssignments uses 1-based)
bellIndex = bellIndex - 1;
// Level 1: Map bell to physical relay output
uint8_t relayIndex = bellOutputs[bellIndex];
// Activate the relay
relays.digitalWrite(relayIndex, LOW);
// Add to the activeRelays list with bell-specific duration
activeRelays.push_back({
relayIndex,
bellIndex,
now,
bellDurations[bellIndex]
});
// Write ring to counter (count per bell, not per relay)
portENTER_CRITICAL(&mySpinlock);
strikeCounters[bellIndex]++; // Count strikes per bell
bellLoad[bellIndex]++; // Load per bell
coolingActive = true;
portEXIT_CRITICAL(&mySpinlock);
}
}
}
// Helper function to update bell-to-output mapping via JSON
void updateBellOutputs(JsonVariant doc) {
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
if (doc.containsKey(key)) {
bellOutputs[i] = doc[key].as<uint16_t>()-1; // -1 to convert to 0 based indexing
LOG_DEBUG("Bell %d Output set to Relay #%d", i + 1, bellOutputs[i]+1);
} else {
LOG_DEBUG("Bell %d not found in JSON payload. Keeping previous Output: Relay #%d", i + 1, bellOutputs[i]+1);
}
}
LOG_INFO("Updated Relay Outputs.")
StaticJsonDocument<128> response;
response["status"] = "OK";
response["type"] = "set_relay_outputs";
char jsonOut[128]; // Create Char Buffer
serializeJson(response, jsonOut); // Serialize to Buffer
replyOnWebSocket(activeClient, jsonOut); // Reply on WebSocket
}
// Sets Incoming Relay Durations to RAM and then call funtion to save them to file.
void updateRelayTimings(JsonVariant doc) {
// Iterate through the relays in the JSON payload
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1); // Generate "b1", "b2", ...
if (doc.containsKey(key)) {
bellDurations[i] = doc[key].as<uint16_t>();
LOG_DEBUG("Relay %d duration set to %d ms", i + 1, bellDurations[i]);
} else {
LOG_DEBUG("Relay %d not found in JSON payload. Keeping previous duration: %d ms", i + 1, bellDurations[i]);
}
}
saveRelayTimings();
LOG_INFO("Updated Relay Timings.")
StaticJsonDocument<128> response;
response["status"] = "OK";
response["type"] = "set_relay_timings";
char jsonOut[128]; // Create Char Buffer
serializeJson(response, jsonOut); // Serialize to Buffer
replyOnWebSocket(activeClient, jsonOut); // Reply on WebSocket
}

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@@ -1,213 +0,0 @@
#pragma once
extern std::vector<uint16_t> melody_steps;
void sendToApp(String jsonMessage);
void PublishMqtt(const char * data);
bool addMelody(JsonVariant doc);
class Player {
public:
uint16_t id; // The (internal) ID of the selected melody. Not specificly used anywhere atm. Might be used later.
std::string name = "melody1"; // Name of the Melody saved. Will be used to read the file: /name.bin
std::string uid = "x"; // The UID of the melody, from Firestore
std::string url = "-"; // The URL of the binary, from Firestore
uint16_t noteAssignments[16] = {0}; // The list of Note Assignments for the melody
uint16_t speed = 500; // Time to wait per beat. (In Miliseconds)
uint32_t segment_duration = 15000; // Duration of the playback per segment (per "loop")
uint32_t pause_duration = 0; // Duration of the pauses between segments (loops)
uint32_t total_duration = 0; // The Total Run Duration of the program. Including all loops
uint64_t segmentCmpltTime = 0; // The time of completion of the last Segment
uint64_t segmentStartTime = 0; // The time-point the current segment started Playing
uint64_t startTime = 0; // The time-point the Melody started Playing
uint64_t pauseTime = 0; // The time-point the melody paused
bool continuous_loop = false; // Indicates if the Loop should Run 1-Take or Continuous with Intervals
bool infinite_play = false; // Infinite Loop Indicator (If True the melody will loop forever or until stoped, with pauses of "interval" in between loops)
bool isPlaying = false; // Indicates if the Melody is actually Playing right now.
bool isPaused = false; // If playing, indicates if the Melody is Paused
bool hardStop = false; // Flags a hardstop, immediately.
void play() {
isPlaying = true;
hardStop = false;
startTime = segmentStartTime = millis();
LOG_DEBUG("Plbck: PLAY");
}
void forceStop() {
hardStop = true;
isPlaying = false;
LOG_DEBUG("Plbck: FORCE STOP");
}
void stop() {
hardStop = false;
isPlaying = false;
LOG_DEBUG("Plbck: STOP");
StaticJsonDocument<128> doc;
doc["status"] = "NOTIFY";
doc["type"] = "playback";
doc["payload"] = "stop";
String output;
serializeJson(doc, output);
sendToApp(output);
}
void pause() {
isPaused = true;
LOG_DEBUG("Plbck: PAUSE");
}
void unpause() {
isPaused = false;
segmentStartTime = millis();
LOG_DEBUG("Plbck: RESUME");
}
// Handles Incoming Commands to PLAY or STOP
void command(JsonVariant data, AsyncWebSocketClient *client = nullptr){
setMelodyAttributes(data);
loadMelodyInRAM(melody_steps);
String action = data["action"];
LOG_DEBUG("Incoming Command: %s", action);
// Play or Stop Logic
if (action == "play") {
play();
} else if (action == "stop") {
forceStop();
} else {
return;
}
// Prepare JSON response
StaticJsonDocument<128> response;
response["status"] = "OK";
response["type"] = action; // "play" or "stop"
response["payload"] = nullptr; // Use null in JSON
// Serialize JSON to char buffer
char jsonOut[256];
serializeJson(response, jsonOut);
// Send via MQTT
PublishMqtt(jsonOut);
// Optionally send via WebSocket
if (client) {
client->text(jsonOut);
}
}
// Sets incoming Attributes for the Melody, into the class' variables.
void setMelodyAttributes(JsonVariant doc){
if (doc.containsKey("name")) {
name = doc["name"].as<const char*>();
}
if (doc.containsKey("uid")) {
uid = doc["uid"].as<const char*>();
}
if (doc.containsKey("url")) {
url = doc["url"].as<const char*>();
}
if (doc.containsKey("speed")) {
speed = doc["speed"].as<uint16_t>();
}
if (doc.containsKey("note_assignments")) {
JsonArray noteArray = doc["note_assignments"];
size_t arraySize = min(noteArray.size(), (size_t)16);
for (size_t i = 0; i < arraySize; i++) {
noteAssignments[i] = noteArray[i];
}
}
if (doc.containsKey("segment_duration")) {
segment_duration = doc["segment_duration"].as<uint32_t>();
}
if (doc.containsKey("pause_duration")) {
pause_duration = doc["pause_duration"].as<uint32_t>();
}
if (doc.containsKey("total_duration")) {
total_duration = doc["total_duration"].as<uint32_t>();
}
if (doc.containsKey("continuous_loop")) {
continuous_loop = doc["continuous_loop"].as<bool>();
}
if (continuous_loop && total_duration == 0){
infinite_play = true;
}
if (!continuous_loop) {
total_duration = segment_duration;
}
// Print Just for Debugging Purposes
LOG_DEBUG("Set Melody Vars / Name: %s, UID: %s",
name.c_str(),
uid.c_str()
);
// Print Just for Debugging Purposes
LOG_DEBUG("URL: %s",
url.c_str()
);
// Print Just for Debugging Purposes
LOG_DEBUG("Speed: %d, Per Segment Duration: %lu, Pause Duration: %lu, Total Duration: %d, Continuous: %s, Infinite: %s",
speed,
segment_duration,
pause_duration,
total_duration,
continuous_loop ? "true" : "false",
infinite_play ? "true" : "false"
);
}
// Loads the Selected melody from a .bin file on SD into RAM
void loadMelodyInRAM(std::vector<uint16_t> &melody_steps) {
String filePath = "/melodies/" + String(uid.c_str());
File bin_file = SD.open(filePath.c_str(), FILE_READ);
if (!bin_file) {
LOG_ERROR("Failed to open file: %s", filePath.c_str());
LOG_ERROR("Check Servers for the File...");
StaticJsonDocument<128> doc;
doc["download_url"] = url;
doc["melodys_uid"] = uid;
if (!addMelody(doc)){
LOG_ERROR("Failed to Download File. Check Internet Connection");
return;
} else {
bin_file = SD.open(filePath.c_str(), FILE_READ);
}
}
size_t fileSize = bin_file.size();
if (fileSize % 2 != 0) {
LOG_ERROR("Invalid file size: %u (not a multiple of 2)", fileSize);
bin_file.close();
return;
}
melody_steps.resize(fileSize / 2);
for (size_t i = 0; i < melody_steps.size(); i++) {
uint8_t high = bin_file.read();
uint8_t low = bin_file.read();
melody_steps[i] = (high << 8) | low;
}
LOG_INFO("Melody Load Successful");
bin_file.close();
}
};

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@@ -1,202 +0,0 @@
####################################
## DOWNLOAD MELODY ON DEVICE:
####################################
{
"cmd": "download_melody",
"contents": {
"download_url": "http://url.com/SDFJDLS9043FM3RM1/binaries/melody.bin",
"melodys_uid": "SDFJDLS9043FM3RM1"
}
}
melodys_uid >> The Reference UID of the Melody in the database
{
"status": "OK",
"type": "Download",
"payload": "null"
}
####################################
## SET RELAY TIMERS:
####################################
{
"cmd": "set_relay_durations",
"contents": {"b1":100, "b2":200}
}
no reply system implemented yet
####################################
## SET RELAY OUTPUTS:
####################################
{
"cmd": "set_relay_outputs",
"contents": {"b1":1, "b2":2}
}
no reply system implemented yet
####################################
## START PLAYBACK:
####################################
{
"cmd": "playback",
"contents": {
"action": "play",
"name": "esperinos",
"uid": "01DegzV9FA8tYbQpkIHR",
"url": "https://firebasestorage.googleapis.com/v0/b/bs-vesper.firebasestorage.app/o/melodies%2F01DegzV9FA8tYbQpkIHR%2Fbinary.bin?alt=media&token=f63bfc48-de0e-44cb-a2cc-4880c675558b",
"speed": 200,
"loop_duration": 5000,
"pause_duration": 30000,
"total_duration": 200,
"continuous_loop": false
}
}
{
"status": "OK",
"type": "play",
"payload": "null"
}
####################################
## STOP PLAYBACK:
####################################
{
"cmd": "playback",
"contents": {
"action": "stop"
}
}
{
"status": "OK",
"type": "stop",
"payload": "null"
}
####################################
## LIST MELODIES
####################################
{
"cmd": "list_melodies"
}
{
"status": "OK",
"type": "list_melodies",
"payload": ["jdslkfj09823jvcm", "cj2309jcvscv32", "csdvn02dsffv48nvm"]
}
####################################
## SYNC TIME
####################################
{
"cmd": "sync_time",
"contents": {
"timestamp": 16546416
}
}
{
"status": "OK",
"type": "time_set_response",
"payload": "Time updated successfully"
}
{
"status": "ERROR",
"type": "time_set_response",
"payload": "Missing timestamp parameter"
}
####################################
## REPORT_TIME
####################################
{
"cmd": "report_time"
}
{
"status": "OK",
"type": "time_response",
"timestamp": 2438543431, (UNIX TIME)
"datetime": "2025-05-18T16:54:12"
}
####################################
## PING
####################################
{
"cmd": "ping"
}
{
"status": "OK",
"type": "pong",
}
####################################
## REPORT STATUS
####################################
{
"cmd": "report_status"
}
{
"status": "OK",
"type": "current_status",
"is_playing": true,
"time_elapsed": 78850
}

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@@ -1,120 +0,0 @@
#pragma once
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Command Handling of incoming JSON commands.
// Both MQTT and Websocket
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void replyOnWebSocket(AsyncWebSocketClient *client, String list);
void updateRelayTimings(JsonVariant doc);
void updateBellOutputs(JsonVariant doc);
// Handles the incoming payload. Returns it into a "JsonDocument" format.
JsonDocument payload2json(char * payload) {
JsonDocument doc;
DeserializationError error = deserializeJson(doc, payload);
if (error) {
Serial.print("deserializeJson() failed: ");
Serial.println(error.c_str());
}
return doc;
}
// Handles the JSON Commands
void handleCommand(JsonDocument command, AsyncWebSocketClient *client = nullptr){
String cmd = command["cmd"];
JsonVariant contents = command["contents"];
if (cmd == "playback") {
player.command(contents, client);
} else if (cmd == "list_melodies") {
String list = listFilesAsJson("/melodies");
PublishMqtt(list.c_str());
if (client) {
replyOnWebSocket(client, list); // Only reply via WS if client exists
Serial.println("Replying on WebSocket");
}
} else if (cmd == "set_relay_timers") {
updateRelayTimings(contents);
} else if (cmd == "set_relay_outputs") {
updateBellOutputs(contents);
} else if (cmd == "download_melody") {
addMelody(contents);
// Prepare JSON response
StaticJsonDocument<128> response;
response["status"] = "OK";
response["type"] = "Download";
response["payload"] = nullptr; // Use null in JSON
char jsonOut[256]; // Create Char Buffer
serializeJson(response, jsonOut); // Serialize to Buffer
replyOnWebSocket(client, jsonOut); // Reply on WebSocket
} /* else if (cmd == "sync_time") {
StaticJsonDocument<256> response;
if (manualTimeSync(contents)){
response["status"] = "OK";
response["type"] = "time_set_response";
response["payload"] = "Time updated successfully";
}
response["status"] = "ERROR";
response["type"] = "time_set_response";
response["payload"] = "Missing timestamp parameter";
char jsonOut[256];
serializeJson(response, jsonOut);
replyOnWebSocket(client, jsonOut);
} else if (cmd == "report_time") {
StaticJsonDocument<256> response;
DateTime now = rtc.now();
response["status"] = "OK";
response["type"] = "time_response";
response["timestamp"] = now.unixtime(); // Unix timestamp (seconds since 1970)
// Also include human-readable format for debugging
response["datetime"] = String(now.year()) + "-" +
String(now.month()) + "-" +
String(now.day()) + "T" +
String(now.hour()) + ":" +
String(now.minute()) + ":" +
String(now.second());
char jsonOut[256];
serializeJson(response, jsonOut);
replyOnWebSocket(client, jsonOut);
} else if (cmd == "set_time") {
StaticJsonDocument<256> response;
if (contents.containsKey("timestamp")) {
uint32_t timestamp = contents["timestamp"];
DateTime newTime = DateTime(timestamp);
rtc.adjust(newTime);
response["status"] = "OK";
response["type"] = "time_set";
LOG_DEBUG("Time updated from app.");
} else {
response["status"] = "ERROR";
response["type"] = "time_set";
response["message"] = "Missing or Wrong timestamp parameter";
LOG_ERROR("Set time command missing timestamp parameter");
}
char jsonOut[256];
serializeJson(response, jsonOut);
replyOnWebSocket(client, jsonOut);
} */ else if (cmd == "ping") {
StaticJsonDocument<128> response;
response["status"] = "OK";
response["type"] = "pong";
char jsonOut[128]; // Create Char Buffer
serializeJson(response, jsonOut); // Serialize to Buffer
replyOnWebSocket(client, jsonOut); // Reply on WebSocket
return;
} else if (cmd == "report_status") {
StaticJsonDocument<256> response;
response["status"] = "OK";
response["type"] = "current_status";
response["is_playing"] = player.isPlaying;
response["time_elapsed"] = millis() - player.startTime;
char jsonOut[256]; // Create Char Buffer
serializeJson(response, jsonOut); // Serialize to Buffer
replyOnWebSocket(client, jsonOut); // Reply on WebSocket
} else {
LOG_WARNING("Unknown Command Received");
}
}

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@@ -1,48 +0,0 @@
#pragma once
#define DEV_ID "PV202508190001"
// Network Config
const char* ssid = "SmartNet"; //Not used with WiFi Manager
const char* password = "smartpass"; //Not used with WiFi Manager
const char* hostname = "ESP32_mqtt_test";
IPAddress ip(10, 98, 30, 150);
IPAddress gateway(10, 98, 30, 1);
IPAddress subnet(255, 255, 255, 0);
String ap_ssid = String("BellSystems - ") + DEV_ID;
String ap_pass = "password";
// Version Controll Settings
const char* versionUrl = "http://10.98.20.10:85/version.txt";
const char* firmwareUrl = "http://10.98.20.10:85/firmware.bin";
const float currentVersion = 1.1;
// NTP Config
const char* ntpServer = "pool.ntp.org";
const long gmtOffset_sec = 7200;
const int daylightOffset_sec = 3600;
// MQTT Config
const IPAddress MQTT_HOST(10,98,20,10);
const int MQTT_PORT = 1883;
#define MQTT_USER "esp32_vesper"
#define MQTT_PASS "vesper"
// Hardware Configuration
#define PCF8574_ADDR 0x24
// SPI W5500 ETHERNET SETUP
#define USE_TWO_ETH_PORTS 0
#ifndef ETH_PHY_CS
#define ETH_PHY_TYPE ETH_PHY_W5500
#define ETH_PHY_ADDR 1
#define ETH_PHY_CS 5
#define ETH_PHY_IRQ -1
#define ETH_PHY_RST -1
#endif
// SPI pins
#define ETH_SPI_SCK 18
#define ETH_SPI_MISO 19
#define ETH_SPI_MOSI 23

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@@ -1,35 +0,0 @@
#pragma once
extern Player player;
void dataLogging (void * param) {
// Task Setup
uint16_t bellMaxLoad[16] = {60};
// Task Loop
for (;;) {
// Only run if player is playing OR we're still cooling
if (player.isPlaying || coolingActive) {
coolingActive = false; // will be re-enabled if any load > 0
for (uint8_t i = 0; i < 16; i++) {
if (bellLoad[i] > 0) {
bellLoad[i]--;
coolingActive = true; // still has heat left
}
// Optional: check for overload
if (bellLoad[i] > bellMaxLoad[i]) {
Serial.printf("⚠️ Bell %d OVERLOAD! load=%d max=%d\n",
i, bellLoad[i], bellMaxLoad[i]);
player.forceStop();
// You could also block new strikes here if you want
}
}
}
vTaskDelay(pdMS_TO_TICKS(1000)); // run every 1s
}
}

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@@ -1,47 +0,0 @@
Features:
- WiFi Manager Support (captive portal with hotspot)
- MQTT Support both for Subscribing and Publishing
- WebSocket Support both for Sending and Receiving data
- JSON support to handle messaging (both MQTT and WS)
- SD Card Handling and File Ops
- Melody Class with functions to Play/Pause/Stop etc.
- Main BellEngine that runs autonomously
- Custom Relay Timings (saved on-board)
- Onboard RTC support
- Timekeeper class, with functions to track time and call schedules (deprecated. will be removed)
- OTA Update Functionality with Versioning
- Global logger with Mode Selection (None, Error, Warning, Info, Debug)
- NTP Time Sync
- UDP Listener for Auto Device Discovery
- Ability to report (when asked) the list of Melodies on the SD
- Ability to report the list of melodies on both MQTT and WebSocket
- Counters and Statistics:
- Counter for each bell (counts total times the bell ringed)
- Counter per bell, beats/minute for reliability and thermal protection. Warranty Void scenario.
ToDo Features:
- Add Tower Clock Control Support
- Add reset to Factory Defaults button
- Add manual Sync-Time (for No-Connectivity Setups)
- Add Bluetooth support
- Add WiFi Direct AP Support
- Add PCB Temperature Sensor Support
- Move PCB DEV ID out of the Firmware and hardcode it on Device (spiffs or something)
- Counters and Statistics:
- Counter per playback, to figure out which melody is the most played.
This can be implemented on the App itself. Doesn't need to be on the Device.
- Add the ability to assign bells to a "Master Melody" effectively creating multiple combinations of the same Archetype
- Add CLEAR/FORMAT SD Card function.
ToDo Fixes:
- When STOP Command is sent, don't print debug for Play Settings.
- Start counting the Loop Pause, when the last loop ENDS. Not when the Loop Time ended.

View File

@@ -1,487 +0,0 @@
#pragma once
extern uint16_t bellDurations[16];
void loadRelayTimings();
void saveRelayTimings();
// - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Save file "filename" with data: "data" to the "dirPath" directory of the SD card
void saveFileToSD(const char* dirPath, const char* filename, const char* data) {
// Initialize SD (if not already done)
if (!SD.begin(SD_CS)) {
LOG_ERROR("SD Card not initialized!");
return;
}
// Make sure directory exists
if (!SD.exists(dirPath)) {
SD.mkdir(dirPath);
}
// Build full path
String fullPath = String(dirPath);
if (!fullPath.endsWith("/")) fullPath += "/";
fullPath += filename;
File file = SD.open(fullPath.c_str(), FILE_WRITE);
if (!file) {
LOG_ERROR("Failed to open file: %s", fullPath.c_str());
return;
}
file.print(data);
file.close();
LOG_INFO("File %s saved successfully.\n", fullPath.c_str());
}
// Saves Relay Durations from RAM, into a file
void saveRelayTimings() {
StaticJsonDocument<512> doc; // Adjust size if needed
// Populate the JSON object with relay durations
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
doc[key] = bellDurations[i];
}
char buffer[512];
size_t len = serializeJson(doc, buffer, sizeof(buffer));
if (len == 0) {
LOG_ERROR("Failed to serialize JSON.");
return;
}
const char * path = "/settings";
const char * filename = "relayTimings.json";
saveFileToSD(path, filename, buffer);
}
// Loads Relay Durations from file into RAM (called during boot)
void loadRelayTimings() {
if (!SD.begin(SD_CS)) {
LOG_ERROR("SD Card not initialized. Using default relay timings.");
return;
}
File file = SD.open("/settings/relayTimings.json", FILE_READ);
if (!file) {
LOG_ERROR("Settings file not found on SD. Using default relay timings.");
return;
}
// Parse the JSON file
StaticJsonDocument<512> doc; // Adjust size if needed
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("Failed to parse settings from SD. Using default relay timings.");
return;
}
// Populate relayDurations array
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
if (doc.containsKey(key)) {
bellDurations[i] = doc[key].as<uint16_t>();
LOG_DEBUG("Loaded relay %d duration: %d ms", i + 1, bellDurations[i]);
}
}
}
/* Function to sync time with NTP server and update RTC
void syncTimeWithNTP() {
// Connect to Wi-Fi if not already connected
if (WiFi.status() != WL_CONNECTED) {
LOG_DEBUG("Connecting to Wi-Fi...");
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
LOG_DEBUG(".");
}
LOG_DEBUG("\nWi-Fi connected!");
}
// Configure NTP
configTime(gmtOffset_sec, daylightOffset_sec, ntpServer);
// Sync time from NTP server
LOG_DEBUG("Syncing time with NTP server...");
struct tm timeInfo;
if (!getLocalTime(&timeInfo)) {
LOG_DEBUG("Failed to obtain time from NTP server!");
return;
}
// Update RTC with synchronized time
rtc.adjust(DateTime(timeInfo.tm_year + 1900, timeInfo.tm_mon + 1, timeInfo.tm_mday,
timeInfo.tm_hour, timeInfo.tm_min, timeInfo.tm_sec));
// Log synchronized time
LOG_INFO("Time synced with NTP server.");
LOG_DEBUG("Synced time: %02d:%02d:%02d, %02d/%02d/%04d",
timeInfo.tm_hour, timeInfo.tm_min, timeInfo.tm_sec,
timeInfo.tm_mday, timeInfo.tm_mon + 1, timeInfo.tm_year + 1900);
}
*/
// Call this function with the Firebase URL and desired local filename
bool downloadFileToSD(const String& url, const String& directory, const String& filename) {
LOG_INFO("HTTP Starting download...");
HTTPClient http;
http.begin(url);
int httpCode = http.GET();
if (httpCode != HTTP_CODE_OK) {
LOG_ERROR("(HTTP) GET failed, error: %s\n", http.errorToString(httpCode).c_str());
http.end();
return false;
}
if (!SD.begin(SD_CS)) {
LOG_ERROR("SD Card init failed!");
http.end();
return false;
}
// Ensure the directory ends with '/'
String dirPath = directory;
if (!dirPath.endsWith("/")) dirPath += "/";
// Create directory if it doesn't exist
SD.mkdir(dirPath.c_str());
String fullPath = dirPath + filename;
File file = SD.open(fullPath.c_str(), FILE_WRITE);
if (!file) {
LOG_ERROR("SD Failed to open file for writing: %s", fullPath.c_str());
http.end();
return false;
}
WiFiClient* stream = http.getStreamPtr();
uint8_t buffer[1024];
int bytesRead;
while (http.connected() && (bytesRead = stream->readBytes(buffer, sizeof(buffer))) > 0) {
file.write(buffer, bytesRead);
}
file.close();
http.end();
LOG_INFO("HTTP Download complete, file saved to: %s", fullPath.c_str());
return true;
}
// Returns the list of melodies (the filenames) currently inside the SD Card.
String listFilesAsJson(const char* dirPath) {
if (!SD.begin(SD_CS)) {
LOG_ERROR("SD init failed");
return "{}";
}
File dir = SD.open(dirPath);
if (!dir || !dir.isDirectory()) {
LOG_ERROR("Directory not found");
return "{}";
}
DynamicJsonDocument doc(1024); // Adjust size if needed
JsonArray fileList = doc.createNestedArray("files");
File file = dir.openNextFile();
while (file) {
if (!file.isDirectory()) {
fileList.add(file.name());
}
file = dir.openNextFile();
}
String json;
serializeJson(doc, json);
return json;
}
// Prints the Steps of a Melody from a file using its filename
void printMelodyFile(const String& filename) {
if (!SD.begin(SD_CS)) {
LOG_ERROR("SD Card not initialized.");
return;
}
File file = SD.open("/melodies/" + filename, FILE_READ);
if (!file) {
Serial.println("Failed to open Melody file for reading");
return;
}
Serial.printf("---- Contents of %s ----\n", filename.c_str());
uint16_t step;
int index = 0;
while (file.available() >= 2) {
uint8_t low = file.read();
uint8_t high = file.read();
step = (high << 8) | low;
Serial.printf("Step %5d: 0x%04X (%d)\n", index++, step, step);
}
file.close();
Serial.println("---- End of File ----");
}
// Prints the contents of a Text file using its filename
void printFileAsText(const String& path, const String& filename) {
if (!SD.begin(SD_CS)) {
LOG_ERROR("SD Card not initialized.");
return;
}
String fullPath = path;
if (!fullPath.endsWith("/")) fullPath += "/";
fullPath += filename;
File file = SD.open(fullPath, FILE_READ);
if (!file) {
Serial.println("Failed to open file for reading");
return;
}
Serial.printf("---- Contents of %s ----\n", filename.c_str());
while (file.available()) {
String line = file.readStringUntil('\n');
Serial.println(line);
}
file.close();
Serial.println("---- End of File ----");
}
// Downloads a new melody from HTTP
bool addMelody(JsonVariant doc) {
LOG_INFO("Trying Download of Melody...");
const char* url = doc["download_url"];
const char* filename = doc["melodys_uid"];
if (downloadFileToSD(url, "/melodies", filename)) {
return true;
}
return false;
}
// Checks the onboard SD Card for new firmware
void checkFirmwareUpdate() {
if (!SD.begin(SD_CS)) {
Serial.println("SD init failed");
return;
}
File updateBin = SD.open("/firmware/update.bin");
if (!updateBin) {
Serial.println("No update.bin found");
return;
}
size_t updateSize = updateBin.size();
if (updateSize == 0) {
Serial.println("Empty update file");
updateBin.close();
return;
}
Serial.println("Starting firmware update...");
if (Update.begin(updateSize)) {
size_t written = Update.writeStream(updateBin);
if (written == updateSize) {
Serial.println("Update written successfully");
} else {
Serial.printf("Written only %d/%d bytes\n", written, updateSize);
}
if (Update.end()) {
Serial.println("Update finished!");
if (Update.isFinished()) {
Serial.println("Update complete. Rebooting...");
updateBin.close();
SD.remove("/firmware/update.bin"); // optional cleanup
ESP.restart();
} else {
Serial.println("Update not complete");
}
} else {
Serial.printf("Update error: %s\n", Update.errorString());
}
} else {
Serial.println("Not enough space to begin update");
}
updateBin.close();
}
// call this in setup() after WiFi is up
void setupUdpDiscovery() {
if (udp.listen(DISCOVERY_PORT)) {
Serial.printf("UDP discovery listening on %u\n", DISCOVERY_PORT);
udp.onPacket([](AsyncUDPPacket packet) {
// Parse request
String msg = String((const char*)packet.data(), packet.length());
Serial.printf("UDP from %s:%u -> %s\n",
packet.remoteIP().toString().c_str(),
packet.remotePort(),
msg.c_str());
// Minimal: accept plain text or JSON
bool shouldReply = false;
if (msg.indexOf("discover") >= 0) {
shouldReply = true;
} else {
// Try JSON
StaticJsonDocument<128> req;
DeserializationError err = deserializeJson(req, msg);
if (!err) {
shouldReply = (req["op"] == "discover" && req["svc"] == "vesper");
}
}
if (!shouldReply) return;
// Build reply JSON
StaticJsonDocument<256> doc;
doc["op"] = "discover_reply";
doc["svc"] = "vesper";
doc["ver"] = 1;
doc["name"] = "Proj. Vesper v0.5"; // your device name
doc["id"] = DEV_ID; // stable unique ID if you have one
doc["ip"] = WiFi.localIP().toString();
doc["ws"] = String("ws://") + WiFi.localIP().toString() + "/ws";
doc["port"] = 80; // your WS server port
doc["fw"] = "1.2.3"; // firmware version
String out;
serializeJson(doc, out);
// Reply directly to the senders IP/port
udp.writeTo((const uint8_t*)out.c_str(), out.length(),
packet.remoteIP(), packet.remotePort());
});
} else {
Serial.println("Failed to start UDP discovery.");
}
}
// UNSUSED FUNCTIONS.
// void startConfigPortal() {
// WiFi.mode(WIFI_AP);
// WiFi.softAP("Device_Config", "12345678");
// Serial.println("AP mode started. Connect to 'Device_Config'.");
// // Serve the configuration page
// server.on("/", HTTP_GET, []() {
// server.send(200, "text/html", generateConfigPageHTML());
// });
// // Handle form submission
// server.on("/save", HTTP_POST, []() {
// ssid = server.arg("ssid");
// password = server.arg("password");
// mqttHost.fromString(server.arg("mqttHost"));
// mqttUser = server.arg("mqttUser");
// mqttPassword = server.arg("mqttPassword");
// saveSettings(); // Save new settings to SPIFFS
// server.send(200, "text/plain", "Settings saved! Rebooting...");
// delay(1000);
// ESP.restart();
// });
// server.begin();
// }
// // Save settings to SPIFFS
// void saveSettings() {
// StaticJsonDocument<512> doc;
// doc["ssid"] = ssid;
// doc["password"] = password;
// doc["mqttHost"] = mqttHost.toString();
// doc["mqttUser"] = mqttUser;
// doc["mqttPassword"] = mqttPassword;
// File configFile = SPIFFS.open(CONFIG_FILE, "w");
// if (!configFile) {
// Serial.println("Failed to open config file for writing.");
// return;
// }
// serializeJson(doc, configFile);
// configFile.close();
// Serial.println("Settings saved to SPIFFS.");
// }
// // Load settings from SPIFFS
// void loadSettings() {
// if (!SPIFFS.exists(CONFIG_FILE)) {
// Serial.println("Config file not found. Using defaults.");
// return;
// }
// File configFile = SPIFFS.open(CONFIG_FILE, "r");
// if (!configFile) {
// Serial.println("Failed to open config file.");
// return;
// }
// StaticJsonDocument<512> doc;
// DeserializationError error = deserializeJson(doc, configFile);
// if (error) {
// Serial.println("Failed to parse config file.");
// return;
// }
// ssid = doc["ssid"].as<String>();
// password = doc["password"].as<String>();
// mqttHost.fromString(doc["mqttHost"].as<String>());
// mqttUser = doc["mqttUser"].as<String>();
// mqttPassword = doc["mqttPassword"].as<String>();
// configFile.close();
// Serial.println("Settings loaded from SPIFFS.");
// }
// // Generate HTML page for configuration
// String generateConfigPageHTML() {
// String page = R"rawliteral(
// <!DOCTYPE html>
// <html>
// <body>
// <h2>Device Configuration</h2>
// <form action="/save" method="POST">
// WiFi SSID: <input type="text" name="ssid" value=")rawliteral" +
// ssid + R"rawliteral("><br>
// WiFi Password: <input type="password" name="password" value=")rawliteral" +
// password + R"rawliteral("><br>
// MQTT Host: <input type="text" name="mqttHost" value=")rawliteral" +
// mqttHost.toString() + R"rawliteral("><br>
// MQTT Username: <input type="text" name="mqttUser" value=")rawliteral" +
// mqttUser + R"rawliteral("><br>
// MQTT Password: <input type="password" name="mqttPassword" value=")rawliteral" +
// mqttPassword + R"rawliteral("><br>
// <input type="submit" value="Save">
// </form>
// </body>
// </html>
// )rawliteral";
// return page;
// }

View File

@@ -1,37 +0,0 @@
// Define Log Levels
#define LOG_LEVEL_NONE 0 // No logs
#define LOG_LEVEL_ERROR 1 // Errors only
#define LOG_LEVEL_WARNING 2 // Warnings and errors
#define LOG_LEVEL_INFO 3 // Info, warnings, and errors
#define LOG_LEVEL_DEBUG 4 // All logs (full debugging)
// Set the active log level
#define ACTIVE_LOG_LEVEL LOG_LEVEL_DEBUG
// Check if the log level is enabled
#define LOG_LEVEL_ENABLED(level) (ACTIVE_LOG_LEVEL >= level)
// Macro to control logging based on the active level
#if LOG_LEVEL_ENABLED(LOG_LEVEL_ERROR)
#define LOG_ERROR(...) { Serial.print("[ERROR] - "); Serial.printf(__VA_ARGS__); Serial.println(); }
#else
#define LOG_ERROR(...) // No logging if level is not enabled
#endif
#if LOG_LEVEL_ENABLED(LOG_LEVEL_WARNING)
#define LOG_WARNING(...) { Serial.print("[WARNING] - "); Serial.printf(__VA_ARGS__); Serial.println(); }
#else
#define LOG_WARNING(...) // No logging if level is not enabled
#endif
#if LOG_LEVEL_ENABLED(LOG_LEVEL_INFO)
#define LOG_INFO(...) { Serial.print("[INFO] - "); Serial.printf(__VA_ARGS__); Serial.println(); }
#else
#define LOG_INFO(...) // No logging if level is not enabled
#endif
#if LOG_LEVEL_ENABLED(LOG_LEVEL_DEBUG)
#define LOG_DEBUG(...) { Serial.print("[DEBUG] - "); Serial.printf(__VA_ARGS__); Serial.println(); }
#else
#define LOG_DEBUG(...) // No logging if level is not enabled
#endif

View File

@@ -1,65 +0,0 @@
void checkForUpdates();
void performOTA();
void checkForUpdates() {
Serial.println("Checking for firmware updates...");
// Step 1: Check the current version on the server
HTTPClient http;
http.begin(versionUrl);
int httpCode = http.GET();
if (httpCode == HTTP_CODE_OK) {
String newVersionStr = http.getString();
float newVersion = newVersionStr.toFloat();
Serial.printf("Current version: %.1f, Available version: %.1f\n", currentVersion, newVersion);
// Step 2: Compare the version
if (newVersion > currentVersion) {
Serial.println("New version available. Starting update...");
performOTA(); // Perform the OTA update if a new version is found
} else {
Serial.println("No new version available.");
}
} else {
Serial.printf("Failed to retrieve version. HTTP error code: %d\n", httpCode);
}
http.end();
}
void performOTA() {
HTTPClient http;
http.begin(firmwareUrl);
int httpCode = http.GET();
if (httpCode == HTTP_CODE_OK) {
int contentLength = http.getSize();
if (contentLength > 0) {
bool canBegin = Update.begin(contentLength);
if (canBegin) {
Serial.println("Starting OTA update...");
WiFiClient *client = http.getStreamPtr();
size_t written = Update.writeStream(*client);
if (written == contentLength) {
Serial.println("Update complete");
if (Update.end()) {
Serial.println("Update successfully finished. Rebooting...");
ESP.restart(); // Reboot to apply the update
} else {
Serial.printf("Update failed: %s\n", Update.errorString());
}
} else {
Serial.println("Update failed: Written size mismatch.");
}
} else {
Serial.println("Not enough space for update.");
}
} else {
Serial.println("Firmware file is empty.");
}
} else {
Serial.printf("Firmware HTTP error code: %d\n", httpCode);
}
http.end();
}

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@@ -0,0 +1,389 @@
/*
* ═══════════════════════════════════════════════════════════════════════════════════
* BELLENGINE.CPP - High-Precision Bell Timing Engine Implementation
* ═══════════════════════════════════════════════════════════════════════════════════
*
* This file contains the implementation of the BellEngine class - the core
* precision timing system that controls bell activation with microsecond accuracy.
*
* 🔥 CRITICAL PERFORMANCE SECTION 🔥
*
* The code in this file is performance-critical and runs on a dedicated
* FreeRTOS task with maximum priority on Core 1. Any modifications should
* be thoroughly tested for timing impact.
*
* 📋 VERSION: 2.0 (Rewritten for modular architecture)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
// ═════════════════════════════════════════════════════════════════════════════════
// DEPENDENCY INCLUDES - Required system components
// ═════════════════════════════════════════════════════════════════════════════════
#include "BellEngine.hpp" // Header file with class definition
#include "../Player/Player.hpp" // Melody playback controller
#include "../ConfigManager/ConfigManager.hpp" // Configuration and settings
#include "../Telemetry/Telemetry.hpp" // System monitoring and analytics
#include "../OutputManager/OutputManager.hpp" // Hardware abstraction layer
#include "../Communication/Communication.hpp" // Communication system for notifications
// ═════════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & DESTRUCTOR IMPLEMENTATION
// ═════════════════════════════════════════════════════════════════════════════════
/**
* @brief Constructor - Initialize BellEngine with dependency injection
*
* Sets up all dependency references and initializes the OutputManager integration.
* Note: The OutputManager now handles all relay duration tracking, providing
* clean separation of concerns and hardware abstraction.
*/
BellEngine::BellEngine(Player& player, ConfigManager& configManager, Telemetry& telemetry, OutputManager& outputManager)
: _player(player) // Reference to melody playback controller
, _configManager(configManager) // Reference to configuration manager
, _telemetry(telemetry) // Reference to system monitoring
, _outputManager(outputManager) // 🔥 Reference to hardware abstraction layer
, _communicationManager(nullptr) { // Initialize communication manager to nullptr
// 🏗️ ARCHITECTURAL NOTE:
// OutputManager now handles all relay duration tracking automatically!
// This provides clean separation of concerns and hardware abstraction.
}
/**
* @brief Destructor - Ensures safe cleanup
*
* Automatically calls emergencyShutdown() to ensure all relays are turned off
* and the system is in a safe state before object destruction.
*/
BellEngine::~BellEngine() {
emergencyShutdown(); // 🚑 Ensure safe shutdown on destruction
}
// ═════════════════════════════════════════════════════════════════════════════════
// CORE INITIALIZATION IMPLEMENTATION
// ═════════════════════════════════════════════════════════════════════════════════
/**
* @brief Initialize the BellEngine system
*
* Creates the high-priority timing task on Core 1 with maximum priority.
* This task provides the microsecond-precision timing that makes the
* bell system so accurate and reliable.
*
*/
void BellEngine::begin() {
LOG_DEBUG("Initializing BellEngine with high-precision timing");
// Create engine task with HIGHEST priority on dedicated Core 1
// This ensures maximum performance and timing precision
xTaskCreatePinnedToCore(
engineTask, // 📋 Task function pointer
"BellEngine", // 🏷️ Task name for debugging
12288, // 💾 Stack size (12KB - increased for safety)
this, // 🔗 Parameter (this instance)
6, // ⚡ HIGHEST Priority (0-7, 7 is highest)
&_engineTaskHandle, // 💼 Task handle storage
1 // 💻 Pin to Core 1 (dedicated)
);
LOG_INFO("BellEngine initialized - Ready for MAXIMUM PRECISION! 🎯");
}
/**
* @brief Set Communication manager reference for bell notifications
*/
void BellEngine::setCommunicationManager(Communication* commManager) {
_communicationManager = commManager;
LOG_DEBUG("BellEngine: Communication manager %s",
commManager ? "connected" : "disconnected");
}
// ═════════════════════════════════════════════════════════════════════════════════
// ENGINE CONTROL IMPLEMENTATION (Thread-safe)
// ═════════════════════════════════════════════════════════════════════════════════
/**
* @brief Start the precision timing engine
*
* Activates the high-precision timing loop. Requires melody data to be
* loaded via setMelodyData() before calling. Uses atomic operations
* for thread-safe state management.
*
* @note Will log error and return if no melody data is available
*/
void BellEngine::start() {
// Validate that melody data is ready before starting
if (!_melodyDataReady.load()) {
LOG_ERROR("Cannot start BellEngine: No melody data loaded");
return; // ⛔ Early exit if no melody data
}
LOG_INFO("🚀 BellEngine IGNITION - Starting precision playback");
_emergencyStop.store(false); // ✅ Clear any emergency stop state
_engineRunning.store(true); // ✅ Activate the engine atomically
}
void BellEngine::stop() {
LOG_INFO("BellEngine stopping gracefully");
_engineRunning.store(false);
}
void BellEngine::emergencyStop() {
LOG_INFO("🛑 EMERGENCY STOP ACTIVATED");
_emergencyStop.store(true);
_engineRunning.store(false);
emergencyShutdown();
}
void BellEngine::setMelodyData(const std::vector<uint16_t>& melodySteps) {
portENTER_CRITICAL(&_melodyMutex);
_melodySteps = melodySteps;
_melodyDataReady.store(true);
portEXIT_CRITICAL(&_melodyMutex);
LOG_DEBUG("BellEngine loaded melody: %d steps", melodySteps.size());
}
void BellEngine::clearMelodyData() {
portENTER_CRITICAL(&_melodyMutex);
_melodySteps.clear();
_melodyDataReady.store(false);
portEXIT_CRITICAL(&_melodyMutex);
LOG_DEBUG("BellEngine melody data cleared");
}
// ================== CRITICAL TIMING SECTION ==================
// This is where the magic happens! Maximum precision required !
void BellEngine::engineTask(void* parameter) {
BellEngine* engine = static_cast<BellEngine*>(parameter);
LOG_DEBUG("🔥 BellEngine task started on Core %d with MAXIMUM priority", xPortGetCoreID());
while (true) {
if (engine->_engineRunning.load() && !engine->_emergencyStop.load()) {
engine->engineLoop();
} else {
// Low-power wait when not running
vTaskDelay(pdMS_TO_TICKS(10));
}
}
}
void BellEngine::engineLoop() {
uint64_t loopStartTime = getMicros();
// Safety check. Stop if Emergency Stop is Active
if (_emergencyStop.load()) {
emergencyShutdown();
return;
}
playbackLoop();
// Pause handling AFTER complete loop - never interrupt mid-melody!
while (_player.isPaused && _player.isPlaying && !_player.hardStop) {
LOG_DEBUG("⏸️ Pausing between melody loops");
vTaskDelay(pdMS_TO_TICKS(10)); // Wait during pause
}
uint64_t loopEndTime = getMicros();
uint32_t loopTime = (uint32_t)(loopEndTime - loopStartTime);
}
void BellEngine::playbackLoop() {
// Check if player wants us to run
if (!_player.isPlaying || _player.hardStop) {
_engineRunning.store(false);
return;
}
// Get melody data safely
portENTER_CRITICAL(&_melodyMutex);
auto melodySteps = _melodySteps; // Fast copy
portEXIT_CRITICAL(&_melodyMutex);
if (melodySteps.empty()) {
LOG_ERROR("Empty melody in playback loop!");
return;
}
LOG_DEBUG("🎵 Starting melody loop (%d steps)", melodySteps.size());
// CRITICAL TIMING LOOP - Complete the entire melody without interruption
for (uint16_t note : melodySteps) {
// Emergency exit check (only emergency stops can interrupt mid-loop)
if (_emergencyStop.load() || _player.hardStop) {
LOG_DEBUG("Emergency exit from playback loop");
return;
}
// Activate note with MAXIMUM PRECISION
activateNote(note);
// Precise timing delay
uint32_t tempoMicros = _player.speed * 1000; // Convert ms to microseconds
preciseDelay(tempoMicros);
}
// Mark segment completion and notify Player
_player.segmentCmpltTime = millis();
_player.onMelodyLoopCompleted(); // 🔥 Notify Player that melody actually finished!
LOG_DEBUG("🎵 Melody loop completed with PRECISION");
}
void BellEngine::activateNote(uint16_t note) {
// Track which bells we've already added to prevent duplicates
bool bellFired[16] = {false};
std::vector<std::pair<uint8_t, uint16_t>> bellDurations; // For batch firing
std::vector<uint8_t> firedBellIndices; // Track which bells were fired for notification
// Iterate through each bit position (note index)
for (uint8_t noteIndex = 0; noteIndex < 16; noteIndex++) {
if (note & (1 << noteIndex)) {
// Get bell mapping
uint8_t bellIndex = _player.noteAssignments[noteIndex];
// Skip if no bell assigned
if (bellIndex == 0) continue;
// Convert to 0-based indexing
bellIndex = bellIndex - 1;
// Additional safety check to prevent underflow crashes
if (bellIndex >= 255) {
LOG_ERROR("🚨 UNDERFLOW ERROR: bellIndex underflow for noteIndex %d", noteIndex);
continue;
}
// Bounds check (CRITICAL SAFETY)
if (bellIndex >= 16) {
LOG_ERROR("🚨 BOUNDS ERROR: bellIndex %d >= 16", bellIndex);
continue;
}
// Check for duplicate bell firing in this note
if (bellFired[bellIndex]) {
LOG_DEBUG("⚠️ DUPLICATE BELL: Skipping duplicate firing of bell %d for note %d", bellIndex, noteIndex);
continue;
}
// Check if bell is configured (OutputManager will validate this)
uint8_t physicalOutput = _outputManager.getPhysicalOutput(bellIndex);
if (physicalOutput == 255) {
LOG_DEBUG("⚠️ UNCONFIGURED: Bell %d not configured, skipping", bellIndex);
continue;
}
// Mark this bell as fired
bellFired[bellIndex] = true;
// Get duration from config
uint16_t durationMs = _configManager.getBellDuration(bellIndex);
// Add to batch firing list
bellDurations.push_back({bellIndex, durationMs});
// Add to notification list (convert to 1-indexed for display)
firedBellIndices.push_back(bellIndex + 1);
// Record telemetry
_telemetry.recordBellStrike(bellIndex);
LOG_VERBOSE("🔨 STRIKE! Note:%d → Bell:%d for %dms", noteIndex, bellIndex, durationMs);
}
}
// 🚀 FIRE ALL BELLS SIMULTANEOUSLY!
if (!bellDurations.empty()) {
_outputManager.fireOutputsBatchForDuration(bellDurations);
LOG_VERBOSE("🔥🔥 BATCH FIRED %d bells SIMULTANEOUSLY!", bellDurations.size());
// 🔔 NOTIFY WEBSOCKET CLIENTS OF BELL DINGS!
notifyBellsFired(firedBellIndices);
}
}
void BellEngine::preciseDelay(uint32_t microseconds) {
uint64_t start = getMicros();
uint64_t target = start + microseconds;
// For delays > 1ms, use task delay for most of it
if (microseconds > 1000) {
uint32_t taskDelayMs = (microseconds - 500) / 1000; // Leave 500µs for busy wait
vTaskDelay(pdMS_TO_TICKS(taskDelayMs));
}
// Busy wait for final precision
while (getMicros() < target) {
// Tight loop for maximum precision
asm volatile("nop");
}
}
void BellEngine::emergencyShutdown() {
LOG_INFO("🚨 EMERGENCY SHUTDOWN - Using OutputManager");
_outputManager.emergencyShutdown();
}
void BellEngine::notifyBellsFired(const std::vector<uint8_t>& bellIndices) {
if (!_communicationManager || bellIndices.empty()) {
return; // No communication manager or no bells fired
}
try {
// Create notification message
StaticJsonDocument<256> dingMsg;
dingMsg["status"] = "INFO";
dingMsg["type"] = "ding";
// Create payload array with fired bell numbers (1-indexed for display)
JsonArray bellsArray = dingMsg["payload"].to<JsonArray>();
for (uint8_t bellIndex : bellIndices) {
bellsArray.add(bellIndex); // Already converted to 1-indexed in activateNote
}
// Send notification to WebSocket clients only (not MQTT)
_communicationManager->broadcastToAllWebSocketClients(dingMsg);
LOG_DEBUG("🔔 DING notification sent for %d bells", bellIndices.size());
} catch (...) {
LOG_ERROR("Failed to send ding notification");
}
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool BellEngine::isHealthy() const {
// Check if engine task is created and running
if (_engineTaskHandle == NULL) {
LOG_DEBUG("BellEngine: Unhealthy - Task not created");
return false;
}
// Check if task is still alive
eTaskState taskState = eTaskGetState(_engineTaskHandle);
if (taskState == eDeleted || taskState == eInvalid) {
LOG_DEBUG("BellEngine: Unhealthy - Task deleted or invalid");
return false;
}
// Check if we're not in emergency stop state
if (_emergencyStop.load()) {
LOG_DEBUG("BellEngine: Unhealthy - Emergency stop active");
return false;
}
// Check if OutputManager is properly connected and healthy
if (!_outputManager.isInitialized()) {
LOG_DEBUG("BellEngine: Unhealthy - OutputManager not initialized");
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* BELLENGINE.HPP - High-Precision Bell Timing Engine
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🔥 THE HEART OF THE VESPER SYSTEM 🔥
*
* This is the core precision timing engine that controls bell activation with
* microsecond accuracy. It runs on a dedicated FreeRTOS task with maximum
* priority on Core 1 to ensure no timing interference.
*
* 🏗️ ARCHITECTURE:
* • Completely thread-safe with atomic operations
* • Hardware-agnostic through OutputManager abstraction
* • High-precision timing using ESP32 microsecond timers
* • Comprehensive performance monitoring
* • Emergency stop mechanisms for safety
*
* ⚡ PERFORMANCE FEATURES:
* • Dedicated Core 1 execution (no interruption)
* • Priority 6 FreeRTOS task (highest available)
* • Microsecond-precision delays
* • Atomic state management
* • Lock-free melody data handling
*
* 🔒 THREAD SAFETY:
* All public methods are thread-safe. Melody data is protected by
* critical sections, and engine state uses atomic operations.
*
* 🚑 EMERGENCY FEATURES:
* • Instant emergency stop capability
* • Hardware shutdown through OutputManager
* • Safe state transitions
* • Graceful task cleanup
*
* 📋 VERSION: 2.0 (Rewritten for modular architecture)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
// ═════════════════════════════════════════════════════════════════════════════════
// SYSTEM INCLUDES - Core libraries for high-precision timing
// ═════════════════════════════════════════════════════════════════════════════════
#include <Arduino.h> // Arduino core functionality
#include <vector> // STL vector for melody data storage
#include <atomic> // Atomic operations for thread safety
#include "freertos/FreeRTOS.h" // FreeRTOS kernel
#include "freertos/task.h" // FreeRTOS task management
#include "esp_timer.h" // ESP32 high-precision timers
#include "../Logging/Logging.hpp" // Centralized logging system
// ═════════════════════════════════════════════════════════════════════════════════
// FORWARD DECLARATIONS - Dependencies injected at runtime
// ═════════════════════════════════════════════════════════════════════════════════
// These classes are injected via constructor to maintain clean architecture
class Player; // Melody playback controller
class ConfigManager; // Configuration and settings management
class Telemetry; // System monitoring and analytics
class OutputManager; // Hardware abstraction layer
class Communication; // Communication system for notifications
// ═════════════════════════════════════════════════════════════════════════════════
// ARCHITECTURE MIGRATION NOTE
// ═════════════════════════════════════════════════════════════════════════════════
// BellEngine no longer tracks relay durations - OutputManager handles that now!
// This provides clean separation of concerns and hardware abstraction.
/**
* @class BellEngine
* @brief High-precision bell timing and control engine
*
* The BellEngine is the core component responsible for microsecond-precision
* bell activation timing. It runs on a dedicated FreeRTOS task with maximum
* priority to ensure no timing interference from other system components.
*
* Key features:
* - Thread-safe operation with atomic state management
* - Hardware-agnostic through OutputManager abstraction
* - Microsecond-precision timing using ESP32 timers
* - Comprehensive performance monitoring
* - Emergency stop capabilities
* - Dedicated Core 1 execution for maximum performance
*/
class BellEngine {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & DESTRUCTOR
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Construct BellEngine with dependency injection
* @param player Reference to melody player for coordination
* @param configManager Reference to configuration manager for settings
* @param telemetry Reference to telemetry system for monitoring
* @param outputManager Reference to hardware abstraction layer
*
* Uses dependency injection pattern for clean architecture and testability.
* All dependencies must be valid for the lifetime of this object.
*/
BellEngine(Player& player, ConfigManager& configManager, Telemetry& telemetry, OutputManager& outputManager);
/**
* @brief Destructor - ensures clean shutdown
*
* Automatically calls emergencyShutdown() to ensure all relays are
* turned off and tasks are properly cleaned up.
*/
~BellEngine();
// ═══════════════════════════════════════════════════════════════════════════════
// CORE INITIALIZATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Initialize the BellEngine system
*
* Creates the high-priority timing task on Core 1 with maximum priority.
* This task will remain dormant until start() is called, but the
* infrastructure is set up for immediate precision timing.
*
* Task configuration:
* - Priority: 6 (highest available)
* - Core: 1 (dedicated)
* - Stack: 12KB (increased for safety)
* - Name: "BellEngine"
*
*/
void begin();
// ═══════════════════════════════════════════════════════════════════════════════
// ENGINE CONTROL (THREAD-SAFE)
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Start the precision timing engine
*
* Activates the high-precision timing loop. Requires melody data to be
* loaded via setMelodyData() before calling. Uses atomic operations
* for thread-safe state management.
*
* @note Will log error and return if no melody data is available
*/
void start();
/**
* @brief Stop the timing engine gracefully
*
* Signals the engine to stop at the next safe opportunity.
* Uses atomic flag for thread-safe coordination.
*/
void stop();
/**
* @brief Emergency stop - immediate shutdown
*
* Immediately stops all bell activity and shuts down the engine.
* Calls emergencyShutdown() to ensure all relays are turned off.
* Use this for safety-critical situations.
*/
void emergencyStop();
// ═══════════════════════════════════════════════════════════════════════════════
// MELODY DATA INTERFACE (Called by Player)
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Load melody data for playback
* @param melodySteps Vector of melody step data (each uint16_t represents note activations)
*
* Thread-safe method to load melody data. Uses critical sections to ensure
* data consistency. The melody data is copied internally for safety.
*
* @note Each melody step is a bitmask where each bit represents a note/bell
*/
void setMelodyData(const std::vector<uint16_t>& melodySteps);
/**
* @brief Clear loaded melody data
*
* Thread-safe method to clear melody data and mark engine as not ready.
* Useful for cleanup and preparing for new melody loading.
*/
void clearMelodyData();
// ═══════════════════════════════════════════════════════════════════════════════
// STATUS QUERIES (Thread-safe)
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Check if engine is currently running
* @return true if engine is actively processing melody data
*
* Thread-safe atomic read operation.
*/
bool isRunning() const { return _engineRunning.load(); }
/**
* @brief Check if engine is in emergency stop state
* @return true if emergency stop has been activated
*
* Thread-safe atomic read operation.
*/
bool isEmergencyStopped() const { return _emergencyStop.load(); }
// ═══════════════════════════════════════════════════════════════════════════════
// PERFORMANCE MONITORING
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Get maximum measured loop execution time
* @return Maximum loop time in microseconds
*
* Useful for performance tuning and ensuring timing requirements are met.
*/
uint32_t getMaxLoopTime() const { return _maxLoopTime; }
/**
* @brief Set Communication manager reference for bell notifications
* @param commManager Pointer to communication manager
*/
void setCommunicationManager(Communication* commManager);
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if BellEngine is in healthy state */
bool isHealthy() const;
private:
// ═══════════════════════════════════════════════════════════════════════════════
// DEPENDENCY INJECTION - References to external systems
// ═══════════════════════════════════════════════════════════════════════════════
Player& _player; // Melody playback controller for coordination
ConfigManager& _configManager; // Configuration manager for bell settings
Telemetry& _telemetry; // System monitoring and strike tracking
OutputManager& _outputManager; // 🔥 Hardware abstraction layer for relay control
Communication* _communicationManager; // Communication system for bell notifications
// ═══════════════════════════════════════════════════════════════════════════════
// ENGINE STATE (Atomic for thread safety)
// ═══════════════════════════════════════════════════════════════════════════════
std::atomic<bool> _engineRunning{false}; // Engine active state flag
std::atomic<bool> _emergencyStop{false}; // Emergency stop flag
std::atomic<bool> _melodyDataReady{false}; // Melody data loaded and ready flag
// ═══════════════════════════════════════════════════════════════════════════════
// MELODY DATA (Protected copy for thread safety)
// ═══════════════════════════════════════════════════════════════════════════════
std::vector<uint16_t> _melodySteps; // Local copy of melody data for safe access
portMUX_TYPE _melodyMutex = portMUX_INITIALIZER_UNLOCKED; // Critical section protection for melody data
// ═══════════════════════════════════════════════════════════════════════════════
// FREERTOS TASK MANAGEMENT
// ═══════════════════════════════════════════════════════════════════════════════
TaskHandle_t _engineTaskHandle = NULL; // Handle to high-priority timing task
// ═══════════════════════════════════════════════════════════════════════════════
// PERFORMANCE MONITORING VARIABLES
// ═══════════════════════════════════════════════════════════════════════════════
uint32_t _maxLoopTime = 0; // Maximum measured loop execution time (microseconds) // Average loop execution time (microseconds)
uint32_t _loopCount = 0; // Total number of loops executed
uint64_t _totalLoopTime = 0; // Cumulative loop execution time (microseconds)
// ═══════════════════════════════════════════════════════════════════════════════
// HIGH-PRECISION TIMING
// ═══════════════════════════════════════════════════════════════════════════════
esp_timer_handle_t _precisionTimer = nullptr; // ESP32 high-precision timer (currently unused)
// ═══════════════════════════════════════════════════════════════════════════════
// CORE ENGINE FUNCTIONS (CRITICAL TIMING)
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Main engine timing loop
*
* Executes one complete timing cycle with performance monitoring.
* Called continuously by the engine task.
*/
void engineLoop();
/**
* @brief Execute melody playback with precision timing
*
* Processes all melody steps with microsecond-precision delays.
* Handles pause states and emergency stops.
*/
void playbackLoop();
/**
* @brief Activate bells for a specific note
* @param note Bitmask representing which bells to activate
*
* Decodes the note bitmask and activates corresponding bells through
* the OutputManager with configured durations.
*/
void activateNote(uint16_t note);
// ═══════════════════════════════════════════════════════════════════════════════
// STATIC TASK FUNCTIONS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Static entry point for FreeRTOS task
* @param parameter Pointer to BellEngine instance
*
* Static function required by FreeRTOS. Casts parameter back to
* BellEngine instance and runs the main timing loop.
*/
static void engineTask(void* parameter);
// ═══════════════════════════════════════════════════════════════════════════════
// TIMING UTILITIES
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Get current time in microseconds
* @return Current time from ESP32 high-precision timer
*
* Inline function for maximum performance in timing-critical code.
*/
uint64_t getMicros() const { return esp_timer_get_time(); }
/**
* @brief Perform microsecond-precision delay
* @param microseconds Delay duration in microseconds
*
* Combines FreeRTOS task delay with busy-waiting for maximum precision.
* Uses task delay for bulk time, then busy-wait for final precision.
*/
void preciseDelay(uint32_t microseconds);
// ═══════════════════════════════════════════════════════════════════════════════
// SAFETY FUNCTIONS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Emergency hardware shutdown
*
* Immediately shuts down all relays through OutputManager.
* Called during emergency stops and destructor cleanup.
* Ensures safe state regardless of current engine state.
*/
void emergencyShutdown();
/**
* @brief Notify WebSocket clients of fired bells
* @param bellIndices Vector of bell indices that were fired (1-indexed)
*
* Sends INFO/ding message to WebSocket clients only (not MQTT)
*/
void notifyBellsFired(const std::vector<uint8_t>& bellIndices);
};
// ═══════════════════════════════════════════════════════════════════════════════════
// END OF BELLENGINE.HPP
// ═══════════════════════════════════════════════════════════════════════════════════

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#include "ClientManager.hpp"
#include "../Logging/Logging.hpp"
ClientManager::ClientManager() {
LOG_INFO("Client Manager Component - Initialized");
}
ClientManager::~ClientManager() {
_clients.clear();
LOG_INFO("Client Manager Component - Destroyed");
}
void ClientManager::addClient(AsyncWebSocketClient* client, DeviceType deviceType) {
if (!isValidClient(client)) {
LOG_ERROR("Cannot add invalid client");
return;
}
uint32_t clientId = client->id();
_clients[clientId] = ClientInfo(client, deviceType);
LOG_INFO("Client #%u added as %s device", clientId, deviceTypeToString(deviceType));
}
void ClientManager::removeClient(uint32_t clientId) {
auto it = _clients.find(clientId);
if (it != _clients.end()) {
LOG_INFO("Client #%u removed (%s device)", clientId,
deviceTypeToString(it->second.deviceType));
_clients.erase(it);
}
}
void ClientManager::updateClientType(uint32_t clientId, DeviceType deviceType) {
auto it = _clients.find(clientId);
if (it != _clients.end()) {
DeviceType oldType = it->second.deviceType;
it->second.deviceType = deviceType;
LOG_INFO("Client #%u type updated from %s to %s", clientId,
deviceTypeToString(oldType), deviceTypeToString(deviceType));
}
}
void ClientManager::updateClientLastSeen(uint32_t clientId) {
auto it = _clients.find(clientId);
if (it != _clients.end()) {
it->second.lastSeen = millis();
}
}
bool ClientManager::isClientConnected(uint32_t clientId) const {
auto it = _clients.find(clientId);
if (it != _clients.end()) {
return it->second.isConnected &&
isValidClient(it->second.client);
}
return false;
}
ClientManager::DeviceType ClientManager::getClientType(uint32_t clientId) const {
auto it = _clients.find(clientId);
return (it != _clients.end()) ? it->second.deviceType : DeviceType::UNKNOWN;
}
ClientManager::ClientInfo* ClientManager::getClientInfo(uint32_t clientId) {
auto it = _clients.find(clientId);
return (it != _clients.end()) ? &it->second : nullptr;
}
bool ClientManager::sendToClient(uint32_t clientId, const String& message) {
auto it = _clients.find(clientId);
if (it != _clients.end() && isValidClient(it->second.client)) {
it->second.client->text(message);
updateClientLastSeen(clientId);
LOG_DEBUG("Message sent to client #%u: %s", clientId, message.c_str());
return true;
}
LOG_WARNING("Failed to send message to client #%u - client not found or invalid", clientId);
return false;
}
void ClientManager::sendToMasterClients(const String& message) {
int count = 0;
for (auto& pair : _clients) {
if (pair.second.deviceType == DeviceType::MASTER &&
isValidClient(pair.second.client)) {
pair.second.client->text(message);
updateClientLastSeen(pair.first);
count++;
}
}
LOG_DEBUG("Message sent to %d master client(s): %s", count, message.c_str());
}
void ClientManager::sendToSecondaryClients(const String& message) {
int count = 0;
for (auto& pair : _clients) {
if (pair.second.deviceType == DeviceType::SECONDARY &&
isValidClient(pair.second.client)) {
pair.second.client->text(message);
updateClientLastSeen(pair.first);
count++;
}
}
LOG_DEBUG("Message sent to %d secondary client(s): %s", count, message.c_str());
}
void ClientManager::broadcastToAll(const String& message) {
int count = 0;
for (auto& pair : _clients) {
if (isValidClient(pair.second.client)) {
pair.second.client->text(message);
updateClientLastSeen(pair.first);
count++;
}
}
LOG_DEBUG("Message broadcasted to %d client(s): %s", count, message.c_str());
}
void ClientManager::cleanupDisconnectedClients() {
auto it = _clients.begin();
while (it != _clients.end()) {
if (!isValidClient(it->second.client)) {
LOG_DEBUG("Cleaning up disconnected client #%u", it->first);
it->second.isConnected = false;
it = _clients.erase(it);
} else {
++it;
}
}
}
String ClientManager::getClientListJson() const {
StaticJsonDocument<512> doc;
JsonArray clients = doc.createNestedArray("clients");
for (const auto& pair : _clients) {
JsonObject client = clients.createNestedObject();
client["id"] = pair.first;
client["type"] = deviceTypeToString(pair.second.deviceType);
client["connected"] = isValidClient(pair.second.client);
client["last_seen"] = pair.second.lastSeen;
}
String result;
serializeJson(doc, result);
return result;
}
const char* ClientManager::deviceTypeToString(DeviceType type) const {
switch (type) {
case DeviceType::MASTER: return "master";
case DeviceType::SECONDARY: return "secondary";
default: return "unknown";
}
}
ClientManager::DeviceType ClientManager::stringToDeviceType(const String& typeStr) const {
if (typeStr == "master") return DeviceType::MASTER;
if (typeStr == "secondary") return DeviceType::SECONDARY;
return DeviceType::UNKNOWN;
}
bool ClientManager::isValidClient(AsyncWebSocketClient* client) const {
return client != nullptr && client->status() == WS_CONNECTED;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* CLIENTMANAGER.HPP - WebSocket Client Management System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 📱 MULTI-CLIENT WEBSOCKET MANAGEMENT 📱
*
* This class manages multiple WebSocket clients with device type identification
* and provides targeted messaging capabilities for master/secondary device roles.
*
* 🏗️ ARCHITECTURE:
* • Track multiple connected WebSocket clients
* • Identify clients as "master" or "secondary" devices
* • Provide targeted and broadcast messaging capabilities
* • Automatic cleanup of disconnected clients
*
* 📱 CLIENT TYPES:
* • Master: Primary control device (usually main Android app)
* • Secondary: Additional control devices (up to 5 total devices)
*
* 🔄 CLIENT LIFECYCLE:
* • Auto-registration on WebSocket connect
* • Device type identification via initial handshake
* • Automatic cleanup on disconnect
* • Connection state monitoring
*
* 📡 MESSAGING FEATURES:
* • Send to specific client by WebSocket ID
* • Send to master/secondary device groups
* • Broadcast to all connected clients
* • Message delivery confirmation
*
* 📋 VERSION: 1.0 (Initial multi-client support)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <ESPAsyncWebServer.h>
#include <ArduinoJson.h>
#include <map>
class ClientManager {
public:
enum class DeviceType {
UNKNOWN,
MASTER,
SECONDARY
};
struct ClientInfo {
AsyncWebSocketClient* client;
DeviceType deviceType;
uint32_t lastSeen;
bool isConnected;
ClientInfo() : client(nullptr), deviceType(DeviceType::UNKNOWN),
lastSeen(0), isConnected(false) {}
ClientInfo(AsyncWebSocketClient* c, DeviceType type)
: client(c), deviceType(type), lastSeen(millis()), isConnected(true) {}
};
ClientManager();
~ClientManager();
// Client lifecycle management
void addClient(AsyncWebSocketClient* client, DeviceType deviceType = DeviceType::UNKNOWN);
void removeClient(uint32_t clientId);
void updateClientType(uint32_t clientId, DeviceType deviceType);
void updateClientLastSeen(uint32_t clientId);
// Client information
bool hasClients() const { return !_clients.empty(); }
size_t getClientCount() const { return _clients.size(); }
bool isClientConnected(uint32_t clientId) const;
DeviceType getClientType(uint32_t clientId) const;
ClientInfo* getClientInfo(uint32_t clientId);
// Messaging methods
bool sendToClient(uint32_t clientId, const String& message);
void sendToMasterClients(const String& message);
void sendToSecondaryClients(const String& message);
void broadcastToAll(const String& message);
// Utility methods
void cleanupDisconnectedClients();
String getClientListJson() const;
private:
std::map<uint32_t, ClientInfo> _clients;
// Helper methods
const char* deviceTypeToString(DeviceType type) const;
DeviceType stringToDeviceType(const String& typeStr) const;
bool isValidClient(AsyncWebSocketClient* client) const;
};

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* COMMUNICATION.HPP - Multi-Protocol Communication Manager v3.0
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 📡 THE COMMUNICATION HUB OF VESPER 📡
*
* This class manages all external communication protocols including MQTT,
* WebSocket, and UDP discovery. It provides a unified interface for
* grouped command handling and status reporting across multiple protocols.
*
* 🏗️ ARCHITECTURE:
* • Multi-protocol support with unified grouped command processing
* • Multi-client WebSocket support with device type identification
* • Automatic connection management and reconnection
* • Unified response system for consistent messaging
* • Thread-safe operation with proper resource management
* • Batch command support for efficient configuration
*
* 📡 SUPPORTED PROTOCOLS:
* • MQTT: Primary control interface with auto-reconnection
* • WebSocket: Real-time multi-client web interface communication
* • UDP Discovery: Auto-discovery service for network scanning
*
* 📱 CLIENT MANAGEMENT:
* • Support for multiple WebSocket clients (master/secondary devices)
* • Client type identification and targeted messaging
* • Automatic cleanup of disconnected clients
* • Broadcast capabilities for status updates
*
* 🔄 MESSAGE ROUTING:
* • Commands accepted from both MQTT and WebSocket
* • Responses sent only to originating protocol/client
* • Status broadcasts sent to all WebSocket clients + MQTT
* • Grouped command processing for all protocols
*
* 📋 VERSION: 3.0 (Grouped commands + batch processing)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <AsyncMqttClient.h>
#include <ESPAsyncWebServer.h>
#include <AsyncUDP.h>
#include <ArduinoJson.h>
#include "ResponseBuilder.hpp"
#include "../ClientManager/ClientManager.hpp"
class ConfigManager;
class OTAManager;
class Player;
class FileManager;
class Timekeeper;
class Networking;
class FirmwareValidator;
class Communication {
public:
// Message source identification for response routing
enum class MessageSource {
MQTT,
WEBSOCKET
};
struct MessageContext {
MessageSource source;
uint32_t clientId; // Only used for WebSocket messages
MessageContext(MessageSource src, uint32_t id = 0)
: source(src), clientId(id) {}
};
explicit Communication(ConfigManager& configManager,
OTAManager& otaManager,
Networking& networking,
AsyncMqttClient& mqttClient,
AsyncWebServer& server,
AsyncWebSocket& webSocket,
AsyncUDP& udp);
~Communication();
void begin();
void setPlayerReference(Player* player) { _player = player; }
void setFileManagerReference(FileManager* fm) { _fileManager = fm; }
void setTimeKeeperReference(Timekeeper* tk) { _timeKeeper = tk; }
void setFirmwareValidatorReference(FirmwareValidator* fv) { _firmwareValidator = fv; }
void setupUdpDiscovery();
// Public methods for timer callbacks
void connectToMqtt();
void subscribeMqtt();
// Status methods
bool isMqttConnected() const { return _mqttClient.connected(); }
bool hasActiveWebSocketClients() const { return _clientManager.hasClients(); }
size_t getWebSocketClientCount() const { return _clientManager.getClientCount(); }
// Response methods - unified response system
void sendResponse(const String& response, const MessageContext& context);
void sendSuccessResponse(const String& type, const String& payload, const MessageContext& context);
void sendErrorResponse(const String& type, const String& message, const MessageContext& context);
// Broadcast methods - for status updates that go to everyone
void broadcastStatus(const String& statusMessage);
void broadcastStatus(const JsonDocument& statusJson);
void broadcastToMasterClients(const String& message);
void broadcastToSecondaryClients(const String& message);
void broadcastToAllWebSocketClients(const String& message);
void broadcastToAllWebSocketClients(const JsonDocument& message);
void publishToMqtt(const String& data);
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if Communication is in healthy state */
bool isHealthy() const;
// Bell overload notification
void sendBellOverloadNotification(const std::vector<uint8_t>& bellNumbers,
const std::vector<uint16_t>& bellLoads,
const String& severity);
// Network connection callbacks (called by Networking)
void onNetworkConnected();
void onNetworkDisconnected();
// Static instance for callbacks
static Communication* _instance;
private:
// Dependencies
ConfigManager& _configManager;
OTAManager& _otaManager;
Networking& _networking;
AsyncMqttClient& _mqttClient;
AsyncWebServer& _server;
AsyncWebSocket& _webSocket;
AsyncUDP& _udp;
Player* _player;
FileManager* _fileManager;
Timekeeper* _timeKeeper;
FirmwareValidator* _firmwareValidator;
// Client manager
ClientManager _clientManager;
// State
TimerHandle_t _mqttReconnectTimer;
// Reusable JSON documents
static StaticJsonDocument<2048> _parseDocument;
// MQTT methods
void initMqtt();
static void onMqttConnect(bool sessionPresent);
static void onMqttDisconnect(AsyncMqttClientDisconnectReason reason);
static void onMqttMessage(char* topic, char* payload, AsyncMqttClientMessageProperties properties,
size_t len, size_t index, size_t total);
static void onMqttSubscribe(uint16_t packetId, uint8_t qos);
static void onMqttUnsubscribe(uint16_t packetId);
static void onMqttPublish(uint16_t packetId);
// WebSocket methods
void initWebSocket();
static void onWebSocketEvent(AsyncWebSocket* server, AsyncWebSocketClient* client,
AwsEventType type, void* arg, uint8_t* data, size_t len);
void onWebSocketConnect(AsyncWebSocketClient* client);
void onWebSocketDisconnect(AsyncWebSocketClient* client);
void onWebSocketReceived(AsyncWebSocketClient* client, void* arg, uint8_t* data, size_t len);
void handleClientIdentification(AsyncWebSocketClient* client, JsonDocument& command);
// Command processing - unified for both MQTT and WebSocket with grouped commands
JsonDocument parsePayload(char* payload);
void handleCommand(JsonDocument& command, const MessageContext& context);
// ═════════════════════════════════════════════════════════════════════════════════
// GROUPED COMMAND HANDLERS
// ═════════════════════════════════════════════════════════════════════════════════
// System commands
void handleSystemCommand(JsonVariant contents, const MessageContext& context);
void handleSystemInfoCommand(JsonVariant contents, const MessageContext& context);
void handlePlaybackCommand(JsonVariant contents, const MessageContext& context);
void handleFileManagerCommand(JsonVariant contents, const MessageContext& context);
void handleRelaySetupCommand(JsonVariant contents, const MessageContext& context);
void handleClockSetupCommand(JsonVariant contents, const MessageContext& context);
// System sub-commands
void handlePingCommand(const MessageContext& context);
void handleStatusCommand(const MessageContext& context);
void handleIdentifyCommand(JsonVariant contents, const MessageContext& context);
void handleGetDeviceTimeCommand(const MessageContext& context);
void handleGetClockTimeCommand(const MessageContext& context);
// Firmware management commands
void handleCommitFirmwareCommand(const MessageContext& context);
void handleRollbackFirmwareCommand(const MessageContext& context);
void handleGetFirmwareStatusCommand(const MessageContext& context);
// Network configuration command
void handleSetNetworkConfigCommand(JsonVariant contents, const MessageContext& context);
// File Manager sub-commands
void handleListMelodiesCommand(const MessageContext& context);
void handleDownloadMelodyCommand(JsonVariant contents, const MessageContext& context);
void handleDeleteMelodyCommand(JsonVariant contents, const MessageContext& context);
// Relay Setup sub-commands
void handleSetRelayTimersCommand(JsonVariant contents, const MessageContext& context);
void handleSetRelayOutputsCommand(JsonVariant contents, const MessageContext& context);
// Clock Setup sub-commands
void handleSetClockOutputsCommand(JsonVariant contents, const MessageContext& context);
void handleSetClockTimingsCommand(JsonVariant contents, const MessageContext& context);
void handleSetClockAlertsCommand(JsonVariant contents, const MessageContext& context);
void handleSetClockBacklightCommand(JsonVariant contents, const MessageContext& context);
void handleSetClockSilenceCommand(JsonVariant contents, const MessageContext& context);
void handleSetRtcTimeCommand(JsonVariant contents, const MessageContext& context);
void handleSetPhysicalClockTimeCommand(JsonVariant contents, const MessageContext& context);
void handlePauseClockUpdatesCommand(JsonVariant contents, const MessageContext& context);
void handleSetClockEnabledCommand(JsonVariant contents, const MessageContext& context);
// Utility methods
String getPayloadContent(char* data, size_t len);
int extractBellNumber(const String& key); // Extract bell number from "b1", "c1", etc.
};

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#include "ResponseBuilder.hpp"
#include "../Logging/Logging.hpp"
// Static member initialization
StaticJsonDocument<512> ResponseBuilder::_responseDoc;
String ResponseBuilder::success(const String& type, const String& payload) {
return buildResponse(Status::SUCCESS, type, payload);
}
String ResponseBuilder::success(const String& type, const JsonObject& payload) {
return buildResponse(Status::SUCCESS, type, payload);
}
String ResponseBuilder::error(const String& type, const String& message) {
return buildResponse(Status::ERROR, type, message);
}
String ResponseBuilder::status(const String& type, const JsonObject& data) {
return buildResponse(Status::SUCCESS, type, data);
}
String ResponseBuilder::status(const String& type, const String& data) {
return buildResponse(Status::SUCCESS, type, data);
}
String ResponseBuilder::acknowledgment(const String& commandType) {
return success(commandType, "Command acknowledged");
}
String ResponseBuilder::pong() {
return success("pong", "");
}
String ResponseBuilder::deviceStatus(PlayerStatus playerStatus, uint32_t timeElapsed, uint64_t projectedRunTime) {
StaticJsonDocument<512> statusDoc; // Increased size for additional data
statusDoc["status"] = "SUCCESS";
statusDoc["type"] = "current_status";
// Create payload object with the exact format expected by Flutter
JsonObject payload = statusDoc.createNestedObject("payload");
// Convert PlayerStatus to string
const char* statusStr;
switch (playerStatus) {
case PlayerStatus::PLAYING:
statusStr = "playing";
break;
case PlayerStatus::PAUSED:
statusStr = "paused";
break;
case PlayerStatus::STOPPING:
statusStr = "stopping";
break;
case PlayerStatus::STOPPED:
default:
statusStr = "idle"; // STOPPED maps to "idle" in Flutter
break;
}
payload["player_status"] = statusStr;
payload["time_elapsed"] = timeElapsed; // in milliseconds
payload["projected_run_time"] = projectedRunTime; // NEW: total projected duration
String result;
serializeJson(statusDoc, result);
LOG_DEBUG("Device status response: %s", result.c_str());
return result;
}
String ResponseBuilder::melodyList(const String& fileListJson) {
// The fileListJson is already a JSON string, so we pass it as payload
return success("melody_list", fileListJson);
}
String ResponseBuilder::downloadResult(bool success, const String& filename) {
if (success) {
String message = "Download successful";
if (filename.length() > 0) {
message += ": " + filename;
}
return ResponseBuilder::success("download", message);
} else {
String message = "Download failed";
if (filename.length() > 0) {
message += ": " + filename;
}
return error("download", message);
}
}
String ResponseBuilder::configUpdate(const String& configType) {
return success(configType, configType + " configuration updated");
}
String ResponseBuilder::invalidCommand(const String& command) {
return error("invalid_command", "Unknown command: " + command);
}
String ResponseBuilder::missingParameter(const String& parameter) {
return error("missing_parameter", "Required parameter missing: " + parameter);
}
String ResponseBuilder::operationFailed(const String& operation, const String& reason) {
String message = operation + " failed";
if (reason.length() > 0) {
message += ": " + reason;
}
return error(operation, message);
}
String ResponseBuilder::deviceBusy() {
return error("device_busy", "Device is currently busy, try again later");
}
String ResponseBuilder::unauthorized() {
return error("unauthorized", "Operation not authorized for this client");
}
// Response Builder with String Payload
String ResponseBuilder::buildResponse(Status status, const String& type, const String& payload) {
_responseDoc.clear();
_responseDoc["status"] = statusToString(status);
_responseDoc["type"] = type;
_responseDoc["payload"] = payload;
String result;
serializeJson(_responseDoc, result);
LOG_DEBUG("Response built: %s", result.c_str());
return result;
}
// Response Builder with JSON Payload
String ResponseBuilder::buildResponse(Status status, const String& type, const JsonObject& payload) {
_responseDoc.clear();
_responseDoc["status"] = statusToString(status);
_responseDoc["type"] = type;
_responseDoc["payload"] = payload;
String result;
serializeJson(_responseDoc, result);
LOG_DEBUG("Response built: %s", result.c_str());
return result;
}
const char* ResponseBuilder::statusToString(Status status) {
switch (status) {
case Status::SUCCESS: return "SUCCESS";
case Status::ERROR: return "ERROR";
case Status::INFO: return "INFO";
default: return "UNKNOWN";
}
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* RESPONSEBUILDER.HPP - Unified Response Generation System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 📡 STANDARDIZED COMMUNICATION RESPONSES 📡
*
* This class provides a unified interface for generating consistent JSON responses
* across all communication protocols (MQTT, WebSocket). It ensures all responses
* follow the same format and structure.
*
* 🏗️ ARCHITECTURE:
* • Static methods for response generation
* • Consistent JSON structure across all protocols
* • Memory-efficient response building
* • Type-safe response categories
*
* 📡 RESPONSE TYPES:
* • Success: Successful command execution
* • Error: Command execution failures
* • Status: System status reports and updates
* • Data: Information requests and telemetry
*
* 🔄 RESPONSE STRUCTURE:
* {
* "status": "OK|ERROR",
* "type": "command_type",
* "payload": "data_or_message"
* }
*
* 📋 USAGE EXAMPLES:
* • ResponseBuilder::success("playback", "Started playing melody")
* • ResponseBuilder::error("download", "File not found")
* • ResponseBuilder::status("telemetry", telemetryData)
*
* 📋 VERSION: 1.0 (Initial unified response system)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <ArduinoJson.h>
#include "../Player/Player.hpp" // For PlayerStatus enum
class ResponseBuilder {
public:
// Response status types
enum class Status {
SUCCESS,
ERROR,
INFO
};
// Main response builders
static String success(const String& type, const String& payload = "");
static String success(const String& type, const JsonObject& payload);
static String error(const String& type, const String& message);
static String status(const String& type, const JsonObject& data);
static String status(const String& type, const String& data);
// Specialized response builders for common scenarios
static String acknowledgment(const String& commandType);
static String pong();
static String deviceStatus(PlayerStatus playerStatus, uint32_t timeElapsedMs, uint64_t projectedRunTime = 0);
static String melodyList(const String& fileListJson);
static String downloadResult(bool success, const String& filename = "");
static String configUpdate(const String& configType);
// Error response builders
static String invalidCommand(const String& command);
static String missingParameter(const String& parameter);
static String operationFailed(const String& operation, const String& reason = "");
static String deviceBusy();
static String unauthorized();
// Utility methods
static String buildResponse(Status status, const String& type, const String& payload);
static String buildResponse(Status status, const String& type, const JsonObject& payload);
private:
// Internal helper methods
static const char* statusToString(Status status);
static StaticJsonDocument<512> _responseDoc; // Reusable document for efficiency
};

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#include "ConfigManager.hpp"
#include "../../src/Logging/Logging.hpp"
#include <WiFi.h> // For MAC address generation
#include <time.h> // For timestamp generation
#include <algorithm> // For std::sort
// NVS namespace for device identity storage
const char* ConfigManager::NVS_NAMESPACE = "device_id";
// NVS keys for device identity
static const char* NVS_DEVICE_UID_KEY = "device_uid";
static const char* NVS_HW_TYPE_KEY = "hw_type";
static const char* NVS_HW_VERSION_KEY = "hw_version";
ConfigManager::ConfigManager() {
// Initialize with empty defaults - everything will be loaded/generated in begin()
createDefaultBellConfig();
}
void ConfigManager::initializeCleanDefaults() {
// This method is called after NVS loading to set up clean defaults
// and auto-generate identifiers from loaded deviceUID
// Generate network identifiers from deviceUID
generateNetworkIdentifiers();
// Set MQTT user to deviceUID for unique identification
mqttConfig.user = deviceConfig.deviceUID;
LOG_INFO("ConfigManager: Clean defaults initialized with auto-generated identifiers");
}
void ConfigManager::generateNetworkIdentifiers() {
networkConfig.hostname = "BellSystems-" + deviceConfig.deviceUID;
networkConfig.apSsid = "BellSystems-Setup-" + deviceConfig.deviceUID;
LOG_INFO("ConfigManager: Generated hostname: %s, AP SSID: %s",
networkConfig.hostname.c_str(), networkConfig.apSsid.c_str());
}
void ConfigManager::createDefaultBellConfig() {
// Initialize default durations (90ms for all bells)
for (uint8_t i = 0; i < 16; i++) {
bellConfig.durations[i] = 90;
bellConfig.outputs[i] = i; // Direct mapping by default
}
}
bool ConfigManager::begin() {
LOG_INFO("ConfigManager: Starting clean deployment-ready initialization");
// Step 1: Initialize NVS for device identity (factory-set, permanent)
if (!initializeNVS()) {
LOG_ERROR("ConfigManager: NVS initialization failed, using empty defaults");
} else {
// Load device identity from NVS (deviceUID, hwType, hwVersion)
loadDeviceIdentityFromNVS();
}
// Step 2: Initialize clean defaults and auto-generate identifiers
initializeCleanDefaults();
// Step 3: Initialize SD card for user-configurable settings
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: SD Card initialization failed, using defaults");
return false;
}
// Step 4: Load device configuration from SD card (firmware version only)
if (!loadDeviceConfig()) {
LOG_WARNING("ConfigManager: Could not load device config from SD card - using defaults");
}
// Step 5: Load update servers list
if (!loadUpdateServers()) {
LOG_WARNING("ConfigManager: Could not load update servers - using fallback only");
}
// Step 6: Load user-configurable settings from SD
loadFromSD();
loadNetworkConfig(); // Load network configuration (hostname, static IP settings)
loadBellDurations();
loadClockConfig(); // Load clock configuration (C1/C2 outputs, pulse durations)
loadClockState(); // Load physical clock state (hour, minute, position)
LOG_INFO("ConfigManager: Initialization complete - UID: %s, Hostname: %s",
deviceConfig.deviceUID.c_str(), networkConfig.hostname.c_str());
return true;
}
// ════════════════════════════════════════════════════════════════════════════
// NVS (NON-VOLATILE STORAGE) IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool ConfigManager::initializeNVS() {
esp_err_t err = nvs_flash_init();
if (err == ESP_ERR_NVS_NO_FREE_PAGES || err == ESP_ERR_NVS_NEW_VERSION_FOUND) {
LOG_WARNING("ConfigManager: NVS partition truncated, erasing...");
ESP_ERROR_CHECK(nvs_flash_erase());
err = nvs_flash_init();
}
if (err != ESP_OK) {
LOG_ERROR("ConfigManager: Failed to initialize NVS flash: %s", esp_err_to_name(err));
return false;
}
err = nvs_open(NVS_NAMESPACE, NVS_READWRITE, &nvsHandle);
if (err != ESP_OK) {
LOG_ERROR("ConfigManager: Failed to open NVS handle: %s", esp_err_to_name(err));
return false;
}
LOG_INFO("ConfigManager: NVS initialized successfully");
return true;
}
bool ConfigManager::loadDeviceIdentityFromNVS() {
if (nvsHandle == 0) {
LOG_ERROR("ConfigManager: NVS not initialized, cannot load device identity");
return false;
}
deviceConfig.deviceUID = readNVSString(NVS_DEVICE_UID_KEY, "PV000000000000");
deviceConfig.hwType = readNVSString(NVS_HW_TYPE_KEY, "BellSystems");
deviceConfig.hwVersion = readNVSString(NVS_HW_VERSION_KEY, "0");
LOG_INFO("ConfigManager: Device identity loaded from NVS - UID: %s, Type: %s, Version: %s",
deviceConfig.deviceUID.c_str(),
deviceConfig.hwType.c_str(),
deviceConfig.hwVersion.c_str());
return true;
}
bool ConfigManager::saveDeviceIdentityToNVS() {
if (nvsHandle == 0) {
LOG_ERROR("ConfigManager: NVS not initialized, cannot save device identity");
return false;
}
bool success = true;
success &= writeNVSString(NVS_DEVICE_UID_KEY, deviceConfig.deviceUID);
success &= writeNVSString(NVS_HW_TYPE_KEY, deviceConfig.hwType);
success &= writeNVSString(NVS_HW_VERSION_KEY, deviceConfig.hwVersion);
if (success) {
esp_err_t err = nvs_commit(nvsHandle);
if (err != ESP_OK) {
LOG_ERROR("ConfigManager: Failed to commit NVS changes: %s", esp_err_to_name(err));
return false;
}
LOG_INFO("ConfigManager: Device identity saved to NVS");
} else {
LOG_ERROR("ConfigManager: Failed to save device identity to NVS");
}
return success;
}
String ConfigManager::readNVSString(const char* key, const String& defaultValue) {
if (nvsHandle == 0) {
LOG_WARNING("ConfigManager: NVS not initialized, returning default for key: %s", key);
return defaultValue;
}
size_t required_size = 0;
esp_err_t err = nvs_get_str(nvsHandle, key, NULL, &required_size);
if (err == ESP_ERR_NVS_NOT_FOUND) {
LOG_DEBUG("ConfigManager: NVS key '%s' not found, using default: %s", key, defaultValue.c_str());
return defaultValue;
}
if (err != ESP_OK) {
LOG_ERROR("ConfigManager: Error reading NVS key '%s': %s", key, esp_err_to_name(err));
return defaultValue;
}
char* buffer = new char[required_size];
err = nvs_get_str(nvsHandle, key, buffer, &required_size);
if (err != ESP_OK) {
LOG_ERROR("ConfigManager: Error reading NVS value for key '%s': %s", key, esp_err_to_name(err));
delete[] buffer;
return defaultValue;
}
String result = String(buffer);
delete[] buffer;
LOG_DEBUG("ConfigManager: Read NVS key '%s': %s", key, result.c_str());
return result;
}
bool ConfigManager::writeNVSString(const char* key, const String& value) {
if (nvsHandle == 0) {
LOG_ERROR("ConfigManager: NVS not initialized, cannot write key: %s", key);
return false;
}
esp_err_t err = nvs_set_str(nvsHandle, key, value.c_str());
if (err != ESP_OK) {
LOG_ERROR("ConfigManager: Failed to write NVS key '%s': %s", key, esp_err_to_name(err));
return false;
}
LOG_DEBUG("ConfigManager: Written NVS key '%s': %s", key, value.c_str());
return true;
}
// ════════════════════════════════════════════════════════════════════════════
// STANDARD SD CARD FUNCTIONALITY
// ════════════════════════════════════════════════════════════════════════════
bool ConfigManager::ensureSDCard() {
if (!sdInitialized) {
sdInitialized = SD.begin(hardwareConfig.sdChipSelect);
}
return sdInitialized;
}
void ConfigManager::loadFromSD() {
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: Cannot load from SD - SD not available");
return;
}
LOG_INFO("ConfigManager: Using default configuration");
}
bool ConfigManager::saveToSD() {
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: Cannot save to SD - SD not available");
return false;
}
bool success = true;
success &= saveBellDurations();
success &= saveClockConfig();
success &= saveClockState();
return success;
}
// Device configuration now only handles firmware version (identity is in NVS)
bool ConfigManager::saveDeviceConfig() {
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: Cannot save device config - SD not available");
return false;
}
StaticJsonDocument<256> doc;
doc["fwVersion"] = deviceConfig.fwVersion;
char buffer[256];
size_t len = serializeJson(doc, buffer, sizeof(buffer));
if (len == 0 || len >= sizeof(buffer)) {
LOG_ERROR("ConfigManager: Failed to serialize device config JSON");
return false;
}
saveFileToSD("/settings", "deviceConfig.json", buffer);
LOG_INFO("ConfigManager: Device config saved - FwVer: %s", deviceConfig.fwVersion.c_str());
return true;
}
bool ConfigManager::loadDeviceConfig() {
if (!ensureSDCard()) return false;
File file = SD.open("/settings/deviceConfig.json", FILE_READ);
if (!file) {
LOG_WARNING("ConfigManager: Device config file not found - using firmware version default");
return false;
}
StaticJsonDocument<512> doc;
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("ConfigManager: Failed to parse device config from SD: %s", error.c_str());
return false;
}
if (doc.containsKey("fwVersion")) {
deviceConfig.fwVersion = doc["fwVersion"].as<String>();
LOG_INFO("ConfigManager: Firmware version loaded from SD: %s", deviceConfig.fwVersion.c_str());
}
return true;
}
bool ConfigManager::isHealthy() const {
if (!sdInitialized) {
LOG_DEBUG("ConfigManager: Unhealthy - SD card not initialized");
return false;
}
if (deviceConfig.deviceUID.isEmpty()) {
LOG_DEBUG("ConfigManager: Unhealthy - Device UID not set (factory configuration required)");
return false;
}
if (deviceConfig.hwType.isEmpty()) {
LOG_DEBUG("ConfigManager: Unhealthy - Hardware type not set (factory configuration required)");
return false;
}
if (networkConfig.hostname.isEmpty()) {
LOG_DEBUG("ConfigManager: Unhealthy - Hostname not generated (initialization issue)");
return false;
}
// Note: WiFi credentials are handled by WiFiManager, not checked here
return true;
}
// Bell configuration methods remain unchanged...
bool ConfigManager::loadBellDurations() {
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: SD Card not initialized. Using default bell durations.");
return false;
}
File file = SD.open("/settings/relayTimings.json", FILE_READ);
if (!file) {
LOG_ERROR("ConfigManager: Settings file not found on SD. Using default bell durations.");
return false;
}
StaticJsonDocument<512> doc;
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("ConfigManager: Failed to parse settings from SD. Using default bell durations.");
return false;
}
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
if (doc.containsKey(key)) {
bellConfig.durations[i] = doc[key].as<uint16_t>();
}
}
LOG_INFO("ConfigManager: Bell durations loaded from SD");
return true;
}
bool ConfigManager::saveBellDurations() {
if (!ensureSDCard()) return false;
StaticJsonDocument<512> doc;
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
doc[key] = bellConfig.durations[i];
}
char buffer[512];
size_t len = serializeJson(doc, buffer, sizeof(buffer));
if (len == 0 || len >= sizeof(buffer)) {
LOG_ERROR("ConfigManager: Failed to serialize bell durations JSON");
return false;
}
saveFileToSD("/settings", "relayTimings.json", buffer);
LOG_INFO("ConfigManager: Bell durations saved to SD");
return true;
}
void ConfigManager::updateBellDurations(JsonVariant doc) {
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
if (doc.containsKey(key)) {
bellConfig.durations[i] = doc[key].as<uint16_t>();
}
}
LOG_INFO("ConfigManager: Updated bell durations");
}
void ConfigManager::updateBellOutputs(JsonVariant doc) {
for (uint8_t i = 0; i < 16; i++) {
String key = String("b") + (i + 1);
if (doc.containsKey(key)) {
bellConfig.outputs[i] = doc[key].as<uint16_t>() - 1;
}
}
LOG_INFO("ConfigManager: Updated bell outputs");
}
uint16_t ConfigManager::getBellDuration(uint8_t bellIndex) const {
if (bellIndex >= 16) return 90;
return bellConfig.durations[bellIndex];
}
uint16_t ConfigManager::getBellOutput(uint8_t bellIndex) const {
if (bellIndex >= 16) return bellIndex;
return bellConfig.outputs[bellIndex];
}
void ConfigManager::setBellDuration(uint8_t bellIndex, uint16_t duration) {
if (bellIndex < 16) {
bellConfig.durations[bellIndex] = duration;
}
}
void ConfigManager::setBellOutput(uint8_t bellIndex, uint16_t output) {
if (bellIndex < 16) {
bellConfig.outputs[bellIndex] = output;
}
}
void ConfigManager::saveFileToSD(const char* dirPath, const char* filename, const char* data) {
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: SD Card not initialized!");
return;
}
if (!SD.exists(dirPath)) {
SD.mkdir(dirPath);
}
String fullPath = String(dirPath);
if (!fullPath.endsWith("/")) fullPath += "/";
fullPath += filename;
File file = SD.open(fullPath.c_str(), FILE_WRITE);
if (!file) {
LOG_ERROR("ConfigManager: Failed to open file: %s", fullPath.c_str());
return;
}
file.print(data);
file.close();
LOG_INFO("ConfigManager: File %s saved successfully", fullPath.c_str());
}
// Clock configuration methods and other remaining methods follow the same pattern...
// (Implementation would continue with all the clock config methods, update servers, etc.)
// ════════════════════════════════════════════════════════════════════════════
// MISSING CLOCK CONFIGURATION METHODS
// ════════════════════════════════════════════════════════════════════════════
void ConfigManager::updateClockOutputs(JsonVariant doc) {
if (doc.containsKey("c1")) {
clockConfig.c1output = doc["c1"].as<uint8_t>();
}
if (doc.containsKey("c2")) {
clockConfig.c2output = doc["c2"].as<uint8_t>();
}
if (doc.containsKey("pulseDuration")) {
clockConfig.pulseDuration = doc["pulseDuration"].as<uint16_t>();
}
if (doc.containsKey("pauseDuration")) {
clockConfig.pauseDuration = doc["pauseDuration"].as<uint16_t>();
}
LOG_INFO("ConfigManager: Updated Clock outputs to: C1: %d / C2: %d, Pulse: %dms, Pause: %dms",
clockConfig.c1output, clockConfig.c2output, clockConfig.pulseDuration, clockConfig.pauseDuration);
}
void ConfigManager::updateClockAlerts(JsonVariant doc) {
if (doc.containsKey("alertType")) {
clockConfig.alertType = doc["alertType"].as<String>();
}
if (doc.containsKey("alertRingInterval")) {
clockConfig.alertRingInterval = doc["alertRingInterval"].as<uint16_t>();
}
if (doc.containsKey("hourBell")) {
clockConfig.hourBell = doc["hourBell"].as<uint8_t>();
}
if (doc.containsKey("halfBell")) {
clockConfig.halfBell = doc["halfBell"].as<uint8_t>();
}
if (doc.containsKey("quarterBell")) {
clockConfig.quarterBell = doc["quarterBell"].as<uint8_t>();
}
LOG_INFO("ConfigManager: Updated Clock alerts");
}
void ConfigManager::updateClockBacklight(JsonVariant doc) {
if (doc.containsKey("enabled")) {
clockConfig.backlight = doc["enabled"].as<bool>();
}
if (doc.containsKey("output")) {
clockConfig.backlightOutput = doc["output"].as<uint8_t>();
}
if (doc.containsKey("onTime")) {
clockConfig.backlightOnTime = doc["onTime"].as<String>();
}
if (doc.containsKey("offTime")) {
clockConfig.backlightOffTime = doc["offTime"].as<String>();
}
LOG_INFO("ConfigManager: Updated Clock backlight");
}
void ConfigManager::updateClockSilence(JsonVariant doc) {
if (doc.containsKey("daytime")) {
JsonObject daytime = doc["daytime"];
if (daytime.containsKey("enabled")) {
clockConfig.daytimeSilenceEnabled = daytime["enabled"].as<bool>();
}
if (daytime.containsKey("onTime")) {
clockConfig.daytimeSilenceOnTime = daytime["onTime"].as<String>();
}
if (daytime.containsKey("offTime")) {
clockConfig.daytimeSilenceOffTime = daytime["offTime"].as<String>();
}
}
if (doc.containsKey("nighttime")) {
JsonObject nighttime = doc["nighttime"];
if (nighttime.containsKey("enabled")) {
clockConfig.nighttimeSilenceEnabled = nighttime["enabled"].as<bool>();
}
if (nighttime.containsKey("onTime")) {
clockConfig.nighttimeSilenceOnTime = nighttime["onTime"].as<String>();
}
if (nighttime.containsKey("offTime")) {
clockConfig.nighttimeSilenceOffTime = nighttime["offTime"].as<String>();
}
}
LOG_INFO("ConfigManager: Updated Clock silence");
}
bool ConfigManager::loadClockConfig() {
if (!ensureSDCard()) return false;
File file = SD.open("/settings/clockConfig.json", FILE_READ);
if (!file) {
LOG_WARNING("ConfigManager: Clock config file not found - using defaults");
return false;
}
StaticJsonDocument<512> doc;
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("ConfigManager: Failed to parse clock config from SD: %s", error.c_str());
return false;
}
if (doc.containsKey("c1output")) clockConfig.c1output = doc["c1output"].as<uint8_t>();
if (doc.containsKey("c2output")) clockConfig.c2output = doc["c2output"].as<uint8_t>();
if (doc.containsKey("pulseDuration")) clockConfig.pulseDuration = doc["pulseDuration"].as<uint16_t>();
if (doc.containsKey("pauseDuration")) clockConfig.pauseDuration = doc["pauseDuration"].as<uint16_t>();
LOG_INFO("ConfigManager: Clock config loaded");
return true;
}
bool ConfigManager::saveClockConfig() {
if (!ensureSDCard()) return false;
StaticJsonDocument<512> doc;
doc["c1output"] = clockConfig.c1output;
doc["c2output"] = clockConfig.c2output;
doc["pulseDuration"] = clockConfig.pulseDuration;
doc["pauseDuration"] = clockConfig.pauseDuration;
char buffer[512];
size_t len = serializeJson(doc, buffer, sizeof(buffer));
if (len == 0 || len >= sizeof(buffer)) {
LOG_ERROR("ConfigManager: Failed to serialize clock config JSON");
return false;
}
saveFileToSD("/settings", "clockConfig.json", buffer);
LOG_INFO("ConfigManager: Clock config saved");
return true;
}
bool ConfigManager::loadClockState() {
if (!ensureSDCard()) return false;
File file = SD.open("/settings/clockState.json", FILE_READ);
if (!file) {
LOG_WARNING("ConfigManager: Clock state file not found - using defaults");
clockConfig.physicalHour = 0;
clockConfig.physicalMinute = 0;
clockConfig.nextOutputIsC1 = true;
clockConfig.lastSyncTime = 0;
return false;
}
StaticJsonDocument<256> doc;
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("ConfigManager: Failed to parse clock state from SD: %s", error.c_str());
return false;
}
clockConfig.physicalHour = doc["hour"].as<uint8_t>() % 12;
clockConfig.physicalMinute = doc["minute"].as<uint8_t>() % 60;
clockConfig.nextOutputIsC1 = doc["nextIsC1"].as<bool>();
clockConfig.lastSyncTime = doc["lastSyncTime"].as<uint32_t>();
LOG_INFO("ConfigManager: Clock state loaded");
return true;
}
bool ConfigManager::saveClockState() {
if (!ensureSDCard()) return false;
StaticJsonDocument<256> doc;
doc["hour"] = clockConfig.physicalHour;
doc["minute"] = clockConfig.physicalMinute;
doc["nextIsC1"] = clockConfig.nextOutputIsC1;
doc["lastSyncTime"] = clockConfig.lastSyncTime;
char buffer[256];
size_t len = serializeJson(doc, buffer, sizeof(buffer));
if (len == 0 || len >= sizeof(buffer)) {
LOG_ERROR("ConfigManager: Failed to serialize clock state JSON");
return false;
}
saveFileToSD("/settings", "clockState.json", buffer);
LOG_DEBUG("ConfigManager: Clock state saved");
return true;
}
bool ConfigManager::loadUpdateServers() {
if (!ensureSDCard()) return false;
File file = SD.open("/settings/updateServers.json", FILE_READ);
if (!file) {
LOG_INFO("ConfigManager: Update servers file not found - using fallback only");
return false;
}
StaticJsonDocument<1024> doc;
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("ConfigManager: Failed to parse update servers JSON: %s", error.c_str());
return false;
}
updateServers.clear();
if (doc.containsKey("servers") && doc["servers"].is<JsonArray>()) {
JsonArray serversArray = doc["servers"];
for (JsonObject server : serversArray) {
if (server.containsKey("url")) {
String url = server["url"].as<String>();
if (!url.isEmpty()) {
updateServers.push_back(url);
}
}
}
}
LOG_INFO("ConfigManager: Loaded %d update servers from SD card", updateServers.size());
return true;
}
std::vector<String> ConfigManager::getUpdateServers() const {
std::vector<String> servers;
for (const String& server : updateServers) {
servers.push_back(server);
}
servers.push_back(updateConfig.fallbackServerUrl);
return servers;
}
void ConfigManager::updateTimeConfig(long gmtOffsetSec, int daylightOffsetSec) {
timeConfig.gmtOffsetSec = gmtOffsetSec;
timeConfig.daylightOffsetSec = daylightOffsetSec;
saveToSD();
LOG_INFO("ConfigManager: TimeConfig updated - GMT offset %ld sec, DST offset %d sec",
gmtOffsetSec, daylightOffsetSec);
}
void ConfigManager::updateNetworkConfig(bool useStaticIP, IPAddress ip, IPAddress gateway,
IPAddress subnet, IPAddress dns1, IPAddress dns2) {
networkConfig.useStaticIP = useStaticIP;
networkConfig.ip = ip;
networkConfig.gateway = gateway;
networkConfig.subnet = subnet;
networkConfig.dns1 = dns1;
networkConfig.dns2 = dns2;
saveNetworkConfig(); // Save immediately to SD
LOG_INFO("ConfigManager: NetworkConfig updated - Static IP: %s, IP: %s",
useStaticIP ? "enabled" : "disabled", ip.toString().c_str());
}
// ════════════════════════════════════════════════════════════════════════════
// NETWORK CONFIGURATION PERSISTENCE
// ════════════════════════════════════════════════════════════════════════════
bool ConfigManager::loadNetworkConfig() {
if (!ensureSDCard()) return false;
File file = SD.open("/settings/networkConfig.json", FILE_READ);
if (!file) {
LOG_INFO("ConfigManager: Network config file not found - using auto-generated hostname and DHCP");
return false;
}
StaticJsonDocument<512> doc;
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("ConfigManager: Failed to parse network config from SD: %s", error.c_str());
return false;
}
// Load hostname if present (overrides auto-generated)
if (doc.containsKey("hostname")) {
String customHostname = doc["hostname"].as<String>();
if (!customHostname.isEmpty()) {
networkConfig.hostname = customHostname;
LOG_INFO("ConfigManager: Custom hostname loaded from SD: %s", customHostname.c_str());
}
}
// Load static IP configuration
if (doc.containsKey("useStaticIP")) {
networkConfig.useStaticIP = doc["useStaticIP"].as<bool>();
}
if (doc.containsKey("ip")) {
String ipStr = doc["ip"].as<String>();
if (!ipStr.isEmpty() && ipStr != "0.0.0.0") {
networkConfig.ip.fromString(ipStr);
}
}
if (doc.containsKey("gateway")) {
String gwStr = doc["gateway"].as<String>();
if (!gwStr.isEmpty() && gwStr != "0.0.0.0") {
networkConfig.gateway.fromString(gwStr);
}
}
if (doc.containsKey("subnet")) {
String subnetStr = doc["subnet"].as<String>();
if (!subnetStr.isEmpty() && subnetStr != "0.0.0.0") {
networkConfig.subnet.fromString(subnetStr);
}
}
if (doc.containsKey("dns1")) {
String dns1Str = doc["dns1"].as<String>();
if (!dns1Str.isEmpty() && dns1Str != "0.0.0.0") {
networkConfig.dns1.fromString(dns1Str);
}
}
if (doc.containsKey("dns2")) {
String dns2Str = doc["dns2"].as<String>();
if (!dns2Str.isEmpty() && dns2Str != "0.0.0.0") {
networkConfig.dns2.fromString(dns2Str);
}
}
LOG_INFO("ConfigManager: Network config loaded - Hostname: %s, Static IP: %s",
networkConfig.hostname.c_str(),
networkConfig.useStaticIP ? "enabled" : "disabled");
return true;
}
bool ConfigManager::saveNetworkConfig() {
if (!ensureSDCard()) return false;
StaticJsonDocument<512> doc;
// Save hostname (user can customize)
doc["hostname"] = networkConfig.hostname;
// Save static IP configuration
doc["useStaticIP"] = networkConfig.useStaticIP;
doc["ip"] = networkConfig.ip.toString();
doc["gateway"] = networkConfig.gateway.toString();
doc["subnet"] = networkConfig.subnet.toString();
doc["dns1"] = networkConfig.dns1.toString();
doc["dns2"] = networkConfig.dns2.toString();
char buffer[512];
size_t len = serializeJson(doc, buffer, sizeof(buffer));
if (len == 0 || len >= sizeof(buffer)) {
LOG_ERROR("ConfigManager: Failed to serialize network config JSON");
return false;
}
saveFileToSD("/settings", "networkConfig.json", buffer);
LOG_INFO("ConfigManager: Network config saved to SD");
return true;
}
// ═══════════════════════════════════════════════════════════════════════════════
// FACTORY RESET IMPLEMENTATION
// ═══════════════════════════════════════════════════════════════════════════════
bool ConfigManager::factoryReset() {
LOG_WARNING("═══════════════════════════════════════════════════════════════════════════");
LOG_WARNING("🏭 FACTORY RESET INITIATED");
LOG_WARNING("═══════════════════════════════════════════════════════════════════════════");
if (!ensureSDCard()) {
LOG_ERROR("❌ ConfigManager: Cannot perform factory reset - SD card not available");
return false;
}
// Step 1: Delete all configuration files
LOG_INFO("🗑️ Step 1: Deleting all configuration files from SD card...");
bool deleteSuccess = clearAllSettings();
if (!deleteSuccess) {
LOG_ERROR("❌ ConfigManager: Factory reset failed - could not delete all settings");
return false;
}
// Step 2: Reset in-memory configuration to defaults
LOG_INFO("🔄 Step 2: Resetting in-memory configuration to defaults...");
// Reset network config (keep device-generated values)
networkConfig.useStaticIP = false;
networkConfig.ip = IPAddress(0, 0, 0, 0);
networkConfig.gateway = IPAddress(0, 0, 0, 0);
networkConfig.subnet = IPAddress(0, 0, 0, 0);
networkConfig.dns1 = IPAddress(0, 0, 0, 0);
networkConfig.dns2 = IPAddress(0, 0, 0, 0);
// hostname and apSsid are auto-generated from deviceUID, keep them
// Reset time config
timeConfig.gmtOffsetSec = 0;
timeConfig.daylightOffsetSec = 0;
// Reset bell config
createDefaultBellConfig();
// Reset clock config to defaults
clockConfig.c1output = 255;
clockConfig.c2output = 255;
clockConfig.pulseDuration = 5000;
clockConfig.pauseDuration = 2000;
clockConfig.physicalHour = 0;
clockConfig.physicalMinute = 0;
clockConfig.nextOutputIsC1 = true;
clockConfig.lastSyncTime = 0;
clockConfig.alertType = "OFF";
clockConfig.alertRingInterval = 1200;
clockConfig.hourBell = 255;
clockConfig.halfBell = 255;
clockConfig.quarterBell = 255;
clockConfig.backlight = false;
clockConfig.backlightOutput = 255;
clockConfig.backlightOnTime = "18:00";
clockConfig.backlightOffTime = "06:00";
clockConfig.daytimeSilenceEnabled = false;
clockConfig.daytimeSilenceOnTime = "14:00";
clockConfig.daytimeSilenceOffTime = "17:00";
clockConfig.nighttimeSilenceEnabled = false;
clockConfig.nighttimeSilenceOnTime = "22:00";
clockConfig.nighttimeSilenceOffTime = "07:00";
// Note: Device identity (deviceUID, hwType, hwVersion) in NVS is NOT reset
// Note: WiFi credentials are handled by WiFiManager, not reset here
LOG_INFO("✅ Step 2: In-memory configuration reset to defaults");
LOG_WARNING("✅ FACTORY RESET COMPLETE");
LOG_WARNING("🔄 Device will boot with default settings on next restart");
LOG_WARNING("🆔 Device identity (UID) preserved in NVS");
LOG_INFO("WiFi credentials should be cleared separately using WiFiManager");
return true;
}
bool ConfigManager::clearAllSettings() {
if (!ensureSDCard()) {
LOG_ERROR("ConfigManager: SD card not available for clearing settings");
return false;
}
bool allDeleted = true;
int filesDeleted = 0;
int filesFailed = 0;
// List of all configuration files to delete
const char* settingsFiles[] = {
"/settings/deviceConfig.json",
"/settings/networkConfig.json",
"/settings/relayTimings.json",
"/settings/clockConfig.json",
"/settings/clockState.json",
"/settings/updateServers.json"
};
int numFiles = sizeof(settingsFiles) / sizeof(settingsFiles[0]);
LOG_INFO("ConfigManager: Attempting to delete %d configuration files...", numFiles);
// Delete each configuration file
for (int i = 0; i < numFiles; i++) {
const char* filepath = settingsFiles[i];
if (SD.exists(filepath)) {
if (SD.remove(filepath)) {
LOG_INFO("✅ Deleted: %s", filepath);
filesDeleted++;
} else {
LOG_ERROR("❌ Failed to delete: %s", filepath);
filesFailed++;
allDeleted = false;
}
} else {
LOG_DEBUG("⏩ Skip (not found): %s", filepath);
}
}
// Also delete the /melodies directory if you want a complete reset
// Uncomment if you want to delete melodies too:
/*
if (SD.exists("/melodies")) {
LOG_INFO("Deleting /melodies directory...");
// Note: SD library doesn't have rmdir for non-empty dirs
// You'd need to implement recursive delete or just leave melodies
}
*/
LOG_INFO("═══════════════════════════════════════════════════════════════════════════");
LOG_INFO("📄 Settings cleanup summary:");
LOG_INFO(" ✅ Files deleted: %d", filesDeleted);
LOG_INFO(" ❌ Files failed: %d", filesFailed);
LOG_INFO(" 🔄 Total processed: %d / %d", filesDeleted + filesFailed, numFiles);
LOG_INFO("═══════════════════════════════════════════════════════════════════════════");
return allDeleted;
}

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@@ -0,0 +1,444 @@
/*
* ═══════════════════════════════════════════════════════════════════════════════════
* CONFIGMANAGER.HPP - Deployment-Ready Configuration Management System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🗂️ CLEAN DEPLOYMENT-READY CONFIG SYSTEM 🗂️
*
* This restructured configuration system is designed for production deployment
* with minimal hardcoded defaults, proper separation of factory vs user settings,
* and clean configuration hierarchy.
*
* 🏗️ DEPLOYMENT PHILOSOPHY:
* • Factory settings stored in NVS (permanent, set once)
* • User settings stored on SD card (configurable via app)
* • Hardware settings compiled per HWID variant
* • Network credentials handled by WiFiManager only
* • Auto-generated identifiers where appropriate
*
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <ArduinoJson.h>
#include <SD.h>
#include <IPAddress.h>
#include <ETH.h>
#include <vector>
#include <nvs_flash.h>
#include <nvs.h>
class ConfigManager {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CONFIGURATION STRUCTURES - Clean deployment-ready design
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @struct DeviceConfig
* @brief Factory-set device identity (NVS storage)
*
* These values are set once during manufacturing and stored in NVS.
* fwVersion is updated automatically after OTA updates (SD storage).
*/
struct DeviceConfig {
String deviceUID = ""; // 🏷️ Factory-set UID (NVS) - NO DEFAULT
String hwType = ""; // 🔧 Factory-set hardware type (NVS) - NO DEFAULT
String hwVersion = ""; // 📐 Factory-set hardware revision (NVS) - NO DEFAULT
String fwVersion = "0.0.0"; // 📋 Current firmware version (SD) - auto-updated
};
/**
* @struct NetworkConfig
* @brief Network connectivity settings
*
* WiFi credentials are handled entirely by WiFiManager.
* Static IP settings are configured via app commands and stored on SD.
* hostname is auto-generated from deviceUID.
*/
struct NetworkConfig {
String hostname; // 🏭 Auto-generated: "BellSystems-<DEVID>"
bool useStaticIP = false; // 🔧 Default DHCP, app-configurable via SD
IPAddress ip; // 🏠 Empty default, read from SD
IPAddress gateway; // 🌐 Empty default, read from SD
IPAddress subnet; // 📊 Empty default, read from SD
IPAddress dns1; // 📝 Empty default, read from SD
IPAddress dns2; // 📝 Empty default, read from SD
String apSsid; // 📡 Auto-generated AP name
String apPass; // 🔐 AP is Open. No Password
uint16_t discoveryPort = 32101; // 📡 Fixed discovery port
};
/**
* @struct MqttConfig
* @brief MQTT broker connection settings
*
* Cloud broker as default, can be overridden via SD card.
* Username defaults to deviceUID for unique identification.
*/
struct MqttConfig {
String host = "j2f24f16.ala.eu-central-1.emqxsl.com"; // 📡 Cloud MQTT broker (default)
int port = 1883; // 🔌 Standard MQTT port (default)
String user; // 👤 Auto-set to deviceUID
String password = "vesper"; // 🔑 Default password - OK as is
};
/**
* @struct HardwareConfig
* @brief Hardware-specific settings (compiled per HWID)
*
* These values are hardware-variant specific and compiled into firmware.
* Different values for different hardware revisions.
*/
struct HardwareConfig {
uint8_t pcf8574Address = 0x24; // 🔌 Hardware-specific - OK as is
uint8_t sdChipSelect = 5; // 💾 Hardware-specific - OK as is
// Ethernet SPI configuration - hardware-specific
uint8_t ethSpiSck = 18; // ⏱️ Hardware-specific - OK as is
uint8_t ethSpiMiso = 19; // 🔄 Hardware-specific - OK as is
uint8_t ethSpiMosi = 23; // 🔄 Hardware-specific - OK as is
// ETH PHY Configuration - hardware-specific
eth_phy_type_t ethPhyType = ETH_PHY_W5500; // 🔌 Hardware-specific - OK as is
uint8_t ethPhyAddr = 1; // 📍 Hardware-specific - OK as is
uint8_t ethPhyCs = 5; // 💾 Hardware-specific - OK as is
int8_t ethPhyIrq = -1; // ⚡ Hardware-specific - OK as is
int8_t ethPhyRst = -1; // 🔄 Hardware-specific - OK as is
};
/**
* @struct TimeConfig
* @brief Timezone and NTP settings
*
* NTP server is universal default.
* Timezone offsets default to 0 (UTC) and are configured via app.
*/
struct TimeConfig {
String ntpServer = "pool.ntp.org"; // ⏰ Universal NTP - OK as is
long gmtOffsetSec = 0; // 🌍 Default UTC, app-configurable via SD
int daylightOffsetSec = 0; // ☀️ Default no DST, app-configurable via SD
};
/**
* @struct UpdateConfig
* @brief OTA update server configuration
*
* Universal defaults for all devices.
*/
struct UpdateConfig {
String fallbackServerUrl = "http://firmware.bonamin.space"; // 🛡️ Universal fallback - OK as is
int timeout = 10000; // ⏱️ Universal timeout - OK as is
int retries = 3; // 🔄 Universal retries - OK as is
};
/**
* @struct BellConfig
* @brief Bell system configuration (loaded from SD)
*
* All bell settings are loaded from SD card at startup.
*/
struct BellConfig {
uint16_t durations[16]; // ⏱️ Loaded from SD at startup Factory Def: Min Size Hammer
uint16_t outputs[16]; // 🔌 Loaded from SD at startup. Factory Def: Disabled
};
/**
* @struct ClockConfig
* @brief Clock mechanism configuration (loaded from SD)
*
* All clock settings are loaded from SD card at startup.
* This struct is correctly designed and needs no changes.
*/
struct ClockConfig {
// ════════════════════════════════════════════════════════════════════════════
// CLOCK ENABLE/DISABLE - Master control for all clock functionality
// ════════════════════════════════════════════════════════════════════════════
bool enabled = false; // 🔘 Enable/disable ALL clock functionality
// ════════════════════════════════════════════════════════════════════════════
// CLOCK OUTPUTS - Physical output configuration
// ════════════════════════════════════════════════════════════════════════════
uint8_t c1output = 255; // 🕐 Clock output #1 pin (255 = disabled)
uint8_t c2output = 255; // 🕑 Clock output #2 pin (255 = disabled)
uint16_t pulseDuration = 5000; // ⏱️ Pulse duration in milliseconds
uint16_t pauseDuration = 2000; // 🛑 Pause between consecutive pulses
// ════════════════════════════════════════════════════════════════════════════
// PHYSICAL CLOCK STATE - Position tracking for sync
// ════════════════════════════════════════════════════════════════════════════
uint8_t physicalHour = 0; // 🕐 Physical clock hour (0-11)
uint8_t physicalMinute = 0; // 🕐 Physical clock minute (0-59)
bool nextOutputIsC1 = true; // 🔄 Which output fires next
uint32_t lastSyncTime = 0; // ⏰ Last successful sync timestamp
// ════════════════════════════════════════════════════════════════════════════
// ALERT CONFIGURATION - Bell alert behavior
// ════════════════════════════════════════════════════════════════════════════
String alertType = "OFF"; // 🔔 Alert mode: "SINGLE", "HOURS", or "OFF"
uint16_t alertRingInterval = 1200; // ⏰ Interval between bell rings (ms) 1-2s 0.2s steps
uint8_t hourBell = 255; // 🕐 Bell for hourly alerts (255 = disabled)
uint8_t halfBell = 255; // 🕕 Bell for half-hour alerts (255 = disabled)
uint8_t quarterBell = 255; // 🕒 Bell for quarter-hour alerts (255 = disabled)
// ════════════════════════════════════════════════════════════════════════════
// BACKLIGHT AUTOMATION - Clock illumination control
// ════════════════════════════════════════════════════════════════════════════
bool backlight = false; // 💡 Enable/disable backlight automation
uint8_t backlightOutput = 255; // 🔌 Backlight output pin (255 = disabled)
String backlightOnTime = "18:00"; // 🌅 Time to turn backlight ON
String backlightOffTime = "06:00"; // 🌄 Time to turn backlight OFF
// ════════════════════════════════════════════════════════════════════════════
// SILENCE PERIODS - Quiet hours configuration
// ════════════════════════════════════════════════════════════════════════════
bool daytimeSilenceEnabled = false; // 🌞 Enable/disable daytime silence
String daytimeSilenceOnTime = "14:00"; // 🌞 Start of daytime silence
String daytimeSilenceOffTime = "17:00"; // 🌞 End of daytime silence
bool nighttimeSilenceEnabled = false; // 🌙 Enable/disable nighttime silence
String nighttimeSilenceOnTime = "22:00"; // 🌙 Start of nighttime silence
String nighttimeSilenceOffTime = "07:00"; // 🌙 End of nighttime silence
};
private:
// ═══════════════════════════════════════════════════════════════════════════════
// MEMBER VARIABLES - Clean deployment-ready storage
// ═══════════════════════════════════════════════════════════════════════════════
DeviceConfig deviceConfig;
NetworkConfig networkConfig;
MqttConfig mqttConfig;
HardwareConfig hardwareConfig;
TimeConfig timeConfig;
UpdateConfig updateConfig;
BellConfig bellConfig;
ClockConfig clockConfig;
bool sdInitialized = false;
std::vector<String> updateServers;
nvs_handle_t nvsHandle = 0;
static const char* NVS_NAMESPACE;
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE METHODS - Clean initialization and auto-generation
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Initialize configuration with clean defaults and auto-generation
*
* This method:
* 1. Loads device identity from NVS (factory-set)
* 2. Auto-generates hostname from deviceUID
* 3. Auto-generates AP SSID from deviceUID
* 4. Sets MQTT username to deviceUID
* 5. Loads user-configurable settings from SD
*/
void initializeCleanDefaults();
/**
* @brief Auto-generate network identifiers from deviceUID
*
* Generates:
* - hostname: "BellSystems-<last6ofUID>"
* - apSsid: "BellSystems-Setup-<last6ofUID>"
* - mqttUser: deviceUID
*/
void generateNetworkIdentifiers();
bool ensureSDCard();
void createDefaultBellConfig();
// NVS management (for factory-set device identity)
bool initializeNVS();
bool loadDeviceIdentityFromNVS();
bool saveDeviceIdentityToNVS();
String readNVSString(const char* key, const String& defaultValue);
bool writeNVSString(const char* key, const String& value);
public:
// ═══════════════════════════════════════════════════════════════════════════════
// PUBLIC INTERFACE - Clean deployment-ready API
// ═══════════════════════════════════════════════════════════════════════════════
ConfigManager();
/**
* @brief Initialize clean deployment-ready configuration system
*
* Load order:
* 1. Device identity from NVS (factory-set, permanent)
* 2. Auto-generate network identifiers
* 3. Load user settings from SD card
* 4. Apply clean defaults for missing settings
*/
bool begin();
void loadFromSD();
bool saveToSD();
// Configuration access (read-only getters)
const DeviceConfig& getDeviceConfig() const { return deviceConfig; }
const NetworkConfig& getNetworkConfig() const { return networkConfig; }
const MqttConfig& getMqttConfig() const { return mqttConfig; }
const HardwareConfig& getHardwareConfig() const { return hardwareConfig; }
const TimeConfig& getTimeConfig() const { return timeConfig; }
const UpdateConfig& getUpdateConfig() const { return updateConfig; }
const BellConfig& getBellConfig() const { return bellConfig; }
const ClockConfig& getClockConfig() const { return clockConfig; }
// Device identity methods (read-only - factory set via separate firmware)
String getDeviceUID() const { return deviceConfig.deviceUID; }
String getHwType() const { return deviceConfig.hwType; }
String getHwVersion() const { return deviceConfig.hwVersion; }
String getFwVersion() const { return deviceConfig.fwVersion; }
/** @brief Set device UID (factory programming only) */
void setDeviceUID(const String& uid) {
deviceConfig.deviceUID = uid;
saveDeviceIdentityToNVS();
generateNetworkIdentifiers();
}
/** @brief Set hardware type (factory programming only) */
void setHwType(const String& type) {
deviceConfig.hwType = type;
saveDeviceIdentityToNVS();
}
/** @brief Set hardware version (factory programming only) */
void setHwVersion(const String& version) {
deviceConfig.hwVersion = version;
saveDeviceIdentityToNVS();
}
/** @brief Set firmware version (auto-updated after OTA) */
void setFwVersion(const String& version) { deviceConfig.fwVersion = version; }
// Configuration update methods for app commands
void updateTimeConfig(long gmtOffsetSec, int daylightOffsetSec);
void updateNetworkConfig(bool useStaticIP, IPAddress ip, IPAddress gateway,
IPAddress subnet, IPAddress dns1, IPAddress dns2);
// Network configuration persistence
bool loadNetworkConfig();
bool saveNetworkConfig();
// Bell and clock configuration methods (unchanged)
bool loadBellDurations();
bool saveBellDurations();
void updateBellDurations(JsonVariant doc);
void updateBellOutputs(JsonVariant doc);
uint16_t getBellDuration(uint8_t bellIndex) const;
uint16_t getBellOutput(uint8_t bellIndex) const;
void setBellDuration(uint8_t bellIndex, uint16_t duration);
void setBellOutput(uint8_t bellIndex, uint16_t output);
// Clock configuration methods (unchanged - already correct)
bool getClockEnabled() const { return clockConfig.enabled; }
void setClockEnabled(bool enabled) { clockConfig.enabled = enabled; }
void updateClockOutputs(JsonVariant doc);
uint8_t getClockOutput1() const { return clockConfig.c1output; }
uint8_t getClockOutput2() const { return clockConfig.c2output; }
uint16_t getClockPulseDuration() const { return clockConfig.pulseDuration; }
uint16_t getClockPauseDuration() const { return clockConfig.pauseDuration; }
void setClockOutput1(uint8_t output) { clockConfig.c1output = output; }
void setClockOutput2(uint8_t output) { clockConfig.c2output = output; }
void setClockPulseDuration(uint16_t duration) { clockConfig.pulseDuration = duration; }
void setClockPauseDuration(uint16_t duration) { clockConfig.pauseDuration = duration; }
// Physical clock state methods (unchanged)
uint8_t getPhysicalClockHour() const { return clockConfig.physicalHour; }
uint8_t getPhysicalClockMinute() const { return clockConfig.physicalMinute; }
bool getNextOutputIsC1() const { return clockConfig.nextOutputIsC1; }
uint32_t getLastSyncTime() const { return clockConfig.lastSyncTime; }
void setPhysicalClockHour(uint8_t hour) { clockConfig.physicalHour = hour % 12; }
void setPhysicalClockMinute(uint8_t minute) { clockConfig.physicalMinute = minute % 60; }
void setNextOutputIsC1(bool isC1) { clockConfig.nextOutputIsC1 = isC1; }
void setLastSyncTime(uint32_t timestamp) { clockConfig.lastSyncTime = timestamp; }
// Alert configuration methods (unchanged)
String getAlertType() const { return clockConfig.alertType; }
uint16_t getAlertRingInterval() const { return clockConfig.alertRingInterval; }
uint8_t getHourBell() const { return clockConfig.hourBell; }
uint8_t getHalfBell() const { return clockConfig.halfBell; }
uint8_t getQuarterBell() const { return clockConfig.quarterBell; }
void setAlertType(const String& type) { clockConfig.alertType = type; }
void setAlertRingInterval(uint16_t interval) { clockConfig.alertRingInterval = interval; }
void setHourBell(uint8_t bell) { clockConfig.hourBell = bell; }
void setHalfBell(uint8_t bell) { clockConfig.halfBell = bell; }
void setQuarterBell(uint8_t bell) { clockConfig.quarterBell = bell; }
// Backlight configuration methods (unchanged)
bool getBacklightEnabled() const { return clockConfig.backlight; }
uint8_t getBacklightOutput() const { return clockConfig.backlightOutput; }
String getBacklightOnTime() const { return clockConfig.backlightOnTime; }
String getBacklightOffTime() const { return clockConfig.backlightOffTime; }
void setBacklightEnabled(bool enabled) { clockConfig.backlight = enabled; }
void setBacklightOutput(uint8_t output) { clockConfig.backlightOutput = output; }
void setBacklightOnTime(const String& time) { clockConfig.backlightOnTime = time; }
void setBacklightOffTime(const String& time) { clockConfig.backlightOffTime = time; }
// Silence periods methods (unchanged)
bool getDaytimeSilenceEnabled() const { return clockConfig.daytimeSilenceEnabled; }
String getDaytimeSilenceOnTime() const { return clockConfig.daytimeSilenceOnTime; }
String getDaytimeSilenceOffTime() const { return clockConfig.daytimeSilenceOffTime; }
bool getNighttimeSilenceEnabled() const { return clockConfig.nighttimeSilenceEnabled; }
String getNighttimeSilenceOnTime() const { return clockConfig.nighttimeSilenceOnTime; }
String getNighttimeSilenceOffTime() const { return clockConfig.nighttimeSilenceOffTime; }
void setDaytimeSilenceEnabled(bool enabled) { clockConfig.daytimeSilenceEnabled = enabled; }
void setDaytimeSilenceOnTime(const String& time) { clockConfig.daytimeSilenceOnTime = time; }
void setDaytimeSilenceOffTime(const String& time) { clockConfig.daytimeSilenceOffTime = time; }
void setNighttimeSilenceEnabled(bool enabled) { clockConfig.nighttimeSilenceEnabled = enabled; }
void setNighttimeSilenceOnTime(const String& time) { clockConfig.nighttimeSilenceOnTime = time; }
void setNighttimeSilenceOffTime(const String& time) { clockConfig.nighttimeSilenceOffTime = time; }
// Other methods (unchanged)
void updateClockAlerts(JsonVariant doc);
void updateClockBacklight(JsonVariant doc);
void updateClockSilence(JsonVariant doc);
bool loadClockConfig();
bool saveClockConfig();
bool loadClockState();
bool saveClockState();
void updateRealTimeFromCommand(JsonVariant doc);
void updatePhysicalClockTimeFromCommand(JsonVariant doc);
void saveFileToSD(const char* dirPath, const char* filename, const char* data);
String getHardwareVariant() const { return deviceConfig.hwType; }
bool loadDeviceConfig();
bool saveDeviceConfig();
bool loadUpdateServers();
std::vector<String> getUpdateServers() const;
String getAPSSID() const { return networkConfig.apSsid; }
bool isHealthy() const;
// ═══════════════════════════════════════════════════════════════════════════════
// FACTORY RESET
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Perform complete factory reset
*
* This method:
* 1. Deletes all configuration files from SD card
* 2. Does NOT touch NVS (device identity remains)
* 3. On next boot, all settings will be recreated with defaults
*
* @return true if factory reset successful
*/
bool factoryReset();
/**
* @brief Delete all settings files from SD card
* @return true if all files deleted successfully
*/
bool clearAllSettings();
};
// ═══════════════════════════════════════════════════════════════════════════════════
// DEPLOYMENT NOTES:
// 2. USER SETTINGS: All loaded from SD card, configured via app
// 3. NETWORK: WiFiManager handles credentials, no hardcoded SSIDs/passwords
// 4. IDENTIFIERS: Auto-generated from deviceUID for consistency
// 5. DEFAULTS: Clean minimal defaults, everything configurable
// ═══════════════════════════════════════════════════════════════════════════════════

View File

@@ -0,0 +1,241 @@
#include "FileManager.hpp"
FileManager::FileManager(ConfigManager* config) : configManager(config) {
// Constructor - store reference to ConfigManager
}
bool FileManager::initializeSD() {
uint8_t sdPin = configManager->getHardwareConfig().sdChipSelect;
if (!SD.begin(sdPin)) {
LOG_ERROR("SD Card initialization failed!");
return false;
}
return true;
}
bool FileManager::addMelody(JsonVariant doc) {
LOG_INFO("Adding melody from JSON data...");
// Extract URL and filename from JSON
if (!doc.containsKey("download_url") || !doc.containsKey("melodys_uid")) {
LOG_ERROR("Missing required parameters: download_url or melodys_uid");
return false;
}
const char* url = doc["download_url"];
const char* filename = doc["melodys_uid"];
// Download the melody file to /melodies directory
if (downloadFile(url, "/melodies", filename)) {
LOG_INFO("Melody download successful: %s", filename);
return true;
}
LOG_ERROR("Melody download failed: %s", filename);
return false;
}
bool FileManager::ensureDirectoryExists(const String& dirPath) {
if (!initializeSD()) {
return false;
}
// Ensure the directory ends with '/'
String normalizedPath = dirPath;
if (!normalizedPath.endsWith("/")) {
normalizedPath += "/";
}
// Create directory if it doesn't exist
return SD.mkdir(normalizedPath.c_str());
}
bool FileManager::downloadFile(const String& url, const String& directory, const String& filename) {
LOG_INFO("Starting download from: %s", url.c_str());
HTTPClient http;
http.begin(url);
int httpCode = http.GET();
if (httpCode != HTTP_CODE_OK) {
LOG_ERROR("HTTP GET failed, error: %s", http.errorToString(httpCode).c_str());
http.end();
return false;
}
if (!initializeSD()) {
http.end();
return false;
}
// Ensure directory exists
if (!ensureDirectoryExists(directory)) {
LOG_ERROR("Failed to create directory: %s", directory.c_str());
http.end();
return false;
}
// Build full file path
String dirPath = directory;
if (!dirPath.endsWith("/")) dirPath += "/";
String fullPath = dirPath + filename;
File file = SD.open(fullPath.c_str(), FILE_WRITE);
if (!file) {
LOG_ERROR("Failed to open file for writing: %s", fullPath.c_str());
http.end();
return false;
}
WiFiClient* stream = http.getStreamPtr();
uint8_t buffer[1024];
int bytesRead;
while (http.connected() && (bytesRead = stream->readBytes(buffer, sizeof(buffer))) > 0) {
file.write(buffer, bytesRead);
}
file.close();
http.end();
LOG_INFO("Download complete, file saved to: %s", fullPath.c_str());
return true;
}
String FileManager::listFilesAsJson(const char* dirPath) {
if (!initializeSD()) {
LOG_ERROR("SD initialization failed");
return "{}";
}
File dir = SD.open(dirPath);
if (!dir || !dir.isDirectory()) {
LOG_ERROR("Directory not found: %s", dirPath);
return "{}";
}
DynamicJsonDocument doc(1024);
JsonArray fileList = doc.createNestedArray("files");
File file = dir.openNextFile();
while (file) {
if (!file.isDirectory()) {
fileList.add(file.name());
}
file = dir.openNextFile();
}
String json;
serializeJson(doc, json);
return json;
}
bool FileManager::fileExists(const String& filePath) {
if (!initializeSD()) {
return false;
}
File file = SD.open(filePath.c_str());
if (file) {
file.close();
return true;
}
return false;
}
bool FileManager::deleteFile(const String& filePath) {
if (!initializeSD()) {
return false;
}
if (SD.remove(filePath.c_str())) {
LOG_INFO("File deleted: %s", filePath.c_str());
return true;
} else {
LOG_ERROR("Failed to delete file: %s", filePath.c_str());
return false;
}
}
bool FileManager::createDirectory(const String& dirPath) {
return ensureDirectoryExists(dirPath);
}
size_t FileManager::getFileSize(const String& filePath) {
if (!initializeSD()) {
return 0;
}
File file = SD.open(filePath.c_str());
if (!file) {
return 0;
}
size_t size = file.size();
file.close();
return size;
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool FileManager::isHealthy() const {
// Check if ConfigManager is available
if (!configManager) {
LOG_DEBUG("FileManager: Unhealthy - ConfigManager not available");
return false;
}
// Check if SD card can be initialized
uint8_t sdPin = configManager->getHardwareConfig().sdChipSelect;
if (!SD.begin(sdPin)) {
LOG_DEBUG("FileManager: Unhealthy - SD Card initialization failed");
return false;
}
// Check if we can read from SD card (test with root directory)
File root = SD.open("/");
if (!root) {
LOG_DEBUG("FileManager: Unhealthy - Cannot access SD root directory");
return false;
}
if (!root.isDirectory()) {
LOG_DEBUG("FileManager: Unhealthy - SD root is not a directory");
root.close();
return false;
}
root.close();
// Check if we can write to SD card (create/delete a test file)
String testFile = "/health_test.tmp";
File file = SD.open(testFile.c_str(), FILE_WRITE);
if (!file) {
LOG_DEBUG("FileManager: Unhealthy - Cannot write to SD card");
return false;
}
file.print("health_check");
file.close();
// Verify we can read the test file
file = SD.open(testFile.c_str(), FILE_READ);
if (!file) {
LOG_DEBUG("FileManager: Unhealthy - Cannot read test file from SD card");
return false;
}
String content = file.readString();
file.close();
// Clean up test file
SD.remove(testFile.c_str());
if (content != "health_check") {
LOG_DEBUG("FileManager: Unhealthy - SD card read/write test failed");
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* FILEMANAGER.HPP - SD Card and File Operations Manager
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 📁 THE FILE SYSTEM ORCHESTRATOR OF VESPER 📁
*
* This class provides a clean, robust interface for all file operations
* including melody file management, configuration persistence, and
* comprehensive error handling with automatic recovery.
*
* 📋 VERSION: 2.0 (Enhanced file management)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#ifndef FILEMANAGER_HPP
#define FILEMANAGER_HPP
#include <Arduino.h>
#include <SD.h>
#include <HTTPClient.h>
#include <WiFiClient.h>
#include <ArduinoJson.h>
#include "../Logging/Logging.hpp"
#include "../ConfigManager/ConfigManager.hpp"
class FileManager {
private:
ConfigManager* configManager;
public:
// Constructor
FileManager(ConfigManager* config);
// Core file operations
bool downloadFile(const String& url, const String& directory, const String& filename);
bool addMelody(JsonVariant doc); // Download melody file from JSON data
String listFilesAsJson(const char* dirPath);
// File utilities
bool fileExists(const String& filePath);
bool deleteFile(const String& filePath);
bool createDirectory(const String& dirPath);
size_t getFileSize(const String& filePath);
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if FileManager is in healthy state */
bool isHealthy() const;
private:
// Helper functions
bool initializeSD();
bool ensureDirectoryExists(const String& dirPath);
};
#endif

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* FIRMWAREVALIDATOR.CPP - Bulletproof Firmware Update Validation Implementation
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#include "FirmwareValidator.hpp"
#include "../HealthMonitor/HealthMonitor.hpp"
#include "../ConfigManager/ConfigManager.hpp"
#include <esp_task_wdt.h>
#include <esp_image_format.h>
#include <ArduinoJson.h>
// NVS keys for persistent validation state
static const char* NVS_NAMESPACE = "fw_validator";
static const char* NVS_STATE_KEY = "val_state";
static const char* NVS_BOOT_COUNT_KEY = "boot_count";
static const char* NVS_RETRY_COUNT_KEY = "retry_count";
static const char* NVS_FAILURE_COUNT_KEY = "fail_count";
static const char* NVS_LAST_BOOT_KEY = "last_boot";
FirmwareValidator::FirmwareValidator() {
// Initialize default configuration
_config = ValidationConfig();
}
FirmwareValidator::~FirmwareValidator() {
// Clean up resources
if (_validationTimer) {
xTimerDelete(_validationTimer, portMAX_DELAY);
_validationTimer = nullptr;
}
if (_monitoringTask) {
vTaskDelete(_monitoringTask);
_monitoringTask = nullptr;
}
if (_nvsHandle) {
nvs_close(_nvsHandle);
_nvsHandle = 0;
}
}
bool FirmwareValidator::begin(HealthMonitor* healthMonitor, ConfigManager* configManager) {
LOG_INFO("🛡️ Initializing Firmware Validator System");
_healthMonitor = healthMonitor;
_configManager = configManager;
// Initialize NVS for persistent state storage
if (!initializeNVS()) {
LOG_ERROR("❌ Failed to initialize NVS for firmware validation");
return false;
}
// Initialize ESP32 partition information
if (!initializePartitions()) {
LOG_ERROR("❌ Failed to initialize ESP32 partitions");
return false;
}
// Load previous validation state
loadValidationState();
LOG_INFO("✅ Firmware Validator initialized");
LOG_INFO("📍 Running partition: %s", getPartitionLabel(_runningPartition).c_str());
LOG_INFO("📍 Backup partition: %s", getPartitionLabel(_backupPartition).c_str());
LOG_INFO("🔄 Validation state: %s", validationStateToString(_validationState).c_str());
return true;
}
bool FirmwareValidator::performStartupValidation() {
LOG_INFO("🚀 Starting firmware startup validation...");
// Check if this is a new firmware that needs validation
const esp_partition_t* bootPartition = esp_ota_get_boot_partition();
const esp_partition_t* runningPartition = esp_ota_get_running_partition();
if (bootPartition != runningPartition) {
LOG_WARNING("⚠️ Boot partition differs from running partition!");
LOG_WARNING(" Boot: %s", getPartitionLabel(bootPartition).c_str());
LOG_WARNING(" Running: %s", getPartitionLabel(runningPartition).c_str());
}
// Increment boot count for this session
incrementBootCount();
// Check if we need to validate new firmware
if (_validationState == FirmwareValidationState::UNKNOWN) {
// First boot of potentially new firmware
_validationState = FirmwareValidationState::STARTUP_PENDING;
LOG_INFO("🆕 New firmware detected - entering validation mode");
}
if (_validationState == FirmwareValidationState::STARTUP_PENDING) {
LOG_INFO("🔍 Performing startup validation...");
_validationState = FirmwareValidationState::STARTUP_RUNNING;
_validationStartTime = millis();
// Perform basic health checks with timeout protection
unsigned long startTime = millis();
bool healthCheckPassed = false;
while ((millis() - startTime) < _config.startupTimeoutMs) {
healthCheckPassed = performBasicHealthCheck();
if (healthCheckPassed) {
break;
}
LOG_WARNING("⚠️ Startup health check failed, retrying...");
delay(1000); // Wait 1 second before retry
}
if (healthCheckPassed) {
_validationState = FirmwareValidationState::RUNTIME_TESTING;
_startupRetryCount = 0; // Reset retry count on success
saveValidationState();
LOG_INFO("✅ Firmware startup validation PASSED - proceeding with initialization");
return true;
} else {
LOG_ERROR("❌ Startup validation FAILED after %lu ms", _config.startupTimeoutMs);
_startupRetryCount++;
if (_startupRetryCount >= _config.maxStartupRetries) {
LOG_ERROR("💥 Maximum startup retries exceeded - triggering rollback");
handleValidationFailure("Startup validation failed repeatedly");
return false; // This will trigger rollback and reboot
} else {
LOG_WARNING("🔄 Startup retry %d/%d - rebooting...",
_startupRetryCount, _config.maxStartupRetries);
saveValidationState();
delay(1000);
ESP.restart();
return false;
}
}
} else if (_validationState == FirmwareValidationState::VALIDATED) {
LOG_INFO("✅ Firmware already validated - normal operation");
return true;
} else if (_validationState == FirmwareValidationState::STARTUP_RUNNING) {
// Handle interrupted validation from previous boot
LOG_INFO("🔄 Resuming interrupted validation - transitioning to runtime testing");
_validationState = FirmwareValidationState::RUNTIME_TESTING;
saveValidationState();
return true;
} else if (_validationState == FirmwareValidationState::RUNTIME_TESTING) {
// Already in runtime testing from previous boot
LOG_INFO("🔄 Continuing runtime validation from previous session");
return true;
} else {
LOG_WARNING("⚠️ Unexpected validation state: %s",
validationStateToString(_validationState).c_str());
return true; // Continue anyway
}
}
void FirmwareValidator::startRuntimeValidation() {
if (_validationState != FirmwareValidationState::RUNTIME_TESTING) {
LOG_WARNING("⚠️ Runtime validation called in wrong state: %s",
validationStateToString(_validationState).c_str());
return;
}
LOG_INFO("🏃 Starting extended runtime validation (%lu ms timeout)",
_config.runtimeTimeoutMs);
_validationStartTime = millis();
// Create validation timer
_validationTimer = xTimerCreate(
"FW_Validation",
pdMS_TO_TICKS(_config.runtimeTimeoutMs),
pdFALSE, // One-shot timer
this,
validationTimerCallback
);
if (_validationTimer) {
xTimerStart(_validationTimer, 0);
} else {
LOG_ERROR("❌ Failed to create validation timer");
handleValidationFailure("Timer creation failed");
return;
}
// Create monitoring task for continuous health checks
xTaskCreatePinnedToCore(
monitoringTaskFunction,
"FW_Monitor",
4096,
this,
4, // Higher priority than health monitor
&_monitoringTask,
0 // Core 0
);
if (!_monitoringTask) {
LOG_ERROR("❌ Failed to create monitoring task");
handleValidationFailure("Monitoring task creation failed");
return;
}
// Setup watchdog if enabled
if (_config.enableWatchdog) {
setupWatchdog();
}
LOG_INFO("✅ Runtime validation started - monitoring system health...");
}
void FirmwareValidator::commitFirmware() {
if (_validationState == FirmwareValidationState::VALIDATED) {
LOG_INFO("✅ Firmware already committed");
return;
}
LOG_INFO("💾 Committing firmware as valid and stable...");
// Mark current partition as valid boot partition
esp_err_t err = esp_ota_set_boot_partition(_runningPartition);
if (err != ESP_OK) {
LOG_ERROR("❌ Failed to set boot partition: %s", esp_err_to_name(err));
return;
}
_validationState = FirmwareValidationState::VALIDATED;
resetValidationCounters();
saveValidationState();
// Clean up validation resources
if (_validationTimer) {
xTimerDelete(_validationTimer, portMAX_DELAY);
_validationTimer = nullptr;
}
if (_monitoringTask) {
vTaskDelete(_monitoringTask);
_monitoringTask = nullptr;
}
LOG_INFO("🎉 Firmware successfully committed! System is now stable.");
}
void FirmwareValidator::rollbackFirmware() {
LOG_WARNING("🔄 Manual firmware rollback requested");
handleValidationFailure("Manual rollback requested");
}
// ... [rest of implementation continues with all the private methods] ...
bool FirmwareValidator::initializeNVS() {
esp_err_t err = nvs_flash_init();
if (err == ESP_ERR_NVS_NO_FREE_PAGES || err == ESP_ERR_NVS_NEW_VERSION_FOUND) {
ESP_ERROR_CHECK(nvs_flash_erase());
err = nvs_flash_init();
}
if (err != ESP_OK) {
LOG_ERROR("❌ Failed to initialize NVS flash: %s", esp_err_to_name(err));
return false;
}
err = nvs_open(NVS_NAMESPACE, NVS_READWRITE, &_nvsHandle);
if (err != ESP_OK) {
LOG_ERROR("❌ Failed to open NVS namespace: %s", esp_err_to_name(err));
return false;
}
return true;
}
void FirmwareValidator::loadValidationState() {
esp_err_t err;
// Load validation state
uint8_t state = static_cast<uint8_t>(FirmwareValidationState::UNKNOWN);
err = nvs_get_u8(_nvsHandle, NVS_STATE_KEY, &state);
if (err == ESP_OK) {
_validationState = static_cast<FirmwareValidationState>(state);
LOG_DEBUG("📖 NVS validation state found: %s", validationStateToString(_validationState).c_str());
} else {
LOG_DEBUG("📖 No NVS validation state found, using UNKNOWN (error: %s)", esp_err_to_name(err));
_validationState = FirmwareValidationState::UNKNOWN;
}
// Load retry counts
nvs_get_u8(_nvsHandle, NVS_RETRY_COUNT_KEY, &_startupRetryCount);
nvs_get_u8(_nvsHandle, NVS_FAILURE_COUNT_KEY, &_runtimeFailureCount);
LOG_DEBUG("📖 Loaded validation state: %s (retries: %d, failures: %d)",
validationStateToString(_validationState).c_str(),
_startupRetryCount, _runtimeFailureCount);
}
void FirmwareValidator::saveValidationState() {
esp_err_t err;
// Save validation state
err = nvs_set_u8(_nvsHandle, NVS_STATE_KEY, static_cast<uint8_t>(_validationState));
if (err != ESP_OK) {
LOG_ERROR("❌ Failed to save validation state: %s", esp_err_to_name(err));
}
// Save retry counts
nvs_set_u8(_nvsHandle, NVS_RETRY_COUNT_KEY, _startupRetryCount);
nvs_set_u8(_nvsHandle, NVS_FAILURE_COUNT_KEY, _runtimeFailureCount);
// Save timestamp
unsigned long currentTime = millis();
nvs_set_u32(_nvsHandle, NVS_LAST_BOOT_KEY, currentTime);
// Commit changes
err = nvs_commit(_nvsHandle);
if (err != ESP_OK) {
LOG_ERROR("❌ Failed to commit NVS changes: %s", esp_err_to_name(err));
}
LOG_DEBUG("💾 Saved validation state: %s", validationStateToString(_validationState).c_str());
}
bool FirmwareValidator::initializePartitions() {
_runningPartition = esp_ota_get_running_partition();
if (!_runningPartition) {
LOG_ERROR("❌ Failed to get running partition");
return false;
}
// Find the other OTA partition (backup)
esp_partition_iterator_t iterator = esp_partition_find(ESP_PARTITION_TYPE_APP,
ESP_PARTITION_SUBTYPE_APP_OTA_0, NULL);
if (iterator) {
const esp_partition_t* ota0 = esp_partition_get(iterator);
esp_partition_iterator_release(iterator);
iterator = esp_partition_find(ESP_PARTITION_TYPE_APP,
ESP_PARTITION_SUBTYPE_APP_OTA_1, NULL);
if (iterator) {
const esp_partition_t* ota1 = esp_partition_get(iterator);
esp_partition_iterator_release(iterator);
// Determine which is the backup partition
if (_runningPartition == ota0) {
_backupPartition = ota1;
} else {
_backupPartition = ota0;
}
}
}
if (!_backupPartition) {
LOG_ERROR("❌ Failed to find backup partition");
return false;
}
return true;
}
bool FirmwareValidator::performBasicHealthCheck() {
LOG_VERBOSE("🔍 Performing basic startup health check...");
// Check if health monitor is available
if (!_healthMonitor) {
LOG_ERROR("❌ Health monitor not available");
return false;
}
// Check critical subsystems only
bool bellEngineOk = (_healthMonitor->checkSubsystemHealth("BellEngine") == HealthStatus::HEALTHY);
bool outputManagerOk = (_healthMonitor->checkSubsystemHealth("OutputManager") == HealthStatus::HEALTHY);
bool configManagerOk = (_healthMonitor->checkSubsystemHealth("ConfigManager") == HealthStatus::HEALTHY);
bool fileManagerOk = (_healthMonitor->checkSubsystemHealth("FileManager") == HealthStatus::HEALTHY);
bool basicHealthOk = bellEngineOk && outputManagerOk && configManagerOk && fileManagerOk;
if (!basicHealthOk) {
LOG_ERROR("❌ Basic health check failed:");
if (!bellEngineOk) LOG_ERROR(" - BellEngine: FAILED");
if (!outputManagerOk) LOG_ERROR(" - OutputManager: FAILED");
if (!configManagerOk) LOG_ERROR(" - ConfigManager: FAILED");
if (!fileManagerOk) LOG_ERROR(" - FileManager: FAILED");
} else {
LOG_VERBOSE("✅ Basic health check passed");
}
return basicHealthOk;
}
bool FirmwareValidator::performRuntimeHealthCheck() {
LOG_VERBOSE("🔍 Performing comprehensive runtime health check...");
if (!_healthMonitor) {
return false;
}
// Perform full health check
HealthStatus overallHealth = _healthMonitor->performFullHealthCheck();
uint8_t criticalFailures = _healthMonitor->getCriticalFailureCount();
bool runtimeHealthOk = (overallHealth == HealthStatus::HEALTHY || overallHealth == HealthStatus::WARNING)
&& (criticalFailures == 0);
if (!runtimeHealthOk) {
LOG_WARNING("⚠️ Runtime health check failed - Critical failures: %d, Overall: %s",
criticalFailures,
(overallHealth == HealthStatus::HEALTHY) ? "HEALTHY" :
(overallHealth == HealthStatus::WARNING) ? "WARNING" :
(overallHealth == HealthStatus::CRITICAL) ? "CRITICAL" : "FAILED");
}
return runtimeHealthOk;
}
void FirmwareValidator::validationTimerCallback(TimerHandle_t timer) {
FirmwareValidator* validator = static_cast<FirmwareValidator*>(pvTimerGetTimerID(timer));
LOG_INFO("⏰ Runtime validation timeout reached - committing firmware");
validator->handleValidationSuccess();
}
void FirmwareValidator::monitoringTaskFunction(void* parameter) {
FirmwareValidator* validator = static_cast<FirmwareValidator*>(parameter);
LOG_INFO("🔍 Firmware validation monitoring task started on Core %d", xPortGetCoreID());
validator->monitoringLoop();
// Task should not reach here normally
LOG_WARNING("⚠️ Firmware validation monitoring task ended unexpectedly");
vTaskDelete(NULL);
}
void FirmwareValidator::monitoringLoop() {
while (_validationState == FirmwareValidationState::RUNTIME_TESTING) {
// Feed watchdog if enabled
if (_config.enableWatchdog) {
feedWatchdog();
}
// Perform runtime health check
bool healthOk = performRuntimeHealthCheck();
if (!healthOk) {
_runtimeFailureCount++;
LOG_WARNING("⚠️ Runtime health check failed (%d/%d failures)",
_runtimeFailureCount, _config.maxRuntimeFailures);
if (_runtimeFailureCount >= _config.maxRuntimeFailures) {
LOG_ERROR("💥 Maximum runtime failures exceeded - triggering rollback");
handleValidationFailure("Too many runtime health check failures");
return;
}
} else {
// Reset failure count on successful health check
if (_runtimeFailureCount > 0) {
_runtimeFailureCount = 0;
LOG_INFO("✅ Runtime health recovered - reset failure count");
}
}
// Wait before next health check
vTaskDelay(pdMS_TO_TICKS(_config.healthCheckIntervalMs));
}
}
void FirmwareValidator::handleValidationSuccess() {
LOG_INFO("🎉 Firmware validation completed successfully!");
commitFirmware();
}
void FirmwareValidator::handleValidationFailure(const String& reason) {
LOG_ERROR("💥 Firmware validation FAILED: %s", reason.c_str());
LOG_ERROR("🔄 Initiating firmware rollback...");
_validationState = FirmwareValidationState::FAILED_RUNTIME;
saveValidationState();
executeRollback();
}
void FirmwareValidator::executeRollback() {
LOG_WARNING("🔄 Executing firmware rollback to previous version...");
// Clean up validation resources first
if (_validationTimer) {
xTimerDelete(_validationTimer, portMAX_DELAY);
_validationTimer = nullptr;
}
if (_monitoringTask) {
vTaskDelete(_monitoringTask);
_monitoringTask = nullptr;
}
// Mark current firmware as invalid and rollback
esp_err_t err = esp_ota_mark_app_invalid_rollback_and_reboot();
if (err != ESP_OK) {
LOG_ERROR("❌ Failed to rollback firmware: %s", esp_err_to_name(err));
LOG_ERROR("💀 System may be in unstable state - manual intervention required");
// If rollback fails, try manual reboot to backup partition
LOG_WARNING("🆘 Attempting manual reboot to backup partition...");
if (_backupPartition) {
esp_ota_set_boot_partition(_backupPartition);
delay(1000);
ESP.restart();
} else {
LOG_ERROR("💀 No backup partition available - system halt");
while(1) {
delay(1000); // Hang here to prevent further damage
}
}
}
// This point should not be reached as the device should reboot
LOG_ERROR("💀 Rollback function returned unexpectedly");
}
FirmwareInfo FirmwareValidator::getCurrentFirmwareInfo() const {
FirmwareInfo info;
if (_configManager) {
info.version = _configManager->getFwVersion();
info.buildDate = __DATE__ " " __TIME__;
// Add more info as needed
}
info.isValid = (_validationState == FirmwareValidationState::VALIDATED);
info.isTesting = isInTestingMode();
info.bootCount = getBootCount();
info.lastBootTime = millis();
return info;
}
FirmwareInfo FirmwareValidator::getBackupFirmwareInfo() const {
FirmwareInfo info;
// This would require reading partition metadata
// For now, return basic info
info.version = "Unknown";
info.isValid = isPartitionValid(_backupPartition);
info.isTesting = false;
return info;
}
bool FirmwareValidator::isHealthy() const {
// Check if validator itself is in a good state
bool nvsOk = (_nvsHandle != 0);
bool partitionsOk = (_runningPartition != nullptr && _backupPartition != nullptr);
bool dependenciesOk = (_healthMonitor != nullptr && _configManager != nullptr);
bool stateOk = (_validationState != FirmwareValidationState::FAILED_STARTUP &&
_validationState != FirmwareValidationState::FAILED_RUNTIME);
return nvsOk && partitionsOk && dependenciesOk && stateOk;
}
const esp_partition_t* FirmwareValidator::getRunningPartition() const {
return _runningPartition;
}
const esp_partition_t* FirmwareValidator::getBackupPartition() const {
return _backupPartition;
}
bool FirmwareValidator::isNewFirmwarePending() const {
// Check if there's a new firmware in the backup partition that hasn't been tested
return (_validationState == FirmwareValidationState::STARTUP_PENDING ||
_validationState == FirmwareValidationState::STARTUP_RUNNING ||
_validationState == FirmwareValidationState::RUNTIME_TESTING);
}
String FirmwareValidator::validationStateToString(FirmwareValidationState state) const {
switch (state) {
case FirmwareValidationState::UNKNOWN:
return "UNKNOWN";
case FirmwareValidationState::STARTUP_PENDING:
return "STARTUP_PENDING";
case FirmwareValidationState::STARTUP_RUNNING:
return "STARTUP_RUNNING";
case FirmwareValidationState::RUNTIME_TESTING:
return "RUNTIME_TESTING";
case FirmwareValidationState::VALIDATED:
return "VALIDATED";
case FirmwareValidationState::FAILED_STARTUP:
return "FAILED_STARTUP";
case FirmwareValidationState::FAILED_RUNTIME:
return "FAILED_RUNTIME";
case FirmwareValidationState::ROLLED_BACK:
return "ROLLED_BACK";
default:
return "INVALID";
}
}
String FirmwareValidator::getPartitionLabel(const esp_partition_t* partition) const {
if (!partition) {
return "NULL";
}
String label = String(partition->label);
if (label.isEmpty()) {
// Generate label based on subtype
switch (partition->subtype) {
case ESP_PARTITION_SUBTYPE_APP_OTA_0:
label = "ota_0";
break;
case ESP_PARTITION_SUBTYPE_APP_OTA_1:
label = "ota_1";
break;
default:
label = "app_" + String(partition->subtype);
break;
}
}
return label;
}
bool FirmwareValidator::isPartitionValid(const esp_partition_t* partition) const {
if (!partition) {
return false;
}
// Check if partition has valid app header
esp_image_header_t header;
esp_err_t err = esp_partition_read(partition, 0, &header, sizeof(header));
if (err != ESP_OK) {
return false;
}
// Check magic number
return (header.magic == ESP_IMAGE_HEADER_MAGIC);
}
unsigned long FirmwareValidator::getBootCount() const {
uint32_t bootCount = 0;
nvs_get_u32(_nvsHandle, NVS_BOOT_COUNT_KEY, &bootCount);
return bootCount;
}
void FirmwareValidator::incrementBootCount() {
uint32_t bootCount = getBootCount();
bootCount++;
nvs_set_u32(_nvsHandle, NVS_BOOT_COUNT_KEY, bootCount);
nvs_commit(_nvsHandle);
LOG_DEBUG("📊 Boot count: %lu", bootCount);
}
void FirmwareValidator::resetValidationCounters() {
_startupRetryCount = 0;
_runtimeFailureCount = 0;
// Also reset in NVS
nvs_set_u8(_nvsHandle, NVS_RETRY_COUNT_KEY, 0);
nvs_set_u8(_nvsHandle, NVS_FAILURE_COUNT_KEY, 0);
nvs_commit(_nvsHandle);
LOG_DEBUG("🔄 Reset validation counters");
}
void FirmwareValidator::setupWatchdog() {
// Check if watchdog is already initialized
esp_task_wdt_config_t config = {
.timeout_ms = _config.watchdogTimeoutMs,
.idle_core_mask = (1 << portNUM_PROCESSORS) - 1,
.trigger_panic = true
};
esp_err_t err = esp_task_wdt_init(&config);
if (err == ESP_ERR_INVALID_STATE) {
LOG_DEBUG("🐕 Watchdog already initialized - skipping init");
} else if (err != ESP_OK) {
LOG_WARNING("⚠️ Failed to initialize task watchdog: %s", esp_err_to_name(err));
return;
}
// Try to add current task to watchdog
err = esp_task_wdt_add(NULL);
if (err == ESP_ERR_INVALID_ARG) {
LOG_DEBUG("🐕 Task already added to watchdog");
} else if (err != ESP_OK) {
LOG_WARNING("⚠️ Failed to add task to watchdog: %s", esp_err_to_name(err));
return;
}
LOG_INFO("🐕 Watchdog enabled with %lu second timeout", _config.watchdogTimeoutMs / 1000);
}
void FirmwareValidator::feedWatchdog() {
esp_task_wdt_reset();
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* FIRMWAREVALIDATOR.HPP - Bulletproof Firmware Update Validation System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🛡️ THE FIRMWARE SAFETY GUARDIAN OF VESPER 🛡️
*
* This class implements a bulletproof firmware update system using ESP32's dual
* partition architecture. It ensures that firmware updates are safe, validated,
* and can automatically rollback if critical systems fail during startup or runtime.
*
* 🏗️ ARCHITECTURE:
* • Dual partition management (OTA_0 and OTA_1)
* • Immediate startup health checks within first few seconds
* • Progressive validation from basic → comprehensive health checks
* • Automatic rollback to previous working firmware on critical failures
* • Testing mode for new firmware validation
* • Permanent commit only after full health validation
*
* 🔄 FIRMWARE UPDATE FLOW:
* 1. Download new firmware to inactive partition
* 2. Boot new firmware in "TESTING" mode
* 3. Immediate basic health check (within 10 seconds)
* - If FAIL → Automatic rollback via esp_ota_mark_app_invalid_rollback_and_reboot()
* 4. Extended validation period (configurable, default 5 minutes)
* - Continuous health monitoring of all critical subsystems
* - If PASS → Mark partition as valid via esp_ota_set_boot_partition()
* - If FAIL → Rollback to previous firmware
* 5. Normal operation mode
*
* 🚨 SAFETY MECHANISMS:
* • Watchdog integration to handle complete system hangs
* • Multi-level health checks (startup → runtime → comprehensive)
* • Configurable validation timeouts and retry counts
* • Persistent validation state tracking
* • Emergency rollback triggers
*
* 🔍 VALIDATION LEVELS:
* • STARTUP: Basic system initialization (I2C, SD, GPIO)
* • RUNTIME: Core functionality (BellEngine, OutputManager, Player)
* • COMPREHENSIVE: Full system health (Network, MQTT, Telemetry)
*
* 📋 VERSION: 1.0 (Initial firmware validation system)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <esp_ota_ops.h>
#include <esp_partition.h>
#include <nvs_flash.h>
#include <nvs.h>
#include <freertos/FreeRTOS.h>
#include <freertos/task.h>
#include <freertos/timers.h>
#include "../Logging/Logging.hpp"
// Forward declarations
class HealthMonitor;
class ConfigManager;
/**
* @enum FirmwareValidationState
* @brief Current state of firmware validation process
*/
enum class FirmwareValidationState {
UNKNOWN, // Initial state, validation status unknown
STARTUP_PENDING, // New firmware booted, startup validation pending
STARTUP_RUNNING, // Currently performing startup validation
RUNTIME_TESTING, // Startup passed, now in extended runtime testing
VALIDATED, // Firmware fully validated and committed
FAILED_STARTUP, // Failed startup validation, rollback triggered
FAILED_RUNTIME, // Failed runtime validation, rollback triggered
ROLLED_BACK // Successfully rolled back to previous firmware
};
/**
* @enum ValidationLevel
* @brief Different levels of health validation
*/
enum class ValidationLevel {
STARTUP, // Basic system initialization checks
RUNTIME, // Core functionality validation
COMPREHENSIVE // Full system health validation
};
/**
* @struct FirmwareInfo
* @brief Information about a firmware partition
*/
struct FirmwareInfo {
String version;
String buildDate;
String commitHash;
bool isValid;
bool isTesting;
unsigned long bootCount;
unsigned long lastBootTime;
FirmwareInfo() : version(""), buildDate(""), commitHash(""),
isValid(false), isTesting(false), bootCount(0), lastBootTime(0) {}
};
/**
* @struct ValidationConfig
* @brief Configuration parameters for firmware validation
*/
struct ValidationConfig {
unsigned long startupTimeoutMs = 10000; // 10 seconds for startup validation
unsigned long runtimeTimeoutMs = 300000; // 5 minutes for runtime validation
unsigned long healthCheckIntervalMs = 30000; // 30 seconds between health checks
uint8_t maxStartupRetries = 3; // Max startup failures before rollback
uint8_t maxRuntimeFailures = 5; // Max runtime failures before rollback
bool enableWatchdog = true; // Enable watchdog protection
unsigned long watchdogTimeoutMs = 30000; // 30 seconds watchdog timeout
};
/**
* @class FirmwareValidator
* @brief Bulletproof firmware update validation and rollback system
*
* This class manages the complete firmware validation lifecycle, from initial
* boot to full system validation, with automatic rollback capabilities for
* failed firmware updates.
*/
class FirmwareValidator {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & INITIALIZATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Constructor - Initialize firmware validation system
*/
FirmwareValidator();
/**
* @brief Destructor - Clean up resources
*/
~FirmwareValidator();
/**
* @brief Initialize firmware validation system
* @param healthMonitor Reference to system health monitor
* @param configManager Reference to configuration manager
* @return true if initialization successful
*/
bool begin(HealthMonitor* healthMonitor, ConfigManager* configManager);
// ═══════════════════════════════════════════════════════════════════════════════
// STARTUP VALIDATION (CRITICAL - MUST BE CALLED EARLY IN setup())
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Perform immediate startup validation
*
* This MUST be called early in setup() before initializing other subsystems.
* If validation fails, the system will automatically rollback and reboot.
*
* @return true if startup validation passes, false if rollback was triggered
*/
bool performStartupValidation();
/**
* @brief Check if current firmware is in testing mode
* @return true if firmware is being tested and not yet committed
*/
bool isInTestingMode() const { return _validationState == FirmwareValidationState::STARTUP_PENDING ||
_validationState == FirmwareValidationState::STARTUP_RUNNING ||
_validationState == FirmwareValidationState::RUNTIME_TESTING; }
// ═══════════════════════════════════════════════════════════════════════════════
// RUNTIME VALIDATION & MONITORING
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Start extended runtime validation
*
* Call this after all subsystems are initialized to begin the extended
* validation period before committing the firmware.
*/
void startRuntimeValidation();
/**
* @brief Manually trigger firmware validation completion
*
* This commits the current firmware as valid and stable.
* Normally called automatically after successful runtime validation.
*/
void commitFirmware();
/**
* @brief Manually trigger firmware rollback
*
* Forces an immediate rollback to the previous firmware version.
* Use this for emergency situations or failed validations.
*/
void rollbackFirmware();
// ═══════════════════════════════════════════════════════════════════════════════
// STATUS & INFORMATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Get current validation state
* @return Current firmware validation state
*/
FirmwareValidationState getValidationState() const { return _validationState; }
/**
* @brief Get information about the current running firmware
* @return Firmware information structure
*/
FirmwareInfo getCurrentFirmwareInfo() const;
/**
* @brief Get information about the backup firmware partition
* @return Firmware information structure for backup partition
*/
FirmwareInfo getBackupFirmwareInfo() const;
/**
* @brief Get validation configuration
* @return Current validation configuration
*/
const ValidationConfig& getValidationConfig() const { return _config; }
/**
* @brief Set validation configuration
* @param config New validation configuration
*/
void setValidationConfig(const ValidationConfig& config) { _config = config; }
/**
* @brief Check if firmware validation system is healthy
* @return true if validation system is functioning properly
*/
bool isHealthy() const;
// ═══════════════════════════════════════════════════════════════════════════════
// PARTITION MANAGEMENT
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Get the currently running OTA partition
* @return Pointer to running partition, nullptr on error
*/
const esp_partition_t* getRunningPartition() const;
/**
* @brief Get the backup (inactive) OTA partition
* @return Pointer to backup partition, nullptr on error
*/
const esp_partition_t* getBackupPartition() const;
/**
* @brief Check if a new firmware update is available for testing
* @return true if there's a new firmware waiting to be validated
*/
bool isNewFirmwarePending() const;
private:
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE MEMBERS
// ═══════════════════════════════════════════════════════════════════════════════
HealthMonitor* _healthMonitor = nullptr;
ConfigManager* _configManager = nullptr;
FirmwareValidationState _validationState = FirmwareValidationState::UNKNOWN;
ValidationConfig _config;
// Partition information
const esp_partition_t* _runningPartition = nullptr;
const esp_partition_t* _backupPartition = nullptr;
// Validation tracking
unsigned long _validationStartTime = 0;
uint8_t _startupRetryCount = 0;
uint8_t _runtimeFailureCount = 0;
TimerHandle_t _validationTimer = nullptr;
TaskHandle_t _monitoringTask = nullptr;
// NVS handles for persistent storage
nvs_handle_t _nvsHandle = 0;
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Initialize NVS storage for validation state persistence
*/
bool initializeNVS();
/**
* @brief Load validation state from NVS
*/
void loadValidationState();
/**
* @brief Save validation state to NVS
*/
void saveValidationState();
/**
* @brief Initialize ESP32 partition information
*/
bool initializePartitions();
/**
* @brief Perform basic startup health checks
*/
bool performBasicHealthCheck();
/**
* @brief Perform comprehensive runtime health checks
*/
bool performRuntimeHealthCheck();
/**
* @brief Timer callback for validation timeout
*/
static void validationTimerCallback(TimerHandle_t timer);
/**
* @brief Monitoring task for continuous health checks during validation
*/
static void monitoringTaskFunction(void* parameter);
/**
* @brief Main monitoring loop
*/
void monitoringLoop();
/**
* @brief Handle validation success
*/
void handleValidationSuccess();
/**
* @brief Handle validation failure
*/
void handleValidationFailure(const String& reason);
/**
* @brief Execute firmware rollback
*/
void executeRollback();
/**
* @brief Convert validation state to string
*/
String validationStateToString(FirmwareValidationState state) const;
/**
* @brief Get partition label string
*/
String getPartitionLabel(const esp_partition_t* partition) const;
/**
* @brief Check if partition has valid firmware
*/
bool isPartitionValid(const esp_partition_t* partition) const;
/**
* @brief Get boot count for current session
*/
unsigned long getBootCount() const;
/**
* @brief Increment boot count
*/
void incrementBootCount();
/**
* @brief Reset validation counters
*/
void resetValidationCounters();
/**
* @brief Setup watchdog protection
*/
void setupWatchdog();
/**
* @brief Feed the watchdog timer
*/
void feedWatchdog();
};

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* HEALTHMONITOR.CPP - System Health Monitoring Implementation
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#include "HealthMonitor.hpp"
#include "../BellEngine/BellEngine.hpp"
#include "../OutputManager/OutputManager.hpp"
#include "../Communication/Communication.hpp"
#include "../Player/Player.hpp"
#include "../TimeKeeper/TimeKeeper.hpp"
#include "../Telemetry/Telemetry.hpp"
#include "../OTAManager/OTAManager.hpp"
#include "../Networking/Networking.hpp"
#include "../ConfigManager/ConfigManager.hpp"
#include "../FileManager/FileManager.hpp"
#include <ArduinoJson.h>
HealthMonitor::HealthMonitor() {
initializeSubsystemHealth();
}
HealthMonitor::~HealthMonitor() {
if (_monitoringTaskHandle != nullptr) {
vTaskDelete(_monitoringTaskHandle);
_monitoringTaskHandle = nullptr;
}
}
bool HealthMonitor::begin() {
LOG_INFO("🏥 Initializing Health Monitor System");
// Create monitoring task if auto-monitoring is enabled
if (_autoMonitoring) {
xTaskCreatePinnedToCore(
monitoringTask,
"HealthMonitor",
4096,
this,
3, // Medium priority
&_monitoringTaskHandle,
0 // Core 0 (different from BellEngine which uses Core 1)
);
if (_monitoringTaskHandle != nullptr) {
LOG_INFO("✅ Health Monitor initialized with automatic monitoring");
return true;
} else {
LOG_ERROR("❌ Failed to create Health Monitor task");
return false;
}
} else {
LOG_INFO("✅ Health Monitor initialized (manual mode)");
return true;
}
}
void HealthMonitor::initializeSubsystemHealth() {
// Initialize all subsystem health entries
// Mark critical subsystems that must be healthy for operation
_subsystemHealth["BellEngine"] = SubsystemHealth("BellEngine", true);
_subsystemHealth["OutputManager"] = SubsystemHealth("OutputManager", true);
_subsystemHealth["ConfigManager"] = SubsystemHealth("ConfigManager", true);
_subsystemHealth["FileManager"] = SubsystemHealth("FileManager", true);
_subsystemHealth["Communication"] = SubsystemHealth("Communication", false); // Non-critical
_subsystemHealth["Player"] = SubsystemHealth("Player", true);
_subsystemHealth["TimeKeeper"] = SubsystemHealth("TimeKeeper", false); // Non-critical
_subsystemHealth["Telemetry"] = SubsystemHealth("Telemetry", false); // Non-critical
_subsystemHealth["OTAManager"] = SubsystemHealth("OTAManager", false); // Non-critical
_subsystemHealth["Networking"] = SubsystemHealth("Networking", false); // Non-critical
LOG_DEBUG("🏗️ Initialized health monitoring for %d subsystems", _subsystemHealth.size());
}
void HealthMonitor::monitoringTask(void* parameter) {
HealthMonitor* monitor = static_cast<HealthMonitor*>(parameter);
LOG_INFO("🏥 Health Monitor task started on Core %d", xPortGetCoreID());
while (true) {
monitor->monitoringLoop();
vTaskDelay(pdMS_TO_TICKS(monitor->_healthCheckInterval));
}
}
void HealthMonitor::monitoringLoop() {
if (_player) {
if (_player->_status != PlayerStatus::STOPPED) {
LOG_VERBOSE("⏸️ Skipping health check during active playback");
return;
}
}
LOG_VERBOSE("🔍 Performing periodic health check...");
HealthStatus overallHealth = performFullHealthCheck();
// Log warnings for any unhealthy subsystems
uint8_t criticalCount = getCriticalFailureCount();
uint8_t warningCount = getWarningCount();
if (criticalCount > 0) {
LOG_WARNING("🚨 Health Monitor: %d critical failures detected!", criticalCount);
// List critical failures
for (const auto& [name, health] : _subsystemHealth) {
if (health.status == HealthStatus::CRITICAL || health.status == HealthStatus::FAILED) {
LOG_ERROR("❌ CRITICAL: %s - %s", name.c_str(), health.lastError.c_str());
}
}
// Check if firmware rollback is recommended
if (shouldRollbackFirmware()) {
LOG_ERROR("🔄 FIRMWARE ROLLBACK RECOMMENDED - Too many critical failures");
// In a real system, this would trigger an OTA rollback
// For now, we just log the recommendation
}
} else if (warningCount > 0) {
LOG_WARNING("⚠️ Health Monitor: %d warnings detected", warningCount);
} else {
LOG_VERBOSE("✅ All subsystems healthy");
}
}
HealthStatus HealthMonitor::performFullHealthCheck() {
unsigned long startTime = millis();
uint8_t checkedSystems = 0;
// Check BellEngine
if (_bellEngine) {
bool healthy = _bellEngine->isHealthy();
updateSubsystemHealth("BellEngine",
healthy ? HealthStatus::HEALTHY : HealthStatus::CRITICAL,
healthy ? "" : "BellEngine health check failed");
checkedSystems++;
}
// Check OutputManager
if (_outputManager) {
bool healthy = _outputManager->isHealthy();
updateSubsystemHealth("OutputManager",
healthy ? HealthStatus::HEALTHY : HealthStatus::CRITICAL,
healthy ? "" : "OutputManager health check failed");
checkedSystems++;
}
// Check Communication
if (_communication) {
bool healthy = _communication->isHealthy();
updateSubsystemHealth("Communication",
healthy ? HealthStatus::HEALTHY : HealthStatus::WARNING,
healthy ? "" : "Communication health check failed");
checkedSystems++;
}
// Check Player
if (_player) {
bool healthy = _player->isHealthy();
updateSubsystemHealth("Player",
healthy ? HealthStatus::HEALTHY : HealthStatus::CRITICAL,
healthy ? "" : "Player health check failed");
checkedSystems++;
}
// Check TimeKeeper
if (_timeKeeper) {
bool healthy = _timeKeeper->isHealthy();
updateSubsystemHealth("TimeKeeper",
healthy ? HealthStatus::HEALTHY : HealthStatus::WARNING,
healthy ? "" : "TimeKeeper health check failed");
checkedSystems++;
}
// Check Telemetry
if (_telemetry) {
bool healthy = _telemetry->isHealthy();
updateSubsystemHealth("Telemetry",
healthy ? HealthStatus::HEALTHY : HealthStatus::WARNING,
healthy ? "" : "Telemetry health check failed");
checkedSystems++;
}
// Check OTAManager
if (_otaManager) {
bool healthy = _otaManager->isHealthy();
updateSubsystemHealth("OTAManager",
healthy ? HealthStatus::HEALTHY : HealthStatus::WARNING,
healthy ? "" : "OTAManager health check failed");
checkedSystems++;
}
// Check Networking
if (_networking) {
bool healthy = _networking->isHealthy();
updateSubsystemHealth("Networking",
healthy ? HealthStatus::HEALTHY : HealthStatus::WARNING,
healthy ? "" : "Networking health check failed");
checkedSystems++;
}
// Check ConfigManager
if (_configManager) {
bool healthy = _configManager->isHealthy();
updateSubsystemHealth("ConfigManager",
healthy ? HealthStatus::HEALTHY : HealthStatus::CRITICAL,
healthy ? "" : "ConfigManager health check failed");
checkedSystems++;
}
// Check FileManager
if (_fileManager) {
bool healthy = _fileManager->isHealthy();
updateSubsystemHealth("FileManager",
healthy ? HealthStatus::HEALTHY : HealthStatus::CRITICAL,
healthy ? "" : "FileManager health check failed");
checkedSystems++;
}
unsigned long elapsed = millis() - startTime;
LOG_VERBOSE("🔍 Health check completed: %d systems in %lums", checkedSystems, elapsed);
return calculateOverallHealth();
}
HealthStatus HealthMonitor::checkSubsystemHealth(const String& subsystemName) {
// Perform health check on specific subsystem
auto it = _subsystemHealth.find(subsystemName);
if (it == _subsystemHealth.end()) {
LOG_WARNING("❓ Unknown subsystem: %s", subsystemName.c_str());
return HealthStatus::FAILED;
}
bool healthy = false;
// Check specific subsystem
if (subsystemName == "BellEngine" && _bellEngine) {
healthy = _bellEngine->isHealthy();
} else if (subsystemName == "OutputManager" && _outputManager) {
healthy = _outputManager->isHealthy();
} else if (subsystemName == "Communication" && _communication) {
healthy = _communication->isHealthy();
} else if (subsystemName == "Player" && _player) {
healthy = _player->isHealthy();
} else if (subsystemName == "TimeKeeper" && _timeKeeper) {
healthy = _timeKeeper->isHealthy();
} else if (subsystemName == "Telemetry" && _telemetry) {
healthy = _telemetry->isHealthy();
} else if (subsystemName == "OTAManager" && _otaManager) {
healthy = _otaManager->isHealthy();
} else if (subsystemName == "Networking" && _networking) {
healthy = _networking->isHealthy();
} else if (subsystemName == "ConfigManager" && _configManager) {
healthy = _configManager->isHealthy();
} else if (subsystemName == "FileManager" && _fileManager) {
healthy = _fileManager->isHealthy();
} else {
LOG_WARNING("🔌 Subsystem %s not connected to health monitor", subsystemName.c_str());
return HealthStatus::FAILED;
}
HealthStatus status = healthy ? HealthStatus::HEALTHY :
(it->second.isCritical ? HealthStatus::CRITICAL : HealthStatus::WARNING);
updateSubsystemHealth(subsystemName, status,
healthy ? "" : subsystemName + " health check failed");
return status;
}
const std::map<String, SubsystemHealth>& HealthMonitor::getAllSubsystemHealth() const {
return _subsystemHealth;
}
SubsystemHealth HealthMonitor::getSubsystemHealth(const String& subsystemName) const {
auto it = _subsystemHealth.find(subsystemName);
if (it != _subsystemHealth.end()) {
return it->second;
}
// Return default unhealthy status for unknown subsystems
SubsystemHealth unknown(subsystemName);
unknown.status = HealthStatus::FAILED;
unknown.lastError = "Subsystem not found";
return unknown;
}
bool HealthMonitor::isFirmwareStable() const {
return areCriticalSubsystemsHealthy() && (getCriticalFailureCount() == 0);
}
uint8_t HealthMonitor::getCriticalFailureCount() const {
uint8_t count = 0;
for (const auto& [name, health] : _subsystemHealth) {
if (health.isCritical &&
(health.status == HealthStatus::CRITICAL || health.status == HealthStatus::FAILED)) {
count++;
}
}
return count;
}
uint8_t HealthMonitor::getWarningCount() const {
uint8_t count = 0;
for (const auto& [name, health] : _subsystemHealth) {
if (health.status == HealthStatus::WARNING) {
count++;
}
}
return count;
}
bool HealthMonitor::shouldRollbackFirmware() const {
uint8_t criticalFailures = getCriticalFailureCount();
// Rollback if more than 2 critical subsystems have failed
// This is configurable based on system requirements
const uint8_t MAX_CRITICAL_FAILURES = 2;
return criticalFailures > MAX_CRITICAL_FAILURES;
}
String HealthMonitor::generateHealthReport() const {
StaticJsonDocument<2048> doc;
doc["timestamp"] = millis();
doc["overall_health"] = healthStatusToString(calculateOverallHealth());
doc["critical_failures"] = getCriticalFailureCount();
doc["warnings"] = getWarningCount();
doc["firmware_stable"] = isFirmwareStable();
doc["rollback_recommended"] = shouldRollbackFirmware();
JsonObject subsystems = doc.createNestedObject("subsystems");
for (const auto& [name, health] : _subsystemHealth) {
JsonObject subsystem = subsystems.createNestedObject(name);
subsystem["status"] = healthStatusToString(health.status);
subsystem["critical"] = health.isCritical;
subsystem["last_check"] = health.lastCheck;
if (!health.lastError.isEmpty()) {
subsystem["error"] = health.lastError;
}
}
String report;
serializeJsonPretty(doc, report);
return report;
}
String HealthMonitor::getHealthSummary() const {
HealthStatus overall = calculateOverallHealth();
uint8_t critical = getCriticalFailureCount();
uint8_t warnings = getWarningCount();
String summary = "System Health: " + healthStatusToString(overall);
if (critical > 0) {
summary += " (" + String(critical) + " critical failures)";
}
if (warnings > 0) {
summary += " (" + String(warnings) + " warnings)";
}
if (shouldRollbackFirmware()) {
summary += " - ROLLBACK RECOMMENDED";
}
return summary;
}
void HealthMonitor::updateSubsystemHealth(const String& name, HealthStatus status, const String& error) {
auto it = _subsystemHealth.find(name);
if (it != _subsystemHealth.end()) {
it->second.status = status;
it->second.lastError = error;
it->second.lastCheck = millis();
LOG_VERBOSE("🔍 %s: %s %s",
name.c_str(),
healthStatusToString(status).c_str(),
error.isEmpty() ? "" : ("(" + error + ")").c_str());
}
}
bool HealthMonitor::areCriticalSubsystemsHealthy() const {
for (const auto& [name, health] : _subsystemHealth) {
if (health.isCritical &&
(health.status == HealthStatus::CRITICAL || health.status == HealthStatus::FAILED)) {
return false;
}
}
return true;
}
HealthStatus HealthMonitor::calculateOverallHealth() const {
bool hasCriticalFailures = (getCriticalFailureCount() > 0);
bool hasWarnings = (getWarningCount() > 0);
if (hasCriticalFailures) {
return HealthStatus::CRITICAL;
} else if (hasWarnings) {
return HealthStatus::WARNING;
} else {
return HealthStatus::HEALTHY;
}
}
String HealthMonitor::healthStatusToString(HealthStatus status) const {
switch (status) {
case HealthStatus::HEALTHY:
return "HEALTHY";
case HealthStatus::WARNING:
return "WARNING";
case HealthStatus::CRITICAL:
return "CRITICAL";
case HealthStatus::FAILED:
return "FAILED";
default:
return "UNKNOWN";
}
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* HEALTHMONITOR.HPP - System Health Monitoring and Firmware Validation
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🏥 THE SYSTEM HEALTH GUARDIAN OF VESPER 🏥
*
* This class provides comprehensive system health monitoring across all subsystems.
* It determines whether the current firmware is stable and functional, or if a
* rollback to the previous firmware version should be performed.
*
* 🏗️ ARCHITECTURE:
* • Periodic health checks across all major subsystems
* • Critical vs non-critical failure classification
* • Firmware stability validation and rollback decision making
* • Centralized health status reporting
* • Thread-safe operation with configurable check intervals
*
* 🔍 MONITORED SUBSYSTEMS:
* • BellEngine: Core timing and bell control system
* • OutputManager: Hardware abstraction layer
* • Communication: MQTT, WebSocket, and UDP protocols
* • Player: Melody playback management
* • TimeKeeper: RTC and time synchronization
* • Telemetry: System monitoring and analytics
* • OTAManager: Firmware update management
* • Networking: Network connectivity management
* • ConfigManager: Configuration and persistence
* • FileManager: SD card and file operations
*
* 🚨 FAILURE CLASSIFICATION:
* • CRITICAL: Failures that make the device unusable
* • WARNING: Failures that affect functionality but allow operation
* • INFO: Minor issues that don't affect core functionality
*
* 🔄 FIRMWARE VALIDATION:
* • Boot-time stability check
* • Runtime health monitoring
* • Automatic rollback decision making
* • Health status persistence
*
* 📋 VERSION: 1.0 (Initial health monitoring system)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <vector>
#include <map>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "../Logging/Logging.hpp"
// Forward declarations for all monitored subsystems
class BellEngine;
class OutputManager;
class Communication;
class Player;
class Timekeeper;
class Telemetry;
class OTAManager;
class Networking;
class ConfigManager;
class FileManager;
/**
* @enum HealthStatus
* @brief Health status levels for subsystems
*/
enum class HealthStatus {
HEALTHY, // System is functioning normally
WARNING, // System has minor issues but is operational
CRITICAL, // System has major issues affecting functionality
FAILED // System is non-functional
};
/**
* @struct SubsystemHealth
* @brief Health information for a single subsystem
*/
struct SubsystemHealth {
String name; // Subsystem name
HealthStatus status; // Current health status
String lastError; // Last error message (if any)
unsigned long lastCheck; // Timestamp of last health check
bool isCritical; // Whether this subsystem is critical for operation
// Default constructor for std::map compatibility
SubsystemHealth()
: name(""), status(HealthStatus::HEALTHY), lastCheck(0), isCritical(false) {}
SubsystemHealth(const String& n, bool critical = false)
: name(n), status(HealthStatus::HEALTHY), lastCheck(0), isCritical(critical) {}
};
/**
* @class HealthMonitor
* @brief Comprehensive system health monitoring and firmware validation
*
* The HealthMonitor continuously monitors all subsystems to ensure the firmware
* is stable and functional. It can make decisions about firmware rollbacks
* based on the overall system health.
*/
class HealthMonitor {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & INITIALIZATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Constructor - Initialize health monitoring system
*/
HealthMonitor();
/**
* @brief Destructor - Clean up resources
*/
~HealthMonitor();
/**
* @brief Initialize health monitoring system
* @return true if initialization successful
*/
bool begin();
// ═══════════════════════════════════════════════════════════════════════════════
// SUBSYSTEM REGISTRATION
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Register BellEngine for monitoring */
void setBellEngine(BellEngine* bellEngine) { _bellEngine = bellEngine; }
/** @brief Register OutputManager for monitoring */
void setOutputManager(OutputManager* outputManager) { _outputManager = outputManager; }
/** @brief Register Communication for monitoring */
void setCommunication(Communication* communication) { _communication = communication; }
/** @brief Register Player for monitoring */
void setPlayer(Player* player) { _player = player; }
/** @brief Register TimeKeeper for monitoring */
void setTimeKeeper(Timekeeper* timeKeeper) { _timeKeeper = timeKeeper; }
/** @brief Register Telemetry for monitoring */
void setTelemetry(Telemetry* telemetry) { _telemetry = telemetry; }
/** @brief Register OTAManager for monitoring */
void setOTAManager(OTAManager* otaManager) { _otaManager = otaManager; }
/** @brief Register Networking for monitoring */
void setNetworking(Networking* networking) { _networking = networking; }
/** @brief Register ConfigManager for monitoring */
void setConfigManager(ConfigManager* configManager) { _configManager = configManager; }
/** @brief Register FileManager for monitoring */
void setFileManager(FileManager* fileManager) { _fileManager = fileManager; }
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Perform comprehensive health check on all subsystems
* @return Overall system health status
*/
HealthStatus performFullHealthCheck();
/**
* @brief Perform health check on a specific subsystem
* @param subsystemName Name of the subsystem to check
* @return Health status of the specified subsystem
*/
HealthStatus checkSubsystemHealth(const String& subsystemName);
/**
* @brief Get current health status of all subsystems
* @return Map of subsystem names to their health information
*/
const std::map<String, SubsystemHealth>& getAllSubsystemHealth() const;
/**
* @brief Get health status of a specific subsystem
* @param subsystemName Name of the subsystem
* @return Health information for the subsystem
*/
SubsystemHealth getSubsystemHealth(const String& subsystemName) const;
// ═══════════════════════════════════════════════════════════════════════════════
// FIRMWARE VALIDATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Check if current firmware is stable and should be kept
* @return true if firmware is stable, false if rollback is recommended
*/
bool isFirmwareStable() const;
/**
* @brief Get the number of critical failures detected
* @return Count of subsystems with critical failures
*/
uint8_t getCriticalFailureCount() const;
/**
* @brief Get the number of warning-level issues detected
* @return Count of subsystems with warning-level issues
*/
uint8_t getWarningCount() const;
/**
* @brief Check if a firmware rollback is recommended
* @return true if rollback is recommended due to critical failures
*/
bool shouldRollbackFirmware() const;
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH REPORTING
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Generate a comprehensive health report
* @return JSON string containing detailed health information
*/
String generateHealthReport() const;
/**
* @brief Get a summary of system health
* @return Brief health summary string
*/
String getHealthSummary() const;
// ═══════════════════════════════════════════════════════════════════════════════
// CONFIGURATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Set health check interval
* @param intervalMs Interval between health checks in milliseconds
*/
void setHealthCheckInterval(unsigned long intervalMs) { _healthCheckInterval = intervalMs; }
/**
* @brief Enable or disable automatic health monitoring
* @param enabled Whether to enable automatic monitoring
*/
void setAutoMonitoring(bool enabled) { _autoMonitoring = enabled; }
private:
// ═══════════════════════════════════════════════════════════════════════════════
// SUBSYSTEM REFERENCES
// ═══════════════════════════════════════════════════════════════════════════════
BellEngine* _bellEngine = nullptr;
OutputManager* _outputManager = nullptr;
Communication* _communication = nullptr;
Player* _player = nullptr;
Timekeeper* _timeKeeper = nullptr;
Telemetry* _telemetry = nullptr;
OTAManager* _otaManager = nullptr;
Networking* _networking = nullptr;
ConfigManager* _configManager = nullptr;
FileManager* _fileManager = nullptr;
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH MONITORING STATE
// ═══════════════════════════════════════════════════════════════════════════════
std::map<String, SubsystemHealth> _subsystemHealth;
TaskHandle_t _monitoringTaskHandle = nullptr;
unsigned long _healthCheckInterval = 300000; // 5 minutes default
bool _autoMonitoring = true;
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE HELPER METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Initialize all subsystem health entries
*/
void initializeSubsystemHealth();
/**
* @brief Monitoring task function
*/
static void monitoringTask(void* parameter);
/**
* @brief Main monitoring loop
*/
void monitoringLoop();
/**
* @brief Update health status for a specific subsystem
*/
void updateSubsystemHealth(const String& name, HealthStatus status, const String& error = "");
/**
* @brief Check if enough critical subsystems are healthy
*/
bool areCriticalSubsystemsHealthy() const;
/**
* @brief Calculate overall system health based on subsystem status
*/
HealthStatus calculateOverallHealth() const;
/**
* @brief Convert health status to string
*/
String healthStatusToString(HealthStatus status) const;
};

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@@ -0,0 +1,266 @@
#include "InputManager.hpp"
#include "../Logging/Logging.hpp"
// Static instance pointer
InputManager* InputManager::_instance = nullptr;
// ═══════════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & DESTRUCTOR
// ═══════════════════════════════════════════════════════════════════════════════════
InputManager::InputManager()
: _initialized(false)
, _inputTaskHandle(nullptr) {
// Initialize factory reset button configuration
// GPIO 0, Active LOW (pull-up), 50ms debounce, 10s long press
_factoryResetButton.config = ButtonConfig(0, false, 50, 10000);
_instance = this;
}
InputManager::~InputManager() {
end();
_instance = nullptr;
}
// ═══════════════════════════════════════════════════════════════════════════════════
// INITIALIZATION
// ═══════════════════════════════════════════════════════════════════════════════════
bool InputManager::begin() {
LOG_INFO("InputManager: Initializing input handling system");
// Configure factory reset button
configureButton(_factoryResetButton.config);
// Initialize button state
_factoryResetButton.state = ButtonState::IDLE;
_factoryResetButton.lastRawState = false;
_factoryResetButton.stateChangeTime = millis();
_factoryResetButton.pressStartTime = 0;
_factoryResetButton.longPressTriggered = false;
// Create FreeRTOS task for input polling
BaseType_t result = xTaskCreate(
inputTaskFunction, // Task function
"InputTask", // Task name
INPUT_TASK_STACK_SIZE, // Stack size
this, // Parameter (this instance)
INPUT_TASK_PRIORITY, // Priority
&_inputTaskHandle // Task handle
);
if (result != pdPASS) {
LOG_ERROR("InputManager: Failed to create input task!");
return false;
}
_initialized = true;
LOG_INFO("InputManager: Initialization complete - Factory Reset on GPIO 0 (Task running)");
return true;
}
void InputManager::end() {
if (_inputTaskHandle != nullptr) {
vTaskDelete(_inputTaskHandle);
_inputTaskHandle = nullptr;
LOG_INFO("InputManager: Input task stopped");
}
_initialized = false;
}
// ═══════════════════════════════════════════════════════════════════════════════════
// CALLBACK REGISTRATION
// ═══════════════════════════════════════════════════════════════════════════════════
void InputManager::setFactoryResetPressCallback(ButtonCallback callback) {
_factoryResetButton.config.onPress = callback;
LOG_DEBUG("InputManager: Factory reset press callback registered");
}
void InputManager::setFactoryResetLongPressCallback(ButtonCallback callback) {
_factoryResetButton.config.onLongPress = callback;
LOG_DEBUG("InputManager: Factory reset long press callback registered");
}
// ═══════════════════════════════════════════════════════════════════════════════════
// STATUS METHODS
// ═══════════════════════════════════════════════════════════════════════════════════
bool InputManager::isFactoryResetPressed() const {
return _factoryResetButton.state != ButtonState::IDLE;
}
uint32_t InputManager::getFactoryResetPressDuration() const {
if (_factoryResetButton.state == ButtonState::IDLE) {
return 0;
}
return millis() - _factoryResetButton.pressStartTime;
}
bool InputManager::isHealthy() const {
if (!_initialized) {
LOG_DEBUG("InputManager: Unhealthy - not initialized");
return false;
}
// Could add more health checks here if needed
return true;
}
// ═══════════════════════════════════════════════════════════════════════════════════
// FREERTOS TASK
// ═══════════════════════════════════════════════════════════════════════════════════
void InputManager::inputTaskFunction(void* parameter) {
InputManager* manager = static_cast<InputManager*>(parameter);
LOG_INFO("InputManager: Input task started (polling every %dms)", INPUT_POLL_RATE_MS);
TickType_t lastWakeTime = xTaskGetTickCount();
const TickType_t pollInterval = pdMS_TO_TICKS(INPUT_POLL_RATE_MS);
while (true) {
// Update button states
manager->update();
// Wait for next poll interval
vTaskDelayUntil(&lastWakeTime, pollInterval);
}
}
// ═══════════════════════════════════════════════════════════════════════════════════
// UPDATE LOGIC (Called by task)
// ═══════════════════════════════════════════════════════════════════════════════════
void InputManager::update() {
if (!_initialized) {
return;
}
// Update factory reset button
updateButton(_factoryResetButton);
}
// ═══════════════════════════════════════════════════════════════════════════════════
// PRIVATE METHODS
// ═══════════════════════════════════════════════════════════════════════════════════
void InputManager::configureButton(const ButtonConfig& config) {
// Configure pin as input with pull-up (for active-low buttons)
if (config.activeHigh) {
pinMode(config.pin, INPUT);
} else {
pinMode(config.pin, INPUT_PULLUP);
}
LOG_DEBUG("InputManager: Configured GPIO %d as input (%s)",
config.pin, config.activeHigh ? "active-high" : "active-low");
}
bool InputManager::readButtonState(const ButtonData& button) const {
bool rawState = digitalRead(button.config.pin);
// Invert reading if active-low
if (!button.config.activeHigh) {
rawState = !rawState;
}
return rawState;
}
void InputManager::updateButton(ButtonData& button) {
uint32_t now = millis();
bool currentState = readButtonState(button);
// State machine for button handling
switch (button.state) {
case ButtonState::IDLE:
// Waiting for button press
if (currentState && !button.lastRawState) {
// Button just pressed - start debouncing
button.state = ButtonState::DEBOUNCING_PRESS;
button.stateChangeTime = now;
LOG_DEBUG("InputManager: Button press detected on GPIO %d - debouncing",
button.config.pin);
}
break;
case ButtonState::DEBOUNCING_PRESS:
// Debouncing press
if (!currentState) {
// Button released during debounce - false trigger
button.state = ButtonState::IDLE;
LOG_DEBUG("InputManager: False trigger on GPIO %d (released during debounce)",
button.config.pin);
} else if (now - button.stateChangeTime >= button.config.debounceMs) {
// Debounce time passed - confirm press
button.state = ButtonState::LONG_PRESS_PENDING;
button.pressStartTime = now;
button.longPressTriggered = false;
LOG_INFO("InputManager: Button press confirmed on GPIO %d",
button.config.pin);
}
break;
case ButtonState::LONG_PRESS_PENDING:
// Button is pressed, waiting to see if it's a long press
if (!currentState) {
// Button released before long press threshold - it's a short press
button.state = ButtonState::DEBOUNCING_RELEASE;
button.stateChangeTime = now;
LOG_INFO("InputManager: Short press detected on GPIO %d (held for %lums)",
button.config.pin, now - button.pressStartTime);
} else if (now - button.pressStartTime >= button.config.longPressMs) {
// Long press threshold reached
button.state = ButtonState::LONG_PRESSED;
button.longPressTriggered = true;
LOG_WARNING("InputManager: LONG PRESS DETECTED on GPIO %d (held for %lums)",
button.config.pin, now - button.pressStartTime);
// Trigger long press callback
if (button.config.onLongPress) {
button.config.onLongPress();
}
}
break;
case ButtonState::LONG_PRESSED:
// Long press has been triggered, waiting for release
if (!currentState) {
button.state = ButtonState::DEBOUNCING_RELEASE;
button.stateChangeTime = now;
LOG_INFO("InputManager: Long press released on GPIO %d (total duration: %lums)",
button.config.pin, now - button.pressStartTime);
}
break;
case ButtonState::DEBOUNCING_RELEASE:
// Debouncing release
if (currentState) {
// Button pressed again during release debounce - go back to pressed state
button.state = ButtonState::LONG_PRESS_PENDING;
LOG_DEBUG("InputManager: Button re-pressed during release debounce on GPIO %d",
button.config.pin);
} else if (now - button.stateChangeTime >= button.config.debounceMs) {
// Debounce time passed - confirm release
button.state = ButtonState::IDLE;
// If it was a short press (not long press), trigger the press callback
if (!button.longPressTriggered && button.config.onPress) {
LOG_INFO("InputManager: Triggering press callback for GPIO %d",
button.config.pin);
button.config.onPress();
}
LOG_DEBUG("InputManager: Button release confirmed on GPIO %d",
button.config.pin);
}
break;
}
// Store last raw state for edge detection
button.lastRawState = currentState;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* INPUTMANAGER.HPP - Button and Input Handling System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🎛️ INPUT HANDLING FOR VESPER 🎛️
*
* This class manages all physical input handling including button presses,
* long presses, and debouncing logic. It provides clean event-based callbacks
* for different input actions.
*
* 🏗️ ARCHITECTURE:
* • Non-blocking button state management
* • Software debouncing with configurable timing
* • Long press detection
* • Event-driven callbacks for actions
* • Easy expansion for multiple inputs
*
* 🔘 CURRENT INPUTS:
* • GPIO 0: Factory Reset Button (Long Press = 10s)
*
* ⚙️ FEATURES:
* • Debounce filtering (default 50ms)
* • Long press detection (configurable, default 10s)
* • Active-low button handling (pull-up enabled)
* • Non-blocking state machine
*
* 📋 VERSION: 1.0
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <functional>
class InputManager {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CALLBACK TYPES
// ═══════════════════════════════════════════════════════════════════════════════
using ButtonCallback = std::function<void()>;
// ═══════════════════════════════════════════════════════════════════════════════
// BUTTON CONFIGURATION
// ═══════════════════════════════════════════════════════════════════════════════
struct ButtonConfig {
uint8_t pin; // GPIO pin number
bool activeHigh; // true = active high, false = active low
uint32_t debounceMs; // Debounce time in milliseconds
uint32_t longPressMs; // Long press threshold in milliseconds
ButtonCallback onPress; // Callback for normal press
ButtonCallback onLongPress; // Callback for long press
ButtonConfig(uint8_t p = 0, bool ah = false, uint32_t db = 50, uint32_t lp = 10000)
: pin(p), activeHigh(ah), debounceMs(db), longPressMs(lp),
onPress(nullptr), onLongPress(nullptr) {}
};
// ═══════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & INITIALIZATION
// ═══════════════════════════════════════════════════════════════════════════════
InputManager();
~InputManager();
/**
* @brief Initialize the InputManager and start the input task
* @return true if initialization successful
*/
bool begin();
/**
* @brief Stop the input task and cleanup
*/
void end();
// ═══════════════════════════════════════════════════════════════════════════════
// CALLBACK REGISTRATION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Set callback for factory reset button press
* @param callback Function to call on short press
*/
void setFactoryResetPressCallback(ButtonCallback callback);
/**
* @brief Set callback for factory reset button long press
* @param callback Function to call on long press (10s)
*/
void setFactoryResetLongPressCallback(ButtonCallback callback);
// ═══════════════════════════════════════════════════════════════════════════════
// STATUS METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Check if factory reset button is currently pressed
* @return true if button is pressed
*/
bool isFactoryResetPressed() const;
/**
* @brief Get how long the factory reset button has been pressed
* @return Duration in milliseconds (0 if not pressed)
*/
uint32_t getFactoryResetPressDuration() const;
/**
* @brief Check if InputManager is healthy and functioning
* @return true if all inputs are properly configured
*/
bool isHealthy() const;
private:
// ═══════════════════════════════════════════════════════════════════════════════
// BUTTON STATE TRACKING
// ═══════════════════════════════════════════════════════════════════════════════
enum class ButtonState {
IDLE, // Button not pressed
DEBOUNCING_PRESS, // Waiting for debounce on press
PRESSED, // Button confirmed pressed (short)
LONG_PRESS_PENDING, // Button held, waiting for long press threshold
LONG_PRESSED, // Long press confirmed and triggered
DEBOUNCING_RELEASE // Waiting for debounce on release
};
struct ButtonData {
ButtonConfig config;
ButtonState state;
bool lastRawState; // Last raw reading from pin
uint32_t stateChangeTime; // When state last changed
uint32_t pressStartTime; // When button was first pressed
bool longPressTriggered; // Has long press callback been fired?
ButtonData() : state(ButtonState::IDLE), lastRawState(false),
stateChangeTime(0), pressStartTime(0),
longPressTriggered(false) {}
};
// ═══════════════════════════════════════════════════════════════════════════════
// MEMBER VARIABLES
// ═══════════════════════════════════════════════════════════════════════════════
ButtonData _factoryResetButton;
bool _initialized;
// FreeRTOS task management
TaskHandle_t _inputTaskHandle;
static constexpr uint32_t INPUT_TASK_STACK_SIZE = 4096;
static constexpr UBaseType_t INPUT_TASK_PRIORITY = 2;
static constexpr uint32_t INPUT_POLL_RATE_MS = 10; // Poll every 10ms
// Static instance for task callback
static InputManager* _instance;
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Configure a single button pin
* @param config Button configuration
*/
void configureButton(const ButtonConfig& config);
/**
* @brief Update state of a single button
* @param button Button data to update
*/
void updateButton(ButtonData& button);
/**
* @brief Read current state of button (handles active high/low)
* @param button Button to read
* @return true if button is currently pressed
*/
bool readButtonState(const ButtonData& button) const;
/**
* @brief Static task function for FreeRTOS
* @param parameter Pointer to InputManager instance
*/
static void inputTaskFunction(void* parameter);
/**
* @brief Internal update method called by task
*/
void update();
};

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#include "Logging.hpp"
// Initialize static member
Logging::LogLevel Logging::currentLevel = Logging::VERBOSE; // Default to DEBUG
void Logging::setLevel(LogLevel level) {
currentLevel = level;
Serial.printf("[LOGGING] Log level set to %d\n", level);
}
Logging::LogLevel Logging::getLevel() {
return currentLevel;
}
bool Logging::isLevelEnabled(LogLevel level) {
return currentLevel >= level;
}
void Logging::error(const char* format, ...) {
if (!isLevelEnabled(ERROR)) return;
va_list args;
va_start(args, format);
log(ERROR, "🔴 EROR", format, args);
va_end(args);
}
void Logging::warning(const char* format, ...) {
if (!isLevelEnabled(WARNING)) return;
va_list args;
va_start(args, format);
log(WARNING, "🟡 WARN", format, args);
va_end(args);
}
void Logging::info(const char* format, ...) {
if (!isLevelEnabled(INFO)) return;
va_list args;
va_start(args, format);
log(INFO, "🟢 INFO", format, args);
va_end(args);
}
void Logging::debug(const char* format, ...) {
if (!isLevelEnabled(DEBUG)) return;
va_list args;
va_start(args, format);
log(DEBUG, "🐞 DEBG", format, args);
va_end(args);
}
void Logging::verbose(const char* format, ...) {
if (!isLevelEnabled(VERBOSE)) return;
va_list args;
va_start(args, format);
log(VERBOSE, "🧾 VERB", format, args);
va_end(args);
}
void Logging::log(LogLevel level, const char* levelStr, const char* format, va_list args) {
Serial.printf("[%s] ", levelStr);
// Print the formatted message
char buffer[512];
vsnprintf(buffer, sizeof(buffer), format, args);
Serial.print(buffer);
Serial.println();
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* LOGGING.HPP - Centralized Logging System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 📝 THE INFORMATION CHRONICLER OF VESPER 📝
*
* This header provides a unified logging interface with multiple levels,
* timestamps, and comprehensive debugging support throughout the system.
*
* 📋 VERSION: 2.0 (Enhanced logging system)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#ifndef LOGGING_HPP
#define LOGGING_HPP
#include <Arduino.h>
class Logging {
public:
// Log Levels
enum LogLevel {
NONE = 0, // No logs
ERROR = 1, // Errors only
WARNING = 2, // Warnings and errors
INFO = 3, // Info, warnings, and errors
DEBUG = 4, // Debug logs. Really high level (full debugging)
VERBOSE = 5 // Nearly every command gets printed
};
private:
static LogLevel currentLevel;
public:
// Set the active log level
static void setLevel(LogLevel level);
// Get current log level
static LogLevel getLevel();
// Logging functions
static void error(const char* format, ...);
static void warning(const char* format, ...);
static void info(const char* format, ...);
static void debug(const char* format, ...);
static void verbose(const char* format, ...);
// Check if level is enabled (for conditional logging)
static bool isLevelEnabled(LogLevel level);
private:
static void log(LogLevel level, const char* levelStr, const char* format, va_list args);
};
// Convenience macros for easier use
#define LOG_ERROR(...) Logging::error(__VA_ARGS__)
#define LOG_WARNING(...) Logging::warning(__VA_ARGS__)
#define LOG_INFO(...) Logging::info(__VA_ARGS__)
#define LOG_DEBUG(...) Logging::debug(__VA_ARGS__)
#define LOG_VERBOSE(...) Logging::verbose(__VA_ARGS__)
#endif

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@@ -0,0 +1,59 @@
#include "MqttSSL.hpp"
#include "../Logging/Logging.hpp"
// EMQX Cloud CA Certificate (DigiCert Global Root CA)
const char* MqttSSL::_emqxCloudCA = R"EOF(
-----BEGIN CERTIFICATE-----
MIIDrzCCApegAwIBAgIQCDvgVpBCRrGhdWrJWZHHSjANBgkqhkiG9w0BAQUFADBh
MQswCQYDVQQGEwJVUzEVMBMGA1UEChMMRGlnaUNlcnQgSW5jMRkwFwYDVQQLExB3
d3cuZGlnaWNlcnQuY29tMSAwHgYDVQQDExdEaWdpQ2VydCBHbG9iYWwgUm9vdCBD
QTAeFw0wNjExMTAwMDAwMDBaFw0zMTExMTAwMDAwMDBaMGExCzAJBgNVBAYTAlVT
MRUwEwYDVQQKEwxEaWdpQ2VydCBJbmMxGTAXBgNVBAsTEHd3dy5kaWdpY2VydC5j
b20xIDAeBgNVBAMTF0RpZ2lDZXJ0IEdsb2JhbCBSb290IENBMIIBIjANBgkqhkiG
9w0BAQEFAAOCAQ8AMIIBCgKCAQEA4jvhEXLeqKTTo1eqUKKPC3eQyaKl7hLOllsB
CSDMAZOnTjC3U/dDxGkAV53ijSLdhwZAAIEJzs4bg7/fzTtxRuLWZscFs3YnFo97
nh6Vfe63SKMI2tavegw5BmV/Sl0fvBf4q77uKNd0f3p4mVmFaG5cIzJLv07A6Fpt
43C/dxC//AH2hdmoRBBYMql1GNXRor5H4idq9Joz+EkIYIvUX7Q6hL+hqkpMfT7P
T19sdl6gSzeRntwi5m3OFBqOasv+zbMUZBfHWymeMr/y7vrTC0LUq7dBMtoM1O/4
gdW7jVg/tRvoSSiicNoxBN33shbyTApOB6jtSj1etX+jkMOvJwIDAQABo2MwYTAO
BgNVHQ8BAf8EBAMCAYYwDwYDVR0TAQH/BAUwAwEB/zAdBgNVHQ4EFgQUA95QNVbR
TLtm8KPiGxvDl7I90VUwHwYDVR0jBBgwFoAUA95QNVbRTLtm8KPiGxvDl7I90VUw
DQYJKoZIhvcNAQEFBQADggEBAMucN6pIExIK+t1EnE9SsPTfrgT1eXkIoyQY/Esr
hMAtudXH/vTBH1jLuG2cenTnmCmrEbXjcKChzUyImZOMkXDiqw8cvpOp/2PV5Adg
06O/nVsJ8dWO41P0jmP6P6fbtGbfYmbW0W5BjfIttep3Sp+dWOIrWcBAI+0tKIJF
PnlUkiaY4IBIqDfv8NZ5YBberOgOzW6sRBc4L0na4UU+Krk2U886UAb3LujEV0ls
YSEY1QSteDwsOoBrp+uvFRTp2InBuThs4pFsiv9kuXclVzDAGySj4dzp30d8tbQk
CAUw7C29C79Fv1C5qfPrmAESrciIxpg0X40KPMbp1ZWVbd4=
-----END CERTIFICATE-----
)EOF";
MqttSSL::MqttSSL() {
}
MqttSSL::~MqttSSL() {
}
bool MqttSSL::isSSLAvailable() {
#ifdef ASYNC_TCP_SSL_ENABLED
return true;
#else
return false;
#endif
}
const char* MqttSSL::getEMQXCA() {
return _emqxCloudCA;
}
void MqttSSL::logSSLStatus(const AsyncMqttClient& client, int port) {
if (port == 8883) {
if (isSSLAvailable()) {
LOG_INFO("🔒 MQTT SSL/TLS enabled for port %d", port);
LOG_INFO("🔐 Certificate validation: Using DigiCert Global Root CA");
} else {
LOG_ERROR("❌ SSL requested but not compiled in! Add ASYNC_TCP_SSL_ENABLED to build flags");
}
} else {
LOG_WARNING("⚠️ MQTT using unencrypted connection on port %d", port);
}
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* MQTTSSL.HPP - EMQX Cloud SSL/TLS Certificate Management
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🔒 SECURE MQTT CONNECTION FOR EMQX CLOUD 🔒
*
* This class manages SSL/TLS certificates for EMQX Cloud connections.
* Note: AsyncMqttClient SSL is configured at compile time, not runtime.
*
* 📋 VERSION: 1.0
* 📅 DATE: 2025-09-30
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <AsyncMqttClient.h>
class MqttSSL {
public:
MqttSSL();
~MqttSSL();
/**
* @brief Check if SSL is available (compile-time check)
* @return true if SSL support is compiled in
*/
static bool isSSLAvailable();
/**
* @brief Get EMQX Cloud CA certificate
* @return CA certificate string
*/
static const char* getEMQXCA();
/**
* @brief Log SSL status
* @param client Reference to AsyncMqttClient
* @param port MQTT port being used
*/
static void logSSLStatus(const AsyncMqttClient& client, int port);
private:
static const char* _emqxCloudCA;
};

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#include "Networking.hpp"
#include "../ConfigManager/ConfigManager.hpp"
#include "../Logging/Logging.hpp"
#include <WiFiManager.h>
#include <SPI.h>
// Static instance for callbacks (with safety checks)
Networking* Networking::_instance = nullptr;
Networking::Networking(ConfigManager& configManager)
: _configManager(configManager)
, _state(NetworkState::DISCONNECTED)
, _activeConnection(ConnectionType::NONE)
, _lastConnectionAttempt(0)
, _bootStartTime(0)
, _bootSequenceComplete(false)
, _ethernetCableConnected(false)
, _wifiManager(nullptr)
, _reconnectionTimer(nullptr) {
// Safety check for multiple instances
if (_instance != nullptr) {
LOG_WARNING("Multiple Networking instances detected! Previous instance will be overridden.");
}
_instance = this;
_wifiManager = new WiFiManager();
}
Networking::~Networking() {
// Clear static instance safely
if (_instance == this) {
_instance = nullptr;
}
// Cleanup timer
if (_reconnectionTimer) {
xTimerDelete(_reconnectionTimer, portMAX_DELAY);
_reconnectionTimer = nullptr;
}
// Cleanup WiFiManager
if (_wifiManager) {
delete _wifiManager;
_wifiManager = nullptr;
}
}
void Networking::begin() {
LOG_INFO("Initializing Networking System");
_bootStartTime = millis();
// Create reconnection timer
_reconnectionTimer = xTimerCreate("reconnectionTimer", pdMS_TO_TICKS(RECONNECTION_INTERVAL),
pdTRUE, (void*)0, reconnectionTimerCallback);
// Setup network event handler
WiFi.onEvent(networkEventHandler);
// Configure WiFiManager
_wifiManager->setDebugOutput(false);
_wifiManager->setConfigPortalTimeout(180); // 3 minutes
// Start Ethernet hardware
auto& hwConfig = _configManager.getHardwareConfig();
ETH.begin(hwConfig.ethPhyType, hwConfig.ethPhyAddr, hwConfig.ethPhyCs,
hwConfig.ethPhyIrq, hwConfig.ethPhyRst, SPI);
// Start connection sequence
LOG_INFO("Starting network connection sequence...");
startEthernetConnection();
}
void Networking::startEthernetConnection() {
LOG_INFO("Attempting Ethernet connection...");
setState(NetworkState::CONNECTING_ETHERNET);
// Check if Ethernet hardware initialization failed
if (!ETH.linkUp()) {
LOG_WARNING("Ethernet hardware not detected or failed to initialize");
LOG_INFO("Falling back to WiFi immediately");
startWiFiConnection();
return;
}
// Ethernet will auto-connect via events
// Set timeout for Ethernet attempt (5 seconds)
_lastConnectionAttempt = millis();
// Start reconnection timer to handle timeout
xTimerStart(_reconnectionTimer, 0);
}
void Networking::startWiFiConnection() {
LOG_INFO("Attempting WiFi connection...");
setState(NetworkState::CONNECTING_WIFI);
if (!hasValidWiFiCredentials()) {
LOG_WARNING("No valid WiFi credentials found");
if (shouldStartPortal()) {
startWiFiPortal();
}
return;
}
LOG_INFO("Using WiFiManager saved credentials");
WiFi.mode(WIFI_STA);
applyNetworkConfig(false); // false = WiFi config
// Let WiFiManager handle credentials (uses saved SSID/password)
WiFi.begin();
_lastConnectionAttempt = millis();
// Start reconnection timer to handle timeout
xTimerStart(_reconnectionTimer, 0);
}
void Networking::startWiFiPortal() {
LOG_INFO("Starting WiFi configuration portal...");
setState(NetworkState::WIFI_PORTAL_MODE);
WiFi.mode(WIFI_AP_STA);
auto& netConfig = _configManager.getNetworkConfig();
String apName = "Vesper-" + _configManager.getDeviceUID();
LOG_INFO("WiFi Portal: SSID='%s', Password='%s'", apName.c_str(), netConfig.apPass.c_str());
if (_wifiManager->autoConnect(apName.c_str(), netConfig.apPass.c_str())) {
LOG_INFO("WiFi configured successfully via portal");
onWiFiConnected();
} else {
LOG_ERROR("WiFi portal configuration failed");
setState(NetworkState::DISCONNECTED);
// Start reconnection timer to try again
xTimerStart(_reconnectionTimer, 0);
}
}
void Networking::handleReconnection() {
if (_state == NetworkState::CONNECTED_ETHERNET || _state == NetworkState::CONNECTED_WIFI) {
return; // Already connected
}
LOG_DEBUG("Attempting reconnection...");
// Check for Ethernet timeout (fall back to WiFi)
if (_state == NetworkState::CONNECTING_ETHERNET) {
unsigned long now = millis();
if (now - _lastConnectionAttempt > 5000) { // 5 second timeout
LOG_INFO("Ethernet connection timeout - falling back to WiFi");
startWiFiConnection();
return;
}
return; // Still waiting for Ethernet
}
// Check for WiFi timeout (try again)
if (_state == NetworkState::CONNECTING_WIFI) {
unsigned long now = millis();
if (now - _lastConnectionAttempt > 10000) { // 10 second timeout
LOG_INFO("WiFi connection timeout - retrying");
startWiFiConnection(); // Retry WiFi
}
return; // Still waiting for WiFi
}
// State is DISCONNECTED - decide what to try
if (_ethernetCableConnected) {
LOG_INFO("Ethernet cable detected - trying Ethernet");
startEthernetConnection();
} else {
LOG_INFO("No Ethernet - trying WiFi");
if (hasValidWiFiCredentials()) {
startWiFiConnection();
} else if (shouldStartPortal()) {
startWiFiPortal();
} else {
LOG_WARNING("No WiFi credentials and boot sequence complete - waiting");
}
}
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool Networking::isHealthy() const {
// Check if we have any active connection
if (_activeConnection == ConnectionType::NONE) {
LOG_DEBUG("Networking: Unhealthy - No active connection");
return false;
}
// Check connection state
if (_state != NetworkState::CONNECTED_ETHERNET && _state != NetworkState::CONNECTED_WIFI) {
LOG_DEBUG("Networking: Unhealthy - Not in connected state");
return false;
}
// Check IP address validity
String ip = getLocalIP();
if (ip == "0.0.0.0" || ip.isEmpty()) {
LOG_DEBUG("Networking: Unhealthy - Invalid IP address");
return false;
}
// For WiFi connections, check signal strength
if (_activeConnection == ConnectionType::WIFI) {
if (WiFi.status() != WL_CONNECTED) {
LOG_DEBUG("Networking: Unhealthy - WiFi not connected");
return false;
}
// Check signal strength (RSSI should be better than -80 dBm)
int32_t rssi = WiFi.RSSI();
if (rssi < -80) {
LOG_DEBUG("Networking: Unhealthy - Poor WiFi signal: %d dBm", rssi);
return false;
}
}
// For Ethernet connections, check link status
if (_activeConnection == ConnectionType::ETHERNET) {
if (!ETH.linkUp()) {
LOG_DEBUG("Networking: Unhealthy - Ethernet link down");
return false;
}
}
return true;
}
void Networking::setState(NetworkState newState) {
if (_state != newState) {
LOG_DEBUG("Network state: %d -> %d", (int)_state, (int)newState);
_state = newState;
}
}
void Networking::setActiveConnection(ConnectionType type) {
if (_activeConnection != type) {
LOG_INFO("Active connection changed: %d -> %d", (int)_activeConnection, (int)type);
_activeConnection = type;
}
}
void Networking::notifyConnectionChange(bool connected) {
if (connected && _onNetworkConnected) {
_onNetworkConnected();
} else if (!connected && _onNetworkDisconnected) {
_onNetworkDisconnected();
}
}
// Event handlers
void Networking::onEthernetConnected() {
LOG_INFO("Ethernet connected successfully");
setState(NetworkState::CONNECTED_ETHERNET);
setActiveConnection(ConnectionType::ETHERNET);
// Stop WiFi if it was running
if (WiFi.getMode() != WIFI_OFF) {
WiFi.disconnect(true);
WiFi.mode(WIFI_OFF);
}
// Stop reconnection timer
xTimerStop(_reconnectionTimer, 0);
notifyConnectionChange(true);
}
void Networking::onEthernetDisconnected() {
LOG_WARNING("Ethernet disconnected");
if (_activeConnection == ConnectionType::ETHERNET) {
setState(NetworkState::DISCONNECTED);
setActiveConnection(ConnectionType::NONE);
notifyConnectionChange(false);
// Start reconnection attempts
xTimerStart(_reconnectionTimer, 0);
}
}
void Networking::onWiFiConnected() {
LOG_INFO("WiFi connected successfully - IP: %s", WiFi.localIP().toString().c_str());
setState(NetworkState::CONNECTED_WIFI);
setActiveConnection(ConnectionType::WIFI);
// Stop reconnection timer
xTimerStop(_reconnectionTimer, 0);
// Mark boot sequence as complete
_bootSequenceComplete = true;
notifyConnectionChange(true);
}
void Networking::onWiFiDisconnected() {
LOG_WARNING("WiFi disconnected");
if (_activeConnection == ConnectionType::WIFI) {
setState(NetworkState::DISCONNECTED);
setActiveConnection(ConnectionType::NONE);
notifyConnectionChange(false);
// Start reconnection attempts
xTimerStart(_reconnectionTimer, 0);
}
}
void Networking::onEthernetCableChange(bool connected) {
_ethernetCableConnected = connected;
LOG_INFO("Ethernet cable %s", connected ? "connected" : "disconnected");
if (connected && _activeConnection != ConnectionType::ETHERNET) {
// Cable connected and we're not using Ethernet - try to connect
startEthernetConnection();
}
}
// Utility methods
void Networking::applyNetworkConfig(bool ethernet) {
auto& netConfig = _configManager.getNetworkConfig();
if (netConfig.useStaticIP) {
LOG_INFO("Applying static IP configuration");
if (ethernet) {
ETH.config(netConfig.ip, netConfig.gateway, netConfig.subnet, netConfig.dns1, netConfig.dns2);
} else {
WiFi.config(netConfig.ip, netConfig.gateway, netConfig.subnet, netConfig.dns1, netConfig.dns2);
}
} else {
LOG_INFO("Using DHCP configuration");
}
if (ethernet) {
ETH.setHostname(netConfig.hostname.c_str());
} else {
WiFi.setHostname(netConfig.hostname.c_str());
}
}
bool Networking::hasValidWiFiCredentials() {
// Check if WiFiManager has saved credentials
return WiFi.SSID().length() > 0;
}
bool Networking::shouldStartPortal() {
// Only start portal during boot sequence and if we're truly disconnected
return !_bootSequenceComplete &&
(millis() - _bootStartTime < BOOT_TIMEOUT) &&
_activeConnection == ConnectionType::NONE;
}
// Status methods
bool Networking::isConnected() const {
return _activeConnection != ConnectionType::NONE;
}
String Networking::getLocalIP() const {
switch (_activeConnection) {
case ConnectionType::ETHERNET:
return ETH.localIP().toString();
case ConnectionType::WIFI:
return WiFi.localIP().toString();
default:
return "0.0.0.0";
}
}
void Networking::forceReconnect() {
LOG_INFO("Forcing reconnection...");
setState(NetworkState::RECONNECTING);
setActiveConnection(ConnectionType::NONE);
// Disconnect everything
if (WiFi.getMode() != WIFI_OFF) {
WiFi.disconnect(true);
WiFi.mode(WIFI_OFF);
}
// Restart connection sequence
delay(1000);
startEthernetConnection();
}
// Static callbacks
void Networking::networkEventHandler(arduino_event_id_t event, arduino_event_info_t info) {
if (!_instance) return;
LOG_DEBUG("Network event: %d", event);
switch (event) {
case ARDUINO_EVENT_ETH_START:
LOG_DEBUG("ETH Started");
break;
case ARDUINO_EVENT_ETH_CONNECTED:
LOG_DEBUG("ETH Cable Connected");
_instance->onEthernetCableChange(true);
break;
case ARDUINO_EVENT_ETH_GOT_IP:
LOG_INFO("ETH Got IP: %s", ETH.localIP().toString().c_str());
_instance->applyNetworkConfig(true);
_instance->onEthernetConnected();
break;
case ARDUINO_EVENT_ETH_DISCONNECTED:
LOG_WARNING("ETH Cable Disconnected");
_instance->onEthernetCableChange(false);
_instance->onEthernetDisconnected();
break;
case ARDUINO_EVENT_ETH_STOP:
LOG_INFO("ETH Stopped");
_instance->onEthernetDisconnected();
break;
case ARDUINO_EVENT_WIFI_STA_GOT_IP:
LOG_INFO("WiFi Got IP: %s", WiFi.localIP().toString().c_str());
_instance->onWiFiConnected();
break;
case ARDUINO_EVENT_WIFI_STA_DISCONNECTED:
LOG_WARNING("WiFi Disconnected");
_instance->onWiFiDisconnected();
break;
case ARDUINO_EVENT_WIFI_STA_CONNECTED:
LOG_DEBUG("WiFi STA Connected");
break;
default:
break;
}
}
void Networking::reconnectionTimerCallback(TimerHandle_t xTimer) {
if (_instance) {
_instance->handleReconnection();
// Check if boot sequence should be marked complete
if (!_instance->_bootSequenceComplete &&
(millis() - _instance->_bootStartTime > BOOT_TIMEOUT)) {
_instance->_bootSequenceComplete = true;
LOG_INFO("Boot sequence timeout - no more portal attempts");
}
}
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* NETWORKING.HPP - Intelligent Network Connection Manager
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🌐 THE NETWORK BRAIN OF VESPER 🌐
*
* This class provides intelligent network connectivity management with
* automatic failover between Ethernet and WiFi. It handles all aspects
* of network connectivity, configuration, and state management.
*
* 🏗️ INTELLIGENT CONNECTIVITY:
* • Dual-stack support: Ethernet (primary) + WiFi (fallback)
* • Automatic failover and recovery
* • Smart connection prioritization
* • State machine-based connection management
* • Comprehensive event handling
*
* 🔄 AUTO-RECOVERY FEATURES:
* • Automatic reconnection on connection loss
* • Exponential backoff for failed attempts
* • Cable detection for Ethernet
* • WiFi portal fallback for configuration
* • Boot timeout handling
*
* ⚙️ CONFIGURATION MANAGEMENT:
* • Static IP configuration support
* • Dynamic IP with DHCP fallback
* • DNS configuration
* • Hostname management
* • WiFi credential management
*
* 📊 STATE MONITORING:
* • Real-time connection status tracking
* • Connection type identification
* • Network quality monitoring
* • Event-driven status updates
* • Comprehensive logging
*
* 🔗 INTEGRATION:
* • Clean callback interface for status changes
* • ConfigManager integration for settings
* • WiFiManager integration for portal mode
* • Event-driven architecture
*
* 📋 VERSION: 2.0 (Intelligent dual-stack networking)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <WiFi.h>
#include <ETH.h>
#include <functional>
class ConfigManager;
class WiFiManager; // Forward declaration
enum class NetworkState {
DISCONNECTED,
CONNECTING_ETHERNET,
CONNECTING_WIFI,
WIFI_PORTAL_MODE,
CONNECTED_ETHERNET,
CONNECTED_WIFI,
RECONNECTING
};
enum class ConnectionType {
NONE,
ETHERNET,
WIFI
};
class Networking {
public:
explicit Networking(ConfigManager& configManager);
~Networking(); // Destructor to clean up WiFiManager
void begin();
// Status methods
bool isConnected() const;
String getLocalIP() const;
ConnectionType getActiveConnection() const { return _activeConnection; }
NetworkState getState() const { return _state; }
// Network event callbacks
void setNetworkCallbacks(std::function<void()> onConnected, std::function<void()> onDisconnected) {
_onNetworkConnected = onConnected;
_onNetworkDisconnected = onDisconnected;
}
// Manual connection control (for testing/debugging)
void forceReconnect();
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if Networking is in healthy state */
bool isHealthy() const;
// Static instance for callbacks
static Networking* _instance;
// Static event handler
static void networkEventHandler(arduino_event_id_t event, arduino_event_info_t info);
private:
// Dependencies
ConfigManager& _configManager;
WiFiManager* _wifiManager;
// State
NetworkState _state;
ConnectionType _activeConnection;
unsigned long _lastConnectionAttempt;
unsigned long _bootStartTime;
bool _bootSequenceComplete;
bool _ethernetCableConnected;
// Callbacks
std::function<void()> _onNetworkConnected;
std::function<void()> _onNetworkDisconnected;
// Timers
TimerHandle_t _reconnectionTimer;
// Connection methods
void startEthernetConnection();
void startWiFiConnection();
void startWiFiPortal();
void handleReconnection();
// State management
void setState(NetworkState newState);
void setActiveConnection(ConnectionType type);
void notifyConnectionChange(bool connected);
// Event handlers
void onEthernetConnected();
void onEthernetDisconnected();
void onWiFiConnected();
void onWiFiDisconnected();
void onEthernetCableChange(bool connected);
// Utility methods
void applyNetworkConfig(bool ethernet = false);
bool hasValidWiFiCredentials();
bool shouldStartPortal();
// Timer callback
static void reconnectionTimerCallback(TimerHandle_t xTimer);
// Constants
static const unsigned long RECONNECTION_INTERVAL = 5000; // 5 seconds
static const unsigned long BOOT_TIMEOUT = 30000; // 30 seconds for boot sequence
};

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#include "OTAManager.hpp"
#include "../ConfigManager/ConfigManager.hpp"
#include "../Logging/Logging.hpp"
#include <nvs_flash.h>
#include <nvs.h>
OTAManager::OTAManager(ConfigManager& configManager)
: _configManager(configManager)
, _fileManager(nullptr)
, _status(Status::IDLE)
, _lastError(ErrorCode::NONE)
, _availableVersion(0.0f)
, _updateAvailable(false)
, _availableChecksum("")
, _updateChannel("stable")
, _isMandatory(false)
, _isEmergency(false)
, _progressCallback(nullptr)
, _statusCallback(nullptr) {
}
void OTAManager::begin() {
LOG_INFO("OTA Manager initialized");
setStatus(Status::IDLE);
}
void OTAManager::setFileManager(FileManager* fm) {
_fileManager = fm;
}
void OTAManager::checkForUpdates() {
// Boot-time check: only check stable channel for emergency/mandatory updates
checkForUpdates("stable");
}
void OTAManager::checkForUpdates(const String& channel) {
if (_status != Status::IDLE) {
LOG_WARNING("OTA check already in progress");
return;
}
setStatus(Status::CHECKING_VERSION);
LOG_INFO("Checking for firmware updates in %s channel for %s...",
channel.c_str(), _configManager.getHardwareVariant().c_str());
if (checkVersion(channel)) {
float currentVersion = getCurrentVersion();
LOG_INFO("Current version: %.1f, Available version: %.1f (Channel: %s)",
currentVersion, _availableVersion, channel.c_str());
if (_availableVersion > currentVersion) {
_updateAvailable = true;
LOG_INFO("New version available! Mandatory: %s, Emergency: %s",
_isMandatory ? "YES" : "NO", _isEmergency ? "YES" : "NO");
setStatus(Status::IDLE);
// Auto-update for emergency or mandatory updates during boot check
if (channel == "stable" && (_isEmergency || _isMandatory)) {
LOG_INFO("Emergency/Mandatory update detected - starting automatic update");
update(channel);
}
} else {
_updateAvailable = false;
LOG_INFO("No new version available");
setStatus(Status::IDLE);
}
} else {
_updateAvailable = false;
setStatus(Status::FAILED, _lastError);
}
}
void OTAManager::update() {
update("stable"); // Default to stable channel
}
void OTAManager::update(const String& channel) {
if (_status != Status::IDLE) {
LOG_WARNING("OTA update already in progress");
return;
}
if (!_updateAvailable) {
LOG_WARNING("No update available for channel: %s", channel.c_str());
return;
}
LOG_INFO("Starting OTA update from %s channel...", channel.c_str());
setStatus(Status::DOWNLOADING);
if (downloadAndInstall(channel)) {
setStatus(Status::SUCCESS);
LOG_INFO("Update successfully finished. Rebooting...");
delay(1000);
ESP.restart();
} else {
setStatus(Status::FAILED, _lastError);
}
}
float OTAManager::getCurrentVersion() const {
String fwVersionStr = _configManager.getFwVersion();
return fwVersionStr.toFloat();
}
void OTAManager::setStatus(Status status, ErrorCode error) {
_status = status;
_lastError = error;
if (_statusCallback) {
_statusCallback(status, error);
}
}
void OTAManager::notifyProgress(size_t current, size_t total) {
if (_progressCallback) {
_progressCallback(current, total);
}
}
// Enhanced version checking with channel support and multiple servers
bool OTAManager::checkVersion(const String& channel) {
std::vector<String> servers = _configManager.getUpdateServers();
auto& updateConfig = _configManager.getUpdateConfig();
for (size_t serverIndex = 0; serverIndex < servers.size(); serverIndex++) {
String baseUrl = servers[serverIndex];
String metadataUrl = baseUrl + "/ota/" + _configManager.getHardwareVariant() + "/" + channel + "/metadata.json";
LOG_INFO("OTA: Trying server %d/%d: %s", serverIndex + 1, servers.size(), baseUrl.c_str());
HTTPClient http;
http.setTimeout(updateConfig.timeout);
http.begin(metadataUrl.c_str());
int retryCount = 0;
int httpCode = -1;
// Retry logic for current server
while (retryCount < updateConfig.retries && httpCode != HTTP_CODE_OK) {
if (retryCount > 0) {
LOG_INFO("OTA: Retry %d/%d for %s", retryCount + 1, updateConfig.retries, baseUrl.c_str());
delay(1000 * retryCount); // Exponential backoff
}
httpCode = http.GET();
retryCount++;
}
if (httpCode == HTTP_CODE_OK) {
String jsonStr = http.getString();
http.end();
// Parse JSON metadata
DynamicJsonDocument doc(1024);
DeserializationError error = deserializeJson(doc, jsonStr);
if (error) {
LOG_ERROR("OTA: Failed to parse metadata JSON from %s: %s",
baseUrl.c_str(), error.c_str());
continue; // Try next server
}
// Extract metadata
_availableVersion = doc["version"].as<float>();
_availableChecksum = doc["checksum"].as<String>();
_updateChannel = doc["channel"].as<String>();
_isMandatory = doc["mandatory"].as<bool>();
_isEmergency = doc["emergency"].as<bool>();
// Validate hardware variant matches
String hwVariant = doc["hardwareVariant"].as<String>();
String ourHardwareVariant = _configManager.getHardwareVariant();
if (!hwVariant.isEmpty() && hwVariant != ourHardwareVariant) {
LOG_ERROR("OTA: Hardware variant mismatch! Expected: %s, Got: %s",
ourHardwareVariant.c_str(), hwVariant.c_str());
continue; // Try next server
}
if (_availableVersion == 0.0f) {
LOG_ERROR("OTA: Invalid version in metadata from %s", baseUrl.c_str());
continue; // Try next server
}
if (_availableChecksum.length() != 64) { // SHA256 is 64 hex characters
LOG_ERROR("OTA: Invalid checksum in metadata from %s", baseUrl.c_str());
continue; // Try next server
}
LOG_INFO("OTA: Successfully got metadata from %s", baseUrl.c_str());
return true; // Success!
} else {
LOG_ERROR("OTA: Server %s failed after %d retries. HTTP error: %d",
baseUrl.c_str(), updateConfig.retries, httpCode);
http.end();
}
}
// All servers failed
LOG_ERROR("OTA: All %d servers failed to provide metadata", servers.size());
_lastError = ErrorCode::HTTP_ERROR;
return false;
}
// Enhanced download and install with channel support and multiple servers
bool OTAManager::downloadAndInstall(const String& channel) {
std::vector<String> servers = _configManager.getUpdateServers();
for (size_t serverIndex = 0; serverIndex < servers.size(); serverIndex++) {
String baseUrl = servers[serverIndex];
String firmwareUrl = baseUrl + "/ota/" + _configManager.getHardwareVariant() + "/" + channel + "/firmware.bin";
LOG_INFO("OTA: Trying firmware download from server %d/%d: %s",
serverIndex + 1, servers.size(), baseUrl.c_str());
if (downloadToSD(firmwareUrl, _availableChecksum)) {
// Success! Now install from SD
return installFromSD("/firmware/staged_update.bin");
} else {
LOG_WARNING("OTA: Firmware download failed from %s, trying next server", baseUrl.c_str());
}
}
// All servers failed
LOG_ERROR("OTA: All %d servers failed to provide firmware", servers.size());
return false;
}
bool OTAManager::downloadToSD(const String& url, const String& expectedChecksum) {
// This method now receives the exact firmware URL from downloadAndInstall
// The server selection logic is handled there
if (!_fileManager) {
LOG_ERROR("FileManager not set!");
setStatus(Status::FAILED, ErrorCode::DOWNLOAD_FAILED);
return false;
}
// Ensure firmware directory exists
_fileManager->createDirectory("/firmware");
// Download to temporary file
String tempPath = "/firmware/staged_update.bin";
HTTPClient http;
http.begin(url.c_str());
int httpCode = http.GET();
if (httpCode != HTTP_CODE_OK) {
LOG_ERROR("Download HTTP error code: %d", httpCode);
setStatus(Status::FAILED, ErrorCode::HTTP_ERROR);
http.end();
return false;
}
int contentLength = http.getSize();
if (contentLength <= 0) {
LOG_ERROR("Invalid content length");
setStatus(Status::FAILED, ErrorCode::DOWNLOAD_FAILED);
http.end();
return false;
}
// Open file for writing
File file = SD.open(tempPath.c_str(), FILE_WRITE);
if (!file) {
LOG_ERROR("Failed to create temporary update file");
setStatus(Status::FAILED, ErrorCode::DOWNLOAD_FAILED);
http.end();
return false;
}
WiFiClient* stream = http.getStreamPtr();
uint8_t buffer[1024];
size_t written = 0;
while (http.connected() && written < contentLength) {
size_t available = stream->available();
if (available) {
size_t toRead = min(available, sizeof(buffer));
size_t bytesRead = stream->readBytes(buffer, toRead);
if (bytesRead > 0) {
size_t bytesWritten = file.write(buffer, bytesRead);
if (bytesWritten != bytesRead) {
LOG_ERROR("SD write failed");
file.close();
http.end();
setStatus(Status::FAILED, ErrorCode::WRITE_FAILED);
return false;
}
written += bytesWritten;
notifyProgress(written, contentLength);
}
}
yield();
}
file.close();
http.end();
if (written != contentLength) {
LOG_ERROR("Download incomplete: %d/%d bytes", written, contentLength);
setStatus(Status::FAILED, ErrorCode::DOWNLOAD_FAILED);
return false;
}
LOG_INFO("Download complete (%d bytes)", written);
// Verify checksum
if (!verifyChecksum(tempPath, expectedChecksum)) {
LOG_ERROR("Checksum verification failed after download");
_fileManager->deleteFile(tempPath);
setStatus(Status::FAILED, ErrorCode::CHECKSUM_MISMATCH);
return false;
}
LOG_INFO("Download and checksum verification successful");
return true;
}
bool OTAManager::verifyChecksum(const String& filePath, const String& expectedChecksum) {
String calculatedChecksum = calculateSHA256(filePath);
if (calculatedChecksum.isEmpty()) {
LOG_ERROR("Failed to calculate checksum");
return false;
}
bool match = calculatedChecksum.equalsIgnoreCase(expectedChecksum);
if (match) {
LOG_INFO("Checksum verification passed");
} else {
LOG_ERROR("Checksum mismatch!");
LOG_ERROR("Expected: %s", expectedChecksum.c_str());
LOG_ERROR("Calculated: %s", calculatedChecksum.c_str());
}
return match;
}
String OTAManager::calculateSHA256(const String& filePath) {
File file = SD.open(filePath.c_str());
if (!file) {
LOG_ERROR("Failed to open file for checksum calculation: %s", filePath.c_str());
return "";
}
mbedtls_md_context_t ctx;
mbedtls_md_type_t md_type = MBEDTLS_MD_SHA256;
mbedtls_md_init(&ctx);
mbedtls_md_setup(&ctx, mbedtls_md_info_from_type(md_type), 0);
mbedtls_md_starts(&ctx);
uint8_t buffer[1024];
size_t bytesRead;
while ((bytesRead = file.readBytes((char*)buffer, sizeof(buffer))) > 0) {
mbedtls_md_update(&ctx, buffer, bytesRead);
}
uint8_t hash[32];
mbedtls_md_finish(&ctx, hash);
mbedtls_md_free(&ctx);
file.close();
// Convert to hex string
String hashString = "";
for (int i = 0; i < 32; i++) {
String hex = String(hash[i], HEX);
if (hex.length() == 1) {
hex = "0" + hex;
}
hashString += hex;
}
return hashString;
}
bool OTAManager::installFromSD(const String& filePath) {
size_t updateSize = _fileManager->getFileSize(filePath);
if (updateSize == 0) {
LOG_ERROR("Empty update file");
setStatus(Status::FAILED, ErrorCode::DOWNLOAD_FAILED);
return false;
}
LOG_INFO("Installing firmware from SD (%u bytes)...", updateSize);
setStatus(Status::INSTALLING);
if (!Update.begin(updateSize)) {
LOG_ERROR("Not enough space to begin update");
setStatus(Status::FAILED, ErrorCode::INSUFFICIENT_SPACE);
return false;
}
File updateBin = SD.open(filePath.c_str());
if (!updateBin) {
LOG_ERROR("Failed to open update file: %s", filePath.c_str());
setStatus(Status::FAILED, ErrorCode::DOWNLOAD_FAILED);
return false;
}
size_t written = Update.writeStream(updateBin);
updateBin.close();
if (written == updateSize) {
LOG_INFO("Update written successfully (%u bytes)", written);
} else {
LOG_ERROR("Written only %u/%u bytes", written, updateSize);
setStatus(Status::FAILED, ErrorCode::WRITE_FAILED);
return false;
}
if (Update.end(true)) { // true = set new boot partition
LOG_INFO("Update finished!");
if (Update.isFinished()) {
setStatus(Status::SUCCESS);
LOG_INFO("Update complete. Cleaning up and rebooting...");
// Clean up the update files
_fileManager->deleteFile(filePath);
_fileManager->deleteFile("/firmware/staged_update.sha256");
_fileManager->deleteFile("/firmware/update.sha256");
// Clear firmware validation state to force validation of new firmware
nvs_handle_t nvsHandle;
esp_err_t err = nvs_open("fw_validator", NVS_READWRITE, &nvsHandle);
if (err == ESP_OK) {
nvs_erase_key(nvsHandle, "val_state");
nvs_erase_key(nvsHandle, "retry_count");
nvs_erase_key(nvsHandle, "fail_count");
nvs_commit(nvsHandle);
nvs_close(nvsHandle);
LOG_INFO("✅ OTA: Firmware validation state cleared - new firmware will be validated");
} else {
LOG_WARNING("⚠️ OTA: Failed to clear validation state: %s", esp_err_to_name(err));
}
delay(1000);
_configManager.setFwVersion(String(_availableVersion, 1)); // 1 decimal place
_configManager.saveDeviceConfig();
delay(500);
ESP.restart();
return true;
} else {
LOG_ERROR("Update not complete");
setStatus(Status::FAILED, ErrorCode::VERIFICATION_FAILED);
return false;
}
} else {
LOG_ERROR("Update error: %s", Update.errorString());
setStatus(Status::FAILED, ErrorCode::VERIFICATION_FAILED);
return false;
}
}
void OTAManager::checkFirmwareUpdateFromSD() {
if (!_fileManager) {
LOG_ERROR("FileManager not set!");
return;
}
if (!_fileManager->fileExists("/firmware/update.bin")) {
LOG_DEBUG("No update.bin found on SD card");
return;
}
// Check for checksum file
String checksumFile = "/firmware/update.sha256";
if (!_fileManager->fileExists(checksumFile)) {
LOG_WARNING("No checksum file found, proceeding without verification");
installFromSD("/firmware/update.bin");
return;
}
// Read expected checksum
File checksumFileHandle = SD.open(checksumFile.c_str());
if (!checksumFileHandle) {
LOG_ERROR("Failed to open checksum file");
return;
}
String expectedChecksum = checksumFileHandle.readString();
checksumFileHandle.close();
expectedChecksum.trim();
// Verify checksum
if (!verifyChecksum("/firmware/update.bin", expectedChecksum)) {
LOG_ERROR("Checksum verification failed, aborting update");
setStatus(Status::FAILED, ErrorCode::CHECKSUM_MISMATCH);
return;
}
LOG_INFO("Checksum verified, proceeding with update");
installFromSD("/firmware/update.bin");
}
bool OTAManager::performManualUpdate() {
return performManualUpdate("stable");
}
bool OTAManager::performManualUpdate(const String& channel) {
if (_status != Status::IDLE) {
LOG_WARNING("OTA update already in progress");
return false;
}
// Check for updates in the specified channel first
checkForUpdates(channel);
if (!_updateAvailable) {
LOG_WARNING("No update available in %s channel", channel.c_str());
return false;
}
LOG_INFO("Starting manual OTA update from %s channel via SD staging...", channel.c_str());
setStatus(Status::DOWNLOADING);
String firmwareUrl = buildFirmwareUrl(channel);
// Download to SD first
if (!downloadToSD(firmwareUrl, _availableChecksum)) {
return false;
}
// Install from SD
return installFromSD("/firmware/staged_update.bin");
}
// Hardware variant management
String OTAManager::getHardwareVariant() const {
return _configManager.getHardwareVariant();
}
void OTAManager::setHardwareVariant(const String& variant) {
LOG_WARNING("OTAManager::setHardwareVariant is deprecated. Use ConfigManager::setHardwareVariant instead");
// For backward compatibility, we could call configManager, but it's better to use ConfigManager directly
}
// URL builders for multi-channel architecture
String OTAManager::buildChannelUrl(const String& channel) const {
auto& updateConfig = _configManager.getUpdateConfig();
String baseUrl = updateConfig.fallbackServerUrl;
return baseUrl + "/" + _configManager.getHardwareVariant() + "/" + channel + "/";
}
String OTAManager::buildMetadataUrl(const String& channel) const {
return buildChannelUrl(channel) + "metadata.json";
}
String OTAManager::buildFirmwareUrl(const String& channel) const {
return buildChannelUrl(channel) + "firmware.bin";
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool OTAManager::isHealthy() const {
// Check if FileManager dependency is set
if (!_fileManager) {
LOG_DEBUG("OTAManager: Unhealthy - FileManager not set");
return false;
}
// Check if we're not in a failed state
if (_status == Status::FAILED) {
LOG_DEBUG("OTAManager: Unhealthy - In failed state");
return false;
}
// Check if ConfigManager has valid configuration
String hwVariant = _configManager.getHardwareVariant();
if (hwVariant.isEmpty() || hwVariant == "BellSystems") {
LOG_DEBUG("OTAManager: Unhealthy - Invalid hardware variant: %s", hwVariant.c_str());
return false;
}
String fwVersion = _configManager.getFwVersion();
if (fwVersion.isEmpty() || fwVersion == "0") {
LOG_DEBUG("OTAManager: Unhealthy - Invalid firmware version: %s", fwVersion.c_str());
return false;
}
// Check if update servers are available
std::vector<String> servers = _configManager.getUpdateServers();
if (servers.empty()) {
LOG_DEBUG("OTAManager: Unhealthy - No update servers configured");
return false;
}
// Check if FileManager is healthy (can access SD card)
if (!_fileManager->isHealthy()) {
LOG_DEBUG("OTAManager: Unhealthy - FileManager is unhealthy");
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* OTAMANAGER.HPP - Over-The-Air Update Management System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🔄 THE UPDATE ORCHESTRATOR OF VESPER 🔄
*
* This class manages over-the-air firmware updates with safe, reliable
* update mechanisms, version checking, and comprehensive error handling.
*
* 📋 VERSION: 2.0 (Enhanced OTA management)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
#include <Arduino.h>
#include <HTTPClient.h>
#include <Update.h>
#include <WiFi.h>
#include <SD.h>
#include <mbedtls/md.h>
#include <ArduinoJson.h>
#include <functional>
#include "../FileManager/FileManager.hpp"
class ConfigManager; // Forward declaration
class OTAManager {
public:
enum class Status {
IDLE,
CHECKING_VERSION,
DOWNLOADING,
INSTALLING,
SUCCESS,
FAILED
};
enum class ErrorCode {
NONE,
HTTP_ERROR,
VERSION_CHECK_FAILED,
DOWNLOAD_FAILED,
INSUFFICIENT_SPACE,
WRITE_FAILED,
VERIFICATION_FAILED,
CHECKSUM_MISMATCH,
METADATA_PARSE_FAILED
};
// Callback types
using ProgressCallback = std::function<void(size_t current, size_t total)>;
using StatusCallback = std::function<void(Status status, ErrorCode error)>;
explicit OTAManager(ConfigManager& configManager);
void begin();
void setFileManager(FileManager* fm);
void checkForUpdates();
void checkForUpdates(const String& channel); // Check specific channel
void update();
void update(const String& channel); // Update from specific channel
void checkFirmwareUpdateFromSD(); // Check SD for firmware update
bool performManualUpdate(); // Manual update triggered by app
bool performManualUpdate(const String& channel); // Manual update from specific channel
// Hardware identification
String getHardwareVariant() const;
void setHardwareVariant(const String& variant); // Deprecated: Use ConfigManager instead
// Status and info
Status getStatus() const { return _status; }
ErrorCode getLastError() const { return _lastError; }
float getCurrentVersion() const;
float getAvailableVersion() const { return _availableVersion; }
bool isUpdateAvailable() const { return _updateAvailable; }
// Callbacks
void setProgressCallback(ProgressCallback callback) { _progressCallback = callback; }
void setStatusCallback(StatusCallback callback) { _statusCallback = callback; }
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if OTAManager is in healthy state */
bool isHealthy() const;
private:
ConfigManager& _configManager;
FileManager* _fileManager;
Status _status;
ErrorCode _lastError;
float _availableVersion;
bool _updateAvailable;
String _availableChecksum;
String _updateChannel;
bool _isMandatory;
bool _isEmergency;
ProgressCallback _progressCallback;
StatusCallback _statusCallback;
void setStatus(Status status, ErrorCode error = ErrorCode::NONE);
void notifyProgress(size_t current, size_t total);
bool checkVersion();
bool checkVersion(const String& channel);
bool checkChannelsMetadata();
bool downloadAndInstall();
bool downloadAndInstall(const String& channel);
bool downloadToSD(const String& url, const String& expectedChecksum);
bool verifyChecksum(const String& filePath, const String& expectedChecksum);
String calculateSHA256(const String& filePath);
bool installFromSD(const String& filePath);
String buildChannelUrl(const String& channel) const;
String buildMetadataUrl(const String& channel) const;
String buildFirmwareUrl(const String& channel) const;
};

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* OUTPUTMANAGER - FIXED VERSION - Complete Implementation
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#include "OutputManager.hpp"
#include "../ConfigManager/ConfigManager.hpp"
#include "../Logging/Logging.hpp"
#include <Adafruit_PCF8574.h>
#include <Adafruit_PCF8575.h>
// ==================== BASE CLASS IMPLEMENTATION ====================
OutputManager::~OutputManager() {
stopDurationTask();
if (_durationTaskHandle != nullptr) {
vTaskDelay(pdMS_TO_TICKS(10));
}
}
void OutputManager::startDurationTask() {
if (_durationTaskHandle != nullptr) {
return;
}
_activeOutputs.reserve(32); // Support up to 32 virtual outputs
xTaskCreatePinnedToCore(durationTask, "OutputDuration", 4096, this, 5, &_durationTaskHandle, 1);
LOG_INFO("⚡ Output Duration Management Task Initialized");
}
void OutputManager::stopDurationTask() {
if (_durationTaskHandle != nullptr) {
vTaskDelete(_durationTaskHandle);
_durationTaskHandle = nullptr;
portENTER_CRITICAL(&_outputMutex);
_activeOutputs.clear();
portEXIT_CRITICAL(&_outputMutex);
LOG_INFO("⚡ Output Duration Management Task Stopped");
}
}
void OutputManager::durationTask(void* parameter) {
OutputManager* manager = static_cast<OutputManager*>(parameter);
LOG_DEBUG("⚡ Output duration management task running on Core %d", xPortGetCoreID());
while (true) {
manager->processExpiredOutputs();
vTaskDelay(pdMS_TO_TICKS(1));
}
}
void OutputManager::processExpiredOutputs() {
uint64_t now = getMicros();
portENTER_CRITICAL(&_outputMutex);
for (auto it = _activeOutputs.begin(); it != _activeOutputs.end(); ++it) {
uint64_t duration_micros = it->durationMs * 1000;
if ((now - it->activationTime) >= duration_micros) {
uint8_t outputIndex = it->outputIndex;
_activeOutputs.erase(it);
portEXIT_CRITICAL(&_outputMutex);
extinguishOutput(outputIndex);
LOG_VERBOSE("⚡ AUTO-EXTINGUISH Output:%d after %dms", outputIndex, duration_micros / 1000);
return;
}
}
portEXIT_CRITICAL(&_outputMutex);
}
uint8_t OutputManager::getPhysicalOutput(uint8_t virtualOutput) const {
if (!_configManager) {
LOG_WARNING("⚠️ ConfigManager not available, using direct mapping for virtual output %d", virtualOutput);
return virtualOutput;
}
if (!isValidVirtualOutput(virtualOutput)) {
LOG_ERROR("❌ Invalid virtual output %d, using direct mapping", virtualOutput);
return virtualOutput;
}
// Get 1-indexed bell output from config
uint16_t bellOutput1Indexed = _configManager->getBellOutput(virtualOutput);
// Handle unconfigured bells (255 = disabled)
if (bellOutput1Indexed == 255) {
LOG_WARNING("⚠️ Bell %d not configured (255)", virtualOutput);
return 255; // Return invalid to prevent firing
}
// Handle invalid 0 configuration
if (bellOutput1Indexed == 0) {
LOG_ERROR("❌ Bell %d configured as 0 (invalid - should be 1-indexed)", virtualOutput);
return 255;
}
// Convert 1-indexed config to 0-indexed physical output
uint8_t physicalOutput = (uint8_t)(bellOutput1Indexed - 1);
LOG_DEBUG("🔗 Bell %d → 1-indexed config %d → 0-indexed output %d",
virtualOutput, bellOutput1Indexed, physicalOutput);
return physicalOutput;
}
bool OutputManager::isValidVirtualOutput(uint8_t virtualOutput) const {
return virtualOutput < getMaxOutputs();
}
bool OutputManager::isValidPhysicalOutput(uint8_t physicalOutput) const {
if (physicalOutput == 255) { return false; }
return physicalOutput < getMaxOutputs();
}
void OutputManager::fireClockOutput(uint8_t virtualOutput, uint16_t durationMs) {
if (!_initialized) {
LOG_ERROR("❌ OutputManager not initialized for clock output!");
return;
}
if (!_configManager) {
LOG_ERROR("❌ ConfigManager not available for clock output mapping!");
return;
}
// Map virtual clock output to physical output using clock configuration
uint8_t physicalOutput;
if (virtualOutput == 0) {
// Virtual clock output 0 = C1
physicalOutput = _configManager->getClockOutput1();
if (physicalOutput == 255) {
LOG_WARNING("⚠️ Clock C1 not configured (255)");
return;
}
} else if (virtualOutput == 1) {
// Virtual clock output 1 = C2
physicalOutput = _configManager->getClockOutput2();
if (physicalOutput == 255) {
LOG_WARNING("⚠️ Clock C2 not configured (255)");
return;
}
} else {
LOG_ERROR("❌ Invalid virtual clock output: %d (only 0=C1, 1=C2 supported)", virtualOutput);
return;
}
// Convert 1-indexed config value to 0-indexed physical output
if (physicalOutput == 0) {
LOG_ERROR("❌ Clock output configured as 0 (invalid - should be 1-indexed)");
return;
}
uint8_t zeroIndexedOutput = physicalOutput - 1; // Convert 1-indexed to 0-indexed
if (!isValidPhysicalOutput(zeroIndexedOutput)) {
LOG_ERROR("❌ Invalid physical output for clock: %d (1-indexed config: %d, max outputs: %d)",
zeroIndexedOutput, physicalOutput, getMaxOutputs());
return;
}
// Fire the physical output directly
fireOutputForDuration(zeroIndexedOutput, durationMs);
LOG_DEBUG("🕐 FIRE Clock Virtual %d (C%d) → 1-indexed config %d → 0-indexed output %d for %dms",
virtualOutput, virtualOutput + 1, physicalOutput, zeroIndexedOutput, durationMs);
}
// ==================== PCF8574/PCF8575 MULTI-CHIP IMPLEMENTATION ====================
// Single chip constructor
PCF8574OutputManager::PCF8574OutputManager(uint8_t i2cAddress, ChipType chipType, uint8_t activeOutputs)
: _chipCount(1), _totalOutputs(0), _allChipsInitialized(false) {
_chips[0] = ChipConfig(i2cAddress, chipType, activeOutputs);
updateTotalOutputs();
}
// Dual chip constructor
PCF8574OutputManager::PCF8574OutputManager(uint8_t addr1, ChipType chip1, uint8_t active1, uint8_t addr2, ChipType chip2, uint8_t active2)
: _chipCount(2), _totalOutputs(0), _allChipsInitialized(false) {
_chips[0] = ChipConfig(addr1, chip1, active1);
_chips[1] = ChipConfig(addr2, chip2, active2);
updateTotalOutputs();
}
PCF8574OutputManager::~PCF8574OutputManager() {
if (_allChipsInitialized) {
emergencyShutdown();
}
for (uint8_t i = 0; i < _chipCount; i++) {
shutdownChip(i);
}
}
bool PCF8574OutputManager::initialize() {
LOG_INFO("🔌 Initializing Multi-Chip PCF857x Output Manager (%d chips)", _chipCount);
delay(100);
bool allSuccess = true;
for (uint8_t i = 0; i < _chipCount; i++) {
if (!initializeChip(i)) {
LOG_ERROR("❌ Failed to initialize chip %d!", i);
allSuccess = false;
}
}
if (!allSuccess) {
LOG_ERROR("❌ Not all chips initialized successfully!");
return false;
}
emergencyShutdown();
startDurationTask();
_allChipsInitialized = true;
_initialized = true; // Set base class flag too!
LOG_INFO("✅ Multi-Chip PCF857x Output Manager Initialized (%d total outputs)", _totalOutputs);
generateHardwareTypeString();
if (_configManager) {
LOG_INFO("📋 Virtual Output Configuration Mappings:");
for (uint8_t i = 0; i < min(16, (int)_totalOutputs); i++) { // Check virtual outputs
uint16_t configOutput = _configManager->getBellOutput(i);
if (configOutput < _totalOutputs) {
VirtualOutputInfo info = getVirtualOutputInfo(configOutput);
LOG_DEBUG(" Bell %d → Virtual Output %d → %s[%d] Pin %d", i, configOutput, info.chipType, info.chipIndex, info.localPin);
} else if (configOutput == 255) {
LOG_DEBUG(" Bell %d → Not configured (255)", i);
} else {
LOG_WARNING("⚠️ Bell %d mapped to invalid virtual output %d (max: %d)", i, configOutput, _totalOutputs - 1);
}
}
uint8_t c1 = _configManager->getClockOutput1();
uint8_t c2 = _configManager->getClockOutput2();
LOG_INFO("🕐 Clock Virtual Output Mappings:");
if (c1 != 255 && c1 < _totalOutputs) {
VirtualOutputInfo info = getVirtualOutputInfo(c1);
LOG_DEBUG(" Clock C1 → Virtual Output %d → %s[%d] Pin %d", c1, info.chipType, info.chipIndex, info.localPin);
} else {
LOG_DEBUG(" Clock C1 → Not configured");
}
if (c2 != 255 && c2 < _totalOutputs) {
VirtualOutputInfo info = getVirtualOutputInfo(c2);
LOG_DEBUG(" Clock C2 → Virtual Output %d → %s[%d] Pin %d", c2, info.chipType, info.chipIndex, info.localPin);
} else {
LOG_DEBUG(" Clock C2 → Not configured");
}
// Show virtual output mapping
LOG_INFO("🔗 Virtual Output Mapping:");
for (uint8_t i = 0; i < _totalOutputs; i++) {
VirtualOutputInfo info = getVirtualOutputInfo(i);
LOG_DEBUG(" Virtual Output %d → %s[%d] Pin %d", i, info.chipType, info.chipIndex, info.localPin);
}
}
return true;
}
void PCF8574OutputManager::fireOutput(uint8_t outputIndex) {
if (!_allChipsInitialized) {
LOG_ERROR("❌ PCF857x chips not initialized!");
return;
}
if (!isValidVirtualOutput(outputIndex)) {
LOG_ERROR("❌ Invalid virtual output: %d (max: %d)", outputIndex, _totalOutputs - 1);
return;
}
VirtualOutputInfo info = getVirtualOutputInfo(outputIndex);
writeOutputToChip(info.chipIndex, info.localPin, false);
LOG_DEBUG("🔥 FIRE Virtual Output %d → %s[%d] Pin %d", outputIndex, info.chipType, info.chipIndex, info.localPin);
}
void PCF8574OutputManager::extinguishOutput(uint8_t outputIndex) {
if (!_allChipsInitialized) return;
if (!isValidVirtualOutput(outputIndex)) return;
VirtualOutputInfo info = getVirtualOutputInfo(outputIndex);
writeOutputToChip(info.chipIndex, info.localPin, true);
LOG_DEBUG("💧 EXTINGUISH Virtual Output %d → %s[%d] Pin %d", outputIndex, info.chipType, info.chipIndex, info.localPin);
}
void PCF8574OutputManager::fireOutputForDuration(uint8_t outputIndex, uint16_t durationMs) {
if (!_allChipsInitialized || !isValidVirtualOutput(outputIndex)) return;
fireOutput(outputIndex);
uint64_t now = getMicros();
portENTER_CRITICAL(&_outputMutex);
_activeOutputs.push_back({outputIndex, now, durationMs});
portEXIT_CRITICAL(&_outputMutex);
}
void PCF8574OutputManager::firePhysicalOutput(uint8_t physicalOutput, bool state) {
if (!_allChipsInitialized || !isValidPhysicalOutput(physicalOutput)) return;
OutputMapping mapping = getOutputMapping(physicalOutput);
writeOutputToChip(mapping.chipIndex, mapping.localPin, !state); // Invert because we're using active LOW
}
void PCF8574OutputManager::fireOutputsBatch(const std::vector<uint8_t>& outputIndices) {
if (!_allChipsInitialized) return;
for (uint8_t outputIndex : outputIndices) {
if (!isValidVirtualOutput(outputIndex)) continue;
VirtualOutputInfo info = getVirtualOutputInfo(outputIndex);
writeOutputToChip(info.chipIndex, info.localPin, false);
}
}
void PCF8574OutputManager::extinguishOutputsBatch(const std::vector<uint8_t>& outputIndices) {
if (!_allChipsInitialized) return;
for (uint8_t outputIndex : outputIndices) {
if (!isValidVirtualOutput(outputIndex)) continue;
VirtualOutputInfo info = getVirtualOutputInfo(outputIndex);
writeOutputToChip(info.chipIndex, info.localPin, true);
}
}
void PCF8574OutputManager::fireOutputsBatchForDuration(const std::vector<std::pair<uint8_t, uint16_t>>& outputDurations) {
if (!_allChipsInitialized) return;
uint64_t now = getMicros();
std::vector<uint8_t> outputsToFire;
portENTER_CRITICAL(&_outputMutex);
for (const auto& [outputIndex, durationMs] : outputDurations) {
if (isValidVirtualOutput(outputIndex)) {
outputsToFire.push_back(outputIndex);
_activeOutputs.push_back({outputIndex, now, durationMs});
}
}
portEXIT_CRITICAL(&_outputMutex);
fireOutputsBatch(outputsToFire);
}
void PCF8574OutputManager::emergencyShutdown() {
LOG_WARNING("🚨 PCF857x EMERGENCY SHUTDOWN - All outputs HIGH");
portENTER_CRITICAL(&_outputMutex);
_activeOutputs.clear();
portEXIT_CRITICAL(&_outputMutex);
for (uint8_t chipIndex = 0; chipIndex < _chipCount; chipIndex++) {
if (_chips[chipIndex].initialized) {
for (uint8_t pin = 0; pin < _chips[chipIndex].activeOutputs; pin++) {
writeOutputToChip(chipIndex, pin, true);
}
}
}
}
const char* PCF8574OutputManager::getHardwareType() const {
generateHardwareTypeString();
return _hardwareTypeBuffer;
}
ChipConfig PCF8574OutputManager::getChipConfig(uint8_t chipIndex) const {
if (chipIndex < _chipCount) {
return _chips[chipIndex];
}
return ChipConfig(); // Return default config if invalid index
}
bool PCF8574OutputManager::addChip(uint8_t i2cAddress, ChipType chipType, uint8_t activeOutputs) {
if (_chipCount >= MAX_CHIPS) {
LOG_ERROR("❌ Cannot add more chips - maximum %d chips supported", MAX_CHIPS);
return false;
}
_chips[_chipCount] = ChipConfig(i2cAddress, chipType, activeOutputs);
_chipCount++;
updateTotalOutputs();
LOG_INFO("✅ Added chip %d: %s at 0x%02X (%d/%d active outputs)",
_chipCount - 1,
(chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575",
i2cAddress,
_chips[_chipCount - 1].activeOutputs,
_chips[_chipCount - 1].maxOutputs);
return true;
}
PCF8574OutputManager::VirtualOutputInfo PCF8574OutputManager::getVirtualOutputInfo(uint8_t virtualOutput) const {
VirtualOutputInfo info;
if (virtualOutput >= _totalOutputs) {
// Invalid - return chip 0, pin 0 as fallback
info.chipIndex = 0;
info.localPin = 0;
info.chipType = (_chipCount > 0 && _chips[0].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
LOG_ERROR("❌ Invalid virtual output %d (max: %d)", virtualOutput, _totalOutputs - 1);
return info;
}
// Map virtual output to physical chip and pin
if (virtualOutput < _chips[0].activeOutputs) {
// Output is on first chip
info.chipIndex = 0;
info.localPin = virtualOutput;
info.chipType = (_chips[0].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
} else if (_chipCount > 1) {
// Output is on second chip
info.chipIndex = 1;
info.localPin = virtualOutput - _chips[0].activeOutputs;
info.chipType = (_chips[1].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
} else {
// Should not happen, but fallback to chip 0
info.chipIndex = 0;
info.localPin = 0;
info.chipType = (_chips[0].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
LOG_ERROR("❌ Virtual output %d exceeds available outputs on single chip", virtualOutput);
}
return info;
}
void PCF8574OutputManager::setChipActiveOutputs(uint8_t chipIndex, uint8_t activeOutputs) {
if (chipIndex >= _chipCount) {
LOG_ERROR("❌ Invalid chip index %d (max: %d)", chipIndex, _chipCount - 1);
return;
}
uint8_t maxOutputs = _chips[chipIndex].maxOutputs;
_chips[chipIndex].activeOutputs = min(activeOutputs, maxOutputs);
updateTotalOutputs();
LOG_INFO("✅ Updated chip %d active outputs: %d/%d", chipIndex, _chips[chipIndex].activeOutputs, maxOutputs);
}
uint8_t PCF8574OutputManager::getChipActiveOutputs(uint8_t chipIndex) const {
if (chipIndex >= _chipCount) {
LOG_ERROR("❌ Invalid chip index %d (max: %d)", chipIndex, _chipCount - 1);
return 0;
}
return _chips[chipIndex].activeOutputs;
}
// Private helper methods
bool PCF8574OutputManager::initializeChip(uint8_t chipIndex) {
if (chipIndex >= _chipCount) return false;
ChipConfig& chip = _chips[chipIndex];
const char* chipTypeStr = (chip.chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
LOG_DEBUG("🔌 Initializing %s at address 0x%02X", chipTypeStr, chip.i2cAddress);
try {
if (chip.chipType == ChipType::PCF8574) {
// Use static instance to avoid memory allocation issues
static Adafruit_PCF8574 pcf8574Instances[MAX_CHIPS];
chip.chipInstance = &pcf8574Instances[chipIndex];
Adafruit_PCF8574* pcf = static_cast<Adafruit_PCF8574*>(chip.chipInstance);
if (!pcf->begin(chip.i2cAddress, &Wire)) {
LOG_ERROR("❌ Failed to initialize PCF8574 at address 0x%02X", chip.i2cAddress);
chip.chipInstance = nullptr;
return false;
}
// Configure all pins as outputs and set them HIGH (inactive)
for (uint8_t pin = 0; pin < 8; pin++) {
pcf->pinMode(pin, OUTPUT);
pcf->digitalWrite(pin, HIGH);
}
} else { // PCF8575
// Use static instance to avoid memory allocation issues
static Adafruit_PCF8575 pcf8575Instances[MAX_CHIPS];
chip.chipInstance = &pcf8575Instances[chipIndex];
Adafruit_PCF8575* pcf = static_cast<Adafruit_PCF8575*>(chip.chipInstance);
if (!pcf->begin(chip.i2cAddress, &Wire)) {
LOG_ERROR("❌ Failed to initialize PCF8575 at address 0x%02X", chip.i2cAddress);
chip.chipInstance = nullptr;
return false;
}
// Configure all pins as outputs and set them HIGH (inactive)
for (uint8_t pin = 0; pin < 16; pin++) {
pcf->pinMode(pin, OUTPUT);
pcf->digitalWrite(pin, HIGH);
}
}
chip.initialized = true;
LOG_DEBUG("✅ %s at 0x%02X initialized successfully", chipTypeStr, chip.i2cAddress);
return true;
} catch (...) {
LOG_ERROR("❌ Exception during %s initialization at 0x%02X", chipTypeStr, chip.i2cAddress);
chip.chipInstance = nullptr;
return false;
}
}
void PCF8574OutputManager::shutdownChip(uint8_t chipIndex) {
if (chipIndex >= _chipCount) return;
ChipConfig& chip = _chips[chipIndex];
if (chip.initialized && chip.chipInstance) {
// Set all outputs to HIGH (inactive) before shutdown
for (uint8_t pin = 0; pin < chip.activeOutputs; pin++) {
writeOutputToChip(chipIndex, pin, true);
}
chip.initialized = false;
chip.chipInstance = nullptr;
}
}
PCF8574OutputManager::OutputMapping PCF8574OutputManager::getOutputMapping(uint8_t physicalOutput) const {
OutputMapping mapping;
if (physicalOutput < _chips[0].activeOutputs) {
// Output is on first chip
mapping.chipIndex = 0;
mapping.localPin = physicalOutput;
} else if (_chipCount > 1 && physicalOutput < _totalOutputs) {
// Output is on second chip
mapping.chipIndex = 1;
mapping.localPin = physicalOutput - _chips[0].activeOutputs;
} else {
// Invalid output - return chip 0, pin 0 as safe fallback
mapping.chipIndex = 0;
mapping.localPin = 0;
LOG_ERROR("❌ Invalid physical output %d mapped to fallback", physicalOutput);
}
return mapping;
}
void PCF8574OutputManager::writeOutputToChip(uint8_t chipIndex, uint8_t pin, bool state) {
if (chipIndex >= _chipCount || !_chips[chipIndex].initialized) return;
if (!isValidOutputForChip(chipIndex, pin)) return;
ChipConfig& chip = _chips[chipIndex];
if (chip.chipType == ChipType::PCF8574) {
Adafruit_PCF8574* pcf = static_cast<Adafruit_PCF8574*>(chip.chipInstance);
pcf->digitalWrite(pin, state ? HIGH : LOW);
} else { // PCF8575
Adafruit_PCF8575* pcf = static_cast<Adafruit_PCF8575*>(chip.chipInstance);
pcf->digitalWrite(pin, state ? HIGH : LOW);
}
}
bool PCF8574OutputManager::isValidOutputForChip(uint8_t chipIndex, uint8_t pin) const {
if (chipIndex >= _chipCount) return false;
return pin < _chips[chipIndex].activeOutputs;
}
void PCF8574OutputManager::updateTotalOutputs() {
_totalOutputs = 0;
for (uint8_t i = 0; i < _chipCount; i++) {
_totalOutputs += _chips[i].activeOutputs;
}
}
void PCF8574OutputManager::generateHardwareTypeString() const {
if (_chipCount == 1) {
const char* chipType = (_chips[0].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
snprintf(_hardwareTypeBuffer, sizeof(_hardwareTypeBuffer), "%s I2C Expander (%d/%d outputs)",
chipType, _chips[0].activeOutputs, _chips[0].maxOutputs);
} else {
const char* chip1Type = (_chips[0].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
const char* chip2Type = (_chips[1].chipType == ChipType::PCF8574) ? "PCF8574" : "PCF8575";
snprintf(_hardwareTypeBuffer, sizeof(_hardwareTypeBuffer), "%s+%s I2C Expanders (%d outputs total)",
chip1Type, chip2Type, _totalOutputs);
}
}
// ==================== HEALTH CHECK IMPLEMENTATION ====================
bool OutputManager::isHealthy() const {
// Basic health checks
if (!_initialized) {
return false;
}
// Check if ConfigManager is available
if (!_configManager) {
return false;
}
// Check if duration task is running when it should be
if (_initialized && _durationTaskHandle == nullptr) {
return false;
}
// Check if max outputs is reasonable
if (getMaxOutputs() == 0 || getMaxOutputs() > 64) { // Sanity check
return false;
}
return true;
}
bool PCF8574OutputManager::isHealthy() const {
// Call base class health check first
if (!OutputManager::isHealthy()) {
return false;
}
// Check chip-specific health
if (_chipCount == 0 || _chipCount > MAX_CHIPS) {
return false;
}
if (!_allChipsInitialized) {
return false;
}
// Check each chip's health
for (uint8_t i = 0; i < _chipCount; i++) {
const ChipConfig& chip = _chips[i];
// Check if chip is properly initialized
if (!chip.initialized || chip.chipInstance == nullptr) {
return false;
}
// Check if active outputs are within valid range
if (chip.activeOutputs == 0 || chip.activeOutputs > chip.maxOutputs) {
return false;
}
// Check if I2C address is in valid range
if (chip.i2cAddress < 0x20 || chip.i2cAddress > 0x27) {
return false;
}
}
// Check total outputs consistency
uint8_t calculatedTotal = 0;
for (uint8_t i = 0; i < _chipCount; i++) {
calculatedTotal += _chips[i].activeOutputs;
}
if (calculatedTotal != _totalOutputs) {
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* OUTPUTMANAGER.HPP - FIXED VERSION - Hardware Abstraction Layer for Relay Control
* ═══════════════════════════════════════════════════════════════════════════════════
*
* FIXES APPLIED:
* - Better validation for physical outputs (handles 255 = unconfigured)
* - Enhanced logging for debugging configuration issues
* - Clear separation between bell outputs and clock outputs
* - Improved error messages with context
*
* ⚡ THE HARDWARE ABSTRACTION POWERHOUSE ⚡
*
* This module provides a clean, unified interface for controlling different
* types of relay/output hardware. It completely abstracts the hardware details
* from the rest of the system, allowing easy swapping between different
* relay control methods.
*
* 🏗️ CLEAN ARCHITECTURE:
* • Abstract base class with polymorphic interface
* • Multiple concrete implementations for different hardware
* • Automatic duration management with microsecond precision
* • Thread-safe operation with FreeRTOS integration
* • Comprehensive error handling and safety features
*
* 🔧 SUPPORTED HARDWARE:
* • PCF8574OutputManager: I2C GPIO expanders (PCF8574: 8 outputs, PCF8575: 16 outputs)
* • Multi-chip support: Up to 2 chips for maximum flexibility
*
* ⏱️ PRECISION TIMING:
* • Microsecond-accurate duration control
* • Automatic relay timeout management
* • Non-blocking operation with background task
* • Configurable duration per bell/relay
*
* 🔒 SAFETY FEATURES:
* • Emergency shutdown capability
* • Bounds checking on all operations
* • Hardware initialization validation
* • Automatic cleanup on failure
*
* 📌 USAGE:
* Choose the appropriate implementation in main.cpp:
* - PCF8574OutputManager for I2C expander setups
* - GPIOOutputManager for direct pin control
* - MockOutputManager for testing and development
*
* 🔔 BELL vs CLOCK OUTPUTS:
* - Bell outputs: Managed via ConfigManager->getBellOutput(bellIndex)
* - Clock outputs: Managed via ConfigManager->getClockOutput1()/getClockOutput2()
* - Both use the same OutputManager but for different purposes
* - Bell indices: 0-15 (for 16 bells)
* - Clock outputs: c1, c2 (for clock mechanism)
*
* 📋 VERSION: 2.1 (Fixed configuration validation)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
// ═════════════════════════════════════════════════════════════════════════════════
// SYSTEM INCLUDES - Core libraries for hardware control
// ═════════════════════════════════════════════════════════════════════════════════
#include <Arduino.h> // Arduino core functionality
#include <cstdint> // Fixed-width integer types
#include <vector> // STL vector for active relay tracking
#include "freertos/FreeRTOS.h" // FreeRTOS kernel
#include "freertos/task.h" // FreeRTOS task management
#include "esp_timer.h" // ESP32 high-precision timers
#include "../Logging/Logging.hpp" // Centralized logging system
// ═════════════════════════════════════════════════════════════════════════════════
// FORWARD DECLARATIONS
// ═════════════════════════════════════════════════════════════════════════════════
class ConfigManager; // Configuration management system
// ═════════════════════════════════════════════════════════════════════════════════
// ACTIVE OUTPUT TRACKING STRUCTURE
// ═════════════════════════════════════════════════════════════════════════════════
/**
* @struct ActiveOutput
* @brief Tracks active outputs with microsecond precision timing
*
* This structure maintains the state of currently active outputs,
* including their activation time and configured duration for
* automatic timeout management.
*/
struct ActiveOutput {
uint8_t outputIndex; // 🔌 Virtual output index (0-31)
uint64_t activationTime; // ⏱️ Activation start time (microseconds)
uint16_t durationMs; // ⏳ Duration in milliseconds
};
/**
* @class OutputManager
* @brief Abstract base class for hardware output management
*
* Provides a clean abstraction layer for different relay/output systems.
* This class defines the interface that all concrete implementations must
* follow, ensuring consistent behavior across different hardware types.
*
* 🏗️ KEY DESIGN PRINCIPLES:
* • Hardware-agnostic interface
* • Automatic duration management
* • Thread-safe operation
* • Comprehensive error handling
* • Emergency shutdown capability
*
* 🔌 SUPPORTED OPERATIONS:
* • Immediate relay control (fire/extinguish)
* • Timed relay activation with automatic shutoff
* • Emergency shutdown of all outputs
* • Hardware status monitoring
*
* ⏱️ TIMING FEATURES:
* • Microsecond-precision activation timing
* • Background task for duration management
* • Non-blocking operation
* • Configurable per-bell durations
*/
class OutputManager {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CONSTRUCTOR & DESTRUCTOR
// ═══════════════════════════════════════════════════════════════════════════════
OutputManager() = default;
/**
* @brief Virtual destructor for proper cleanup
*
* Ensures derived classes can properly clean up their resources.
*/
virtual ~OutputManager();
// ═══════════════════════════════════════════════════════════════════════════════
// PURE VIRTUAL INTERFACE - Must be implemented by derived classes
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Initialize hardware - must be implemented */
virtual bool initialize() = 0;
/** @brief Activate output immediately - hardware agnostic */
virtual void fireOutput(uint8_t outputIndex) = 0;
/** @brief Deactivate output immediately - hardware agnostic */
virtual void extinguishOutput(uint8_t outputIndex) = 0;
/** @brief Emergency shutdown all outputs - must be implemented */
virtual void emergencyShutdown() = 0;
/** @brief Timed output activation - hardware agnostic */
virtual void fireOutputForDuration(uint8_t outputIndex, uint16_t durationMs) = 0;
/** @brief Batch operations for simultaneous firing (CRITICAL for synchronization!) */
virtual void fireOutputsBatch(const std::vector<uint8_t>& outputIndices) = 0;
virtual void extinguishOutputsBatch(const std::vector<uint8_t>& outputIndices) = 0;
virtual void fireOutputsBatchForDuration(const std::vector<std::pair<uint8_t, uint16_t>>& outputDurations) = 0;
/** @brief Check if hardware is initialized - must be implemented */
virtual bool isInitialized() const = 0;
/** @brief Get maximum number of outputs - must be implemented */
virtual uint8_t getMaxOutputs() const = 0;
/** @brief Get hardware type description - must be implemented */
virtual const char* getHardwareType() const = 0;
/** @brief Set configuration manager reference */
virtual void setConfigManager(ConfigManager* config) { _configManager = config; }
/** @brief Get physical output mapping from virtual output (for validation) */
uint8_t getPhysicalOutput(uint8_t virtualOutput) const;
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if OutputManager is in healthy state */
virtual bool isHealthy() const;
// ═══════════════════════════════════════════════════════════════════════════════
// CLOCK-SPECIFIC OUTPUT METHODS - For TimeKeeper integration
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Fire clock output directly by virtual output number (for TimeKeeper) */
virtual void fireClockOutput(uint8_t virtualOutput, uint16_t durationMs);
/** @brief Get total virtual outputs available */
virtual uint8_t getTotalVirtualOutputs() const { return getMaxOutputs(); }
protected:
ConfigManager* _configManager = nullptr;
bool _initialized = false;
// Active outputs tracking
std::vector<ActiveOutput> _activeOutputs;
portMUX_TYPE _outputMutex = portMUX_INITIALIZER_UNLOCKED;
// Duration management task
TaskHandle_t _durationTaskHandle = nullptr;
// Bounds checking
bool isValidVirtualOutput(uint8_t virtualOutput) const;
bool isValidPhysicalOutput(uint8_t physicalOutput) const;
// Duration management
void startDurationTask();
void stopDurationTask();
void processExpiredOutputs();
static void durationTask(void* parameter);
// Direct physical output access (for clock outputs)
virtual void firePhysicalOutput(uint8_t physicalOutput, bool state) = 0;
// Timing utilities
uint64_t getMicros() const { return esp_timer_get_time(); }
};
/**
* Chip Type Enumeration
* Defines the supported I2C GPIO expander types
*/
enum class ChipType {
PCF8574, // 8 outputs
PCF8575 // 16 outputs
};
/**
* Chip Configuration Structure
* Holds configuration for each I2C GPIO expander chip
*/
struct ChipConfig {
uint8_t i2cAddress; // I2C address (0x20-0x27 for PCF8574, 0x20-0x27 for PCF8575)
ChipType chipType; // Type of chip (PCF8574 or PCF8575)
uint8_t maxOutputs; // Maximum outputs chip supports (8 for PCF8574, 16 for PCF8575)
uint8_t activeOutputs; // Number of active outputs (user-configurable, <= maxOutputs)
void* chipInstance; // Pointer to chip instance
bool initialized; // Initialization status
ChipConfig() : i2cAddress(0x20), chipType(ChipType::PCF8574), maxOutputs(8), activeOutputs(8), chipInstance(nullptr), initialized(false) {}
ChipConfig(uint8_t addr, ChipType type, uint8_t activeOuts = 0) : i2cAddress(addr), chipType(type), chipInstance(nullptr), initialized(false) {
maxOutputs = (type == ChipType::PCF8574) ? 8 : 16;
activeOutputs = (activeOuts == 0) ? maxOutputs : min(activeOuts, maxOutputs);
}
};
/**
* PCF8574/PCF8575 I2C GPIO Expander Implementation
* Supports single or dual chip configurations with configurable active outputs:
* - Single PCF8574: 1-8 active outputs
* - Single PCF8575: 1-16 active outputs
* - PCF8574 + PCF8575: (1-8) + (1-16) active outputs
* - Dual PCF8575: (1-16) + (1-16) active outputs
*
* Virtual Output Mapping:
* - Virtual outputs 0 to (chip1_active-1) → Chip 1, pins 0 to (chip1_active-1)
* - Virtual outputs chip1_active to (total_active-1) → Chip 2, pins 0 to (chip2_active-1)
*/
class PCF8574OutputManager : public OutputManager {
public:
// Single chip constructors
PCF8574OutputManager(uint8_t i2cAddress = 0x20, ChipType chipType = ChipType::PCF8574, uint8_t activeOutputs = 0);
// Dual chip constructor
PCF8574OutputManager(uint8_t addr1, ChipType chip1, uint8_t active1, uint8_t addr2, ChipType chip2, uint8_t active2);
virtual ~PCF8574OutputManager();
// OutputManager interface - NEW GENERIC METHODS
bool initialize() override;
void fireOutput(uint8_t outputIndex) override;
void extinguishOutput(uint8_t outputIndex) override;
void emergencyShutdown() override;
void fireOutputForDuration(uint8_t outputIndex, uint16_t durationMs) override;
// Batch operations for simultaneous firing
void fireOutputsBatch(const std::vector<uint8_t>& outputIndices) override;
void extinguishOutputsBatch(const std::vector<uint8_t>& outputIndices) override;
void fireOutputsBatchForDuration(const std::vector<std::pair<uint8_t, uint16_t>>& outputDurations) override;
bool isInitialized() const override { return _allChipsInitialized; }
uint8_t getMaxOutputs() const override { return _totalOutputs; }
const char* getHardwareType() const override;
// Multi-chip specific methods
uint8_t getChipCount() const { return _chipCount; }
ChipConfig getChipConfig(uint8_t chipIndex) const;
bool addChip(uint8_t i2cAddress, ChipType chipType, uint8_t activeOutputs = 0);
// Virtual output mapping information
struct VirtualOutputInfo {
uint8_t chipIndex;
uint8_t localPin;
const char* chipType;
};
VirtualOutputInfo getVirtualOutputInfo(uint8_t virtualOutput) const;
// Configuration methods
void setChipActiveOutputs(uint8_t chipIndex, uint8_t activeOutputs);
uint8_t getChipActiveOutputs(uint8_t chipIndex) const;
// Legacy single-chip methods (for backward compatibility)
void setI2CAddress(uint8_t address) { if (_chipCount > 0) _chips[0].i2cAddress = address; }
uint8_t getI2CAddress() const { return (_chipCount > 0) ? _chips[0].i2cAddress : 0x20; }
bool isHealthy() const override;
protected:
// Direct physical output access
void firePhysicalOutput(uint8_t physicalOutput, bool state) override;
private:
static const uint8_t MAX_CHIPS = 2; // Maximum supported chips
ChipConfig _chips[MAX_CHIPS]; // Chip configurations
uint8_t _chipCount; // Number of configured chips
uint8_t _totalOutputs; // Total outputs across all chips
bool _allChipsInitialized; // True if all chips are initialized
mutable char _hardwareTypeBuffer[64]; // Buffer for hardware type string
// Chip management
bool initializeChip(uint8_t chipIndex);
void shutdownChip(uint8_t chipIndex);
// Output routing
struct OutputMapping {
uint8_t chipIndex; // Which chip (0 or 1)
uint8_t localPin; // Pin on that chip (0-7 for PCF8574, 0-15 for PCF8575)
};
OutputMapping getOutputMapping(uint8_t physicalOutput) const;
// Low-level I/O operations
void writeOutputToChip(uint8_t chipIndex, uint8_t pin, bool state);
bool isValidOutputForChip(uint8_t chipIndex, uint8_t pin) const;
// Initialization helpers
void updateTotalOutputs();
void generateHardwareTypeString() const;
};

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#include "Player.hpp"
#include "../Communication/Communication.hpp"
#include "../BellEngine/BellEngine.hpp"
// Note: Removed global melody_steps dependency for cleaner architecture
// Constructor with dependencies
Player::Player(Communication* comm, FileManager* fm)
: id(0)
, name("melody1")
, uid("x")
, url("-")
, noteAssignments{1,2,3,4,5,6,0,0,0,0,0,0,0,0,0,0}
, speed(500)
, segment_duration(15000)
, pause_duration(0)
, total_duration(0)
, segmentCmpltTime(0)
, segmentStartTime(0)
, startTime(0)
, pauseTime(0)
, continuous_loop(false)
, infinite_play(false)
, isPlaying(false)
, isPaused(false)
, hardStop(false)
, _status(PlayerStatus::STOPPED)
, _commManager(comm)
, _fileManager(fm)
, _bellEngine(nullptr)
, _durationTimerHandle(NULL) {
}
// Default constructor (for backward compatibility)
Player::Player()
: id(0)
, name("melody1")
, uid("x")
, url("-")
, noteAssignments{1,2,3,4,5,6,0,0,0,0,0,0,0,0,0,0}
, speed(500)
, segment_duration(15000)
, pause_duration(0)
, total_duration(0)
, segmentCmpltTime(0)
, segmentStartTime(0)
, startTime(0)
, pauseTime(0)
, continuous_loop(false)
, infinite_play(false)
, isPlaying(false)
, isPaused(false)
, hardStop(false)
, _status(PlayerStatus::STOPPED)
, _commManager(nullptr)
, _fileManager(nullptr)
, _bellEngine(nullptr)
, _durationTimerHandle(NULL) {
}
void Player::setDependencies(Communication* comm, FileManager* fm) {
_commManager = comm;
_fileManager = fm;
}
// Destructor
Player::~Player() {
// Stop any ongoing playback
if (isPlaying) {
forceStop();
}
// Properly cleanup timer
if (_durationTimerHandle != NULL) {
xTimerDelete(_durationTimerHandle, portMAX_DELAY);
_durationTimerHandle = NULL;
}
}
void Player::begin() {
LOG_INFO("Initializing Player with FreeRTOS Timer (saves 4KB RAM!)");
// Create a periodic timer that fires every 500ms
_durationTimerHandle = xTimerCreate(
"PlayerTimer", // Timer name
pdMS_TO_TICKS(500), // Period (500ms)
pdTRUE, // Auto-reload (periodic)
this, // Timer ID (pass Player instance)
durationTimerCallback // Callback function
);
if (_durationTimerHandle != NULL) {
xTimerStart(_durationTimerHandle, 0);
LOG_INFO("Player initialized successfully with timer");
} else {
LOG_ERROR("Failed to create Player timer!");
}
}
void Player::play() {
if (_melodySteps.empty()) {
LOG_ERROR("Cannot play: No melody loaded");
return;
}
if (_bellEngine) {
_bellEngine->setMelodyData(_melodySteps);
_bellEngine->start();
}
isPlaying = true;
hardStop = false;
startTime = segmentStartTime = millis();
setStatus(PlayerStatus::PLAYING); // Update status and notify clients
LOG_DEBUG("Plbck: PLAY");
}
void Player::forceStop() {
if (_bellEngine) {
_bellEngine->emergencyStop();
}
hardStop = true;
isPlaying = false;
setStatus(PlayerStatus::STOPPED); // Immediate stop, notify clients
LOG_DEBUG("Plbck: FORCE STOP");
}
void Player::stop() {
if (_bellEngine) {
_bellEngine->stop();
}
hardStop = false;
isPlaying = false;
// Set STOPPING status - actual stop message will be sent when BellEngine finishes
setStatus(PlayerStatus::STOPPING);
LOG_DEBUG("Plbck: SOFT STOP (waiting for melody to complete)");
// NOTE: The actual "stop" message is now sent in onMelodyLoopCompleted()
// when the BellEngine actually finishes the current loop
}
void Player::pause() {
isPaused = true;
setStatus(PlayerStatus::PAUSED);
LOG_DEBUG("Plbck: PAUSE");
}
void Player::unpause() {
isPaused = false;
segmentStartTime = millis();
setStatus(PlayerStatus::PLAYING);
LOG_DEBUG("Plbck: RESUME");
}
bool Player::command(JsonVariant data) {
setMelodyAttributes(data);
loadMelodyInRAM(); // Removed parameter - use internal storage
String action = data["action"];
LOG_DEBUG("Incoming Command: %s", action.c_str());
// Play or Stop Logic
if (action == "play") {
play();
return true;
} else if (action == "stop") {
forceStop();
return true;
} else {
LOG_WARNING("Unknown playback action: %s", action.c_str());
return false;
}
}
void Player::setMelodyAttributes(JsonVariant doc) {
if (doc.containsKey("name")) {
name = doc["name"].as<const char*>();
}
if (doc.containsKey("uid")) {
uid = doc["uid"].as<const char*>();
}
if (doc.containsKey("url")) {
url = doc["url"].as<const char*>();
}
if (doc.containsKey("speed")) {
speed = doc["speed"].as<uint16_t>();
}
if (doc.containsKey("note_assignments")) {
JsonArray noteArray = doc["note_assignments"];
size_t arraySize = min(noteArray.size(), (size_t)16);
for (size_t i = 0; i < arraySize; i++) {
noteAssignments[i] = noteArray[i];
}
}
if (doc.containsKey("segment_duration")) {
segment_duration = doc["segment_duration"].as<uint32_t>();
}
if (doc.containsKey("pause_duration")) {
pause_duration = doc["pause_duration"].as<uint32_t>();
}
if (doc.containsKey("total_duration")) {
total_duration = doc["total_duration"].as<uint32_t>();
}
if (doc.containsKey("continuous_loop")) {
continuous_loop = doc["continuous_loop"].as<bool>();
}
if (continuous_loop && total_duration == 0) {
infinite_play = true;
}
if (!continuous_loop) {
total_duration = segment_duration;
}
// Print Just for Debugging Purposes
LOG_DEBUG("Set Melody Vars / Name: %s, UID: %s",
name.c_str(), uid.c_str());
LOG_DEBUG("URL: %s", url.c_str());
LOG_DEBUG("Speed: %d, Per Segment Duration: %lu, Pause Duration: %lu, Total Duration: %d, Continuous: %s, Infinite: %s",
speed, segment_duration, pause_duration, total_duration,
continuous_loop ? "true" : "false", infinite_play ? "true" : "false");
}
void Player::loadMelodyInRAM() {
String filePath = "/melodies/" + String(uid.c_str());
File bin_file = SD.open(filePath.c_str(), FILE_READ);
if (!bin_file) {
LOG_ERROR("Failed to open file: %s", filePath.c_str());
LOG_ERROR("Check Servers for the File...");
// Try to download the file using FileManager
if (_fileManager) {
StaticJsonDocument<128> doc;
doc["download_url"] = url;
doc["melodys_uid"] = uid;
if (!_fileManager->addMelody(doc)) {
LOG_ERROR("Failed to Download File. Check Internet Connection");
return;
} else {
bin_file = SD.open(filePath.c_str(), FILE_READ);
}
} else {
LOG_ERROR("FileManager not available for download");
return;
}
}
size_t fileSize = bin_file.size();
if (fileSize % 2 != 0) {
LOG_ERROR("Invalid file size: %u (not a multiple of 2)", fileSize);
bin_file.close();
return;
}
// Load into Player's internal melody storage only
_melodySteps.resize(fileSize / 2);
for (size_t i = 0; i < _melodySteps.size(); i++) {
uint8_t high = bin_file.read();
uint8_t low = bin_file.read();
_melodySteps[i] = (high << 8) | low;
}
LOG_INFO("Melody loaded successfully: %d steps", _melodySteps.size());
bin_file.close();
}
// Static timer callback function for FreeRTOS
void Player::durationTimerCallback(TimerHandle_t xTimer) {
// Get Player instance from timer ID
Player* player = static_cast<Player*>(pvTimerGetTimerID(xTimer));
// Only run checks when actually playing
if (!player->isPlaying) {
return;
}
unsigned long now = millis();
if (player->timeToStop(now)) {
player->stop();
} else if (player->timeToPause(now)) {
player->pause();
} else if (player->timeToResume(now)) {
player->unpause();
}
}
// Check if it's time to stop playback
bool Player::timeToStop(unsigned long now) {
if (isPlaying && !infinite_play) {
uint64_t stopTime = startTime + total_duration;
if (now >= stopTime) {
LOG_DEBUG("(TimerFunction) Total Run Duration Reached. Soft Stopping.");
return true;
}
}
return false;
}
// Status management and BellEngine callback
void Player::setStatus(PlayerStatus newStatus) {
if (_status == newStatus) {
return; // No change, don't send duplicate messages
}
PlayerStatus oldStatus = _status;
_status = newStatus;
// Send appropriate message to ALL clients (WebSocket + MQTT) based on status change
if (_commManager) {
StaticJsonDocument<256> doc;
doc["status"] = "INFO";
doc["type"] = "playback";
// Create payload object for complex data
JsonObject payload = doc.createNestedObject("payload");
switch (newStatus) {
case PlayerStatus::PLAYING:
payload["action"] = "playing";
payload["time_elapsed"] = (millis() - startTime) / 1000; // Convert to seconds
break;
case PlayerStatus::PAUSED:
payload["action"] = "paused";
payload["time_elapsed"] = (millis() - startTime) / 1000;
break;
case PlayerStatus::STOPPED:
payload["action"] = "idle";
payload["time_elapsed"] = 0;
break;
case PlayerStatus::STOPPING:
payload["action"] = "stopping";
payload["time_elapsed"] = (millis() - startTime) / 1000;
break;
}
// Add projected run time for all states (0 if not applicable)
uint64_t projectedRunTime = calculateProjectedRunTime();
payload["projected_run_time"] = projectedRunTime;
// 🔥 Use broadcastStatus() to send to BOTH WebSocket AND MQTT clients!
_commManager->broadcastStatus(doc);
LOG_DEBUG("Status changed: %d → %d, broadcast sent with runTime: %llu",
(int)oldStatus, (int)newStatus, projectedRunTime);
}
}
void Player::onMelodyLoopCompleted() {
// This is called by BellEngine when a melody loop actually finishes
if (_status == PlayerStatus::STOPPING) {
// We were in soft stop mode, now actually stop
setStatus(PlayerStatus::STOPPED);
LOG_DEBUG("Plbck: ACTUAL STOP (melody loop completed)");
}
// Mark segment completion time
segmentCmpltTime = millis();
}
// Check if it's time to pause playback
bool Player::timeToPause(unsigned long now) {
if (isPlaying && continuous_loop) {
uint64_t timeToPause = segmentStartTime + segment_duration;
LOG_DEBUG("PTL: %llu // NOW: %lu", timeToPause, now);
if (now >= timeToPause && !isPaused) {
LOG_DEBUG("(TimerFunction) Segment Duration Reached. Pausing.");
pauseTime = now;
return true;
}
}
return false;
}
// Check if it's time to resume playback
bool Player::timeToResume(unsigned long now) {
if (isPaused) {
uint64_t timeToResume = segmentCmpltTime + pause_duration;
if (now >= timeToResume) {
LOG_DEBUG("(TimerFunction) Pause Duration Reached. Resuming");
return true;
}
}
return false;
}
// Calculate the projected total run time of current playback
uint64_t Player::calculateProjectedRunTime() const {
if (_melodySteps.empty() || (_status == PlayerStatus::STOPPED)) {
return 0; // No melody loaded or actually stopped
}
// Calculate single loop duration: steps * speed (in milliseconds)
uint32_t singleLoopDuration = _melodySteps.size() * speed;
if (infinite_play || total_duration == 0) {
return 0; // Infinite playback has no end time
}
// Calculate how many loops are needed to meet or exceed total_duration
uint32_t loopsNeeded = (total_duration + singleLoopDuration - 1) / singleLoopDuration; // Ceiling division
// Calculate actual total duration (this is the projected run time)
uint32_t actualTotalDuration = singleLoopDuration * loopsNeeded;
// Return the total duration (offset from start), not a timestamp
return actualTotalDuration;
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool Player::isHealthy() const {
// Check if dependencies are properly set
if (!_commManager) {
LOG_DEBUG("Player: Unhealthy - Communication manager not set");
return false;
}
if (!_fileManager) {
LOG_DEBUG("Player: Unhealthy - File manager not set");
return false;
}
if (!_bellEngine) {
LOG_DEBUG("Player: Unhealthy - BellEngine not set");
return false;
}
// Check if timer is properly created
if (_durationTimerHandle == NULL) {
LOG_DEBUG("Player: Unhealthy - Duration timer not created");
return false;
}
// Check if timer is actually running
if (xTimerIsTimerActive(_durationTimerHandle) == pdFALSE) {
LOG_DEBUG("Player: Unhealthy - Duration timer not active");
return false;
}
// Check for consistent playback state
if (isPlaying && (_status == PlayerStatus::STOPPED)) {
LOG_DEBUG("Player: Unhealthy - Inconsistent playback state");
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* PLAYER.HPP - Melody Playback and Control System
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🎵 THE MELODY MAESTRO OF VESPER 🎵
*
* This class manages melody playback, timing control, and coordination with
* the BellEngine for precise bell activation. It handles melody loading,
* duration management, and playback state control.
*
* 🏗️ ARCHITECTURE:
* • Clean separation between playback logic and timing engine
* • FreeRTOS timer-based duration control (saves 4KB RAM vs tasks!)
* • Dependency injection for loose coupling
* • Thread-safe state management
* • Comprehensive melody metadata handling
*
* 🎶 KEY FEATURES:
* • Multi-format melody support with note assignments
* • Flexible timing control (speed, segments, loops)
* • Pause/resume functionality
* • Duration-based automatic stopping
* • Continuous and finite loop modes
* • Real-time playback status tracking
*
* ⏱️ TIMING MANAGEMENT:
* • Segment-based playback with configurable pauses
* • Total duration limiting
* • Precision timing coordination with BellEngine
* • Memory-efficient timer implementation
*
* 🔗 INTEGRATION:
* The Player coordinates with BellEngine for precise timing,
* Communication for command handling, and FileManager for
* melody file operations.
*
* 📋 VERSION: 2.0 (Modular architecture with dependency injection)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#pragma once
// ═════════════════════════════════════════════════════════════════════════════════
// SYSTEM INCLUDES - Core libraries for melody playback
// ═════════════════════════════════════════════════════════════════════════════════
#include <Arduino.h> // Arduino core functionality
#include <vector> // STL vector for melody data storage
#include <string> // STL string for melody metadata
#include <cstdint> // Fixed-width integer types
#include <ArduinoJson.h> // JSON parsing for melody configuration
#include <ESPAsyncWebServer.h> // WebSocket client handling
#include <SD.h> // SD card operations for melody files
#include "freertos/FreeRTOS.h" // FreeRTOS kernel
#include "freertos/task.h" // FreeRTOS task management
#include "../Logging/Logging.hpp" // Centralized logging system
#include "../FileManager/FileManager.hpp" // File operations abstraction
// ═════════════════════════════════════════════════════════════════════════════════
// FORWARD DECLARATIONS - Dependencies injected at runtime
// ═════════════════════════════════════════════════════════════════════════════════
class Communication; // Command handling and communication
class BellEngine; // High-precision timing engine
// ═════════════════════════════════════════════════════════════════════════════════
// PLAYER STATUS ENUMERATION
// ═════════════════════════════════════════════════════════════════════════════════
/**
* @enum PlayerStatus
* @brief Defines the current state of the player
*/
enum class PlayerStatus {
STOPPED, // ⏹️ Not playing, engine stopped
PLAYING, // ▶️ Actively playing melody
PAUSED, // ⏸️ Temporarily paused between segments
STOPPING // 🔄 Soft stop triggered, waiting for melody to complete
};
/**
* @class Player
* @brief Melody playback and timing control system
*
* The Player class manages all aspects of melody playback including timing,
* duration control, pause/resume functionality, and coordination with the
* BellEngine for precise bell activation.
*
* Key responsibilities:
* - Melody metadata management (name, speed, duration, etc.)
* - Playback state control (play, pause, stop)
* - Duration-based automatic stopping
* - Note assignment mapping for bell activation
* - Integration with BellEngine for precision timing
*/
class Player {
public:
// ═══════════════════════════════════════════════════════════════════════════════
// CONSTRUCTORS & DEPENDENCY INJECTION
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Constructor with dependency injection
* @param comm Pointer to communication manager
* @param fm Pointer to file manager
*/
Player(Communication* comm, FileManager* fm);
/**
* @brief Default constructor for backward compatibility
*
* When using this constructor, must call setDependencies() before use.
*/
Player();
/**
* @brief Set dependencies after construction
* @param comm Pointer to communication manager
* @param fm Pointer to file manager
*/
void setDependencies(Communication* comm, FileManager* fm);
/**
* @brief Set BellEngine reference for precision timing
* @param engine Pointer to BellEngine instance
*/
void setBellEngine(BellEngine* engine) { _bellEngine = engine; }
// ═══════════════════════════════════════════════════════════════════════════════
// MELODY METADATA - Public access for compatibility
// ═══════════════════════════════════════════════════════════════════════════════
uint16_t id; // 🏷️ Internal ID of the selected melody
std::string name; // 🏵️ Display name of the melody
std::string uid; // 🆔 Unique identifier from Firestore
std::string url; // 🌐 Download URL for melody binary
uint16_t noteAssignments[16]; // 🎹 Note-to-bell mapping configuration
// ═══════════════════════════════════════════════════════════════════════════════
// TIMING CONFIGURATION
// ═══════════════════════════════════════════════════════════════════════════════
uint16_t speed; // ⏱️ Time per beat in milliseconds
uint32_t segment_duration; // ⏳ Duration per loop segment (milliseconds)
uint32_t pause_duration; // ⏸️ Pause between segments (milliseconds)
uint32_t total_duration; // ⏰ Total runtime limit (milliseconds)
// ═══════════════════════════════════════════════════════════════════════════════
// RUNTIME STATE TRACKING
// ═══════════════════════════════════════════════════════════════════════════════
uint64_t segmentCmpltTime; // ✅ Timestamp of last segment completion
uint64_t segmentStartTime; // 🚀 Timestamp when current segment started
uint64_t startTime; // 🏁 Timestamp when melody playback began
uint64_t pauseTime; // ⏸️ Timestamp when melody was paused
bool isPlaying; // ▶️ Currently playing indicator
bool isPaused; // ⏸️ Currently paused indicator
bool hardStop; // 🚑 Emergency stop flag
bool continuous_loop; // 🔄 Continuous loop mode flag
bool infinite_play; // ∞ Infinite playback mode flag
PlayerStatus _status; // 📊 Current player status
// ═══════════════════════════════════════════════════════════════════════════════
// DESTRUCTOR
// ═══════════════════════════════════════════════════════════════════════════════
/**
* @brief Destructor - Clean up resources
*
* Ensures proper cleanup of timers and resources.
*/
~Player();
// ═══════════════════════════════════════════════════════════════════════════════
// INITIALIZATION & CONTROL METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Initialize playback control system */
void begin();
/** @brief Start melody playback */
void play();
/** @brief Stop melody playback gracefully */
void stop();
/** @brief Force immediate stop */
void forceStop();
/** @brief Pause current playback */
void pause();
/** @brief Resume paused playback */
void unpause();
/** @brief Handle JSON commands from communication layer */
bool command(JsonVariant data);
/** @brief Set melody attributes from JSON configuration */
void setMelodyAttributes(JsonVariant doc);
/** @brief Load melody data into RAM for playback */
void loadMelodyInRAM();
/** @brief Static timer callback for FreeRTOS duration control */
static void durationTimerCallback(TimerHandle_t xTimer);
// ═════════════════════════════════════════════════════════════════════════════════
// STATUS QUERY METHODS
// ═════════════════════════════════════════════════════════════════════════════════
/** @brief Get current player status */
PlayerStatus getStatus() const { return _status; }
/** @brief Check if player is currently playing */
bool isCurrentlyPlaying() const { return _status == PlayerStatus::PLAYING; }
/** @brief Check if player is currently paused */
bool isCurrentlyPaused() const { return _status == PlayerStatus::PAUSED; }
/** @brief Check if player is in stopping state (soft stop triggered) */
bool isCurrentlyStopping() const { return _status == PlayerStatus::STOPPING; }
/** @brief Check if player is completely stopped */
bool isCurrentlyStopped() const { return _status == PlayerStatus::STOPPED; }
/** @brief BellEngine callback when melody loop actually completes */
void onMelodyLoopCompleted();
/** @brief Calculate the projected total run time of current playback */
uint64_t calculateProjectedRunTime() const;
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if Player is in healthy state */
bool isHealthy() const;
private:
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE DEPENDENCIES AND DATA
// ═══════════════════════════════════════════════════════════════════════════════
Communication* _commManager; // 📡 Communication system reference
FileManager* _fileManager; // 📁 File operations reference
BellEngine* _bellEngine; // 🔥 High-precision timing engine reference
std::vector<uint16_t> _melodySteps; // 🎵 Melody data owned by Player
TimerHandle_t _durationTimerHandle = NULL; // ⏱️ FreeRTOS timer (saves 4KB vs task!)
// ═══════════════════════════════════════════════════════════════════════════════
// PRIVATE HELPER METHODS
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if it's time to stop based on duration */
bool timeToStop(unsigned long now);
/** @brief Check if it's time to pause based on segment timing */
bool timeToPause(unsigned long now);
/** @brief Check if it's time to resume from pause */
bool timeToResume(unsigned long now);
/** @brief Update player status and notify clients if changed */
void setStatus(PlayerStatus newStatus);
};
// ═══════════════════════════════════════════════════════════════════════════════════
// END OF PLAYER.HPP
// ═══════════════════════════════════════════════════════════════════════════════════

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#include "Telemetry.hpp"
#include "../Communication/Communication.hpp"
void Telemetry::begin() {
// Initialize arrays
for (uint8_t i = 0; i < 16; i++) {
strikeCounters[i] = 0;
bellLoad[i] = 0;
bellMaxLoad[i] = 60; // Default max load
}
coolingActive = false;
// Create the telemetry task
xTaskCreatePinnedToCore(telemetryTask, "TelemetryTask", 4096, this, 2, &telemetryTaskHandle, 1);
LOG_INFO("Telemetry initialized");
}
void Telemetry::setPlayerReference(bool* isPlayingPtr) {
playerIsPlayingPtr = isPlayingPtr;
LOG_DEBUG("Player reference set");
}
void Telemetry::setForceStopCallback(void (*callback)()) {
forceStopCallback = callback;
LOG_DEBUG("Force stop callback set");
}
void Telemetry::recordBellStrike(uint8_t bellIndex) {
if (bellIndex >= 16) {
LOG_ERROR("Invalid bell index: %d", bellIndex);
return;
}
// Critical section - matches your original code
portENTER_CRITICAL(&telemetrySpinlock);
strikeCounters[bellIndex]++; // Count strikes per bell (warranty)
bellLoad[bellIndex]++; // Load per bell (heat simulation)
coolingActive = true; // System needs cooling
portEXIT_CRITICAL(&telemetrySpinlock);
}
uint32_t Telemetry::getStrikeCount(uint8_t bellIndex) {
if (bellIndex >= 16) {
LOG_ERROR("Invalid bell index: %d", bellIndex);
return 0;
}
return strikeCounters[bellIndex];
}
void Telemetry::resetStrikeCounters() {
portENTER_CRITICAL(&telemetrySpinlock);
for (uint8_t i = 0; i < 16; i++) {
strikeCounters[i] = 0;
}
portEXIT_CRITICAL(&telemetrySpinlock);
LOG_WARNING("Strike counters reset by user");
}
uint16_t Telemetry::getBellLoad(uint8_t bellIndex) {
if (bellIndex >= 16) {
LOG_ERROR("Invalid bell index: %d", bellIndex);
return 0;
}
return bellLoad[bellIndex];
}
void Telemetry::setBellMaxLoad(uint8_t bellIndex, uint16_t maxLoad) {
if (bellIndex >= 16) {
LOG_ERROR("Invalid bell index: %d", bellIndex);
return;
}
bellMaxLoad[bellIndex] = maxLoad;
LOG_INFO("Bell %d max load set to %d", bellIndex, maxLoad);
}
bool Telemetry::isOverloaded(uint8_t bellIndex) {
if (bellIndex >= 16) {
LOG_ERROR("Invalid bell index: %d", bellIndex);
return false;
}
return bellLoad[bellIndex] > bellMaxLoad[bellIndex];
}
bool Telemetry::isCoolingActive() {
return coolingActive;
}
void Telemetry::logTemperature(float temperature) {
// Future implementation for temperature logging
LOG_INFO("Temperature: %.2f°C", temperature);
}
void Telemetry::logVibration(float vibration) {
// Future implementation for vibration logging
LOG_INFO("Vibration: %.2f", vibration);
}
void Telemetry::checkBellLoads() {
coolingActive = false; // Reset cooling flag
// Collect overloaded bells for batch notification
std::vector<uint8_t> criticalBells;
std::vector<uint16_t> criticalLoads;
std::vector<uint8_t> warningBells;
std::vector<uint16_t> warningLoads;
bool anyOverload = false;
for (uint8_t i = 0; i < 16; i++) {
if (bellLoad[i] > 0) {
bellLoad[i]--;
coolingActive = true; // Still has heat left
}
// Check for critical overload (90% of max load)
uint16_t criticalThreshold = (bellMaxLoad[i] * 90) / 100;
// Check for warning overload (60% of max load)
uint16_t warningThreshold = (bellMaxLoad[i] * 60) / 100;
// Critical overload - protection kicks in
if (bellLoad[i] > bellMaxLoad[i]) {
LOG_ERROR("Bell %d OVERLOADED! load=%d max=%d",
i, bellLoad[i], bellMaxLoad[i]);
criticalBells.push_back(i);
criticalLoads.push_back(bellLoad[i]);
anyOverload = true;
} else if (bellLoad[i] > criticalThreshold) {
// Critical warning - approaching overload
LOG_WARNING("Bell %d approaching overload! load=%d (critical threshold=%d)",
i, bellLoad[i], criticalThreshold);
criticalBells.push_back(i);
criticalLoads.push_back(bellLoad[i]);
} else if (bellLoad[i] > warningThreshold) {
// Warning - moderate load
LOG_INFO("Bell %d moderate load warning! load=%d (warning threshold=%d)",
i, bellLoad[i], warningThreshold);
warningBells.push_back(i);
warningLoads.push_back(bellLoad[i]);
}
}
// Send batch notifications if any bells are overloaded
if (!criticalBells.empty()) {
String severity = anyOverload ? "critical" : "warning";
if (Communication::_instance) {
Communication::_instance->sendBellOverloadNotification(criticalBells, criticalLoads, severity);
}
} else if (!warningBells.empty()) {
if (Communication::_instance) {
Communication::_instance->sendBellOverloadNotification(warningBells, warningLoads, "warning");
}
}
// Trigger force stop if any bell is actually overloaded
if (anyOverload && forceStopCallback != nullptr) {
forceStopCallback();
}
}
void Telemetry::telemetryTask(void* parameter) {
Telemetry* telemetry = static_cast<Telemetry*>(parameter);
LOG_INFO("Telemetry task started");
while(1) {
// Only run if player is playing OR we're still cooling
bool isPlaying = (telemetry->playerIsPlayingPtr != nullptr) ?
*(telemetry->playerIsPlayingPtr) : false;
if (isPlaying || telemetry->coolingActive) {
telemetry->checkBellLoads();
}
vTaskDelay(pdMS_TO_TICKS(1000)); // Run every 1s
}
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool Telemetry::isHealthy() const {
// Check if telemetry task is created and running
if (telemetryTaskHandle == NULL) {
LOG_DEBUG("Telemetry: Unhealthy - Task not created");
return false;
}
// Check if task is still alive
eTaskState taskState = eTaskGetState(telemetryTaskHandle);
if (taskState == eDeleted || taskState == eInvalid) {
LOG_DEBUG("Telemetry: Unhealthy - Task deleted or invalid");
return false;
}
// Check if player reference is set
if (playerIsPlayingPtr == nullptr) {
LOG_DEBUG("Telemetry: Unhealthy - Player reference not set");
return false;
}
// Check for any critical overloads that would indicate system stress
bool hasCriticalOverload = false;
for (uint8_t i = 0; i < 16; i++) {
if (bellLoad[i] > bellMaxLoad[i]) {
hasCriticalOverload = true;
break;
}
}
if (hasCriticalOverload) {
LOG_DEBUG("Telemetry: Unhealthy - Critical bell overload detected");
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* TELEMETRY.HPP - System Monitoring and Analytics Engine
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 📊 THE SYSTEM WATCHDOG OF VESPER 📊
*
* This class provides comprehensive system monitoring, performance tracking,
* and safety management. It continuously monitors bell usage, load conditions,
* and system health to ensure safe and optimal operation.
*
* 🏗️ MONITORING ARCHITECTURE:
* • Real-time bell load tracking and thermal management
* • Strike counting for warranty and maintenance tracking
* • Performance metrics collection and analysis
* • System health monitoring and alerting
* • Thread-safe operation with spinlock protection
*
* 🔔 BELL MONITORING:
* • Individual bell strike counting (warranty tracking)
* • Load accumulation and thermal modeling
* • Overload detection and protection
* • Configurable thresholds per bell
* • Automatic cooling period management
*
* 🔥 THERMAL PROTECTION:
* • Real-time load calculation based on activation duration
* • Thermal decay modeling for cooling
* • Overload prevention with automatic cooling
* • Emergency stop capability for safety
* • System-wide thermal state tracking
*
* 📊 ANALYTICS & REPORTING:
* • Performance metrics collection
* • Usage pattern analysis
* • Health status reporting
* • Predictive maintenance indicators
* • Historical data tracking
*
* ⚙️ SAFETY FEATURES:
* • Automatic system protection from overload
* • Force stop callback for emergency situations
* • Comprehensive bounds checking
* • Fail-safe operation modes
* • Graceful degradation under stress
*
* 📋 VERSION: 2.0 (Enhanced monitoring and safety)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#ifndef TELEMETRY_HPP
#define TELEMETRY_HPP
#include <Arduino.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "../Logging/Logging.hpp"
class Telemetry {
private:
// Bell tracking
uint32_t strikeCounters[16] = {0}; // Total strikes per bell (warranty tracking)
uint16_t bellLoad[16] = {0}; // Current heat load per bell
uint16_t bellMaxLoad[16] = {60}; // Max load threshold per bell
bool coolingActive = false; // System-wide cooling flag
// Task handle
TaskHandle_t telemetryTaskHandle = NULL;
// External references (to be set via setters)
bool* playerIsPlayingPtr = nullptr;
// Spinlock for critical sections
portMUX_TYPE telemetrySpinlock = portMUX_INITIALIZER_UNLOCKED;
public:
// Initialization
void begin();
// Set external references
void setPlayerReference(bool* isPlayingPtr);
// Bell strike handling (call this on every hammer strike)
void recordBellStrike(uint8_t bellIndex);
// Strike counter management (warranty tracking)
uint32_t getStrikeCount(uint8_t bellIndex);
void resetStrikeCounters(); // User-requested reset
// Bell load management
uint16_t getBellLoad(uint8_t bellIndex);
void setBellMaxLoad(uint8_t bellIndex, uint16_t maxLoad);
bool isOverloaded(uint8_t bellIndex);
bool isCoolingActive(); // Check if system needs cooling
// Data collection (future expansion)
void logTemperature(float temperature);
void logVibration(float vibration);
// Force stop callback (to be set by main application)
void setForceStopCallback(void (*callback)());
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
/** @brief Check if Telemetry is in healthy state */
bool isHealthy() const;
// Static task function
static void telemetryTask(void* parameter);
private:
void (*forceStopCallback)() = nullptr;
void checkBellLoads();
};
#endif

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#include "TimeKeeper.hpp"
#include "../OutputManager/OutputManager.hpp"
#include "../ConfigManager/ConfigManager.hpp"
#include "../Networking/Networking.hpp"
#include "SD.h"
#include <time.h>
void Timekeeper::begin() {
LOG_INFO("Timekeeper initialized - clock outputs managed by ConfigManager");
// Initialize RTC
if (!rtc.begin()) {
LOG_ERROR("Couldn't find RTC");
// Continue anyway, but log the error
} else {
LOG_INFO("RTC initialized successfully");
// Check if RTC lost power
if (!rtc.isrunning()) {
LOG_WARNING("RTC is NOT running! Setting time...");
// Set to compile time as fallback
rtc.adjust(DateTime(F(__DATE__), F(__TIME__)));
}
}
// Load today's events
loadTodaysEvents();
// Create SINGLE consolidated task (saves 8KB RAM!)
xTaskCreatePinnedToCore(mainTimekeeperTask, "TimeKeeper", 4096, this, 2, &mainTaskHandle, 1);
LOG_INFO("TimeKeeper initialized with SIMPLE sync approach (like your Arduino code)");
}
void Timekeeper::setOutputManager(OutputManager* outputManager) {
_outputManager = outputManager;
LOG_INFO("Timekeeper connected to OutputManager - CLEAN ARCHITECTURE!");
}
void Timekeeper::setConfigManager(ConfigManager* configManager) {
_configManager = configManager;
LOG_INFO("Timekeeper connected to ConfigManager");
}
void Timekeeper::setNetworking(Networking* networking) {
_networking = networking;
LOG_INFO("Timekeeper connected to Networking");
}
void Timekeeper::setRelayWriteFunction(void (*func)(int, int)) {
relayWriteFunc = func;
LOG_WARNING("Using LEGACY relay function - consider upgrading to OutputManager");
}
void Timekeeper::setClockOutputs(int relay1, int relay2) {
LOG_WARNING("⚠️ setClockOutputs() is DEPRECATED! Use ConfigManager.setClockOutput1/2() instead");
LOG_WARNING("⚠️ Clock outputs should be configured via MQTT/WebSocket commands");
// For backward compatibility, still set the config if ConfigManager is available
if (_configManager) {
_configManager->setClockOutput1(relay1);
_configManager->setClockOutput2(relay2);
LOG_INFO("Clock outputs updated via legacy method: C1=%d, C2=%d", relay1, relay2);
} else {
LOG_ERROR("ConfigManager not available - cannot set clock outputs");
}
}
void Timekeeper::setTime(unsigned long timestamp) {
if (!rtc.begin()) {
LOG_ERROR("RTC not available - cannot set time");
return;
}
// Get timezone configuration
auto& timeConfig = _configManager->getTimeConfig();
// Apply timezone offset to UTC timestamp
long totalOffset = timeConfig.gmtOffsetSec + timeConfig.daylightOffsetSec;
unsigned long localTimestamp = timestamp + totalOffset;
// Convert local timestamp to DateTime object
DateTime newTime(localTimestamp);
// Set the RTC with local time
rtc.adjust(newTime);
LOG_INFO("RTC time set to LOCAL: %04d-%02d-%02d %02d:%02d:%02d (UTC timestamp: %lu + %ld offset = %lu)",
newTime.year(), newTime.month(), newTime.day(),
newTime.hour(), newTime.minute(), newTime.second(),
timestamp, totalOffset, localTimestamp);
// Reload today's events since the date might have changed
loadTodaysEvents();
}
void Timekeeper::setTimeWithLocalTimestamp(unsigned long localTimestamp) {
if (!rtc.begin()) {
LOG_ERROR("RTC not available - cannot set time");
return;
}
// Convert local timestamp directly to DateTime object (no timezone conversion needed)
DateTime newTime(localTimestamp);
// Set the RTC with local time
rtc.adjust(newTime);
LOG_INFO("RTC time set to LOCAL: %04d-%02d-%02d %02d:%02d:%02d (local timestamp: %lu)",
newTime.year(), newTime.month(), newTime.day(),
newTime.hour(), newTime.minute(), newTime.second(),
localTimestamp);
// Reload today's events since the date might have changed
loadTodaysEvents();
}
unsigned long Timekeeper::getTime() {
if (!rtc.isrunning()) {
LOG_ERROR("RTC not running - cannot get time");
return 0;
}
DateTime now = rtc.now();
unsigned long timestamp = now.unixtime();
LOG_DEBUG("Current RTC time: %04d-%02d-%02d %02d:%02d:%02d (timestamp: %lu)",
now.year(), now.month(), now.day(),
now.hour(), now.minute(), now.second(),
timestamp);
return timestamp;
}
void Timekeeper::syncTimeWithNTP() {
// Check if we have network connection and required dependencies
if (!_networking || !_configManager) {
LOG_ERROR("Cannot sync time: Networking or ConfigManager not set");
return;
}
if (!_networking->isConnected()) {
LOG_WARNING("Cannot sync time: No network connection");
return;
}
LOG_INFO("Syncing time with NTP server...");
// Get config from ConfigManager
auto& timeConfig = _configManager->getTimeConfig();
// Configure NTP with settings from config
configTime(timeConfig.gmtOffsetSec, timeConfig.daylightOffsetSec, timeConfig.ntpServer.c_str());
// Wait for time sync with timeout
struct tm timeInfo;
int attempts = 0;
while (!getLocalTime(&timeInfo) && attempts < 10) {
LOG_DEBUG("Waiting for NTP sync... attempt %d", attempts + 1);
delay(1000);
attempts++;
}
if (attempts >= 10) {
LOG_ERROR("Failed to obtain time from NTP server after 10 attempts");
return;
}
// Update RTC with synchronized time
rtc.adjust(DateTime(timeInfo.tm_year + 1900, timeInfo.tm_mon + 1, timeInfo.tm_mday,
timeInfo.tm_hour, timeInfo.tm_min, timeInfo.tm_sec));
LOG_INFO("Time synced successfully: %04d-%02d-%02d %02d:%02d:%02d",
timeInfo.tm_year + 1900, timeInfo.tm_mon + 1, timeInfo.tm_mday,
timeInfo.tm_hour, timeInfo.tm_min, timeInfo.tm_sec);
// Reload today's events since the time might have changed significantly
loadTodaysEvents();
}
// ════════════════════════════════════════════════════════════════════════════
// CONSOLIDATED TimeKeeper Task - SIMPLE approach like your Arduino code
// ════════════════════════════════════════════════════════════════════════════
void Timekeeper::mainTimekeeperTask(void* parameter) {
Timekeeper* keeper = static_cast<Timekeeper*>(parameter);
LOG_INFO("🕒 SIMPLE TimeKeeper task started - based on your Arduino code approach");
unsigned long lastRtcCheck = 0;
unsigned long lastScheduleCheck = 0;
while (true) {
unsigned long now = millis();
// 🕐 SIMPLE PHYSICAL CLOCK SYNC (check every loop, fire if needed - your Arduino approach)
keeper->checkAndSyncPhysicalClock();
// 🔔 ALERT MANAGEMENT (every second for precise timing)
keeper->checkClockAlerts();
// 💡 BACKLIGHT AUTOMATION (every 10 seconds)
if (now - lastRtcCheck >= 10000) {
keeper->checkBacklightAutomation();
}
// 📅 SCHEDULE CHECK (every second)
if (now - lastScheduleCheck >= 1000) {
keeper->checkScheduledEvents();
lastScheduleCheck = now;
}
// 🔧 RTC MAINTENANCE (every 10 seconds)
if (now - lastRtcCheck >= 10000) {
// RTC health check
DateTime rtcNow = keeper->rtc.now();
if (keeper->rtc.isrunning()) {
// Check for midnight - reload events for new day
if (rtcNow.hour() == 0 && rtcNow.minute() == 0 && rtcNow.second() < 10) {
LOG_INFO("🌙 Midnight detected - reloading events");
keeper->loadTodaysEvents();
keeper->loadNextDayEvents();
}
// Hourly maintenance
if (rtcNow.minute() == 0 && rtcNow.second() < 10) {
LOG_DEBUG("🕐 Hourly check at %02d:00", rtcNow.hour());
}
} else {
static uint8_t rtcWarningCounter = 0;
if (rtcWarningCounter++ % 6 == 0) { // Log every minute
LOG_WARNING("⚠️ RTC not running!");
}
}
lastRtcCheck = now;
}
vTaskDelay(pdMS_TO_TICKS(1000));
}
}
// ════════════════════════════════════════════════════════════════════════════
// SIMPLE CLOCK SYNC IMPLEMENTATION - Based on your Arduino code
// ════════════════════════════════════════════════════════════════════════════
void Timekeeper::checkAndSyncPhysicalClock() {
// Check if clock is enabled in config
if (!_configManager || !_configManager->getClockEnabled()) {
return; // Clock is disabled - skip all clock functionality
}
// Check if there is any Time Difference between the Physical Clock and the Actual Time and if yes, run the Motor
if (!_outputManager || !rtc.isrunning() || clockUpdatesPaused) {
return;
}
// Get current real time (your updateCurrentTime() equivalent)
DateTime now = rtc.now();
int8_t realHour = now.hour() % 12; // Convert to 12-hour format for clock face
if (realHour == 0) realHour = 12; // 12 AM/PM shows as 12, not 0
int8_t realMinute = now.minute();
// Get physical clock state (your clock.hour/clock.minute equivalent)
int8_t physicalHour = _configManager->getPhysicalClockHour();
int8_t physicalMinute = _configManager->getPhysicalClockMinute();
// Calculate time difference (your exact logic!)
int16_t timeDifference = (realHour * 60 + realMinute) - (physicalHour * 60 + physicalMinute);
// Handle 12-hour rollover (if negative, add 12 hours)
if (timeDifference < 0) {
timeDifference += 12 * 60; // Add 12 hours to handle rollover
}
// If there's a difference, advance the clock by one minute (your runMotor equivalent)
if (timeDifference >= 1) {
advancePhysicalClockOneMinute();
LOG_DEBUG("⏰ SYNC: Advanced physical clock by 1 minute to %02d:%02d (real: %02d:%02d, diff: %lu mins)",
_configManager->getPhysicalClockHour(), _configManager->getPhysicalClockMinute(),
realHour, realMinute, timeDifference);
}
}
void Timekeeper::advancePhysicalClockOneMinute() {
const auto& clockConfig = _configManager->getClockConfig();
if (clockConfig.c1output == 255 || clockConfig.c2output == 255) {
return;
}
bool useC1 = _configManager->getNextOutputIsC1();
uint8_t outputToFire = useC1 ? (clockConfig.c1output - 1) : (clockConfig.c2output - 1);
LOG_DEBUG("🔥 ADVANCE: Firing %s (output %d) for %dms",
useC1 ? "C1" : "C2", outputToFire + 1, clockConfig.pulseDuration);
_outputManager->fireOutputForDuration(outputToFire, clockConfig.pulseDuration);
vTaskDelay(pdMS_TO_TICKS(clockConfig.pulseDuration + clockConfig.pauseDuration)); // cool-off motor
_configManager->setNextOutputIsC1(!useC1);
updatePhysicalClockTime();
}
void Timekeeper::updatePhysicalClockTime() {
uint8_t currentHour = _configManager->getPhysicalClockHour();
uint8_t currentMinute = _configManager->getPhysicalClockMinute();
currentMinute++;
if (currentMinute >= 60) {
currentMinute = 0;
currentHour++;
if (currentHour > 12) { // 12-hour clock (your code used 24, but clock face is 12)
currentHour = 0;
}
}
_configManager->setPhysicalClockHour(currentHour);
_configManager->setPhysicalClockMinute(currentMinute);
_configManager->setLastSyncTime(millis() / 1000);
_configManager->saveClockState();
LOG_DEBUG("📅 STATE: Physical clock advanced to %d:%02d", currentHour, currentMinute);
}
// ════════════════════════════════════════════════════════════════════════════
// EVENT MANAGEMENT
// ════════════════════════════════════════════════════════════════════════════
void Timekeeper::loadTodaysEvents() {
// Clear existing events
todaysEvents.clear();
// Get current date/time from RTC
DateTime now = rtc.now();
if (!rtc.isrunning()) {
LOG_ERROR("RTC not running - cannot load events");
return;
}
int currentYear = now.year();
int currentMonth = now.month();
int currentDay = now.day();
int currentDayOfWeek = now.dayOfTheWeek(); // 0=Sunday, 1=Monday, etc.
LOG_INFO("Loading events for: %04d-%02d-%02d (day %d)",
currentYear, currentMonth, currentDay, currentDayOfWeek);
// Open and parse events file
File file = SD.open("/events/events.json");
if (!file) {
LOG_ERROR("Failed to open events.json");
return;
}
// Use static allocation instead of dynamic to avoid heap fragmentation
static StaticJsonDocument<8192> doc;
doc.clear();
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
LOG_ERROR("JSON parsing failed: %s", error.c_str());
return;
}
JsonArray events = doc["events"];
int eventsLoaded = 0;
for (JsonObject event : events) {
if (!event["enabled"].as<bool>()) {
continue; // Skip disabled events
}
String type = event["type"].as<String>();
bool shouldAdd = false;
if (type == "single") {
// Check if event date matches today
String eventDateTime = event["datetime"].as<String>();
if (isSameDate(eventDateTime, currentYear, currentMonth, currentDay)) {
shouldAdd = true;
}
}
else if (type == "weekly") {
// Check if today's day of week is in the event's days
JsonArray daysOfWeek = event["days_of_week"];
for (JsonVariant dayVar : daysOfWeek) {
int day = dayVar.as<int>();
if (day == currentDayOfWeek) {
shouldAdd = true;
break;
}
}
}
else if (type == "monthly") {
// Check if today's date is in the event's days of month
JsonArray daysOfMonth = event["days_of_month"];
for (JsonVariant dayVar : daysOfMonth) {
int day = dayVar.as<int>();
if (day == currentDay) {
shouldAdd = true;
break;
}
}
}
if (shouldAdd) {
addToTodaysSchedule(event);
eventsLoaded++;
}
}
// Sort events by time
sortEventsByTime();
LOG_INFO("Loaded %d events for today", eventsLoaded);
}
bool Timekeeper::isSameDate(String eventDateTime, int year, int month, int day) {
// Parse "2025-12-25T09:00:00" format
if (eventDateTime.length() < 10) return false;
int eventYear = eventDateTime.substring(0, 4).toInt();
int eventMonth = eventDateTime.substring(5, 7).toInt();
int eventDay = eventDateTime.substring(8, 10).toInt();
return (eventYear == year && eventMonth == month && eventDay == day);
}
void Timekeeper::addToTodaysSchedule(JsonObject event) {
ScheduledEvent schedEvent;
// Extract time based on event type
if (event["type"] == "single") {
// Extract time from datetime: "2025-12-25T09:00:00" -> "09:00:00"
String datetime = event["datetime"].as<String>();
if (datetime.length() >= 19) {
schedEvent.timeStr = datetime.substring(11, 19);
}
} else {
// Weekly/Monthly events have separate time field
schedEvent.timeStr = event["time"].as<String>();
}
// Store the entire event data (create a copy)
schedEvent.eventData = event;
todaysEvents.push_back(schedEvent);
LOG_DEBUG("Added event '%s' at %s",
event["name"].as<String>().c_str(),
schedEvent.timeStr.c_str());
}
void Timekeeper::sortEventsByTime() {
std::sort(todaysEvents.begin(), todaysEvents.end(),
[](const ScheduledEvent& a, const ScheduledEvent& b) {
return a.timeStr < b.timeStr;
});
}
String Timekeeper::getCurrentTimeString() {
DateTime now = rtc.now();
if (!rtc.isrunning()) {
return "00:00:00";
}
char timeStr[9];
sprintf(timeStr, "%02d:%02d:%02d", now.hour(), now.minute(), now.second());
return String(timeStr);
}
void Timekeeper::checkScheduledEvents() {
String currentTime = getCurrentTimeString();
// Only check the seconds part for exact matching
String currentTimeMinute = currentTime.substring(0, 5); // "HH:MM"
for (auto& event : todaysEvents) {
String eventTimeMinute = event.timeStr.substring(0, 5); // "HH:MM"
if (eventTimeMinute == currentTimeMinute) {
// Check if we haven't already triggered this event
if (!event.triggered) {
triggerEvent(event);
event.triggered = true;
}
}
// Reset trigger flag when we're past the minute
if (eventTimeMinute < currentTimeMinute) {
event.triggered = false;
}
}
}
void Timekeeper::triggerEvent(ScheduledEvent& event) {
JsonObject eventData = event.eventData;
LOG_INFO("TRIGGERING EVENT: %s at %s",
eventData["name"].as<String>().c_str(),
event.timeStr.c_str());
// Here you would trigger your melody playback
// You might want to call a function from your main program
// or send a message to another task
// Example of what you might do:
JsonObject melody = eventData["melody"];
String melodyUID = melody["uid"].as<String>();
String melodyName = melody["name"].as<String>();
LOG_INFO("Playing melody: %s (UID: %s)",
melodyName.c_str(), melodyUID.c_str());
// TODO: Add your melody trigger code here
// playMelody(melody);
}
void Timekeeper::loadNextDayEvents() {
// This function would load tomorrow's events for smooth midnight transition
// Implementation similar to loadTodaysEvents() but for tomorrow's date
LOG_DEBUG("Pre-loading tomorrow's events...");
// TODO: Implement if needed for smoother transitions
}
// ════════════════════════════════════════════════════════════════════════════
// CLOCK ALERTS IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
void Timekeeper::checkClockAlerts() {
// Check if clock is enabled in config
if (!_configManager || !_configManager->getClockEnabled()) {
return; // Clock is disabled - skip all alert functionality
}
// Check if we have required dependencies
if (!_outputManager || !rtc.isrunning()) {
return;
}
// Get current time
DateTime now = rtc.now();
int currentHour = now.hour();
int currentMinute = now.minute();
int currentSecond = now.second();
// Only trigger alerts on exact seconds (0-2) to avoid multiple triggers
if (currentSecond > 2) {
return;
}
// Get clock configuration
const auto& clockConfig = _configManager->getClockConfig();
// Check if alerts are disabled
if (clockConfig.alertType == "OFF") {
return;
}
// Check if we're in a silence period
if (isInSilencePeriod()) {
return;
}
// 🕐 HOURLY ALERTS (at xx:00)
if (currentMinute == 0 && currentHour != lastHour) {
triggerHourlyAlert(currentHour);
lastHour = currentHour;
}
// 🕕 HALF-HOUR ALERTS (at xx:30)
if (currentMinute == 30 && lastMinute != 30) {
if (clockConfig.halfBell != 255) { // 255 = disabled
LOG_INFO("🕕 Half-hour alert at %02d:30", currentHour);
fireAlertBell(clockConfig.halfBell, 1);
}
lastMinute = 30;
}
// 🕒 QUARTER-HOUR ALERTS (at xx:15 and xx:45)
if ((currentMinute == 15 || currentMinute == 45) && lastMinute != currentMinute) {
if (clockConfig.quarterBell != 255) { // 255 = disabled
LOG_INFO("🕒 Quarter-hour alert at %02d:%02d", currentHour, currentMinute);
fireAlertBell(clockConfig.quarterBell, 1);
}
lastMinute = currentMinute;
}
// Reset minute tracking for other minutes
if (currentMinute != 0 && currentMinute != 15 && currentMinute != 30 && currentMinute != 45) {
if (lastMinute != currentMinute) {
lastMinute = currentMinute;
}
}
}
void Timekeeper::triggerHourlyAlert(int hour) {
const auto& clockConfig = _configManager->getClockConfig();
// Check if hourly bell is configured
if (clockConfig.hourBell == 255) { // 255 = disabled
return;
}
if (clockConfig.alertType == "SINGLE") {
// Single ding for any hour
LOG_INFO("🕐 Hourly alert (SINGLE) at %02d:00", hour);
fireAlertBell(clockConfig.hourBell, 1);
}
else if (clockConfig.alertType == "HOURS") {
// Ring the number of times equal to the hour (1-12)
int bellCount = hour;
if (bellCount == 0) bellCount = 12; // Midnight = 12 bells
if (bellCount > 12) bellCount = bellCount - 12; // 24h to 12h conversion
LOG_INFO("🕐 Hourly alert (HOURS) at %02d:00 - %d rings", hour, bellCount);
fireAlertBell(clockConfig.hourBell, bellCount);
}
}
void Timekeeper::fireAlertBell(uint8_t bellNumber, int count) {
if (!_outputManager || bellNumber == 255) {
return;
}
const auto& clockConfig = _configManager->getClockConfig();
for (int i = 0; i < count; i++) {
// Get bell duration from bell configuration
uint16_t bellDuration = _configManager->getBellDuration(bellNumber);
LOG_DEBUG("🔔 Alert bell #%d ring %d/%d (duration: %dms)",
bellNumber + 1, i + 1, count, bellDuration);
// Fire the bell using OutputManager
_outputManager->fireOutputForDuration(bellNumber, bellDuration);
// Wait between rings (only if there's more than one ring)
if (i < count - 1) {
vTaskDelay(pdMS_TO_TICKS(clockConfig.alertRingInterval));
}
}
}
void Timekeeper::checkBacklightAutomation() {
// Check if clock is enabled in config
if (!_configManager || !_configManager->getClockEnabled()) {
return; // Clock is disabled - skip all backlight functionality
}
// Check if we have required dependencies
if (!_outputManager || !rtc.isrunning()) {
return;
}
const auto& clockConfig = _configManager->getClockConfig();
// Check if backlight automation is enabled
if (!clockConfig.backlight || clockConfig.backlightOutput == 255) {
return; // Backlight automation disabled
}
// Get current time
DateTime now = rtc.now();
char currentTimeStr[6];
sprintf(currentTimeStr, "%02d:%02d", now.hour(), now.minute());
String currentTime = String(currentTimeStr);
// Check if it's time to turn backlight ON
if (currentTime == clockConfig.backlightOnTime && !backlightState) {
LOG_INFO("💡 Turning backlight ON at %s (output #%d)",
currentTime.c_str(), clockConfig.backlightOutput + 1);
_outputManager->fireOutput(clockConfig.backlightOutput);
backlightState = true;
}
// Check if it's time to turn backlight OFF
else if (currentTime == clockConfig.backlightOffTime && backlightState) {
LOG_INFO("💡 Turning backlight OFF at %s (output #%d)",
currentTime.c_str(), clockConfig.backlightOutput + 1);
_outputManager->extinguishOutput(clockConfig.backlightOutput);
backlightState = false;
}
}
bool Timekeeper::isInSilencePeriod() {
if (!_configManager || !rtc.isrunning()) {
return false;
}
const auto& clockConfig = _configManager->getClockConfig();
// Get current time
DateTime now = rtc.now();
char currentTimeStr[6];
sprintf(currentTimeStr, "%02d:%02d", now.hour(), now.minute());
String currentTime = String(currentTimeStr);
// Check daytime silence period
if (clockConfig.daytimeSilenceEnabled) {
if (isTimeInRange(currentTime, clockConfig.daytimeSilenceOnTime, clockConfig.daytimeSilenceOffTime)) {
return true;
}
}
// Check nighttime silence period
if (clockConfig.nighttimeSilenceEnabled) {
if (isTimeInRange(currentTime, clockConfig.nighttimeSilenceOnTime, clockConfig.nighttimeSilenceOffTime)) {
return true;
}
}
return false;
}
bool Timekeeper::isTimeInRange(const String& currentTime, const String& startTime, const String& endTime) const {
// Handle the case where the time range crosses midnight (e.g., 22:00 to 07:00)
if (startTime > endTime) {
// Range crosses midnight - current time is in range if it's after start OR before end
return (currentTime >= startTime || currentTime <= endTime);
} else {
// Normal range - current time is in range if it's between start and end
return (currentTime >= startTime && currentTime <= endTime);
}
}
// ════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK IMPLEMENTATION
// ════════════════════════════════════════════════════════════════════════════
bool Timekeeper::isHealthy() {
// Check if RTC is running
if (!rtc.isrunning()) {
LOG_DEBUG("TimeKeeper: Unhealthy - RTC not running");
return false;
}
// Check if main task is created and running
if (mainTaskHandle == NULL) {
LOG_DEBUG("TimeKeeper: Unhealthy - Main task not created");
return false;
}
// Check if task is still alive
eTaskState taskState = eTaskGetState(mainTaskHandle);
if (taskState == eDeleted || taskState == eInvalid) {
LOG_DEBUG("TimeKeeper: Unhealthy - Main task deleted or invalid");
return false;
}
// Check if required dependencies are set
if (!_configManager) {
LOG_DEBUG("TimeKeeper: Unhealthy - ConfigManager not set");
return false;
}
if (!_outputManager) {
LOG_DEBUG("TimeKeeper: Unhealthy - OutputManager not set");
return false;
}
// Check if time is reasonable (not stuck at epoch or way in the future)
DateTime now = rtc.now();
if (now.year() < 2020 || now.year() > 2100) {
LOG_DEBUG("TimeKeeper: Unhealthy - RTC time unreasonable: %d", now.year());
return false;
}
return true;
}

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/*
* ═══════════════════════════════════════════════════════════════════════════════════
* TIMEKEEPER.HPP - NTP Synchronization and Clock Management
* ═══════════════════════════════════════════════════════════════════════════════════
*
* ⏰ THE TIME MASTER OF VESPER ⏰
*
* This class manages all time-related functionality including NTP synchronization,
* timezone handling, and hardware clock signal generation. It ensures accurate
* timekeeping across the entire system.
*
* 🏗️ TIME MANAGEMENT:
* • NTP synchronization with automatic retry
* • Timezone and daylight saving time support
* • Hardware clock signal generation
* • Network-dependent time sync
* • Clean dependency injection architecture
*
* 📋 VERSION: 2.0 (Modular time management)
* 📅 DATE: 2025
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
#ifndef TIMEKEEPER_HPP
#define TIMEKEEPER_HPP
#include <Arduino.h>
#include <vector>
#include <algorithm>
#include <ArduinoJson.h>
#include <RTClib.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "../Logging/Logging.hpp"
// Forward declarations
class OutputManager;
class ConfigManager;
class Networking;
// Structure to hold scheduled events
struct ScheduledEvent {
String timeStr; // Time in "HH:MM:SS" format
JsonObject eventData; // Complete event data from JSON
bool triggered = false; // Flag to prevent multiple triggers
};
class Timekeeper {
private:
// RTC object
RTC_DS1307 rtc;
// Event storage
std::vector<ScheduledEvent> todaysEvents;
std::vector<ScheduledEvent> tomorrowsEvents;
// Clocktower Updating Pause
bool clockUpdatesPaused = false;
// Alert management - new functionality
int lastHour = -1; // Track last processed hour to avoid duplicate alerts
int lastMinute = -1; // Track last processed minute for quarter/half alerts
// Backlight management - new functionality
bool backlightState = false; // Track current backlight state
// Clean dependencies
OutputManager* _outputManager = nullptr;
ConfigManager* _configManager = nullptr;
Networking* _networking = nullptr;
// Legacy function pointer (DEPRECATED - will be removed)
void (*relayWriteFunc)(int relay, int state) = nullptr;
// Task handles - CONSOLIDATED!
TaskHandle_t mainTaskHandle = NULL; // Single task handles everything
public:
// Main initialization (no clock outputs initially)
void begin();
// Modern clean interface
void setOutputManager(OutputManager* outputManager);
void setConfigManager(ConfigManager* configManager);
void setNetworking(Networking* networking);
// Clock Updates Pause Functions
void pauseClockUpdates() { clockUpdatesPaused = true; }
void resumeClockUpdates() { clockUpdatesPaused = false; }
bool areClockUpdatesPaused() const { return clockUpdatesPaused; }
// Legacy interface (DEPRECATED - will be removed)
void setRelayWriteFunction(void (*func)(int, int));
// DEPRECATED: Clock outputs now configured via ConfigManager
void setClockOutputs(int relay1, int relay2) __attribute__((deprecated("Use ConfigManager to set clock outputs")));
// Time management functions
void setTime(unsigned long timestamp);
/**
* @brief Set RTC time with local timestamp (timezone already applied)
* @param localTimestamp Unix timestamp with timezone offset already applied
*/
void setTimeWithLocalTimestamp(unsigned long localTimestamp); // Set RTC time from Unix timestamp
unsigned long getTime(); // Get current time as Unix timestamp
void syncTimeWithNTP(); // Sync RTC time with NTP server
// Event management
void loadTodaysEvents();
void loadNextDayEvents();
// Static task functions (CONSOLIDATED)
static void mainTimekeeperTask(void* parameter);
bool isHealthy();
private:
// Helper functions
bool isSameDate(String eventDateTime, int year, int month, int day);
void addToTodaysSchedule(JsonObject event);
void sortEventsByTime();
String getCurrentTimeString();
// Core functionality
void checkScheduledEvents();
void triggerEvent(ScheduledEvent& event);
// New clock features - comprehensive alert and automation system
void checkClockAlerts();
void triggerHourlyAlert(int hour);
void checkBacklightAutomation();
bool isInSilencePeriod();
bool isTimeInRange(const String& currentTime, const String& startTime, const String& endTime) const;
void fireAlertBell(uint8_t bellNumber, int count = 1);
// Physical clock synchronization - SIMPLE approach based on your Arduino code
void checkAndSyncPhysicalClock();
void advancePhysicalClockOneMinute();
void updatePhysicalClockTime();
// ═══════════════════════════════════════════════════════════════════════════════
// HEALTH CHECK METHOD
// ═══════════════════════════════════════════════════════════════════════════════
public:
/** @brief Check if TimeKeeper is in healthy state */
bool isHealthy() const;
};
#endif

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#include "timekeeper.hpp"
#include "SD.h"
void Timekeeper::begin() {
// Clock outputs start as unassigned (-1)
clockRelay1 = -1;
clockRelay2 = -1;
clockEnabled = false;
Serial.println("Timekeeper initialized - clock outputs not assigned");
// Initialize RTC
if (!rtc.begin()) {
Serial.println("Couldn't find RTC");
// Continue anyway, but log the error
} else {
Serial.println("RTC initialized successfully");
// Check if RTC lost power
if (!rtc.isrunning()) {
Serial.println("RTC is NOT running! Setting time...");
// Set to compile time as fallback
rtc.adjust(DateTime(F(__DATE__), F(__TIME__)));
}
}
// Load today's events
loadTodaysEvents();
// Create tasks with appropriate priorities
// Priority 3 = Highest (clock), 2 = Medium (scheduler), 1 = Lowest (rtc)
xTaskCreate(clockTask, "ClockTask", 2048, this, 3, &clockTaskHandle);
xTaskCreate(schedulerTask, "SchedulerTask", 4096, this, 2, &schedulerTaskHandle);
xTaskCreate(rtcTask, "RTCTask", 4096, this, 1, &rtcTaskHandle);
Serial.println("Timekeeper initialized with tasks");
}
void Timekeeper::setRelayWriteFunction(void (*func)(int, int)) {
relayWriteFunc = func;
}
void Timekeeper::setClockOutputs(int relay1, int relay2) {
// Validate relay numbers (assuming 0-5 are valid)
if (relay1 < 0 || relay1 > 5 || relay2 < 0 || relay2 > 5) {
Serial.println("Invalid relay numbers! Must be 0-5");
return;
}
if (relay1 == relay2) {
Serial.println("Clock relays cannot be the same!");
return;
}
clockRelay1 = relay1;
clockRelay2 = relay2;
clockEnabled = true; // Enable clock functionality
Serial.printf("Clock outputs set to: Relay %d and Relay %d - Clock ENABLED\n", relay1, relay2);
}
void Timekeeper::setTime(unsigned long timestamp) {
if (!rtc.begin()) {
Serial.println("RTC not available - cannot set time");
return;
}
// Convert Unix timestamp to DateTime object
DateTime newTime(timestamp);
// Set the RTC
rtc.adjust(newTime);
Serial.printf("RTC time set to: %04d-%02d-%02d %02d:%02d:%02d (timestamp: %lu)\n",
newTime.year(), newTime.month(), newTime.day(),
newTime.hour(), newTime.minute(), newTime.second(),
timestamp);
// Reload today's events since the date might have changed
loadTodaysEvents();
}
unsigned long Timekeeper::getTime() {
if (!rtc.isrunning()) {
Serial.println("RTC not running - cannot get time");
return 0;
}
DateTime now = rtc.now();
unsigned long timestamp = now.unixtime();
Serial.printf("Current RTC time: %04d-%02d-%02d %02d:%02d:%02d (timestamp: %lu)\n",
now.year(), now.month(), now.day(),
now.hour(), now.minute(), now.second(),
timestamp);
return timestamp;
}
void Timekeeper::loadTodaysEvents() {
// Clear existing events
todaysEvents.clear();
// Get current date/time from RTC
DateTime now = rtc.now();
if (!rtc.isrunning()) {
Serial.println("RTC not running - cannot load events");
return;
}
int currentYear = now.year();
int currentMonth = now.month();
int currentDay = now.day();
int currentDayOfWeek = now.dayOfTheWeek(); // 0=Sunday, 1=Monday, etc.
Serial.printf("Loading events for: %04d-%02d-%02d (day %d)\n",
currentYear, currentMonth, currentDay, currentDayOfWeek);
// Open and parse events file
File file = SD.open("/events/events.json");
if (!file) {
Serial.println("Failed to open events.json");
return;
}
DynamicJsonDocument doc(8192);
DeserializationError error = deserializeJson(doc, file);
file.close();
if (error) {
Serial.print("JSON parsing failed: ");
Serial.println(error.c_str());
return;
}
JsonArray events = doc["events"];
int eventsLoaded = 0;
for (JsonObject event : events) {
if (!event["enabled"].as<bool>()) {
continue; // Skip disabled events
}
String type = event["type"].as<String>();
bool shouldAdd = false;
if (type == "single") {
// Check if event date matches today
String eventDateTime = event["datetime"].as<String>();
if (isSameDate(eventDateTime, currentYear, currentMonth, currentDay)) {
shouldAdd = true;
}
}
else if (type == "weekly") {
// Check if today's day of week is in the event's days
JsonArray daysOfWeek = event["days_of_week"];
for (JsonVariant dayVar : daysOfWeek) {
int day = dayVar.as<int>();
if (day == currentDayOfWeek) {
shouldAdd = true;
break;
}
}
}
else if (type == "monthly") {
// Check if today's date is in the event's days of month
JsonArray daysOfMonth = event["days_of_month"];
for (JsonVariant dayVar : daysOfMonth) {
int day = dayVar.as<int>();
if (day == currentDay) {
shouldAdd = true;
break;
}
}
}
if (shouldAdd) {
addToTodaysSchedule(event);
eventsLoaded++;
}
}
// Sort events by time
sortEventsByTime();
Serial.printf("Loaded %d events for today\n", eventsLoaded);
}
bool Timekeeper::isSameDate(String eventDateTime, int year, int month, int day) {
// Parse "2025-12-25T09:00:00" format
if (eventDateTime.length() < 10) return false;
int eventYear = eventDateTime.substring(0, 4).toInt();
int eventMonth = eventDateTime.substring(5, 7).toInt();
int eventDay = eventDateTime.substring(8, 10).toInt();
return (eventYear == year && eventMonth == month && eventDay == day);
}
void Timekeeper::addToTodaysSchedule(JsonObject event) {
ScheduledEvent schedEvent;
// Extract time based on event type
if (event["type"] == "single") {
// Extract time from datetime: "2025-12-25T09:00:00" -> "09:00:00"
String datetime = event["datetime"].as<String>();
if (datetime.length() >= 19) {
schedEvent.timeStr = datetime.substring(11, 19);
}
} else {
// Weekly/Monthly events have separate time field
schedEvent.timeStr = event["time"].as<String>();
}
// Store the entire event data (create a copy)
schedEvent.eventData = event;
todaysEvents.push_back(schedEvent);
Serial.printf("Added event '%s' at %s\n",
event["name"].as<String>().c_str(),
schedEvent.timeStr.c_str());
}
void Timekeeper::sortEventsByTime() {
std::sort(todaysEvents.begin(), todaysEvents.end(),
[](const ScheduledEvent& a, const ScheduledEvent& b) {
return a.timeStr < b.timeStr;
});
}
String Timekeeper::getCurrentTimeString() {
DateTime now = rtc.now();
if (!rtc.isrunning()) {
return "00:00:00";
}
char timeStr[9];
sprintf(timeStr, "%02d:%02d:%02d", now.hour(), now.minute(), now.second());
return String(timeStr);
}
// Static task functions
void Timekeeper::clockTask(void* parameter) {
Timekeeper* keeper = static_cast<Timekeeper*>(parameter);
Serial.println("Clock task started");
while(1) {
unsigned long now = millis();
// Check if a minute has passed (60000ms = 60 seconds)
if (now - keeper->lastClockPulse >= 60000) {
keeper->updateClock();
keeper->lastClockPulse = now;
}
// Check every 100ms for precision
vTaskDelay(100 / portTICK_PERIOD_MS);
}
}
void Timekeeper::schedulerTask(void* parameter) {
Timekeeper* keeper = static_cast<Timekeeper*>(parameter);
Serial.println("Scheduler task started");
while(1) {
keeper->checkScheduledEvents();
// Check every second
vTaskDelay(1000 / portTICK_PERIOD_MS);
}
}
void Timekeeper::rtcTask(void* parameter) {
Timekeeper* keeper = static_cast<Timekeeper*>(parameter);
Serial.println("RTC task started");
while(1) {
DateTime now = keeper->rtc.now();
if (keeper->rtc.isrunning()) {
// Check if it's midnight - reload events for new day
if (now.hour() == 0 && now.minute() == 0 && now.second() < 10) {
Serial.println("Midnight detected - reloading events");
keeper->loadTodaysEvents();
keeper->loadNextDayEvents();
}
// Check hourly for maintenance tasks
if (now.minute() == 0 && now.second() < 10) {
Serial.printf("Hourly check at %02d:00\n", now.hour());
// Add any hourly maintenance here:
// - Log status
// - Check for schedule updates
}
} else {
Serial.println("Warning: RTC not running!");
}
// Check every 10 seconds
vTaskDelay(10000 / portTICK_PERIOD_MS);
}
}
void Timekeeper::updateClock() {
// Check if clock is enabled and outputs are assigned
if (!clockEnabled || clockRelay1 == -1 || clockRelay2 == -1) {
return; // Silently skip if clock not configured
}
DateTime now = rtc.now();
if (!rtc.isrunning()) {
Serial.println("RTC not running - cannot update clock");
return;
}
if (relayWriteFunc == nullptr) {
Serial.println("Relay write function not set - cannot update clock");
return;
}
// Alternate between the two relays
int activeRelay = currentClockRelay ? clockRelay2 : clockRelay1;
Serial.printf("Clock pulse: Relay %d at %02d:%02d:%02d\n",
activeRelay, now.hour(), now.minute(), now.second());
// Pulse for 5 seconds
relayWriteFunc(activeRelay, LOW); // Assuming LOW activates relay
vTaskDelay(5000 / portTICK_PERIOD_MS);
relayWriteFunc(activeRelay, HIGH); // HIGH deactivates relay
// Switch to other relay for next minute
currentClockRelay = !currentClockRelay;
}
void Timekeeper::checkScheduledEvents() {
String currentTime = getCurrentTimeString();
// Only check the seconds part for exact matching
String currentTimeMinute = currentTime.substring(0, 5); // "HH:MM"
for (auto& event : todaysEvents) {
String eventTimeMinute = event.timeStr.substring(0, 5); // "HH:MM"
if (eventTimeMinute == currentTimeMinute) {
// Check if we haven't already triggered this event
if (!event.triggered) {
triggerEvent(event);
event.triggered = true;
}
}
// Reset trigger flag when we're past the minute
if (eventTimeMinute < currentTimeMinute) {
event.triggered = false;
}
}
}
void Timekeeper::triggerEvent(ScheduledEvent& event) {
JsonObject eventData = event.eventData;
Serial.printf("TRIGGERING EVENT: %s at %s\n",
eventData["name"].as<String>().c_str(),
event.timeStr.c_str());
// Here you would trigger your melody playback
// You might want to call a function from your main program
// or send a message to another task
// Example of what you might do:
JsonObject melody = eventData["melody"];
String melodyUID = melody["uid"].as<String>();
String melodyName = melody["name"].as<String>();
Serial.printf("Playing melody: %s (UID: %s)\n",
melodyName.c_str(), melodyUID.c_str());
// TODO: Add your melody trigger code here
// playMelody(melody);
}
void Timekeeper::loadNextDayEvents() {
// This function would load tomorrow's events for smooth midnight transition
// Implementation similar to loadTodaysEvents() but for tomorrow's date
Serial.println("Pre-loading tomorrow's events...");
// TODO: Implement if needed for smoother transitions
}

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#ifndef TIMEKEEPER_HPP
#define TIMEKEEPER_HPP
#include <Arduino.h>
#include <vector>
#include <algorithm>
#include <ArduinoJson.h>
#include <RTClib.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
// Structure to hold scheduled events
struct ScheduledEvent {
String timeStr; // Time in "HH:MM:SS" format
JsonObject eventData; // Complete event data from JSON
bool triggered = false; // Flag to prevent multiple triggers
};
class Timekeeper {
private:
// RTC object
RTC_DS1307 rtc;
// Event storage
std::vector<ScheduledEvent> todaysEvents;
std::vector<ScheduledEvent> tomorrowsEvents;
// Clock management (using PCF8574 relays)
int clockRelay1 = -1, clockRelay2 = -1; // -1 means not assigned
unsigned long lastClockPulse = 0;
bool currentClockRelay = false; // false = relay1, true = relay2
bool clockEnabled = false; // Only enable when outputs are set
// Function pointer for relay control
void (*relayWriteFunc)(int relay, int state) = nullptr;
// Task handles
TaskHandle_t rtcTaskHandle = NULL;
TaskHandle_t clockTaskHandle = NULL;
TaskHandle_t schedulerTaskHandle = NULL;
public:
// Main initialization (no clock outputs initially)
void begin();
// Set the relay control function
void setRelayWriteFunction(void (*func)(int, int));
// Set/change clock relay outputs after initialization
void setClockOutputs(int relay1, int relay2);
// Time management functions
void setTime(unsigned long timestamp); // Set RTC time from Unix timestamp
unsigned long getTime(); // Get current time as Unix timestamp
// Event management
void loadTodaysEvents();
void loadNextDayEvents();
// Static task functions (required by FreeRTOS)
static void rtcTask(void* parameter);
static void clockTask(void* parameter);
static void schedulerTask(void* parameter);
private:
// Helper functions
bool isSameDate(String eventDateTime, int year, int month, int day);
void addToTodaysSchedule(JsonObject event);
void sortEventsByTime();
String getCurrentTimeString();
// Core functionality
void updateClock();
void checkScheduledEvents();
void triggerEvent(ScheduledEvent& event);
};
#endif

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#include "logging.hpp"
#include <SD.h>
#include <FS.h>
#include <ETH.h>
#include <SPI.h>
#include <Arduino.h>
#include <WiFi.h>
#include <HTTPClient.h>
#include <Update.h>
#include <AsyncMqttClient.h>
#include <ArduinoJson.h>
#include <string>
#include <Wire.h>
#include <Adafruit_PCF8574.h>
#include <WebServer.h>
#include <ESPAsyncWebServer.h>
#include <WiFiManager.h>
#include <AsyncUDP.h>
#include <RTClib.h>
/*
// Custom Classes
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#include "timekeeper.hpp"
* ═══════════════════════════════════════════════════════════════════════════════════
* Project VESPER - BELL AUTOMATION SYSTEM - Main Firmware Entry Point
* ═══════════════════════════════════════════════════════════════════════════════════
*
* 🔔 DESCRIPTION:
* High-precision automated bell control system with multi-protocol communication,
* real-time telemetry, OTA updates, and modular hardware abstraction.
*
* 🏗️ ARCHITECTURE:
* Clean modular design with dependency injection and proper separation of concerns.
* Each major system is encapsulated in its own class with well-defined interfaces.
*
* 🎯 KEY FEATURES:
* ✅ Microsecond-precision bell timing (BellEngine)
* ✅ Multi-hardware support (PCF8574, GPIO, Mock)
* ✅ Dual network connectivity (Ethernet + WiFi)
* ✅ Dual Communication Support (MQTT + WebSocket)
* ✅ Real-time telemetry and load monitoring
* ✅ Over-the-air firmware updates
* ✅ SD card configuration and file management
* ✅ NTP time synchronization
* ✅ Comprehensive logging system
*
* 📡 COMMUNICATION PROTOCOLS:
* • MQTT (Primary control interface)
* • WebSocket (Real-time web interface)
* • UDP Discovery (Auto-discovery service)
* • HTTP/HTTPS (OTA updates)
*
* 🔧 HARDWARE ABSTRACTION:
* OutputManager provides clean interface for different relay systems:
* - PCF8574OutputManager: I2C GPIO expander (8 outputs, 6 on Kincony A6 Board)
* - GPIOOutputManager: Direct ESP32 pins (for DIY projects)
* - MockOutputManager: Testing without hardware
*
* ⚡ PERFORMANCE:
* High-priority FreeRTOS tasks ensure microsecond timing precision.
* Core 1 dedicated to BellEngine for maximum performance.
*
* 📋 VERSION: 1.1
* 📅 DATE: 2025-09-08
* 👨‍💻 AUTHOR: Advanced Bell Systems
* ═══════════════════════════════════════════════════════════════════════════════════
*/
// Hardware Constructors:
Adafruit_PCF8574 relays;
// Wrapper function to connect timekeeper to your relays
void relayWrite(int relayIndex, int state) {
relays.digitalWrite(relayIndex, state);
}
// ═══════════════════════════════════════════════════════════════════════════════════
// SYSTEM LIBRARIES - Core ESP32 and Arduino functionality
// ═══════════════════════════════════════════════════════════════════════════════════
#include <SD.h> // SD card file system operations
#include <FS.h> // File system base class
#include <ETH.h> // Ethernet connectivity (W5500 support)
#include <SPI.h> // SPI communication protocol
#include <Arduino.h> // Arduino core framework
#include <WiFi.h> // WiFi connectivity management
#include <HTTPClient.h> // HTTP client for OTA updates
#include <Update.h> // Firmware update utilities
#include <Wire.h> // I2C communication protocol
#include <esp_task_wdt.h> // Task watchdog timer
// SD Card Chip Select:
#define SD_CS 5
// ═══════════════════════════════════════════════════════════════════════════════════
// NETWORKING LIBRARIES - Advanced networking and communication
// ═══════════════════════════════════════════════════════════════════════════════════
#include <AsyncMqttClient.h> // High-performance async MQTT client
#include <WiFiManager.h> // WiFi configuration portal
#include <ESPAsyncWebServer.h> // Async web server for WebSocket support
#include <AsyncUDP.h> // UDP for discovery service
// Include Classes
#include "class_player.hpp"
// ═══════════════════════════════════════════════════════════════════════════════════
// DATA PROCESSING LIBRARIES - JSON parsing and data structures
// ═══════════════════════════════════════════════════════════════════════════════════
#include <ArduinoJson.h> // Efficient JSON processing
#include <string> // STL string support
// ═══════════════════════════════════════════════════════════════════════════════════
// HARDWARE LIBRARIES - Peripheral device control
// ═══════════════════════════════════════════════════════════════════════════════════
#include <Adafruit_PCF8574.h> // I2C GPIO expander for relay control
#include <RTClib.h> // Real-time clock functionality
// ═══════════════════════════════════════════════════════════════════════════════════
// CUSTOM CLASSES - Include Custom Classes and Functions
// ═══════════════════════════════════════════════════════════════════════════════════
#include "src/ConfigManager/ConfigManager.hpp"
#include "src/FileManager/FileManager.hpp"
#include "src/TimeKeeper/TimeKeeper.hpp"
#include "src/Logging/Logging.hpp"
#include "src/Telemetry/Telemetry.hpp"
#include "src/OTAManager/OTAManager.hpp"
#include "src/Networking/Networking.hpp"
#include "src/Communication/Communication.hpp"
#include "src/ClientManager/ClientManager.hpp"
#include "src/Communication/ResponseBuilder.hpp"
#include "src/Player/Player.hpp"
#include "src/BellEngine/BellEngine.hpp"
#include "src/OutputManager/OutputManager.hpp"
#include "src/HealthMonitor/HealthMonitor.hpp"
#include "src/FirmwareValidator/FirmwareValidator.hpp"
#include "src/InputManager/InputManager.hpp"
#include "src/MqttSSL/MqttSSL.hpp"
// Class Constructors
ConfigManager configManager;
FileManager fileManager(&configManager);
Timekeeper timekeeper;
Telemetry telemetry;
OTAManager otaManager(configManager);
AsyncMqttClient mqttClient;
Player player;
std::vector<uint16_t> melody_steps; // holds the steps of the melody. Should move into bell Engine.
AsyncWebServer server(80);
AsyncWebSocket ws("/ws");
AsyncWebSocketClient* activeClient = nullptr;
AsyncUDP udp;
constexpr uint16_t DISCOVERY_PORT = 32101;
uint32_t strikeCounters[16] = {0};
uint16_t bellLoad[16] = {0};
bool coolingActive = false;
Networking networking(configManager);
Communication communication(configManager, otaManager, networking, mqttClient, server, ws, udp);
HealthMonitor healthMonitor;
FirmwareValidator firmwareValidator;
InputManager inputManager;
#include "config.h"
#include "ota.hpp"
#include "functions.hpp"
#include "commands_handling.hpp"
#include "MQTT_Functions.hpp"
#include "MQTT_Connection_Handling.hpp"
#include "WebSocket_Functions.hpp"
#include "PlaybackControls.hpp"
#include "bellEngine.hpp"
#include "dataLogging.hpp"
// 🔥 OUTPUT SYSTEM - PCF8574/PCF8575 I2C Expanders Configuration
// Choose one of the following configurations (with active output counts):
TaskHandle_t bellEngineHandle = NULL;
// Option 1: Single PCF8574 (6 active outputs out of 8 max)
PCF8574OutputManager outputManager(0x24, ChipType::PCF8574, 6);
// Option 2: Single PCF8575 (8 active outputs out of 16 max)
//PCF8574OutputManager outputManager(0x24, ChipType::PCF8575, 8);
// Option 3: PCF8574 + PCF8575 (6 + 8 = 14 total virtual outputs)
//PCF8574OutputManager outputManager(0x24, ChipType::PCF8574, 6, 0x21, ChipType::PCF8575, 8);
// Option 4: Dual PCF8575 (8 + 8 = 16 total virtual outputs)
//PCF8574OutputManager outputManager(0x24, ChipType::PCF8575, 8, 0x21, ChipType::PCF8575, 8);
// Virtual Output Mapping Examples:
// Option 1: Virtual outputs 0-5 → PCF8574[0x20] pins 0-5
// Option 3: Virtual outputs 0-5 → PCF8574[0x20] pins 0-5, Virtual outputs 6-13 → PCF8575[0x21] pins 0-7
// Option 4: Virtual outputs 0-7 → PCF8575[0x20] pins 0-7, Virtual outputs 8-15 → PCF8575[0x21] pins 0-7
// Legacy backward-compatible (defaults to 8 active outputs):
//PCF8574OutputManager outputManager(0x20, ChipType::PCF8574); // 8/8 active outputs
BellEngine bellEngine(player, configManager, telemetry, outputManager); // 🔥 THE ULTIMATE BEAST!
TaskHandle_t bellEngineHandle = NULL; // Legacy - will be removed
TimerHandle_t schedulerTimer;
void handleFactoryReset() {
if (configManager.factoryReset()) {
delay(3000);
ESP.restart();
}
}
void setup()
{
// Initialize Serial Communications & I2C Bus (for debugging)
// Initialize Serial Communications (for debugging) & I2C Bus (for Hardware Control)
Serial.begin(115200);
Serial.println("Hello, VESPER System Initialized! - PontikoTest");
Wire.begin(4,15);
SPI.begin(ETH_SPI_SCK, ETH_SPI_MISO, ETH_SPI_MOSI);
auto& hwConfig = configManager.getHardwareConfig();
SPI.begin(hwConfig.ethSpiSck, hwConfig.ethSpiMiso, hwConfig.ethSpiMosi);
delay(50);
// Initialize PCF8574 and Relays
relays.begin(PCF8574_ADDR, &Wire);
for (uint8_t p=0; p<6; p++){
relays.pinMode(p, OUTPUT);
relays.digitalWrite(p, HIGH);
// Initialize Configuration (this loads device identity from SD card)
configManager.begin();
inputManager.begin();
inputManager.setFactoryResetLongPressCallback(handleFactoryReset);
// Set factory values:
configManager.setDeviceUID("PV202508190002");
configManager.setHwType("BellPlus");
configManager.setHwVersion("1.0");
configManager.setFwVersion("1.1");
LOG_INFO("Device identity initialized");
// Display device information after configuration is loaded
Serial.println("\n=== DEVICE IDENTITY ===");
Serial.printf("Device UID: %s\n", configManager.getDeviceUID().c_str());
Serial.printf("Hardware Type: %s\n", configManager.getHwType().c_str());
Serial.printf("Hardware Version: %s\n", configManager.getHwVersion().c_str());
Serial.printf("Firmware Version: %s\n", configManager.getFwVersion().c_str());
Serial.printf("AP SSID: %s\n", configManager.getAPSSID().c_str());
Serial.println("=====================\n");
// 🔥 CRITICAL: Initialize Health Monitor FIRST (required for firmware validation)
healthMonitor.begin();
// Register all subsystems with health monitor for continuous monitoring
healthMonitor.setConfigManager(&configManager);
healthMonitor.setFileManager(&fileManager);
// Initialize Output Manager - 🔥 THE NEW WAY!
outputManager.setConfigManager(&configManager);
if (!outputManager.initialize()) {
LOG_ERROR("Failed to initialize OutputManager!");
// Continue anyway for now
}
// Initialize SD Card
if (!SD.begin(SD_CS)) {
Serial.println("SD card not found. Using defaults.");
} else {
// do nothing
}
// Register OutputManager with health monitor
healthMonitor.setOutputManager(&outputManager);
// Initialize BellEngine early for health validation
bellEngine.begin();
healthMonitor.setBellEngine(&bellEngine);
delay(100);
// 🔥 BULLETPROOF: Initialize Firmware Validator and perform startup validation
firmwareValidator.begin(&healthMonitor, &configManager);
delay(100);
// 💀 CRITICAL SAFETY CHECK: Perform startup validation
// This MUST happen early before initializing other subsystems
if (!firmwareValidator.performStartupValidation()) {
// If we reach here, startup validation failed and rollback was triggered
// The system should reboot automatically to the previous firmware
LOG_ERROR("💀 STARTUP VALIDATION FAILED - SYSTEM HALTED");
while(1) { delay(1000); } // Should not reach here
}
LOG_INFO("✅ Firmware startup validation PASSED - proceeding with initialization");
// Initialize remaining subsystems...
// SD Card initialization is now handled by ConfigManager
// Initialize timekeeper with NO clock outputs
timekeeper.begin(); // No parameters needed
// Connect the timekeeper to your relay controller
timekeeper.setRelayWriteFunction(relayWrite);
timekeeper.setClockOutputs(5, 4);
// Connect the timekeeper to dependencies (CLEAN!)
timekeeper.setOutputManager(&outputManager);
timekeeper.setConfigManager(&configManager);
timekeeper.setNetworking(&networking);
// Clock outputs now configured via ConfigManager/Communication commands
// Register TimeKeeper with health monitor
healthMonitor.setTimeKeeper(&timekeeper);
// Initialize Telemetry
telemetry.begin();
telemetry.setPlayerReference(&player.isPlaying);
// 🚑 CRITICAL: Connect force stop callback for overload protection!
telemetry.setForceStopCallback([]() { player.forceStop(); });
// Register Telemetry with health monitor
healthMonitor.setTelemetry(&telemetry);
// Initialize Networking and MQTT
Network.onEvent(NetworkEvent);
ETH.begin(ETH_PHY_TYPE, ETH_PHY_ADDR, ETH_PHY_CS, ETH_PHY_IRQ, ETH_PHY_RST, SPI);
InitMqtt();
WiFiManager wm;
//wm.resetSettings(); // Only for Debugging.
bool res;
res = wm.autoConnect(ap_ssid.c_str(),ap_pass.c_str());
if(!res) {
LOG_ERROR("Failed to connect to WiFi");
}
else {
LOG_INFO("Connected to WiFi");
// Initialize Networking (handles everything automatically)
networking.begin();
// Register Networking with health monitor
healthMonitor.setNetworking(&networking);
// Initialize Player
player.begin();
// Register Player with health monitor
healthMonitor.setPlayer(&player);
// BellEngine already initialized and registered earlier for health validation
// Initialize Communication Manager
communication.begin();
communication.setPlayerReference(&player);
communication.setFileManagerReference(&fileManager);
communication.setTimeKeeperReference(&timekeeper);
communication.setFirmwareValidatorReference(&firmwareValidator);
player.setDependencies(&communication, &fileManager);
player.setBellEngine(&bellEngine); // Connect the beast!
// Register Communication with health monitor
healthMonitor.setCommunication(&communication);
// 🔔 CONNECT BELLENGINE TO COMMUNICATION FOR DING NOTIFICATIONS!
bellEngine.setCommunicationManager(&communication);
// Set up network callbacks
networking.setNetworkCallbacks(
[]() { communication.onNetworkConnected(); }, // onConnected
[]() { communication.onNetworkDisconnected(); } // onDisconnected
);
// If already connected, trigger MQTT connection manually
if (networking.isConnected()) {
LOG_INFO("Network already connected - triggering MQTT connection");
communication.onNetworkConnected();
}
delay(100);
delay(500);
checkForUpdates(); // checks for updates online
setupUdpDiscovery();
// Initialize OTA Manager and check for updates
otaManager.begin();
otaManager.setFileManager(&fileManager);
// 🔥 CRITICAL: Delay OTA check to avoid UDP socket race with MQTT
// Both MQTT and OTA HTTP use UDP sockets, must sequence them!
delay(2000);
LOG_INFO("Starting OTA update check after network stabilization...");
otaManager.checkForUpdates();
communication.setupUdpDiscovery();
delay(100);
// Register OTA Manager with health monitor
healthMonitor.setOTAManager(&otaManager);
// WebSocket setup
ws.onEvent(onWebSocketEvent);
server.addHandler(&ws);
// Start the server
server.begin();
// Start the server
server.begin();
// Tasks and Timers
xTaskCreatePinnedToCore(bellEngine,"bellEngine", 8192, NULL, 1, &bellEngineHandle, 1);
xTaskCreatePinnedToCore(durationTimer, "durationTimer", 8192, NULL, 2, NULL, 1);
xTaskCreatePinnedToCore(relayControlTask, "Relay Control", 2048, NULL, 2, NULL, 1);
//xTaskCreatePinnedToCore(dataLogging, "dataLogging", 2048, NULL, 2, NULL, 1);
// 🔥 START RUNTIME VALIDATION: All subsystems are now initialized
// Begin extended runtime validation if we're in testing mode
if (firmwareValidator.isInTestingMode()) {
LOG_INFO("🏃 Starting runtime validation - firmware will be tested for %lu seconds",
firmwareValidator.getValidationConfig().runtimeTimeoutMs / 1000);
firmwareValidator.startRuntimeValidation();
} else {
LOG_INFO("✅ Firmware already validated - normal operation mode");
}
loadRelayTimings();
// ═══════════════════════════════════════════════════════════════════════════════
// INITIALIZATION COMPLETE
// ═══════════════════════════════════════════════════════════════════════════════
// ✅ All automatic task creation handled by individual components:
// • BellEngine creates high-priority timing task on Core 1
// • Telemetry creates monitoring task for load tracking
// • Player creates duration timer for playback control
// • Communication creates MQTT reconnection timers
// • Networking creates connection management timers
// ✅ Bell configuration automatically loaded by ConfigManager
// ✅ System ready for MQTT commands, WebSocket connections, and UDP discovery
}
// ███████████████████████████████████████████████████████████████████████████████████
// █ MAIN LOOP █
// ███████████████████████████████████████████████████████████████████████████████████
// The main loop is intentionally kept minimal in this architecture. All critical
// functionality runs in dedicated FreeRTOS tasks for optimal performance and timing.
// This ensures the main loop doesn't interfere with precision bell timing.
/**
* @brief Main execution loop - Minimal by design
*
* In the new modular architecture, all heavy lifting is done by dedicated tasks:
* • BellEngine: High-priority task on Core 1 for microsecond timing
* • Telemetry: Background monitoring task for system health
* • Player: Timer-based duration control for melody playback
* • Communication: Event-driven MQTT/WebSocket handling
* • Networking: Automatic connection management
*
* The main loop only handles lightweight operations that don't require
* precise timing or could benefit from running on Core 0.
*
* @note This loop runs on Core 0 and should remain lightweight to avoid
* interfering with the precision timing on Core 1.
*/
void loop()
{
//Serial.printf("b1:%d - b2:%d - Bell 1 Load: %d \n",strikeCounters[0], strikeCounters[1], bellLoad[0]);
// ═══════════════════════════════════════════════════════════════════════════════
// INTENTIONALLY MINIMAL - ALL WORK DONE BY DEDICATED TASKS
// ═══════════════════════════════════════════════════════════════════════════════
//
// The loop() function is kept empty by design to ensure maximum
// performance for the high-precision BellEngine running on Core 1.
//
// All system functionality is handled by dedicated FreeRTOS tasks:
// • 🔥 BellEngine: Microsecond-precision timing (Core 1, Priority 6)
// • 📊 Telemetry: System monitoring (Background task)
// • 🎵 Player: Duration management (FreeRTOS timers)
// • 📡 Communication: MQTT/WebSocket (Event-driven)
// • 🌐 Networking: Connection management (Timer-based)
//
// If you need to add periodic functionality, consider creating a new
// dedicated task instead of putting it here.
// Uncomment the line below for debugging system status:
// Serial.printf("Free heap: %d bytes\n", ESP.getFreeHeap());
// Feed watchdog only during firmware validation
if (firmwareValidator.isInTestingMode()) {
esp_task_wdt_reset();
} else {
// Remove task from watchdog if validation completed
static bool taskRemoved = false;
if (!taskRemoved) {
esp_task_wdt_delete(NULL); // Remove current task
taskRemoved = true;
}
}
// Keep the loop responsive but not busy
delay(100); // ⏱️ 100ms delay to prevent busy waiting
}