Files
bellsystems-cp/SecondaryApps/MelodyBuilders/melodies.h

476 lines
19 KiB
C

/*
* Bell Melodies - Auto-generated
* Generated: 2026-01-20 09:19:43
* Source: builtin_melodies.txt
*
* This file contains built-in melody definitions for the ESP32 bell controller
*/
#ifndef MELODIES_H
#define MELODIES_H
#include <Arduino.h>
// ========================================
// Melody Data Arrays
// ========================================
// Doxology Traditional
const uint16_t PROGMEM melody_builtin_doxology_traditional[] = {
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0004, 0x0000, 0x0000,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0008, 0x0000, 0x0000,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0008, 0x0000, 0x0000
};
// Doxology Alternative
const uint16_t PROGMEM melody_builtin_doxology_alternative[] = {
0x0001, 0x0000, 0x0002, 0x0004, 0x0000, 0x0018, 0x0000, 0x0001,
0x0000, 0x0002, 0x0004, 0x0000, 0x0018, 0x0000, 0x0001, 0x0000,
0x0002, 0x0004, 0x0000, 0x0018, 0x0000, 0x0001, 0x0002, 0x0001,
0x0002, 0x0004, 0x0000, 0x0018, 0x0000
};
// Doxology Festive
const uint16_t PROGMEM melody_builtin_doxology_festive[] = {
0x0002, 0x0004, 0x0009, 0x0004, 0x0002, 0x0004, 0x0011, 0x0004,
0x0002, 0x0004, 0x0021, 0x0004, 0x0002, 0x0004, 0x0011, 0x0004
};
// Vesper Traditional
const uint16_t PROGMEM melody_builtin_vesper_traditional[] = {
0x0001, 0x0002, 0x0004, 0x0000, 0x0001, 0x0002, 0x0004, 0x0000,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0004, 0x0000
};
// Vesper Alternative
const uint16_t PROGMEM melody_builtin_vesper_alternative[] = {
0x0001, 0x0002, 0x0000, 0x0000, 0x0001, 0x0002, 0x0000, 0x0000,
0x0001, 0x0004, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0001, 0x0002, 0x0000, 0x0000, 0x0001, 0x0002, 0x0000, 0x0000,
0x0001, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0001, 0x0002, 0x0000, 0x0000, 0x0001, 0x0002, 0x0000, 0x0000,
0x0001, 0x0002, 0x0000, 0x0000, 0x0001, 0x0002, 0x0000, 0x0000,
0x0001, 0x0002, 0x0000, 0x0000, 0x0001, 0x0004, 0x0000, 0x0000,
0x0001, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
};
// Catehetical
const uint16_t PROGMEM melody_builtin_catehetical[] = {
0x0001, 0x0002, 0x0004, 0x0008, 0x0010
};
// Orthros Traditional
const uint16_t PROGMEM melody_builtin_orthros_traditional[] = {
0x0001, 0x0000, 0x0002, 0x0000, 0x0004, 0x0008, 0x0000, 0x0010,
0x0000, 0x0020, 0x0000, 0x0040, 0x0080, 0x0000
};
// Orthros Alternative
const uint16_t PROGMEM melody_builtin_orthros_alternative[] = {
0x0001, 0x0000, 0x0002, 0x0001, 0x0000, 0x0002, 0x0000, 0x0001,
0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0004, 0x0000
};
// Mournfull Toll
const uint16_t PROGMEM melody_builtin_mournfull_toll[] = {
0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0002, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0002, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
};
// Mournfull Toll Alternative
const uint16_t PROGMEM melody_builtin_mournfull_toll_alternative[] = {
0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001,
0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x0004,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0002, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0002, 0x0002, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0008, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0008, 0x0008, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000
};
// Mournfull Toll Meg Par
const uint16_t PROGMEM melody_builtin_mournfull_toll_meg_par[] = {
0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0004, 0x0004, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0002, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0002, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0002, 0x0002, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0008, 0x0008, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
};
// Sematron
const uint16_t PROGMEM melody_builtin_sematron[] = {
0x0001, 0x0001, 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0008,
0x0001, 0x0001, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0008
};
// Sematron Alternative
const uint16_t PROGMEM melody_builtin_sematron_alternative[] = {
0x0001, 0x0001, 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0008,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0008
};
// Athonite 1 2 Voices
const uint16_t PROGMEM melody_builtin_athonite_1_2_voices[] = {
0x0001, 0x0002, 0x0001, 0x0001, 0x0002, 0x0001, 0x0001, 0x0002,
0x0001, 0x0001, 0x0002, 0x0001, 0x0002
};
// Athonite 3 Voices
const uint16_t PROGMEM melody_builtin_athonite_3_voices[] = {
0x0002, 0x0001, 0x0000, 0x0000, 0x0002, 0x0001, 0x0000, 0x0000,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001,
0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001,
0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0004
};
// Athonite 3 4 Voices
const uint16_t PROGMEM melody_builtin_athonite_3_4_voices[] = {
0x0002, 0x0001, 0x0000, 0x0000, 0x0002, 0x0001, 0x0000, 0x0000,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0000, 0x0005,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0002, 0x0005,
0x0002, 0x0001, 0x0008, 0x0005, 0x0002, 0x0001, 0x0000, 0x0005,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0002, 0x0005,
0x0002, 0x0001, 0x0009, 0x0002, 0x0001, 0x0005, 0x0002, 0x0001,
0x000A, 0x0002, 0x0001, 0x0006, 0x0002, 0x0001, 0x0009, 0x0002,
0x0001, 0x0005, 0x0002, 0x0001, 0x000A, 0x0002, 0x0001, 0x0006,
0x0002, 0x0001, 0x0009
};
// Athonite 4 8 Voices
const uint16_t PROGMEM melody_builtin_athonite_4_8_voices[] = {
0x0002, 0x0001, 0x0000, 0x0000, 0x0002, 0x0001, 0x0000, 0x0000,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0000, 0x0005,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0002, 0x0005,
0x0002, 0x0001, 0x0008, 0x0005, 0x0002, 0x0001, 0x0000, 0x0005,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0002, 0x0005,
0x0002, 0x0001, 0x0009, 0x0002, 0x0001, 0x0011, 0x0002, 0x0001,
0x0022, 0x0002, 0x0001, 0x0081, 0x0002, 0x0001, 0x000A, 0x0002,
0x0001, 0x0041, 0x0002, 0x0001, 0x0012, 0x0002, 0x0001, 0x0021,
0x0002, 0x0001, 0x0082, 0x0002, 0x0001, 0x0009, 0x0002, 0x0001,
0x0042, 0x0002, 0x0001, 0x0011, 0x0002, 0x0001, 0x0022, 0x0002,
0x0001, 0x0081, 0x0002, 0x0001, 0x000A, 0x0002, 0x0001, 0x0041,
0x0002, 0x0001, 0x0000, 0x0005, 0x0002, 0x0001, 0x0000, 0x0005,
0x0002, 0x0001, 0x0002, 0x0005, 0x0002, 0x0001, 0x0000, 0x0000,
0x0000
};
// Onebyone 2 3 Voices
const uint16_t PROGMEM melody_builtin_onebyone_2_3_voices[] = {
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002
};
// Onebyone 4 8 Voices
const uint16_t PROGMEM melody_builtin_onebyone_4_8_voices[] = {
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001, 0x0004,
0x0002, 0x0004, 0x0008, 0x0004, 0x0002, 0x0011, 0x0002, 0x0004,
0x0008, 0x0004, 0x0002, 0x0021, 0x0002, 0x0004, 0x0008, 0x0004,
0x0002, 0x0041, 0x0002, 0x0004, 0x0008, 0x0004, 0x0002, 0x0081,
0x0002, 0x0004, 0x0008, 0x0004, 0x0002, 0x0041, 0x0002, 0x0004,
0x0008, 0x0004, 0x0002, 0x0021, 0x0002, 0x0004, 0x0008, 0x0004,
0x0002, 0x0041, 0x0002, 0x0004, 0x0008, 0x0004, 0x0002, 0x0081,
0x0002, 0x0004, 0x0008, 0x0004, 0x0002, 0x0041, 0x0002, 0x0004,
0x0008, 0x0004, 0x0002, 0x0021, 0x0002, 0x0004, 0x0008, 0x0004,
0x0002, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001,
0x0004, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001,
0x0004, 0x0001, 0x0002, 0x0001, 0x0004, 0x0001, 0x0002, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001,
0x0002, 0x0001, 0x0000
};
// Festive 1Voice
const uint16_t PROGMEM melody_builtin_festive_1voice[] = {
0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001,
0x0000, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001,
0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0000
};
// Festive 4Voices
const uint16_t PROGMEM melody_builtin_festive_4voices[] = {
0x0001, 0x0002, 0x0004, 0x0009, 0x0002, 0x0001, 0x0004, 0x0009
};
// Festive 5Voices
const uint16_t PROGMEM melody_builtin_festive_5voices[] = {
0x0001, 0x0002, 0x0004, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0008, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0004, 0x0002,
0x0001, 0x0002, 0x0001, 0x0002, 0x0010, 0x0002, 0x0001, 0x0002
};
// Festive 5Voice Alternative
const uint16_t PROGMEM melody_builtin_festive_5voice_alternative[] = {
0x0004, 0x0002, 0x0008, 0x0001, 0x0004, 0x0004, 0x0002, 0x0008,
0x0001, 0x0010, 0x0004, 0x0002, 0x0008, 0x0001, 0x0004, 0x0004,
0x0002, 0x0008, 0x0001, 0x0011, 0x0004, 0x0002, 0x0008, 0x0001,
0x0004, 0x0004, 0x0002, 0x0008, 0x0001, 0x0011, 0x0004, 0x0002,
0x0008, 0x0001, 0x0005, 0x0004, 0x0002, 0x0008, 0x0001, 0x0011,
0x0004, 0x0002, 0x0008, 0x0001, 0x0005, 0x0004, 0x0002, 0x0008,
0x0001, 0x0011, 0x0004, 0x0002, 0x0008, 0x0001, 0x0004, 0x0004,
0x0002, 0x0008, 0x0001, 0x0010, 0x0004, 0x0002, 0x0008, 0x0001,
0x0004, 0x0004, 0x0002, 0x0008, 0x0001, 0x0010
};
// Festive 6Voices
const uint16_t PROGMEM melody_builtin_festive_6voices[] = {
0x0001, 0x0002, 0x0004, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002,
0x0008, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0004, 0x0002,
0x0001, 0x0002, 0x0001, 0x0002, 0x0010, 0x0002, 0x0001, 0x0002,
0x0001, 0x0002, 0x0009, 0x0002, 0x0001, 0x0002, 0x0011, 0x0002,
0x0001, 0x0002, 0x0005, 0x0002, 0x0001, 0x0002, 0x0021, 0x0002,
0x0001, 0x0002, 0x0009, 0x0002, 0x0001, 0x0002, 0x0011, 0x0002,
0x0001, 0x0002, 0x0005, 0x0002, 0x0001, 0x0002, 0x0021, 0x0002,
0x0001, 0x0002, 0x0009, 0x0002, 0x0001, 0x0002, 0x0011, 0x0002,
0x0001, 0x0002, 0x0005, 0x0002, 0x0001, 0x0002, 0x0021, 0x0002,
0x0001, 0x0002
};
// Festive 8Voices
const uint16_t PROGMEM melody_builtin_festive_8voices[] = {
0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080
};
// Ormilia
const uint16_t PROGMEM melody_builtin_ormilia[] = {
0x0002, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0002, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001, 0x0002, 0x0001,
0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0002, 0x0009, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0002, 0x0005, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001,
0x0002, 0x0009, 0x0000, 0x0001, 0x0002, 0x0005, 0x0000, 0x0001,
0x0002, 0x0009, 0x0000, 0x0001, 0x0002, 0x0005, 0x0000, 0x0001,
0x0002, 0x0011, 0x0002, 0x0001, 0x0002, 0x0021, 0x0002, 0x0001,
0x0002, 0x0011, 0x0002, 0x0001, 0x0002, 0x0021, 0x0002, 0x0041,
0x0002, 0x0081, 0x0002, 0x0009, 0x0002, 0x0041, 0x0002, 0x0081,
0x0002, 0x0009, 0x0002, 0x0041, 0x0002, 0x0081, 0x0002, 0x0005,
0x0002, 0x0001, 0x0000
};
// ========================================
// Melody Information Structure
// ========================================
struct MelodyInfo {
const char* display_name;
const char* id;
const uint16_t* data;
size_t length;
};
// ========================================
// Melody Library
// ========================================
const MelodyInfo MELODY_LIBRARY[] = {
{
"Doxology Traditional",
"builtin_doxology_traditional",
melody_builtin_doxology_traditional,
sizeof(melody_builtin_doxology_traditional) / sizeof(uint16_t)
},
{
"Doxology Alternative",
"builtin_doxology_alternative",
melody_builtin_doxology_alternative,
sizeof(melody_builtin_doxology_alternative) / sizeof(uint16_t)
},
{
"Doxology Festive",
"builtin_doxology_festive",
melody_builtin_doxology_festive,
sizeof(melody_builtin_doxology_festive) / sizeof(uint16_t)
},
{
"Vesper Traditional",
"builtin_vesper_traditional",
melody_builtin_vesper_traditional,
sizeof(melody_builtin_vesper_traditional) / sizeof(uint16_t)
},
{
"Vesper Alternative",
"builtin_vesper_alternative",
melody_builtin_vesper_alternative,
sizeof(melody_builtin_vesper_alternative) / sizeof(uint16_t)
},
{
"Catehetical",
"builtin_catehetical",
melody_builtin_catehetical,
sizeof(melody_builtin_catehetical) / sizeof(uint16_t)
},
{
"Orthros Traditional",
"builtin_orthros_traditional",
melody_builtin_orthros_traditional,
sizeof(melody_builtin_orthros_traditional) / sizeof(uint16_t)
},
{
"Orthros Alternative",
"builtin_orthros_alternative",
melody_builtin_orthros_alternative,
sizeof(melody_builtin_orthros_alternative) / sizeof(uint16_t)
},
{
"Mournfull Toll",
"builtin_mournfull_toll",
melody_builtin_mournfull_toll,
sizeof(melody_builtin_mournfull_toll) / sizeof(uint16_t)
},
{
"Mournfull Toll Alternative",
"builtin_mournfull_toll_alternative",
melody_builtin_mournfull_toll_alternative,
sizeof(melody_builtin_mournfull_toll_alternative) / sizeof(uint16_t)
},
{
"Mournfull Toll Meg Par",
"builtin_mournfull_toll_meg_par",
melody_builtin_mournfull_toll_meg_par,
sizeof(melody_builtin_mournfull_toll_meg_par) / sizeof(uint16_t)
},
{
"Sematron",
"builtin_sematron",
melody_builtin_sematron,
sizeof(melody_builtin_sematron) / sizeof(uint16_t)
},
{
"Sematron Alternative",
"builtin_sematron_alternative",
melody_builtin_sematron_alternative,
sizeof(melody_builtin_sematron_alternative) / sizeof(uint16_t)
},
{
"Athonite 1 2 Voices",
"builtin_athonite_1_2_voices",
melody_builtin_athonite_1_2_voices,
sizeof(melody_builtin_athonite_1_2_voices) / sizeof(uint16_t)
},
{
"Athonite 3 Voices",
"builtin_athonite_3_voices",
melody_builtin_athonite_3_voices,
sizeof(melody_builtin_athonite_3_voices) / sizeof(uint16_t)
},
{
"Athonite 3 4 Voices",
"builtin_athonite_3_4_voices",
melody_builtin_athonite_3_4_voices,
sizeof(melody_builtin_athonite_3_4_voices) / sizeof(uint16_t)
},
{
"Athonite 4 8 Voices",
"builtin_athonite_4_8_voices",
melody_builtin_athonite_4_8_voices,
sizeof(melody_builtin_athonite_4_8_voices) / sizeof(uint16_t)
},
{
"Onebyone 2 3 Voices",
"builtin_onebyone_2_3_voices",
melody_builtin_onebyone_2_3_voices,
sizeof(melody_builtin_onebyone_2_3_voices) / sizeof(uint16_t)
},
{
"Onebyone 4 8 Voices",
"builtin_onebyone_4_8_voices",
melody_builtin_onebyone_4_8_voices,
sizeof(melody_builtin_onebyone_4_8_voices) / sizeof(uint16_t)
},
{
"Festive 1Voice",
"builtin_festive_1voice",
melody_builtin_festive_1voice,
sizeof(melody_builtin_festive_1voice) / sizeof(uint16_t)
},
{
"Festive 4Voices",
"builtin_festive_4voices",
melody_builtin_festive_4voices,
sizeof(melody_builtin_festive_4voices) / sizeof(uint16_t)
},
{
"Festive 5Voices",
"builtin_festive_5voices",
melody_builtin_festive_5voices,
sizeof(melody_builtin_festive_5voices) / sizeof(uint16_t)
},
{
"Festive 5Voice Alternative",
"builtin_festive_5voice_alternative",
melody_builtin_festive_5voice_alternative,
sizeof(melody_builtin_festive_5voice_alternative) / sizeof(uint16_t)
},
{
"Festive 6Voices",
"builtin_festive_6voices",
melody_builtin_festive_6voices,
sizeof(melody_builtin_festive_6voices) / sizeof(uint16_t)
},
{
"Festive 8Voices",
"builtin_festive_8voices",
melody_builtin_festive_8voices,
sizeof(melody_builtin_festive_8voices) / sizeof(uint16_t)
},
{
"Ormilia",
"builtin_ormilia",
melody_builtin_ormilia,
sizeof(melody_builtin_ormilia) / sizeof(uint16_t)
}
};
const size_t MELODY_LIBRARY_SIZE = 26;
#endif // MELODIES_H